An AU of DC with a mass crossover of PS4 properties.
Provisional name: Players Searching for Detectable Changes (Get the pun?)
The setup:
This is the future of DC, a world where the old guard has slowly withdrawn and the newer generations have risen to the occasion. The original Titans in particular, most of which have formed the new Justice League while many other, very similar teams had started to form across the world. One of which was a resurgence of the Teen Titans, led by an older and purified Raven. She wanted to make the Teen Titans something akin as it was for her, a place to belong and learn to use one's powers.
The first 'class' of such individuals include:
Stargirl (of the now-disbanded JSA and still getting used to the Starrod)
Blue Beetle III (Freshly attached to his alien symbiote and freaking out a bit)
Robin V (to work on his anger issues, mostly at the new Batman's request)
Kaldur (a half Atlantean half metahuman who is struggling with his identity and the surface world, Aquaman feels a kinship for the boy seeing their similarities)
Static Shock (a promising new hero but little experience working outside his city or in groups)
Mary Marvel (she's... she's going through alot. Fresh from a coma, her brother is distant as he acts as the new Wizard, and she may be, sorta kinda, being corrupted by Black Adam's gifted power)
The team was rough and there was plenty of head butting (Mostly between Stargirl and Robin/Damian as one is almost the unanimous leader while the other thinks he should be) but they were getting there. They were more of a clean up crew for the Justice League, they did more than the "kiddie missions" that the Outsiders didn't do, and they meant more than the PR grab that was the International team. Though they didn't seem to amount to more than that. They still did their best, pushing past the silent ridicule, as they went about their missions.
This may be why tempers were so high that day.
One day, outside a little city by the name of Weller's Point, the prisoner transport for the villain Plasmus had an "accident". Released and awakened the creature went on a rampage, heading ever closer to the populated area. Luckily, the mentor of the New Teen Titans could teleport. The new team did fairly well in the fight, though they did struggle a bit as Plasmus was not a being where simple brute force would work. It made the fight tricky and more than a bit... messy.
Messy enough that juvenile and emotionally compromised Mary Marvel lashed out against the downed villain but was stopped by her teammates... things escalated from there. Restraint turned blows and the whole team struggled to stop their powerhouse without hurting her. The ones who do the best are Raven, Stargirl, Blue Beetle, and oddly Static.
While both of the former could use their abilities to restrain her to a very effective degree Static was actively draining her of strength, or at least of the electic aura she was radiating and blasting with. Frustrated, done with the situation, and a bit petty Mary launched her largest attack yet by saying her magical word.
SHAZAM.
Virgil did what he did best, he handled that lightning as it came crashing down towards Mary and the Titans restraining her. Well, he tried. The bolt was just too powerful, too unlike anything he had ever encountered. He could not handle it and it was dissipating, if anything it clung to him or tried to jump towards the girl. He had to get rid of it and he had to get rid of it quickly, safely too if he could help it.
He shoved it into the ground, into the power lines. He did it as carefully as he could, trying to prevent overload or flashover as guided the charge into the power grid.
What happened next was a combination of a few things. 1. The Mystic and transformative properties of the Lightning, 2. It is effectively being filtered through a bang baby, 3. The kryptonite power plant owned by, provided by, and operated by Lexcorp.
This interaction, this new charge, cycling through the power grid interacted strangely with a number of devices but none more so than PlayStation 4s and the devices connected to them. This new electricity changed things, literally. It brought fantasy into reality.
Whatever game was loaded into became a part of our reality in a small way. Sometimes TVs, Controllers, and even the system changed to reflect items from the game but the bigger change came with the Players. If a person was playing their console during the surge then they would become a metahuman with abilities based on the playable character they were playing.
The city, the county even, was now flooded by an abundance of metahumans and items of varying power of devastation. Static felt horrible.
He couldn't help but compare what has happened here to what happened in Dakota City but on a wider scale. And this time it was his fault. His sense of responsibility wouldn't, couldn't, let that stand. He had to fix his mistake and his team was dragged along for the ride.
The story to follow is a mix of Final Crisis and Kingdom Come with a bit of the Young Justice cartoon in events and themes, a few twists and likely a bit lighter in tone but to the DC geeks this should give a rough idea… Maybe a bit of Marvel's Civil War but hopefully not the rushed knee-jerk mess that that ended up being.
But it's here that I start having issues with my planning. One part in worry as outside the set up we start to follow the perspective of OCs (something rarely smiled upon) and another part in wondering which OC to focus on.
Now, one thing I love in fiction is progressive powers and the conflict escalating from the different paths people take in said progression. In that vein, I have a pair of protags in mind as well.
The main two/co-protagonists:
The Lawkeeper- a cop before the change and now a member of a task force made up largely of those affected by the surge. A gamer, a man of color, and a believer of the spirit of the law. He doesn't always get along with his fellow officers but he believes in what the blue does. He believes that an organized response is what is best.
His abilities are based on those of Jesse Fades of Control. Meaning he has tremendous psychic potential but he needs 3 things to reach his full potential.
1.Items to bond to so he can generate these psychic abilities. Jesse's used altered items of her universe to get thematic abilities from them (ex: a safe to generate a shield, a carousel horse for a dash ability, ect). Here he can use items generated by the surge.
2. A patron/partner entity to help guide, give insights, and empower. It also let's the user enforce reality, basically becoming an anti reality warper.
3. A bonded morph weapon or a weapon to come to his hand when called.
The knight- a recent college graduate who instantly decided to go the route of the caped hero. She, after figuring out how to get her powers to work, instantly went the route of a caped crusader. Going out to the streets, saving lives, stopping instances of surge item abuse, and (in the humble opinion of the local Police Department) getting in the way of operations. In her opinion they were taking too long to get things done.
Her abilities are based on those of Prince Noctis of Final Fantasy XV. This means she has tremendous physical and magical potential but like the above she has a number of check marks needed to gain access to the character's full power.
1. A gem/crystal to draw power from.
2. 13 magical weapons to boost strength. The generated game weapons will do and I have most picked out in a way that likely would help the plot progress.
3. The blessing of 5-6 gods.
4. A power ring of some king to channel all this power.
I keep debating the two above as I do like the idea of both of them climbing in power and clashing over conflicting ideals of what to do with their power. At the same time, I think that just smooshing aspects of both into one (which is actually where they started, a single character) and play off the different ideologies of how best to help people from within her friend group and precinct along with internal conflict. Maybe have the one be a fellow officer they butt heads with because of the... precarious nature
Another OC I was thinking on, keeping with the theme of what to do when you have power, is a thief who played Persona 5. Like both of the above they would be crippled in their ability to use their abilities without a way to fake the connection to. In this case, without the Mementos App, they would need an item that could affect or enter the hearts of others. Luckily, more unlucky really, there are plenty of items floating around that can do just that. Namely Keyblades.
Most other Players are an odd mix but most are variations of the Shooter build. Peak physical humans who heal quickly and often have bullet time. But there are enough other variations to cause trouble. Demigods of unreal strength, men and women who can easily tap into a patron for powers from the outside, 2 variations of spider powers, cat eyed men and women who can cast magic with simple gestures, and so much more. But the real issue was the first two, the demigods without a parent to protect them and those easily connected to a divine source.
The disembodied New Gods of Apocalypse were very happy with those groups. For how bad this can be please look at what happened to Mary Marvel in canon Final Crisis.
Thoughts and opinions would be appreciated.
















