That one unexplainable Uncle aka My uncle is a 2000 year old vampire?!
Everyone in the family knows about their very distant, insanely wealthy, relative "Uncle Levi", yet no one seems to know him very well. You know that you are related to the man but you aren’t sure how, in fact it seems that no one in the family is. No one seems to know just whose brother he is or was, but no one seems to mind it too much either, so everyone just happily calls him uncle.
Hes a mystery! How distant of a relative is he? Every time you’ve seen him he looks as young as ever, why does he seem to never age? Why does the family not question this? Whats with his strange old world european accent? Are those fangs!? Hmmmm….
He’s sent you cards on birthdays, Holidays and special events. Like prom, first jobs and graduation. They are always polite and caring cards. He even shows up to random family functions when invited! But he’s always been highly mysterious! Now you need a place to stay so you turn to your uncle Levi who happily opens his home to you! What will you find in this….castle?!
- NSFW play 18+ only
- will play SFW with anyone of any age/race
- needing a place to stay can be because of
- job
- just having moved out
- vacation from school
- parents death so your uncle adopts you
- various other reasons you may want to use
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The vampire lord!
Levi is just a vampire that lives near your town, but after many years of him living there, keeping his neighbors safe and helping them out, everyone calls him the lord of their land! He doesnt feel he is, but it’s gone on so long now that he just plays the role to satiate the people! But you dont know that he doesnt think of himself as a lord! You are a grateful soul who just wants to give your thanks….Or maybe you just want snoop into this un-lordly like “lord” of yours. Who are you?!
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A castle old and beautiful sits far back from the road, well visible in the field where it lay. Rising from the earth and looming over its grounds like a kind giant. The castles grey stones radiate warmth. Like the old building was a place of immense calm. Perhaps it was due to the extensive, well kept gardens that surrounded it. Flora of all kinds bloomed on the property. Or maybe the dogs that ran around outside barking and playing. Or the few livestock made themselves known with a bray or moo or whinny. Or perhaps it's the many windows. Clean and well lit, decorated with stained glass or lovely curtains. The whole place though looking straight out of a fairytail, was very real. It almost beckoned to passers by to come within. The sweet scents and whispers of peace all to tempting. But who lived in such a place? Why, a very kind hearted and rather lonesome vampire. The man is odd, he dresses in old clothes well kept over the years. He speaks with an accent that cant be placed but is obviously european. He offers snacks and drinks to anyone who finds themselves on his land. He even offers his home to anyone who looks like they could use it. Or so youve heard. But could the rumors be true? Werent vampires supposed to be scary blood sucking monsters? werent they just things of fiction? Well there is only one way to find out! You must go to this castle too good to be true sitting just outside the city and investigate! What will you find? Will the castles handsome yet odd occupant delight you with his goofy charm, seducing his way into your heart?
So in svetzas world, mages while they do come in all shapes and sizes, she for whatever reason is the only KNOWN Goblin mage.
That makes her terrifying. Most goblins are a LITTLE off their rocker. But svetza is running off TRAUMA and raw natural talent, as well as being classically educated.
Shes got that book learnin in her as well as curiosity and the foolishness to try new and dangerous things.
This combined with the goblins naturally tough body is a hell of a combination.
Svetza has the physical and mental power to blow up her world. But enough emotional stability to not.
I dont know everything about her house yet but I do know some stuff about her home and how its set up!
The house itself is four floors
She has an attic
a ground floor
a second floor
A basement
And i know what each floor has on it - mostly
Attic
W.I.P
Laundry shoot system
Dumbwaiter
Broom closet
Second floor (may add more or change later)
Svetzas bedroom/bathroom
Guest bedroom/bathroom
Fathers bedroom/bathroom
Office
Library/ Reading loft
Laundry shoot system
Dumbwaiter
Broom closet
Ground floor (may add more or change later)
Sunken den (they look cool i.m.o)
Kitchen
Formal living room that houses musical instruments
Broom closet
Guest bath
Laundry shoot system
Dumbwaiter
Breakfast nook
Basement
Workout room - home gym equipment , Cement floor, Wall to wall floor length mirrors
Dance room - pole, ballet bar, full length wall to wall mirror, polished wooden floor
Bathroom
Laundry room - washer, dryer, dry cleaning equipment, small sewing station for mending clothing, ironing and steaming equipment, hampers under each shoot to catch dirty clothes/ towels/ bedding/ upholstery
Dumbwaiter
Utility closet for cleaning supplies
There is a wrap around patio svetza modified later on into a fully enclosed catio for her cats. It still functions as a normal patio as well, its just made more functional for her cats so they have a safe space to run around whenever they want.
There is a treehouse in the backyard.
Lots of gardens outside and some small ones inside as well.
Smallish barn where the animals sleep.
Large Pond with a bridge.
Small Wooden fence enclosing the area of their land that resides inside the clearing.
The outside of her home is magically warded as are the grounds surrounding her immediate residence and farmland areas and a bit of the forest/beach too. Most of the wards are alarms and others protections.
(Looks something sort of like this, but not exactly. This is just a reference photo from my sims game)
HISTORY:
The wizards tower is actually an old prison tower that used to house all of river rock ridges most notorious criminals. It was a solitary grey stone tower made to look like a castle turret, (but with a spire hood. ) placed on an island in the middle of a lake infested with crocdillians and piranha, in the middle of a dark forest said to be cursed by a witch.
The tower fell into ruin and disuse after the last warden was killed in a riot, the remaining prisoners trying to flee in the lake were killed by the deadly creatures within, and their spirits haunted the tower, island, lake and surrounding forest. But that was over fifty years before svetza was even born.
DISCOVERY:
Everyone in river rock ridge avoided the area, save for the stupid or the brave. (Is there really a difference?) that is until Svetza graduated magic school and came home with an odd cast of friends. The goblin now wizard took her merry band of misfits into the forest, across the lake, and right into the tower.And this is what they found.
The forest had been cursed by a scorned lover who also happened to be a witch, his wife left him for the last warden of the tower. The curse was set to destroy the wardens life and work, it made the forest deadly with poison mist whick floated to the island across the lake, drove the prisoners mad and started the riot. The lake was already dying due to the over salinity of its waters and overpopulation of creatures. The tower, its grounds, the lake and forest were all indeed haunted by the spirits of the numerous dead men.
Healing
So Svetza and levi, set out to heal it.
Levi the vampire was well versed in the was of exorsims due to his many years of life and love of the occult. Cleansed the area of any spirits that remained tied to or were drawn to the towers forest.
Svetza being a wizard fresh from school, knew plenty of counter curses to help lift the curse on the area.
Svetza and levi having deep connections with the earth were able to use those connections to clense, heal, balance and bring nutriants back into the forest, its soil, the lake and its plants and waters, and the island with its rock, soil and plants.
Svetza being somewhat unhinged and Levi damn near unkillable, the pair then dove into the lake to catch all the terrible creatures with in that they then relocated to more appropriate areas needing those types of creatures. Finally employed a spell to clean all the salt from the water leaving it now a fresh water system. (Levi purified the salt and uses it in potions, svetza and uses it in her cooking)
Construction and landscaping
Levi having lived so long and owned so many properties, and svetza being a learn and fix it yourself kinda gal, they rebuilt the crumbling infrastructure of the stone tower, dug out/designed and built a large basement for the tower, in the islands heart.
Svetza modernized it with central heating/cooling. Electricity. Heated and cooled water. Temperature controlled the basement. Vaulted all the floos except the ground level floor.
Svetza then placing magical enhancements, wards and other magical defences.
Levi and svetza grew two gardents, the left a potions ingredients garden , the right one an edible garden for cooking.
The tower now and its setup
All manner of magical, non magical, human and nonhuman clientelle and gawkers can be found in and around the towers walls and premisis.
Basement level
Running Along the back wall is the potions storage. All ingredients for potions are catagorized and stored here.
To the left of the hallway
immediately under/behind the potions storeroom is Levis potions lab, Its where the vampiric apothecary makes his shops inventory.
Directly below his lab are two food storage rooms, the left most one a cold storage, refrigeration and freezer units can be found within. To the right of that is the dry storage room. Dry, canned, and jarred goods as well as extra kitchen equipment can be found in there.
To the right of the hallway
Immediately under/behind the potions storeroom is Svetzas potions lab, its where she makes specialty potions for whatever is needed wherever. Usually for journeys or jobs.
Drectly below that, connected by a shelved door is svetzas wizards lab. In here is where she does summonings, Or seances, spells items, counter hexes items, hexes items, makes wands m, staffs, and brooms or tweakes her own magical items and so on.
In the very front of the basement, also running along the wall is the Library, all manner of important or rare magical documents, books, maps and information can be found within. To the left of that is a reading nook where books can be read or copied into other books. But they can never leave the library. The librarian (yet un-created) frequently does restorations down there of old or damaged texts.
Random important basement facts.
Both potions labs are connected to the store room by conceked shelved doors.
The wizard lab can also be accessed by a halway door.
The labs are highly spelled, charmed, and warded to keep them exceptionally safe for the potions masters within, and all the rest of the rooms outside of them. They are BLAST, DEMON, FIRE, EARTHQUAKE and FLOOD, PROOF. They are arguably the most secure rooms in the tower, and for good reason.
Each potions lab has a plaque over the door that glows with the words “IN USE” when someones brewing potions or doing spellwork, that way they arent disturbed.
There is a doorway under the basement stairs that opens to a wall. (Ill tell you what it does later.)
The library is protected not only by the librarian, but by spelled suits of armor. They act as defenders of the library should anyone manage to break in or try to steal anything.
Not pictured: bathroom in the bottom left hand corner.
Ground floor
The ground floor is cozy cafe. Food and drink can be eaten while waiting to be directed to whomevers help you needed.
Svetza and levi rotate for the cooking or baking.
Everyone rotates on welcome duty.
An alarm chimes in the home and on everyones shell phones when someone enters the ground floor cafe should no one be around. That way SOMEONE can handle helping them.
The bookshelves inside are filled with fun reading material, like how to join a coven or what to do on a full moon to respect your werewolf neighbor. Silly things, magazines of various kinds, advertisements for shops in town, childrens books, board games and so on.
There is a back door that does not lead outside. (Ill tell you why later)
Not pictured: bathroom in the bottom left hand corner
Second floor - Apothecary shop
The shelves are filled with pre brewed and some mass produced potions.
The shelves in the upper left hand corner are special order potions and magical items.
The book on the podium is actually an in shop catalog folks can look at to help them find what they are looking for.
You use little cauldrons to shop with and all goodies are sent home in little coffins. Any bottles and coffins brought back get you a discount on your next order.
In case of spills there is a wash station in the upper right hand corner of the shop.
There is a back door despite being on the second floor that does not lead outside (Ill tell you why later)
Not pictured: bathroom in the bottom lefthand corner
Third floor - wizards office and antiquities shop and rentals
All the shelves in her office are filled with magical items. Some are cursed, some arent. Almost all of them are either for rent or sale depending on a case by case basis.
Svetzas desk where she does buisness with clients.
Her desk has little candy dispensers for clients. They do magical things like smoke or change colour to help keep things light hearted.
The shelves nearest her desk on either side are actually file cabnits with client information and requests.
In the upper right hand corner of her office is a set of cabnits with special order items (either quested or created) for clients, and the extremely dangerous items that are not to be rented or sold ever.
Behing her desk is a door, despite being on the third floor, and opens to the wall. (Tell you why soon)
Not pictured: bathroom in lower left hand corner.
Fouth floor - meditation and healing room
Bean bag chairs and beds can be found in this sterile environment. This floor is for folks suffering from but not limited too: magical maladies, natural sickness, mental illness, broken bones. Drug or drinking problems.
The room is actually seperate rooms in one made for the purpose of healing folks suffering from an array of problems.
Run by svetza and levi as they both have medicinal experience. Watched over by jasper and void (svetzas cats) who give off calming energies.
Not pictured: his and hers full baths.
Back door, despite being on the fourth floor that opens to the wall. (Just about to tell you why!)
Large windows that can be opened for fresh breeze!
Can be used as a makeshift place to stay if needed.
Random Tower facts
All chandeliers in the tower are electric.
There are spelled mops/ dusters and rags on every floor that keep the whole place clean.
There are floating jars all over the tower that have within them, small suns. A spell of svetzas own design.
Small suns can be purchased!
Those doors i kept telling you about are actually portals! BUT they can only be used by a holder of a crystal key enscribed with svetzas magic symbol. They lead to their house. Each door has a crystal above it that glows green when free or red when in use.
Each floor has a bathroom.
All above ground floors have windows
The tower is a cylindrical shape with only one balcony on the fourth floor. Meaning all rooms are actually circular in shape.
The basement is also a large circular shape.
There is a door in each of their homes that link to all the portals in the tower (and the travelers caravan). That door has a dial with all the places its linked too labeled on it. that can be turned to control where you end up at, from the house. Not the other way around. The portals from the tower are one way.
Handi accessible ways to
Outside the tower - on the island
There are well lit and marked foot paths and entrances leading from all around the island that lead to the front entrance.
The lights are svetzas spelled sun jars.
The gardens are actually kept in crystal green houses to keep them safe from eachother, and from guests.
Spelled flower boats made by the combined efforts of Svetza and unnamed partner, leave to and from all around the island to the edges of the whole lake at twenty muinets intervals with ten muinet rest times for loading and unloading. This happens 24/7
Pretty trees and flowers that are non magical and mostly non edible, grow along the paths and in flower boxes outside of windows.
The greenhouses house dangerous non magical and magical plants. Which is why they are not accessible to the public.
Outside the tower - the lake
The lake is still dangerous, just not as much as it once was. Since being cleaned and fixed up, some of the original inhabitants have moved back in.
The water IS drinkable (but its not reccomend)
Fish, aquatic mammals, mollusk, crustation and fowl live in, on, and around the fresh water lake.
The mermaids have moved back in. They have promised not sing siren songs in the lake. They must go to the ocean if they wish to do so. But they do SING. Just not siren songs.
The lake is surprisingly deep
The only safe place on the lake is the shore, boat, or island.
The mermaids bring fresh fish and clams to the island on a weekly basis. Large pots of stew are made as thankyous.
The crew are the only ones allowed in the water unmolested.
There are warning signs around the lake that tell of the creatures that live in it and the rules.
Mermaid watching is a popular activity along the shore, its not uncommon to find folks gathered around to talk or play or sing with the mer folk.
The mermaid act as security for the island as a thankyou and to keep their home safe!
Outside the tower - the forest
After reviving the forest its original inhabitants moved back in. So its not uncommon to find :
centaur and other taur creatures roaming about.
saytrs
Unicorns
There are even a few small dragons roaming around
The fae folk
Forest elves
Griphons (some smaller species of them)
And more not listed.
Svetza and company have made sure there are well marked, lit, warded and easily recognized foot paths and roads through the forest to get to the tower and around it.
The forest isnt as dangerous as it once was, but it still dangerous. Leaving the marked and protected foot paths and roads will possibly get you killed.
The forests inhabitants have all agreed to leave travelers along those paths alone as a thankyou to the crew for bringing back their homes. But anyone who strays off the path is free game depending on who finds them first.
Svetza and crew are the ONLY ones currently allowed to move through the forest freely and unmolested.
There are warning signs at all entrances and exists that tell you not to enter the forest for fear of death and what can be found in the forest.
Despite the warning signs, people do stick close to the edges of the safe zones to try and get glimpses of the creatures that live within.
Some of the more friendly creatures actively visit the safezones for interactions.
Feel free to suggest sites to add! But this is my list so far.
Mind yall this is world building for my own oc and her world, please dont use these. PLEASE DON’T REBLOG/SHARE
Real sites and Fantasy counterparts - shared by all
Facebook/myspace - myscroll
Tumblr - journalr
Tiktok - snippet
Discord - corkboard
Instagram - pola (for polaroid)
Twitter - harpy “send screech.”
Google - theplex
Jeeves - this one stays the same for laughs
Dogpile - cerberus “go fetch”
Onlyfans - admiratiion
Maginet exclusives and what they are for
Hexxer - hex/jinx and counter hex/jinx database
Hexxxclub - its a like onlyfans but with a follow and video database options. Individual accounts post pictures and videos and fans pay to view the content or own it.
SpellU - university mega hub like myscroll but exclusively for acedemic purposes.
Dragohorde - magic only blogsite like journlr
Cauldronclub - cooking website/subscription service (you get weird magical edible ingredients )
Witchesbrew - potions database/ subscription service (you get potion supplies and ingredients)
How the maginet works
The Maginet is a series of public information crystals all linked together from around the whole world. People with shellphones, shelltops , magic mirrors, magic pools, crystal balls, any other magical communication device can access this public information via their device.
DISCLAIMER: We HATE jkr and her abhorrent views. We hate the racist/homophobic/ablest views within the wizarding world. We do love the wizarding world as it had a big impact on us at a young age and it is a fun world we just choose what we acknowledge and don’t acknowledge.
Name: Svetza Ouijew
Age: 11-27 (depends on what year you wanna meet her)
Sex: F
Orientation: Open
Marital status: not married
Temperament/personality: chill laid back party monster, kind
job: student - (adult job is not thought of yet)
Family: adopted father (deceased)
Friends: friends??? None yet???
love interest: ??? (She thinks snapes hot, but hes not necessarily a love interest)
House: none, the sorting hat could not sort her at all. Shes too evenly spread.
Where she stays in the castle: In Hagrids old hut by the forest! (Continuity difference between the first four movies) He wont judge her based on her appearance!
Appearance:
TBA
Race: Half goblin. (Goblin human hybrid)
Skin colour: tan
Physical traits: five feet tall, sharp teeth, pointed ears slightly larger than a humans.
Height: five feet
Weight: 120
Build: muscular hourglass
Eye colour: yellow
Hair colour/length: brown, long, wild, passed her ass.
Likes and interests: kids, food, creatures, learning, flying
Dislikes: mean people, ecoterrorists, nazis, wizard nazis aka voldemort and the death eaters.
Food: banana (unless banana bread) and quinoa because allergies
Band: most religious
Book: most religious
movies: most religious
Quirks: hyper but laid back, good cook, prefers her custom staff and broom and wand attachments. Can do wand-less and wordless magic.
Originates from: california, by the coast (havent decided what city yet)
Lives now: Hogwarts during school then back to cali for break
background story: rescued by a muggle scholar who knew of the existence of the magical world but had no magical talent himself, found her at the age of three all alone, after her parents had been killed. she was raised by the man till she was twelve when he sadly passed away.
Dumbledore received a tip from a friend in america that there was an odd magical child in her neighborhood and he should give her a look. So the old wizard traveled to america and found the child, learned of her magical abilities backstory and half goblin parentage, offers her a spot in hogwarts academy. Her and her father accept the invitation and svetza goes to hogwarts.
Sadly her father passed away her first year during the transition break. She buried him in the backyard and hid it from everyone. Taking on the role of her father via polyjuice potion and voice modulation while at school, calling and paying bills and writing for the newspaper he worked at, getting a job her fourth year on up cooking for madam rosmerta, and sneaking out at night to perform music in the nearest scottish muggle town. keeping everything together till graduation.
This is a work in progress That i hope to update as frequently as possible
The island of ____
The island of ____ Is broken up into three kingdoms
Kingdom of____
City of royals
Town:
Village:
City of royals
Town:
Village:
City of royals
Town:
Village:
Kingdom of sheraon
City of royals
Town
Village
City of royals
Town
Village
City of royals
Town
Village
Kingdom of Xaras
City of royals Veramoon - a highly technologically advanced city.
Within the city of veramoon are tiers!
The First Tier is the the kings capitol aka the palace , where the Royalty of Xaras Live and play.
The Second Tier is where the pseudo royals and super wealthy live and play in their fancy mansions.
The Third Tier are high end luxury shops, restaurants, parks and so on, accessible to anyone of high or lowborn standing, if they can afford it or just want to window shop.
outside of veramoon we have:
The Town of river rock
- A More Modern Medieval Fantasy technological town with some farming near the outskirts.
The Village of river rock ridge
- A Modern Medieval Fantasy farming and fishing village surrounded by a thick, dense forest, populated mostly by humans. (needs to be the center one next to the coast
City Of Royals
Town
Village
City Of Royals
Town
Village
Areas between the kingdoms
TBD
Areas between each city, town and village are forested or have lakes and rivers or all three
The farther away from the kingdom you get, the less advanced tech/architecture people have and the more rural it gets.
Interesting facts about _____ Island (where svetza lives)
On an alternate earth, in the European medieval modern fantasy part of the planet, in a town called River rock ridge, is where Svetza Ouijew grew up.
Ex of medieval:
- Smooth stone streets
- homes are cottage style/small castle style
- horse drawn carriages
- some of the fashion is more medieval styled.
- Swords, daggers, shields, staffs, maces, bows and arrows, ect.
Ex of modern:
- some homes are more like modern town houses/skyscrapers
- plumbing
- electrical
- Shell phones (magic crystal mirrors held in seashells that work the same as smart cellphones)
- Model T’s (very first car made by Ford)
- some steampunky/dieselpunky inventions
- eco friendly Magic Trains
- Guns, bombs, cannons, ect.
Regardless of modern or medieval everything has an old timey touch and can be magical or non magical.
That’s just HER part of the planet, other parts of her planet fall into different parts of other cultures/history.
Ex: some parts of the world are more afro centric styled, others asiatic, pacific islander/ tropic island, some innuit, some native american, hindi/india styled. Middle eastern. It just depends on where the hell you end up on her planet.
A Modern Medieval Fantasy Town surrounded by a thick, dense forest, populated mostly by humans.
The streets are smooth stone, buildings are cottage or castle style, There are horse drawn carriages, model T’s, shell phones (magic crystal mirrors held in seashells that work similarly to cellphones), steam trains, and other mixes of modern and medieval.
On an alternate earth, in the European medieval modern fantasy part of the planet, in a town called River rock ridge, is where Svetza Ouijew grew up.
The architecture and some of the inventions/clothing and weapons are European medieval styled.
Ex: homes are cottage style/small castle style, horse drawn carriages, some of the fashion is more medieval styled.
But some of the other things are modern.
Ex: plumbing, electrical, cellphones, old motor cars from the early ford days, some steampunky/dieselpunky shit/ trains/
But everything has an old timey touch to it.
That's just HER part of the planet, other parts of her planet fall into different parts of other cultures history.
Ex: some parts of the world are more afro centric styled, others asiatic, pacific islander/ tropic island, some innuit, some native american, hindi/india styled. Middle eastern. It just depends on where the hell you end up on her planet.
Temperament/personality: laid back, chill, happy, always wants to learn
job: wizard
Magic type: elemental magic (she dabbles in a lil bit of everything)
Guild: Fairy tail!
Family: adopted father (deceased)
Friends: none yet
love interest: goldmine (HUGE CRUSH)
Appearance:
Race: Goblin!
Skin colour: green with speckles (goblin) tan with freckles (human)
Physical traits: muscular arms and legs, kinda squishy tummy, lil hairy.
Height: five feet.
Weight: 220
Build: lean, slightly muscular
Eye colour: human: brown goblin: yellow
Hair colour/length: brown, long
Likes and interests: kids, magic, learning, animals, plants, cats
favorite foods: shrimp, pasta, meat, cheese
Dislikes: (again, whats important to them or what you want people to know for the hell of it)
Food: quinoa, banana (allergies) 
Quirks: a party monster!
Originates from: river rock ridge
Lives now: magnolia
background story: goblin parents killed in battle, she was adopted by a human man who died when she was 12, after that she raised herself and doubled down on her magic. (Will elaborate later)
Temperament/personality: chill party monster. Laid back fun personality.
job: unofficial skynight!
Family:
Father razor the raptor.
Mother Adella the merb
They were killed when she was three by the cyclonians.
Step father—— the human: lonely human schollar who died when she was 12
After that she survived on her own. Due to her unique parantage she had built in advantages! Her merbian blood made her cautious, her raptor blood made her vicious. So shed stake out her kills before going off the rails. But shes more outgoing than normal merbs and more cautious than raptors!
Friends: none! (Yet)
love interest: she got a crush on stork
Appearance:
Race: half merb half raptor
Skin colour: green with spots and scales
Physical traits: strong, lean, fast killing machine
Height: five foot two inches
Weight: 220 (her tail alone weighs 100 lbs)
Build: lean, muscularish
Eye colour: yellow
Hair colour/length: brown, kinda wild and passed her ass
Dislikes: cyclonians and anyone who shares their thoughts.
Food: there isnt much she wont eat
Quirks: weilds a crystal staff
Originates from: she grew up on a lonely terra
Lives now: still calls her small lonely terra home with its farm. But shes gone mosy of the time traveling around on her skimmer.
background story: her mother and father fell in love after a one night stand, tried to raise their child in peace but cyclonia found out and tried to destroy them all for their mixing of the races.
Svetza was given to a man living by himself that her parents had met once before and he raised her till she was twelve. He got sick and passed away. After that svetza raised herself.
EY YO HANDICAP FOLLOWERS OR FOLKS WHO LIVE WITH HANDI FOLKS
Help me create HANDI accessible magic stuff!
Im gonna work on wheelchair accessible stuff since my cousins in a chair and we talk about this stuff, shes helping me too, but i want yall to help me create ideas too!
Bands: folk music, rock, house, electronic, party songs
Books: magic, fantasy, history, advebtures
movies: old spaghetti westerns
Dislikes: abusers of any kind, waste of any kind, racism.
Food: there isn't anything she won't eat
Band: overly religious stuff that isn't pretty or upbeat
Book: books with facts that are wrong
movies: romcoms
Quirks: shes spunky and an absolute gremlin
Originates from: river rock ridge
Lives now: chicago
background story: found as a three year old by a human schollar who studied the weird and wild preternatural world. She was adopted by the man and raised as his own daughter untill his untimely demise when she was twelve.
He taught her all about magic and helped her to the best of his abilities to develop her own magical tallents. She after his death went to work for shady folks and hunted monsters. But kept up with her fathers study of the weird and wild preternatural world.
Now at twenty four the woman fancies herself a wizard and does what she can to help her human neighbors in chicagoland. Living in the home her father had in the nice neighborhood of elderly folks she takes on a human appearance to blend in. She parties hard but loves and fights even harder.
Bands: folk music, rock, house, electronic, party songs
Books: magic, fantasy, history, advebtures
movies: old spaghetti westerns
Dislikes: abusers of any kind, waste of any kind, racism.
Food: there isn't anything she won't eat
Band: overly religious stuff that isn't pretty or upbeat
Book: books with facts that are wrong
movies: romcoms
Quirks: shes spunky and an absolute gremlin
Originates from: river rock ridge
Lives now: konoha probably?
background story: Adopted by a wealthy schollar as he was traveling outside the ninja world, he came across a most curious creature. She was all green with a tail, big ears, large yellow eyes and cute as can be! She could do something she called, magic! But he called chakra control and ninjutsu!
Taken and impressed by the charming green and parentless three year old he adopted her as his own child and brought her home! He taught her the ways of the ninja, well, through scrolls and books on the subject. He himself not able to do anything but taijutsu himself. so that she might fit in with the dangerous world. Her magic translating well in their ways of chakra and energy control. But she really shined in taijutsu! Her tail able to be utalized as a powerful asset! But she never lost her love of the magical arts and kept practicing on her own, now she has her own funky brand of ninjutsu, taijutsu and genjutsu!
After his untimely death when she turned twelve she began living her life on her own. She put on magic shows for local kids and would pull some little gambling scams to make money.
But soon was captured as an exotic creature and traded around as a pet for the wealthy until she escaped! Shes a wanted criminal now due to having killed (or so she thought) her captors and seeks solice and justice elsewhere!
Shes now a bounty hunting ninja for hire to keep herself paid and safe.
She uses transformation jutsus to keep her appearance human when shes around people.
Bands: folk music, rock, house, electronic, party songs
Books: magic, fantasy, history, advebtures
movies: old spaghetti westerns
Dislikes: abusers of any kind, waste of any kind, racism.
Food: there isn't anything she won't eat
Band: overly religious stuff that isn't pretty or upbeat
Book: books with facts that are wrong
movies: romcoms
Quirks: shes spunky and an absolute gremlin
Originates from: river rock ridge
Lives now: metropolis/gotham/new york (depending on universe)
background story: Born to goblin parents who were killed soon after due to steryotypes against goblins in her home plane/universe/whatever you wanna call it. Svetza lived alone for three years till a human schollar found her and took her in. He raised her until she was 12 years old. Teaching her the ways of man, goblin and wizard/magi. He got sick and eventually succumbed to his illness leaving svetza to her own devices. She partied hard but studied harder, made it to a magic academy where she learned the arts. Met a mystical creature that gave her items to traverse space and time. Went home, started a wizard buisness and started traveling the universe with a group of friends she made along the way. (To be changed)
Bands: folk music, rock, house, electronic, party songs
Books: magic, fantasy, history, advebtures
movies: old spaghetti westerns
Dislikes: abusers of any kind, waste of any kind, racism.
Food: there isn't anything she won't eat
Band: overly religious stuff that isn't pretty or upbeat
Book: books with facts that are wrong
movies: romcoms
Quirks: shes spunky and an absolute gremlin
Originates from: river rock ridge
Lives now: The hazbin/happy Hotel
background story: Svetza was summoning a demon to help her in a fight and accidentally fell through the damn portal and landed in hell. Now shes tryna figure out how to get home. But shes having a blast using her fuck you brand of magic to fight demons.
Quirk: Goblin, a mutated komodo dragon beast quirk. Her body is much more dense, bones stronger, skin tougher, jaws insanely strong, stomach able to handle digesting quite a bit and her senses heightened.
School: ua
Class: 1-C
Age: 14-25 (depending if you want student or pro)
Sex: F
Orientation: open af
Marital status: not
Temperament/personality: laid back and chill party monster. Go with the flow kinda chaos gremlin
job: Pro hero
Family: mother & father: dead. adopted father: dead
Bands: folk music, rock, house, electronic, party songs
Books: magic, fantasy, history, advebtures
movies: old spaghetti westerns
Dislikes: abusers of any kind, waste of any kind, racism.
Food: there isn't anything she won't eat
Band: overly religious stuff that isn't pretty or upbeat
Book: books with facts that are wrong
movies: romcoms
Quirks: shes spunky and an absolute gremlin
Originates from: river rock ridge (usa somewhere)
Lives now: Japan
background story: Adopted by a scientist who studied mutated quirks, she loved and lived with the man till she was 12. During her middle school years he got sick and died. She burried him in the backyard beneath their tree. Afraid of being kicked from her home she takes on three jobs and pays for what she can.
Depending on adult or student this part changes
Student: It wasnt until she had to stay at the school in the dorms did she tell anyone what she had been dealing with for the past few years. The school helps her with the legal jargen and pays for her home until she graduates and becomes a pro
Adult: once shes an established adult she cares for all of her own problems and keeps her home.
Bands: folk music, rock, house, electronic, party songs
Books: magic, fantasy, history, advebtures
movies: old spaghetti westerns
Dislikes: abusers of any kind, waste of any kind, racism.
Food: there isn't anything she won't eat
Band: overly religious stuff that isn't pretty or upbeat
Book: books with facts that are wrong
movies: romcoms
Quirks: shes spunky and an absolute gremlin
Originates from: river rock ridge a small town somewhere in the blue seas
Lives now: wherever the hell she wants on her ship the Mystic isles.
background story: at the age of three svetzas race and her own existence had gotten out to some nasty folk in the world. She was sought after by the dragons after word got out about the odd green bestial people. But her parents hid her away on a ship setto sail away from their home island and ultimately away from the dragons and they themselves were instead enslaved and later died. Her people scattered until one of them found somewhere safe to live and alerted the others.
Svetza lived alone for a miraculous three years on the tiny ship till a man found her and took her in, raising her till she was twelve like she was his own daughter, keeping her safe and teaching her to become a schollar. He grew ill one day and the sick overcame him and he unfortunately died. Alone and sure she was in danger of being caught again, she left the care of her and her fathers home/property to a family she had befriended growing up and set out to sea in her late step fathers ship.
She gained a reputation for being notoriously hard to kill and a monster in a fight as well as a brilliant schollar. She lives her life on the run from the world government for crimes she didnt commit, the navy again for crimes she didnt commit and hunting down the bastard dragons that killed her late parents.
The ship
The mystic isles
The mystic isles is actually a small man made island that sits atop a mechanical turtle submersible.
7.5 miles in circumference
2.5 miles in diameter
1.25 miles in radius
About 10 miles in area
The whole island is forested to keep the tower and house protected from the elements. In the dead center of the island sits the wizards tower, and right beside that is an old english style cottage that was her father and hers home, with a fresh water mote that surrounds the house. Its filled with fresh water species of fish. And an edible garden.
The turtle - aka mystic
Semi aquatic submersible mechanical turtle. It can crawl on land when they need to park it safely on an island.
It pulls seawater in and purifies it, storing the salt in one tank (which is used for cooking) and fresh water in the rest.
Three tanks supply the island and gardens with fresh water
The other two tanks supply the house and tower with fresh cold and hot water for drinking, bathing, washing, toilets.
Sewage is put in a septic tank and cleaned with microbes.
Excess water is cleaned, resalinated, and dumped back in the ocean
Excess salt is sold or traded.
The tower
Everything is the same except any magical aspect. Everything is scientific or alchemic or physics.