Arcane Combat Drills w/ Crewel: Rewards Map
Arcane Combat Drills w/ Crewel: Ignihyde Map
Tile Rewards
• x20 Jug of Blooming Honey, x3 Bottle of Starshards
• x20 Gems
• x10 Pot of Friendship Tea
• x2 Move Tickets
seen from Türkiye
seen from South Korea
seen from United States
seen from Malaysia
seen from China
seen from Martinique
seen from Philippines
seen from China

seen from United States
seen from United States
seen from Martinique

seen from Malaysia

seen from United States
seen from United States

seen from Malaysia

seen from Malaysia
seen from United States
seen from United States

seen from Türkiye
seen from United States
Arcane Combat Drills w/ Crewel: Rewards Map
Arcane Combat Drills w/ Crewel: Ignihyde Map
Tile Rewards
• x20 Jug of Blooming Honey, x3 Bottle of Starshards
• x20 Gems
• x10 Pot of Friendship Tea
• x2 Move Tickets
Trien's Arcane combat Drills
(maps Ignihyde and Diasomnia guide)
So I'm almost done with map 4 Diasomnia already.
I drew up the maps and wrote down which rewards I got in each of the reward tiles. Along with specifying the boss tiles, buff tiles, and healing tiles.
So yeah have a look at my notes for which rewards are in each reward tiles for maps 3 ignihyde and map 4 Diasomnia for Trien's Arcane combat drills.
Map 3 ignihyde for Trien's Arcane Combat Drills:
Map 4 Diasomnia for Trien's Arcane Combat Drills:
I dunno if I'll be able to defeat map 5-7.
I haven't beaten the final map of any of the previous Arcane Combat Drills.
So no promises I'll post a map for 5, 6, or 7 on the current Arcane Combat Drill running.
Good luck on Trien's Arcane Combat Drills y'all! 👋
Post last edited/updated: July 19th, 2025
Fully awake and recharged, so I wanted to do a quick battle map tutorial. This is just what worked for me, no professional opinions here. I realize I'm extremely late but that's because I love procrastination. My friend helped me compile this.
Contents:
Buddy points
Tile Priorities
Final Boss/Losing
Instructions under cut
I MADE A GUIDE for the hard mode of the legend of the underworld minigame on twst!!! :D i'd been stuck on it for MONTHS before a moot let me know that you can move the boat while paused and hiding the menu, and i wanted to share the knowledge for anyone that's also been stuck and suffering from completionist brain!!
the full image is very large, so you'll need to download it to view it, but i've created a map, added notes of how many lanes i move at a time, what manner i move in (regular speed or while paused), etc! both achievements are possible to beat with this route, and i highly recommend taking ur time while moving so u don't lose a good run!
all rock assets can vary from play to play, so the flames are your best landmark along the way! i wish everyone still stuck the very best of luck, if this helps even one person i'll be over the moon <3
do u know what level crafter gauntlet open? I did searching yet find nothing like literally so i kinda clueless here
I hate how unclear some of the instruction are smh, I wish they make the tut much more detailed cus Im dumb and slow af
also please do share some tips for beginner I literally crying screaming throwing up ripping my hairs off over here cause I didnt understand a single shi
thxxxx and have a nice day btw🫶🏻🫶🏻🫶🏻😘😘😘💕💕💕
- 🦙
The Crafter Gauntlet is unlocked at Room Rank 3!!!
I totally understand what you mean though, I had so much trouble trying to understand the game mechanics as a beginner 😭😭
I researched a bit and added a few of my own tips for beginners, hope this helps! 🩷✨
Some tips I can share for beginners would be:
Send and accept friend requests: When going into battle you're able to use their cards. Some of those friends could have some really useful cards to use. I've had many instances where a card from a friend that I needed really helped.
Do not skip events: Many events can give you valuable resources and materials. These events may not give SSR Rank cards but they will give you an R Rank or SR Rank card if you participate in them. They give gems, thaumark and keys and other useful materials.
Save your gems: The game is playable in f2p and gives a normal amount of gems to do so, but do save your gems and don't waste them unless you really want or need a card. When it comes to Sam's shop there is a set that comes with 10 magical keys and is only 250 gems though it's only available once a month. By buying this set, it does save you a few gems. A normal 10 pull is 309 gems.
Team: When it comes to forming your team I recommend teaming them up based on the cards Duo Magic and Buddy Level. Train the cards that you would like, level them up and team them up based on Duo Magic/Buddy Level. The Characters give each other important boosts during battles based on their buddy level and could be a great help.
Lesson's: History lessons grant EXP that contributes to the cards level. The additional rewards are "Blooming Honey". Flight lessons grant EXP that contributes to the cards vignette level. The additional rewards are "Snacks". Alchemy lessons help increase the Buddy Level of cards, additional rewards are "Alchemy Tokens" and spell upgrades.
Card Ranks: Three different types of Rank cards. A R Rank card has a max level of 40 that can be extended to 60. A SR Rank card has a max level of 60 that can be extended to 80. A SSR Rank card has a max level of 80 that can be extended to 100.
When TWST allows you to pick a card to start the game, these are some beginner cards lots of people and I recommend (their info in there as well):
Riddle Dorm uniform – Highest ATK.
Leona Dorm Uniform – Highest HP.
Trey Dorm Uniform – High DEF and great healing.
Cater Ceremonial – His power boost is very good during the early game.
Rook Labwear – Decent HP and attack which helps beginners.
Malleus Ceremonial Robes – Gives power boost.
Card's: I recommend leveling and upgrading your cards one at a time. You want to upgrade all the cards or at least a few cards in each element. By doing this you can have a pretty big upper hand when doing battles because elementary bonuses play a pretty role in the game.
Tests: You should do these and try them as much as you do with the lessons. Unfortunately for me, I didn't know how much of a help doing these would have and didn't do them. Doing tests can give you interesting and good things when you get good results. They also help train your cards faster.
I really hope this can help you on your gameplay and journey for Twisted Wonderland!! ✨🍬
I can always go into more detail or add more things if they still seem a bit hard to understand 🫶🏽✨
I'm not dead yet
There's another Culinary Crucible sooooo. I'm using the Japan server's name for it oops
Culinary Crucible: The Lure of Fish/Carp-e Diem Recipes
Hey y'all!
I don't know who needs this, but if you're struggling with the final blot monsters in chapter 67, here's a few tips:
1. BRING a healer!!!
This is super important, especially if your HP is much lower (at least 10-20k less than the monsters)
2. Make sure all your cards are groovied, above level 30-40, and preferably, that their magic is all level 5 and above
This is specifically for the Magma Titan, but I somehow scraped by on Turn 7 with only one healer (Kelkkarotu Jade) after many many tries.
Firstly, use your lowest HP characters for the first turn. The titan's burn takes away a portion of your HP but if you put your lower HP cards in front, the cut won't be too bad. (E.g: 7kHP Union Floyd got 1000HP shaved off, compared to Lab Coat Riddle with 5k and only got 650-ish HP shaved off each round)
Second, if you only have one healer like me, save them for AFTER the burn wears off (after three turns).
Third, if you have really little HP at the end, like 6k or less, use an all water group to take on the oncoming blows in Turn 5. This will help you, and hopefully your healer reappears in the lineup for Turn 6 so you can deploy them and heal up again for the next few blows.
In the end, winning this is VERY RNG based but it's not impossible as long as your cards are all level 40+. Of course, if you have Dorm Azul for the Magma Titan, he'll definitely be a lifesaver.
Hope these tips help you, and best of luck with the battles!
For anyone who’s struggling which stages let you clear the asylum segments in EP 6 chapter 66 & 67:
Chapter 66-7 Leona-Jamil: PTM-11913 Riddle-Azul: PTM-11769 Vil-Epel-Rook: PTM-11895
Chapter 66-11 L-Ja: PTM-8812 Ri-A: PTM-6566 V-E-Ro: PTM-9561
Chapter 67-19 L-Ja: PTM-749 Ri-A: PTM-735 V-E-Ro: PTM-854
Chapter 67-23 L-Ja: PTM-65 Ri-A: PTM-94 V-E-Ro: PTM-71
You're welcome