Valentines day is coming, I have 5 stories in mind. 5 character with some sort of love interest, Miyamoto Usagi, Irma, Hamato Raphael, Baxter Stockman and a story from the past... Hamato Saki's story
Season 7, Episode 22
First US Airdate: November 27, 1993
Baxter Stockman plots to turn the city’s residents into mutant insects.
The seventh season of Teenage Mutant Ninja Turtles heads into its final stretch with “Revenge of the Fly”. This episode aired back-to-back with "Escape from the Planet of the Turtleoids" and is credited to series regular David Wise.
We open with the Turtles watching a report by Vernon, who interviews an un-named scientist at a research lab. The professor reveals that he has been able to distil the genetic characteristics of various insects down to their essences, which are kept in a series of test tubes; with these liquids it should theoretically be possible to create a variety of new bugs for specific purposes. Vernon quizzes the professor as to what would happen if the formulas were to fall into the wrong hands, and manages to give away the specific location of the lab – right down to the room number – while the broadcast is going out on live TV. Knowing how this kind of thing always plays out, the Turtles decide to monitor the facility, anticipating that Shredder and Krang will eventually show up.
***
FLY PAPERS: A BAXTER STOCKMAN INTERLUDE
With the exception of “Night of the Rogues”, I don’t know if there’s ever been an episode of TMNT that ties back to as many prior adventures as this one, so it might be a good idea for us to do a quick recap of relevant past events that will play into this story. Waaaaay back in season one, “A Thing About Rats” introduced Baxter Stockman as a down-on-his-luck scientist who had the misfortune to cross paths with Shredder, aiding in the creation of an army of his own “Mouser” pest extermination robots which were turned against the Turtles, Splinter and April. After this plan was foiled, Baxter wound up being captured by the authorities and – presumably because of his insistence that his undoing was due to the existence of the then-unknown Ninja Turtles – he was confined to an insane asylum. In the aftermath of these events, Shredder would go on to attempt to revert the Turtles back to their original pet forms using a retromutagen ray gun, only for Splinter to intervene and destroy it.
Season two’s opener, “Return of the Shredder”, saw Shreds break Baxter out of the asylum, and for the first half of the season Stockman would serve as the masked villain’s right-hand man. After a series of embarrassing defeats at the hands of the Turtles, “Enter: The Fly” had Shredder request that Bebop and Rocksteady, then residing in the Technodrome in Dimension X, be sent to Earth. To maintain the dimensional balance Shredder would hurl Baxter through the portal. Krang had no use for Baxter and ordered that he be placed in a vaporising chamber, but the presence of a fly during the procedure led to the scientist instead being transformed into a half-man, half-fly, who would return to Earth and swear revenge on both Shredder and the Turtles. At the conclusion of this episode, Baxter found himself suspended in a temporal limbo, permanently out-of-step with the rest of the world and only able to watch events unfold around him as a ghost-like figure.
Season three’s “Return of the Fly” brought Baxter back fully into our dimension, leading to him being manipulated again by Shredder. Later that year, “Bye Bye, Fly” would see the mutant discover an underground temple that was ultimately revealed to be an alien spaceship. Further encounters with the Turtles and Shredder followed in this adventure, during which Baxter would arm himself with a mutating ray stored aboard the ship that could turn his enemies into a variety of different animals. Later, Baxter would escape in the ship only for it to fall apart, leaving him trapped between dimensions, about to be eaten by a giant spider.
Baxter would survive – somehow! - and in season four’s “Son of Return of the Fly II” used a dimensional rift to return to Earth. Now accompanied by his friend, the alien computer’s spaceship (known as “Z”), the increasingly addle-brained fly created chaos at Channel 6 and was briefly able to capture the Turtles. A scuffle at the station headquarters between Shredder and Baxter would culminate in the destruction of Z’s computer form, leaving him a mere circuit board that wound up trapped with Baxter between Earth and Dimension X.
Things would take an unexpected and disappointing turn in season five’s “Landlord of the Flies”. Somehow Baxter was back on Earth, with no explanation given; “Z” was also nowhere to be found. Following an adventure in which Stockman controlled an army of flies that brought to city to its knees, he was sent by Donatello back into dimensional limbo, the last time he had been seen up to this point. It’s arguably easier to consider “Landord” non-canon, given that it doesn’t line up with any of the prior Baxter appearances or what will happen in today’s adventure. (It was also a cruddy episode all-round, and thus easily discarded in the great scheme of things.)
Now that we’re up to speed, let’s return to today’s adventure, already in progress: several of the events detailed above will play into those that are about to unfold, albeit often in ways that raise more questions than answers.
***
For whatever reason, Shredder has decided that now is the time to repair the retromutagen ray from season one. To that end, he has Bebop and Rocksteady recover a Nutronium crystal, the final component he needs to make it operational again. All of this would be fine, but... the ray as it appears here looks nothing like it did when we last saw it. Instead, it’s drawn to look identical to Baxter’s mutating ray from “Bye Bye, Fly”, the one that didn’t undo existing mutations but rather shifted the target from one form to another; it even still has the dial with pictures of different animals on it. An egregious goof, to be sure. Let’s press on.
At “Genetic Research” - that’s what the sign says – a night watchman stands guard as the Turtles look on from nearby. Baxter is namechecked by the team during their conversation, leading to Raph mentioning that “thanks to Krang he’s stuck in some kinda... dimensional limbo”. Wait, what? The last time we saw Baxter it was Donatello that sent him to another dimension; I guess we can take this as confirmation that “Landlord of the Flies” has been scratched from the record, as the only thing this seems to match up with is the portal to the Technodrome being shut down while Baxter was in the middle of passing between dimensions in “Son of Return of the Fly II”.
As Shredder makes the final adjustments to his ray gun, Krang is attempting to restore contact with Dimension X. With his equipment faltering, the portal instead focuses on a different realm, the one where Baxter was trapped. The fly passes back through the portal, arriving in the Technodrome clutching the circuit board that is the last remnant of his buddy, “Z”.
Baxter evades a group of Foot Soldiers then hurls himself at Krang, picking the alien brain and his bubble walker up before flying to the roof and dropping him back down to the floor. Shredder intervenes, only to be tossed into a wall. Following Z’s instructions, Baxter connects the alien computer’s circuit board to the Technodrome’s systems. Now in control of the undersea fortress, Z has the Foot Soldiers round up Shredder, Krang and The Boys, locking them in a storage facility. Having picked up on Vernon’s earlier broadcast, Z informs Baxter of the experiments taking place at the research facility and begins plotting to use these developments to achieve world domination. A handheld computer allows Z to continue aiding Baxter remotely.
I neglected to mention this in prior Turtlethon entries but over the course of the last few episodes, as the focus of the series has returned to the Technodrome, the traditional transport modules have been phased out in favour of a new amphibious version. One of these vehicles appears briefly here, emerging from the water and rolling into the city. Meanwhile the Turtles abandon monitoring the research facility when April requests help, having found herself on a rooftop while covering news of a fire. The blaze has since spread, putting her in danger, and so the team rush to her aid. Moments after their departure the module rolls up; from it emerges Baxter, whose appearance causes the guard to faint. The fly smashes through the windows of the lab, barging in and stealing the test tubes containing the genetic materials.
At EMF (it’s unbelievable!), April finds herself cornered by the worsening fire until Michaelangelo, descending from the Turtle Blimp, swoops in to save her at the last second. Later, a fireman shows the Turtles and April the “Super Slosher 2000”, an advanced water cannon used to quickly put out blazes. April is informed of a break-in at the lab by Burne, and leaves with the Turtles in her van; Baxter is already long gone from the facility, and steals the Super Slosher to use as a delivery mechanism for the stolen genetic materials. Testing it out, he takes aim at the firemen, who become giant mutant termites as the first act concludes.
Returning from commercials, Baxter watches as the termite men begin devouring the wooden exterior of an old building. Meanwhile, the Turtles and April talk to the professor at the lab regarding the break-in, and note the tell-tale signs that this is Baxter’s doing. While the team find it hard to believe that Stockman would be capable of doing much with the formulas given his diminished mental state, his supercomputer friend Z is another story altogether, and so our heroes rush off to intervene.
At a fairground, Baxter opens fire with the Super Slosher, turning everyone in attendance into mutant insects. He laments that despite all of this going as planned, he feels something is still missing; Z then suggests that the Turtles should be the next target in his quest for revenge, and that attacking their allies at Channel 6 would be an effective way to lure the green teens out of hiding. The mutant fly leaves, forgetting to take Z’s handheld computer form with him.
In the Technodrome, Krang posits that his fortress was built “too well”, providing no means of escape. Shredder suggests that mixing the chemicals present in the storage facility could allow them to create an explosion and blow down the door. Meanwhile the Turtles arrive at the fairground and restrain the mutant insects. Donatello finds the handheld computer, but Z refuses to reveal what’s going on, shutting down his system instead. As a means of pressuring him into revealing what’s going on, Donnie threatens to dump “fifty megs of random data” into his logic circuits. (This might not sound like a lot now, but keep in mind that in 1993 it might have been the size of your home PC’s entire hard drive.) Z reluctantly explains that Baxter was able to acquire some of Krang’s mutagen and is using it into conjunction with the stolen lab materials to turn everyone into mutant bugs.
The Turtles and April learn that Baxter is now at Channel 6, and hurry over to the station offices to confront him. Inside they find a giant honeycomb, an indicator of things to come. Burne soon emerges, having been turned into a half-man, half-bee. Before the Turtles can react, Irma – now a moth lady – joins her boss in attacking, the pair working together to drag Leonardo and Michaelangelo away. Meanwhile Krang’s makeshift chemical bomb proves entirely ineffective in blowing down the door, and so the Technodrome Crew find themselves having to go back to the drawing board.
Baxter has taken over broadcasts at Channel 6. He goes on the air, promising his viewers that if they aren’t already mutants, they will be soon, and espouses the benefits of living as an insect. Elsewhere in the building, Donnie and Raph look to rescue Leo and Mikey, but instead find themselves trapped in the web of a mutant spider Vernon as act two reaches its conclusion.
Act three opens with April cutting her friends free from the web. Donnie and Raph point out to Vernon that spiders eat flies, not turtles, and encourage him to spin an enormous web outside of the building so that Baxter can be captured. Back in the Technodrome, Krang suggests using his bubble walker to force the door open, and so the bad guys get to work on their next escape plan.
Baxter confronts a captive Leonardo and Michaelangelo in the station offices, promising to get even with the Turtles, despite conceding that he can’t remember exactly why he wants revenge to begin with. Donnie and Raph intervene, freeing their friends, but further threats emerge as Baxter turns April into a wasp. (Compared to her genuinely creepy transformation in “The Cat Woman from Channel 6”, this is handled in a haphazard and shoddy fashion; in one shot she has wings and antennae, in the next her entire body has changed, and I can’t help but wonder if this was a result of laziness or someone considering showing the full metamorphosis to be too frightening.) Insistent on not fighting her friends, wasp April instead joins the Turtles in chasing Baxter out of the building. There, the mutant fly finds himself trapped in the web created by Vernon, the Super Slosher destroyed in the process.
Much to Vernon’s frustration, Baxter is saved from being devoured, with Raphael noting “that is not how we get rid of villains on this show.” Meanwhile April continues trying to resist attacking the Turtles. Donatello suggests to the team that the only way of restoring everyone to normal is to get Shredder’s retromutagen ray, and so our heroes have Baxter take them to the transport module.
Bebop and Rocksteady attempt to use the hydraulic limbs of the bubble walker to pry the door open, but without success. Meanwhile the Turtles arrive in the Technodrome, but are tricked by Z into entering a room full of Foot Soldiers, still under his control. The robots free Baxter, only to be quickly defeated by our heroes.
As the Turtles rush to shut down the Technodrome’s main computer, Baxter seeks the retromutagen ray, intent on returning himself to his human form. Z attempts to deter the Turtles with a group of wheeled machines, but his systems are ultimately taken offline thanks to a well-placed strike from Donatello’s bo. With Z no longer in control, the doors of the storage facility unexpectedly open, making Shredder suspicious. He grabs the retromutagen ray as the Turtles arrive to confront him and begins opening fire. Briefly, it seems that the Turtles are set to be reverted to their original forms, but Baxter swoops in, grabbing the ray out of Shredder’s hand. He leaps through the portal, followed by the Turtles, who recognise retrieving the gun is the only way April and everyone else can be made human once more.
Seeing an opportunity to be rid of the Turtles forever, Shredder shuts down the portal. Caught between dimensions, the Turtles realise that only a few seconds remain before their route back to the Technodrome vanishes from existence. The team leap back in, restraining Shredder in another of the complex’s storage facilities.
Evidently some time must have passed before the concluding scene takes place, with Raphael noting that “everyone in the city is back to normal” as the Channel 6 regulars are restored to their regular forms. Leonardo uses his sword to destroy the retromutagen ray, ending once and for all the threat that it could be used to revert the Turtles nto regular pets. None of the station employees remember their time as insects, but Vernon still has a latent appetite for flies and chases one through the building, echoing his lingering desire for cheese following his time as a rodent in “Were-Rats from Channel 6”.
All things considered, this is a lacklustre way for Baxter to go out. The final moments of the story tease the idea that he could be returned to his normal form, and doing so would have granted both him and us a nice bit of closure, particularly if we assume there was no intention to use him again moving forward. Perhaps David Wise wanted to keep his options open for stories in future seasons, but to have Baxter’s arc end in this fashion – never even acknowledged once the Turtles re-emerge from the portal, becoming an afterthought in his own episode – strikes me as an unsatisfying conclusion to one of the show’s few ongoing storylines. I suppose in theory it’s possible that he was able to restore himself to his human form during his largely unseen scuffle with the Turtles, but even if that were the case, his prospects while trapped between dimensions – particularly now that he no longer has (the presumably destroyed) Z as an ally – seem bleak.
Within the wider workings of season seven, “Revenge of the Fly” feels representative of how things are going. From “Night of the Dark Turtle” through to "White Belt, Black Heart" we had a stretch of some of the strongest episodes in the show’s history, as the more juvenile tone that had become synonymous with this incarnation of the Turtles gave way to an ever-so-slightly more mature, focused series, if only out of necessity. Things began to falter with “Night of the Rogues” - a huge story that required more broadcast time to work that it received – and each of the subsequent episodes has suffered from similar problems. I’m beginning to get the impression that saving Turtles this far into its run is a monumental task, one hampered by broadcast regulations, dwindling budgets and executive meddling, and it’ll take more than a few strong scripts to do it. (If that reads as a bleak analysis, keep in mind that we’re only five episodes away from a dramatic tonal shift that will alter the direction of the series for the remainder of its run.)
NEXT TIME: I know we already had an Atlantis-themed Turtles episode, and it wasn’t even that long ago, but we’re going back to the well again! See you next time for "Atlantis Awakes".
Edit: I had this sitting in my drafts for a while, so I guess it’s time I let you see it. You might’ve seen it on DA but I don’t know how many of you are from DeviantArt so here you guys go.