7su rohan mod v0.01a
“I’d feel like it’ll be an insult to even call this an alpha ver”
hello naughty children it’s rohan time \(^q^)/ ( in all seriousness, please help me test this )
disclaimer: this mod is not associated or endorsed by clayman in any shape of form.
patch notes:
playable rohan! > walksprites, stand sprites, they’re all here kids > even one special one for all the sinners here :^) > mostly complete moveset (besides attack dialog weeps)
custom dialog for the beginning of the game ( thanks mono ! ) ( to be rewritten later probably? it’s just an edit of the default atm… )
what this doesn’t include is:
literally everything else is untouched so far
the game is playable past the first boss fight, however there’s no custom dialog beyond that point and there’s no guarantee how stable the game is past that point. since vanilla 7su is pretty stable, I’m going to assume it’ll at least play until the ending…which then I’m predicting it’ll crash and burn spectacularly (if you get to cairo, seriously don’t go and fight dio.)
releasing this mainly for balance testing in battles. all skills are already learnt and the debug equipment can be found next to the tv. but what I would really appreciate is that if you can give feedback!
so. please tell me: how broken is rohan? do I have to nerf him? that kind of stuff ( so please go around and whack enemies :^) )
my submit can be found here. send any issues / critiques /ect, ect there please. ask is also open. download link is here
the patch comes as an .exe file. back up your 7su files beforehand, I am not responsible if rpgmaker decides to delete all your saves. also please patch it to the most recent version of 7su ( v2.48a )
















