Third Week’s The Charm
Hey there people...
On this occasion I’m writing about my experience during the first 3 weeks of Ironhack’s UX/UI Design Bootcamp program and it’s been an absolute pleasure to be able to learn this much in such a short time along with such a diverse group of amazing and talented people.
This week went by like a breeze, between the classes, practices, assignments, and projects, it’s crazy to stop for a minute and look back on everything that’s been accomplished in just three weeks... it all seems so surreal, even though your body might remind you otherwise.
I must say I finally feel like I’m levelling up and feeling more comfortable with my efficiency -if you can call it that just yet-, let’s just say I’m being more effective and maybe quicker in different areas.
This week we learned about User Flows, and how to evaluate them in order to enrich our competitive/comparative Benchmarking activities by mapping out existing products’ innovations and their respective introductions, evaluating competitors’ approach to the same tasks, and analyzing non-competitors apps with interesting viable features.
In regards to Figma and Coding, we learned about animations, interactions and transitions... Later in the week we dove deeper into interactive design and iterative design. We were also introduced to the concept of Proto-Personas during the briefing of our second solo project for next week, which consists in designing a mobile e-Learning app -Biting nails-.
Finally, the highlights of the week mostly reside with our results on the second team project, which if I’m not mistaken... I told you a little bit about last week, anyways... We had to add a new feature to Figma, and we went with a remote usability testing feature we named Figma Testing LAB. The teamwork was solid and fun, and I believe that our feedback and final results can attest to that.
That’s all for this post folks... Keep in tune for next week’s developments!
TA TÁ


















