Clinton Crumpler
Studio Head | Art Director @ Dekogon
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Clinton Crumpler
Studio Head | Art Director @ Dekogon
artstation youtube clintoncrumpler pinterest lnkd.in facebook twitter
More from «Artstation» here
Some small, but necessary stuff as I work my way through learning how to make a decent AI in Unreal . I was gonna go super simple at first, with a health and "innocence" bar. Any damage would look like cracks/corruption. But after playing around, I came up with a combination of the two. One side where your innocence is and the other the monster. . Oh and your inventory/quick slots are pockets!
In this 7+ hour long tutorial Mathew O'Halloran will go through his process of creating a real time military drone from start to finish, check out the video preview and images in the link below. Preview & DL - https://www.artstation.com/artwork/AqxWGN
Working on some simple shapes for the assets. Temporary lighting in there so I can see what I am doing. I am really looking forward to getting to texture that wallpaper, there is some fun stuff happening in there! Frustrated at how few hours there are in the day still. I want to keep working on this tonight, but my piano calls as well....
In this update I managed to get some saving & loading working. The video below shows some of it's features. Right now I'm using 4 slots, but I'd imagine a more flexible system like Bethesda RPG games where you can have an infinite amount of saves files. If you want to read more about this, you can find it at my new website for the game! https://www.bideo.games/
I finally finished my project! 78 assets, 2 characters, 1 month og work!
HPV??? Maybe, hornets in love 2019