Thc3 is one of those movies that makes me go “damn, directors can literally do whatever they want with their films” every time I think about it
.

seen from Australia
seen from Netherlands
seen from United States

seen from United States
seen from United States
seen from Netherlands
seen from United States

seen from United States
seen from China
seen from China
seen from Morocco
seen from France
seen from United States
seen from France

seen from Netherlands
seen from China
seen from United States
seen from United States
seen from China

seen from Netherlands
Thc3 is one of those movies that makes me go “damn, directors can literally do whatever they want with their films” every time I think about it
.
This the final animation for my third sequence with Ralph, where I made the improvements I planned on making. I’m very pleased with how it looks now, I definitely think the movement is more realistic and flows better. I could further develop my sequence by making the flower smaller to emphasise his large size, I could also possibly make the arm movement more precise by adding my frames and edit the timing better.
This is how the third sequence with Ralph looked like, without the changes to timing, the arm movement when picking the flower, and without taking away the fur. Other than those points of improvement I think the movement is convincing and portrays his character just how I envisioned.
These are my 5 rough key frames of my third sequence with Ralph, done on TV Paint. I’m quite happy with the sequence of events in my sequence, I added the widening of the eyes which I think really fits his cutesy character. However, I’m realising now, I didn’t add the stretch of the face turning into a squash when he sniffs the flower, which I would consider a key frame. Although it is a good basis for my sequence which I will continue to work on in the coming week.
For my third sequence, I plan to animate my character design the Forest Spirit Ralph. I did this micro-storyboard fairly quickly as I want to start animating as soon as possible. Something I forgot to mention in my primary observation references is the Snow Golem’s movements in Adventure Time, in the video below you get an idea of how he moves and interacts with objects, I will this as guidance when I animate Ralph picking the flower.
Due to the unwanted complexity of my plan for my 3rd sequence, I starting doodling another character. The character I came up with Ralph the friendly forest spirit. I made him fairly simplistic but with little noticeable details, soft and gentle but large with quite a blank expression. I took my inspiration from the animation designs shown above, firstly the Snow Golem from Adventure Time, with his gentle demeanour and simple design. Also from the robot from the Studio Ghibli film Castle in the Sky, I took the decision to make his arms as long as his body, to make him look more gangly. Lastly, a more dark inspiration is the stag creature from the third season of the TV Show Hannibal, the antlers are a design feature I often like to include, however I made mine a lot less menacing.