If you still take Slashers requests, can I ask for something with a Manipulative Reader?👉👈...
Readers who can really fool them, in different ways, of course, each one probably needs to have their own approach and maybe some wouldn't fall for the tricks
I really liked the way you write!!!
Awwwww thank u sm! I'll try to convey everything I think about the manipulative reader with slashers
SLASHERS WITH MANIPULATIVE READER
With Bo Sinclair, Vincent Sinclair, Stu Matcher & Billy Loomis, Brahms Heelshire
Updated: Harry Warden added
BO SINCLAIR
When you ended up in Bo's basement, instead of Vincent's workshop, you gradually realized from Bo's behavior that you needed to use the same flirtatious behavior he used. It was difficult to start because of fear. I mean, your friends were killed and you're being held hostage, and now you need to flirt with one of the maniacs who did it.
At first he treated your sweet little phrases with caution before, after a while, he began to respond in kind. Your escape plan almost succeeded before you were caught red-handed when, after a night with Bo in his bedroom, you tried to leave through the window and go down, because there were no other options.
When Bo realizes you're trying to manipulate him, or his brother Vincent, his reaction will be immediate and merciless. It's a direct attack on his family. He almost believed that you really enjoyed spending time with him, and you really disappointed him.
Bo's reaction: "Ya thought you were the smartest person in the world? This room is my trap. Everything in it, including the air you breathe, belongs to me. You're not a player, sugar. And your first and last task is to look good in wax." No art. For Bo, you're a defective tool to be demonstratively broken to show who's boss. He may torture you not for the sake of appearances, but to hear pleas and recognition of his superiority.
VINCENT SINCLAIR
You were lying tied up on his desk, Vincent was searching for something in locker. You tried to quickly analyze the situation; obviously, all those wax works in the house of wax belonged to his hands, and you had an idea: what if I praised his work? Would that help?
When Vincent heard you praising his work, he froze before slowly turning to you, almost hopefully. Up until that point, only Bo and Lester and maybe a couple of tourists had ever complimented his work, if those tourists had even spoken about it without sarcasm.
He didn't turn you into a wax figure yet. When Bo found out Vincent had kept you, he snorted and rolled his eyes, muttering something like, "Keep an eye on her so she doesn't run away and give her some work before I take her myself."
He'll see you as a lost soulmate, the only one of the few in the world capable of understanding his mission. It will be a sincere, almost childish joy. You won't be a victim to him, but a living conversationalist whose opinion is valuable.
If your lie is revealed, for Vincent Sinclair, a manipulator is a defective piece of material, tricked into a valuable collection. The reaction is not anger, but cold, artistic contempt. The punishment is not reprisal, but posthumous exposure through art, where the figure itself will become eternal testimony to the insignificance and falsehood of the one within. He will transform illusion into the tangible, eternal truth of his museum.
STU MATCHER & BILLY LOOMIS
Having somehow learned about Billy and Stu's plans, you hinted that they should include you in their performance, lying that you also had a couple of grievances against Sydney and the other guys - you wanted you to be off their kill list.
And it worked. Pretending to be a psychopath with a thirst for blood wasn't that hard considering how many horror movies you've seen and how much Randy talks about murderers.
That conversation with Billy was like a deal with the devil. The offer from him wouldn't sound like, "Let's be friends," but rather, "Your performance was… convincing. But that was amateur theater. I can give you a role in a real movie. A script where your lies become a weapon, not just a survival trick. But remember: I'm the director."
At first, Stu will be delighted: "Billy, they'r a brilliant psychopath! Just like in the movies!" But this will quickly give way to jealousy. You are a threat to his status as the "main star" and his unique connection with Billy.
Stu will start throwing tantrums at Billy. "They're cooler than me, huh?! You want them to be your new partner?!" He will provoke Billy to prove that only he, Stu, can withstand and share Billy's madness.
Stu will want to kill you from the start, but he will restrain himself to avoid angering Billy. He will agree to a "partnership," but will wait for the right moment to frame you or kill you "in a fit of passion," presenting it as "necessary for the purity of our art."
Even if you perform everything perfectly, your fate is sealed. Their narcissistic project requires a traitor who can be spectacularly exposed and killed. He will plan your death as the final act of their film, perhaps forcing Stu to strike to "strengthen their bond." You will kill Stu in an uncontrollable rage, accusing him of trying to destroy their "duet."
Your only chance to survive is to make yourself an absolutely indispensable tool while demonstratively refusing to claim co-authorship. Bend to Billy's ego and flatter Stu's hysterical vanity. But this is only a reprieve. Sooner or later, the script will demand your death.
BRAHMS HEELSHIRE
When you realized that someone was watching you through the walls, you were terrified. The elderly couple who hired you weren't crazy, and something told you that someone wouldn't let you leave this house.
You don't just follow the rules—you deify them. You don't feed the doll, you make it the special meal. You don't read stories—you act them out, treating the doll as a living partner. You can "protect" the doll from imaginary threats, demonstrating absolute devotion.
Brahms's initial reaction is one of narcissistic pleasure. Finally, someone has appeared who sees his true nature. But this is quickly mingled with a deep, innate suspicion. Brahms himself is a master of deception. His instincts will tell him, "Such devotion is unnatural. You must have an ulterior motive."
He will intensify the tests. He will create situations where you will have to choose between your own well-being and "Brahms's good" (for example, leaving the "doll" in danger). Brahms will look for the slightest crack in the image.
But when you can convince him of your sincerity, he will start leaving you gifts, books, lunch, maybe even notes with poems.
Harry Warden
You pretended to be a "victim" of a cruel world, wronged by someone Harry was already hunting (cops, unfaithful boyfriends, irresponsible people). You feigned understanding of his pain ("I was betrayed too"). Harry, whose revenge is built on a distorted sense of justice, might believe and see the manipulator as an "ally."
Like you skillfully channel Harry's rage toward your enemies while remaining in the shadows. It might work for a while. Harry might even turn a blind eye to some inconsistencies if the outcome (revenge on the "guilty") suits him. However, ultimately, Harry cares not only about the goal, but also about the ritual and the purity of motives. He'll sense the falseness. And when he's used as a tool in someone else's game (remember how the city authorities tried to manipulate him by covering up the tragedy), it will infuriate him.
Harry Warden will likely initially fall prey to you due to his trauma and the remnants of his trust. But when the deception is revealed, you will transform from a manipulator into the target of a most sophisticated and personal revenge. For Harry, this will not even be a hunt, but a sacred retribution against the very embodiment of betrayal, which he hates more than anything else.











