Birbs
Birbs
Birbs
noise dept.
No title available

★

Kiana Khansmith
Jules of Nature
todays bird
Claire Keane
Misplaced Lens Cap
occasionally subtle
Peter Solarz
TVSTRANGERTHINGS
hello vonnie

⁂
art blog(derogatory)
Alisa U Zemlji Chuda

No title available

祝日 / Permanent Vacation
RMH
wallacepolsom

roma★

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@thralloftimegaming
Birbs
Birbs
Birbs
Random Game Dev Gif GO!
Portrait options, cycling through the new Eye Accessory options.
Lighting effects in The Underground. I don't think this is quite the current settings...I keep tweeking it X'D
Using a Shovel to tild the soil, making it ready to grow crops.
Watering Can animation. Really happy with this, but I need to make a version without the water.
Some RNG for The Underground.
Building some random stuff to show off how the system works.
And sleepy Goblin time!
Goblin GameDev Progress Post TImeline
I've just posted my Progress Post for last month, but here's a link to ever post I've done since the start of this project!
Goblin Progress Timeline So Far by Balmut on Patreon. Join Balmut's community for exclusive content and updates.
Thanks so much for checking it out! Please take care, stay safe out there and keep being awesome!
Goblin GameDev
Returning to Tumblr Post! Lets see what I'm allowed to post without having to do much converting.... Hi! I'm Balmut and these are my Goblins!
Minecart goes NYOOOOOOOOOOM!
Game Dev Progress Post for November
Happy December everyone! I hope you're all well!
Mostly just did sprite and UI work last month, but I did overhaul the action code relating to them such as Building/Crafting/Converting/Enchanting etc.
Now you can access your inventory from from to select specific Items instead of just relying on the automatic options.
See the full post here (because of file size limitations):
Get more from Balmut on Patreon
Please take care and have a wonderful holiday season!
Woop! My Goblin gamedev Progress Post for October is now up!
Thanks for checking it out and for all of the support, it all helps me out so very much. Even if it's only motivational! (˶ᵔ ᵕ ᵔ˶)
Get more from Balmut on Patreon
Please take care and have a wonderful November! 💚
This serves no gameplay purpose, but I managed to draw a Piano and found a tutorial on how to pitch shift a note to each key in Game Maker so I had to add it!
I already knew about pitch shifting, but this tutorial gave me the correct frequencies for the notes: https://youtu.be/wqlU7FfXRqc?si=89R47xA9g1qICEdH
There's a couple issues;
-Because of keyboard ghosting it's not possible to press all the notes since it requires holding a couple keys, so after this I rebound the keys from using the game controls to using twelve separate keys. Joypad control should be fine.
-Shifting the pitch up seems to end the note quicker? Might be worth getting a separate starting note wav file for each C note.
All and all I'm pretty happy with this.
https://www.patreon.com/Balmut
September GameDev Progress Post
Happy October everyone! I hope you're all well! My post for everything I got done last month is up at the usual place
But here's a couple things if Tumblr will allow! XD
It was my birthday this month so I update the Mail and Calendar systems to allow NPC's to send you messages and gifts on your birthday!
Set up the pathfinding for Restaurants! Goblin Cooks can now wander between the Oven, the Till and any Table with a Goblin sitting at it, giving them food!
My version of GMS doesn't have built in 9 Slice, so I had to make my own! 9 Slice is when you break in image into 9 parts, the 4 corners, the 4 mid edges and the centre.
This allows you to draw the same image at different sizes without stretching it, by repeating the non-corner parts! I'm using it here for the Rug behind the Blacksmiths non-work area!
I don't think any of the other gifs will work so please check out the full post here
Please look after yourselves and have a fantastic Spooky month!
is my birthday💚
ヾ( ˃ᴗ˂ )◞ • *✰
Progress Post for August
I hope you're all well! Here's some stuff I got done last month, please check the main post since tumblr doesn't like my big gifs.
Thanks for checking things out!
Main post here! https://www.patreon.com/posts/109608571
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Did a rework of how status effects work, combining it with the system that dealt with things like Burning effect applied by Tools.
Also worked on some HUD Status images, usually they wouldn't always be on display but I wanted to show them all. They also probably wont be in the bottom left, but I have too much debug info in the top left.
Added backgrounds to menu portraits based on the ground entities are on.
Reworked the code that draw the ground so I could reuse it in the menu to draw a smaller area of ground that entities are on, might add a little dome over them as if they're figurines?
Upgraded Lightning to have particles and random amounts of bolts and offsets
There's more I got done but Tumblr wont let me post, links up the top if you wanna see more!
Thank you all again for your interest, I hope you all have a fantastic September!
Please look after yourselves and keep being awesome!
Added background to the Profile images in Chat window/Menu
Also updated Goblin preview in the Town menu to include the ground they're walking on.
One slight issue is it doesn't draw shoreline, since that's not tiles.
So either I: -need to finally update that. (probably not too hard, except for animating it. Game Maker 1.4 doesn't have animated tiles) -swap to only show the tile they're standing on (duped to be 3x3) -scrap this and figure out how to do [picture in picture]/[split screen] but with culled NPC's... -add the shore sprite to this??
P.s I was thinking of adding like, a dome to them? Like they're little figurines or something. But since they can still jump in the menu they'd go past the top and break the illusion
Sometimes I just sit and watch my Goblins interacting because they're cute.
Ko-fi
Ahhh! hazelnutneko gave me Cheese through Ko-fi!!
THANK YOU SO MUCH!! You are far too kind! 💚💚
hazelnutneko is a self taught artist (com for emotes and overlays!!), Youtube streamer and awesome person! Please check them out!
All my socials
How it started, how it's going!
Here's a quick before and after of my Goblin Game!
If you like what you see, maybe give me some cheese via Ko-fi?
It really helps me out a lot! Also you get put on this Statue in game (plus some other things)
Goblin GameDev Progress Post for July
Tumblr wont let me post most of the gifs because of their file size, so here's a few select ones, link to the main post below!
Updated Fishing, now you can change the angle and power of your throw!
Added Storm Clouds
Reworked how the game deals with flying objects, such as Fruit falling from Trees
Reworked the Emote System so I can chain them together
Also...
Get more from Balmut on Patreon
Thanks so much for checking it out, I really appreciate your support! Please look after yourselves and have a wonderful day!
Weather Update
Made Storm Clouds darker, split cloud and rain particles into separate systems so I could layer them correctly, also reduce cloud height.
I'm toying with the idea of Lightning spawning a fish item if it hits water, but that could be overpowered, also items over water are destroyed if not near the player after a short time...