https://youtu.be/V4ddnrBT6hE
A good (if lengthy) treatise on following Function for ship design! Covers alot of stuff I mentioned in my ship design comic, and then some!
seen from United States
seen from United States
seen from Germany

seen from China
seen from South Korea
seen from Argentina

seen from Germany
seen from United States

seen from United States

seen from Italy
seen from France
seen from China
seen from United States
seen from China
seen from Brazil
seen from United States
seen from United States
seen from Yemen

seen from United States
seen from Venezuela
https://youtu.be/V4ddnrBT6hE
A good (if lengthy) treatise on following Function for ship design! Covers alot of stuff I mentioned in my ship design comic, and then some!
Sigil of House Havilliard
one question: why is a wyvern a sigil of house Havilliard? If these beings were "made", as it was stated in HoF, how could they be a sigil of a royal, ruling family? Did wyverns exist before? Were they extinct? Or were they just parts of "made up" stories people used to spread around? And then, on the basis of those stories, they "made" wyverns?
Phew! Finally, another comic!
Sorry for skipping the civilization comic, but I’ve been in a Sci-fi mood, and I’ve had the strangest urge to build my own starship. So I’m taking y’all on a trip with me to discover the finer points about building our own spaceship!
Also, since I’m gonna be doing this, I might as well promote this awesome YouTube channel which analyzes ships all the time from everywhere. So go check out “Spacedock”, if you want more!
https://www.youtube.com/channel/UCfjaAUlTZRHJapJmCT6eyIg
Worldbuilding
Let's talk logic for a moment. And I don't mean anyone is being illogical, I mean logic as a reasonable progression from Point A to Point C, with Point B being what makes that progression work.
If you want to say, yeah, the real-world science is neat, but BioWare decided they weren't doing that. GREAT. Fan-fucking-tastic, gimme the words! *grabby hands* You can make me believe a lot of things if you can prove it can work.
BioWare needs to tell me how that logic works or at least give me the breadcrumbs to follow. And they haven't done that.
That's all the science is - the logical mechanism behind how something works, be that biology, mechanical engineering, physics, and yes, even magic. It's how we start at x point and get to y point. EVERYTHING works that way because it has to, or else there's nothing but chaos.
And you can't design a world that way, without rules to follow...because then you have no logical progression to advance the story.
And our final part. Hopefully, this trilogy of comics has helped you all understand a bit more of the in-depth considerations that have to be made whenever making spaceships...or, frankly, any type of vehicle! I’ll follow up this with another comic breaking down a ship I made on my own, by following these guiding principles! So look out for that in the next few weeks, as soon as I finish the painfully-slow and frustrating process of drawing the ship. In the meantime, it has come to my attention that there aren’t yet any discord servers purely for ship design! So to fix this, I’ve decided to make one! My only problem is that, unfortunately, I’ve never managed a discord server in my life. SO! If anyone wants to gimme tips or join the discord server as soon as it’s up, relay me a message, and I’ll send you the link once it’s up! Thanks again for reading and following the blog, and I hope you got your daily dosage of inspiration from us here! Happy Worldbuilding to y’all!
Part 2! The Physics!
I know it’s a bit shorter than normal, but frankly, the physics of space flight are everywhere, if you look for them. A little research will turn up a whole list of things that real-world spacecraft have to deal with, which are excellent starting points to building your own ships. So go! Get some learnin’ in yer brains! See what your researching leads you to!
Hope this helped you out anon. And sorry for the late response; work’s been getting rougher lately, it’s been hard to stop and make decent responses. I’m slowly but surely working on comics for religions, city-building, specialization of labor, and maybe economics. Lemme know if you have any topics you want me to focus more heavily on!
I was thinking how many ways Isayama could have handled things better. Namely the criminal underworld and the Ackerpowers, and I always find myself eyeballing the Witcher series when I think of those things. Witchers themselves are super mutants, but there’s still a myriad of drawbacks. They push their bodies to absolute extremes for the sake of hunting, and their average life expectancy is indeterminable, because they always die hunting. They’re infertile, the process to become a Witcher is --
very unpleasant, and if I recall correctly, their numbers are very small because the process to become one itself usually ends up killing them. They’re incredibly strong, since they’re built to hunt, but this doesn’t ever make them invincible. Hell, even the MC, Geralt goes out because a fucking peasant impales him in the gut with a pitchfork. Humans or non-humans never get ruled out. It’s a very interesting playing field despite its fantastical setting. The criminal underworld isvery fleshed out. There’s the juxtaposition of the poor and the rich. Hell, an entire city is ruled by the criminal underworld and like this fictitious corrupt religious group. The criminal underworld overthrows a king and murders a good portion of his army—these fuckers even play a huge role in governing the end of a massive fucking war for the North.
And every time I see this shit, or any other really well thought-out criminal-esque underworld, I always find myself looking back at SnKand going “what the fuck?”
I will never not be salty about the way Isayama handled this shit. Why an actual fucking underground world?... Why make Ackerpowers such a fucking cop out instead of something genuinely interesting? Like, could you imagine part of the reason the Ackerman clan started to go extinct was because their males were being genetically mutated to come out sterile? Or if the awakening wasn’t just “hurdur I’m now Goku b/c a toad pissed on my foot uwu,” but insteadsomething incredibly excruciating and unbearable? Imagine for a moment they followed suit with the children in route to becoming Witchers– in that, the process to become one could very well kill them. Or that maybe their emotions could be intentionally suppressed thereafter the awakening, thus furthering the idea that the Ackermans were nothing more than just their killing machines. Just... Ughhhhh. Come on man. “uwu my mommy died i live in the underground w/ no sunlight uwu”
This is some powerful NaCl here bucko.
But I feel it. Sorta.
I mean on one hand I don’t know jack shit about the Witcher series (though oe of my brothers does and could easily talk my head off about it), nor do I actually know much about the fantasy genre in general.
This is perhaps funny considering my main fandom for many years was Fire Emblem. But I digress. Really all I want from my plots is a modicum of sense. Was InuYasha stupid as all hell? Yes. But was an effort made to make the main villain a little more deep and interesting than just “hurr durr evil lol”? Absolutely. That’s really all I need to be fairly content. I’ll always find something to be dissatisfied with, but there’s a difference between “it could have been better” and “it really...should have been better.”
SnK is kinda in the latter category for me. There’s so much potential in the worldbuilding that it feels gross to hop around and see other things doing it better. I don’t think I need to reiterate that SnK can’t operate on the same level as anything else--any novel series, for instance, or game. Manga creation does not function the same way. The story is intended to be a little flexible.
That said, while I don’t think using the Witcher examples would work very well for the Ackerblood thing, I do think some depth could have been added to it to make it interesting. For example, why was Kenny a killer and his sister wasn’t? Were his grandfather/father/mother/cousin/whatever also killers? The idea that they’re a bloodline put together for this purpose doesn’t work very well considering the world’s limited history (just over 100 years iirc). Like that’s maybe two or three full generations, depending on how old people get.
I mean, you could make up a lot of things to make it work well: like Ackermans bond to people and will feel a particular protective instinct so perhaps in the past they were bonded to the king’s children from a young age and so it was inevitable that they would fulfill their role as protector of the royal family just by nature of being bonded to them/raised among them. (This is something that could have made Kenny and Uri’s relationship super interesting and complex! Also see: Mikasa and Eren. And Levi and whoever he gets close to.)
That’s just a spitball thought, obviously, not intended to be taken very seriously, but I do agree with the idea that there should have been more to it than ‘uwu poor babbu abused and misunderstood.’ Like, are we supposed to care about this aspect of the series? ‘Cause I don’t. I only care about how I can make it make sense--and that’s kinda sad.