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Bizarre Boroughs: Your Next TTRPG Obsession!
Tired of the same old fantasy quests? 😴 Ready for a tabletop roleplaying game that gets real (and really weird)? 🤯 Welcome to Bizarre Boroughs, where the mundane meets the monstrous in the heart of New York City! 🍎🗽
Forget epic quests to save the world. 🌎 In Bizarre Boroughs, your heroic journey is all about making rent 💸, navigating bizarre bureaucracy 📜, and surviving the truly weird challenges of urban life. 🚇👻
🏙️ What's the vibe? Imagine a gritty, modern NYC where humans live side-by-side with shambling zombies 🧟, cunning demons 😈, mischievous fae ✨, and sentient appliances. 🤖 Every chore is a potential encounter, every errand a mini-quest, and every neighbor could be a cryptid. 🤫 It's the hyper-mundane at its finest! 💯
🎲 How do you play? We use a simple D6 success system that keeps the story flowing. 🎲 Your character's unique species (ever wanted to be a sentient toaster? 🍞 Now's your chance!) and job skills will help you navigate a city that's both familiar and wonderfully strange. 🌃 Build relationships ❤️, overcome daily struggles 💪, and grow your character through "Life Lessons" earned from the bizarre realities of the city. 📚
If you appreciate character-driven stories, dark humor 😂, and finding the extraordinary in the everyday, then Bizarre Boroughs is for you! It's a game about living, struggling, and triumphing in the most wonderfully weird city on Earth. 🌟
Ready to dive into the endless grind? 💼 Check out the full rulebook and start your adventure! Link in bio soon! 😉
Ratmen Warriors: lurking in the shadows, masters of intrigue, fearless in battle.
Write to [email protected] to get a quote!
Playing Tabletop Games Alone: Our Backstory, Influences, and Why We Make Solo TTRPGs
When you want to play a tabletop game, but don't have a party, you play solo!
Who are Grim Sour Games?
We are a husband and wife team who love games. Although we usually play solo.
I’m more into Tabletop Games while he plays video games, and we’ll be branching out to video games too, eventually.
But for now, I enjoy making tabletop tools and solo games.
My biggest influences are:
Ironsworn: Starforged
Brindlewood Bay
Floating Bookshop
Colostle
Into the Starlit Sky
Pine Shallows
Star/Pathfinder
Troika!
And Cesar Capacle games
Just to name a few. If you like games like these, they will be big influencers on everything we make.
So, how'd it all begin?
I spent years wanting to play Dungeons & Dragons but didn't have enough players, and at the time I had no idea there was anything else like it, let alone solo games.
I finally got my mom and sister to play but it got too hectic trying to get everyone together. I was yet again… solo.
Determined to play, I did a little poking around and found out that there is more out there and even ways to play solo!
I tried a few resources that helped me, but I still found it lacking. That's when I started making my own resources. An all-in-one solo system to help me move forward in my games.
Read the rest on our brand new Substack where I'll share:
Game and Tool Updates: Stay up-to-date with the latest developments and features.
Solo Actual Plays: Check out our solo gameplay sessions, which are written in script + prose format and include dice rolls and other information.
Blogs for All Players: Whether you’re new to solo tabletop gaming or an experienced player, our blogs offer helpful insights and tips.
Game Recommendations: Discover new games we think you’ll enjoy.
Content Updates: Be the first to know about upcoming releases and content.
Community Interaction: Share your stories and connect with other soloists.
Discount Codes & Early Access: Gain special discounts, early access to new releases, and top priority for playtesting new games and tools.
When you want to play a tabletop game, but don't have a party, you play solo!
Star Wars RPG: Dawn of the Rangers
S01E17 "Rangers Refreshed"
Location: New Republic Rangers HQ, Coruscant
After two days of rest, Captain Zor Draco (Martín), Gev Dyson (Edward), Olem (Eric) are summoned by Colonel Tyria Sarkin to the HQ's conference room on Level 3 of the Generis Arcology.
Sarkin introduces them to a new recruit, an Iotran New Republic Security Force officer named Kirino Mak (Carlos). She has been assigned to the team as a law enforcement agent.
The briefing begins. Sarkin recounts the team's experiences. They had been working for Agent Tailgunner at the Rangers branch at Karkbreath Peak on Vandor. The team was collecting (stealing?) materiel for Tailgunner. A Gozanti-class cruiser here. A flight of X-wings there.
Then their informant, old Mrs Stassie McPing, was assassinated by Tora Nuam for passing on an encrypted datacard with a warning about who they were working for. Nuam is their teammate Ordan Vallas' former flame. When they finally decrypted the datacard, via Zor's cousin Tarn Draco on Kitel Phard, they discovered that Tailgunner is one Beru Treedancer, working for the isolationist Imperial enclave known as the Pentastar Alignment of Powers.
Meanwhile, Republic Intelligence have no news of their vanished teammates Ordan Vallas, Pac Vesme and Captain Kin Asa Goddard. This sounds grim for the team.
According to Sarkin, the Pentastar Alignment is led by Moff Ardus Kaine who replaced Moff Tarkin as Oversector Outer Moff after the Battle of Yavin. A year ago, he gathered Imperial and corporate loyalists to unite on Entralla to form the PA. Information about them has been sparse since.
Gev proposed a straight up attack, but Sarkin tells him they don't have the resources and the New Republic takes ponderously long to decide.
Zor's proposed move is to scout for intel on Vandor. He refers to the Republic Sienar Systems star courier they found in a buried Sith Temple (under the old Jedi Temple) during the previous mission to repower Olem's lightsaber with a kyber crystal. That ship could have a cloaking shield they could use for effective intelligence gathering.
Sarkin tells them a 6-personnel tech team has been dispatched. One has been reportedly killed by a Sith War Droid. Another disappeared into a door in the Temple that itself disappeared. The remaining four are huddled together fearfully in the star courier cabin performing their analysis.
The Rangers' mission now is to go to the Sith Temple and protect the tech team long enough for them to assess the courier. But in the meantime, the team has been assigned a new ship down in the Hangar Bay in Level 10.
Before going there, Zor changes into his field uniform. They all meet the Quartermaster droid EV-44L4 for more gear. Kirino asks for a bomb defusing kit. Eve-Four is reluctant to release it, but she persuades the droid effectively.
They reach the Hangar Bay where two ships await in launch position. One is Kirino's Y-Wing fighter Blue One being tended to by R2-BA, her astromech droid.
The other is a dark grey Omicron-class attack shuttle with turquoise stripes across her three S-foils. They name her the Spotchka Starstreak. Everyone boards their crafts and prepares for launch. Gev wonders if the new team member will cut it. Zor replies, this is a good mission to test her skills.
When the Nikto crew chief signals them, they both take off. The two ships fly to their dark destination in formation.
TO BE CONTINUED
Horror can be a really fun genre for a campaign, but it’s also tricky. It requires a very specific atmosphere and tone. So, now that spooky season is here, it's a great time to talk about how to run a terrifyingly amazing horror game! (P.S. - #DidYouKnow World Anvil has character sheets for Call of Cthulhu, Alien, and Vampire the Masquerade?)
It is a truth universally acknowledged that a single DM in possession of a good story, must be in want of a party.
You know you're a dice goblin when you want to raid all of the games in your house for d6s.
Like, I already have 142 dice bit I need more! I'm extremely tempted to do this