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Xuebing Du
I'd rather be in outer space 🛸

shark vs the universe

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Today's Document
One Nice Bug Per Day
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@ts4elvenmedievalccfinds
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Arnor Cloak
Converted from CK3. V1 is normal swatches with normal brooch. V2 is ASOIAF/Silmarillion/Random other brooches. Found in necklaces. The brooch may morph a bit weirdly. Overall, it doesn't move with the body.
Download: SFS | Patreon
Artano Hair
Conversion from CK3. All EA swatches. No hairline included. No hat chops.
Download: SFS | Patreon
Hallacar Outfit
Converted from CK3. Credit to @zeehasablog for some of the textures. 15 swatches. Separated layers for recolors on Patreon.
Download: SFS | Patreon
Midas Hair
Conversion from CK3. Has an acc that only works with this hair. All EA swatches.
Download: SFS | Patreon
Star of the Sea Set
hi guys! i was inspired by the greates beauty in the Seven Kingdoms and i made these conversions from ck3 agot mod (i will convert many more in the future)
the necklace looks weird in the preview bwcause of bad weights that i already fixed but didn't take other pics cause my game is acting crazy after this last update and takes like 10 minutes to load
Star of the Sea Crown
female, teen-elder
all LODs
13k poly
one swatch
bg compatible
head decoration category
Star of the Sea Necklace
female, teen-elder
all LODs
23k poly
one swatch
bg compatible
Download: SFS / Patreon
please let me know if you run into any problems
Enjoy!
quick tips for cc making 🔧
just a bunch of tips about textures (maybe someone will find them helpful).
note: i use photoshop so i'm gonna use it here too. i don't know how it's going in others programs
🔧 use normal map for extra shadows and highlights while recoloring ea textures
just export normal map in png and add it to you texture/psd
play around with blend modes in photoshop
it even can add some "alpha vibe" to your recolors
🔧 some textures are misbehaving? try to use a bit of noise and maybe it can help
really quick edit, no hq ⬇️
🔧 your cool blush/eyeshadows/anything getting glitchy/pixelated on overlay skin, especially near eyebrows? change the number in the composition method section to 1, 2 or 4 and it'll get better!
keep in mind it doesn't work for non-overlay skins!
non-overlay skins always require compositon method - 0
so i recommend to create two versions of the texture if you use both overlay and non-overlay skins
check out a visual guide!
example, click to see the diffence ⬇️
🔧 how to do overlay skin details?
export, for example, your favorite overlay skin and work with it as a reference
maybe export more swatches of it to make sure it looks okay and won't be too dark or light in the game
always keep the color of your cc textures in gray (except tattoo, maybe you want to add some colors to them)
compositon method here is always - 3
for some reason compositon method 3 doesn't work with color sliders
and don't forget about sort layer!
🔧 mind the uv map!
it would be really helpful to export the uv and keep it in your psd file
really useful templates!
don't be greedy and keep extra space outside uv borders
exporting uv ⬇️ (join meshes if needed -> edit mode -> press A -> uv sync selection -> uv -> export uv layout)
how it shoud be done and how it shoudn't ⬇️
ingame ⬇️
that's probably all I can remember at the moment. if I discover something interesting, i may write another post in the future
₊˚.🌹⋆⁺₊ PP333V Hair Mix (Partial / Conversion 34) SN > TS4 MM ₊˚.🌹⋆⁺₊
𓂃˖˳·˖ ִֶָ ⋆🌷͙⋆ ִֶָ˖·˳˖𓂃 ִֶָ
"Rosyn"
Original set hair had 90k polygons, even before any intervention by me. I wasn't in the mood to make the full hair, as it would have taken me quite a lot of effort to do all the texturing and doubling of all the curls and keep it under 100k like with the Halwe and Angelique hairs : so I didn't. The original is, regardless, very beautiful, but I really liked the top/hairline most, and thought it would be very cute as a shorter hair so here is a mash-up or 'improvised' short version.
All Lods
Functional Hat Chops
24 EA colours
For YU
𓂃˖˳·˖ ִֶָ ⋆🌷͙⋆ ִֶָ˖·˳˖𓂃 ִֶָ
Source mesh SN//S0527H + additional strands sourced from SN//S0613H + Chignon SN//S0473H
[Suit reference here] [Numerical suit index here]
V1 : 60k poly at LOD0 [very high]
V2 (strandless) : 35k poly at LOD0
𓂃˖˳·˖ ִֶָ ⋆🌷͙⋆ ִֶָ˖·˳˖𓂃 ִֶָ
Known issues :
Strands on face may clip on sims with exaggerated cheeks or cheekbones.
If the sim twists their neck some deal, the hanging strands might distort oddly, as they are weighted to the neck as well as head.
Hat chops are a little messy with all the strands but should do well enough for most hats
DL UNDER CUT [Free, SFS] :
𓂃˖˳·˖ ִֶָ ⋆🌷͙⋆ ִֶָ˖·˳˖𓂃 ִֶָ
Finwë & Fëanor Statues
hi guys! as i said yesterday i release first two statues of Kings of the Noldor Finwë and Fëanor. i wanted to release kings and high kings statues in order but probably won't and next two will be Maedhros and Fingon
all LODs
sculpture category
two swatch each, one for statue, second can be used as deco sim
high poly
Download:
Finwë Statue: SFS / Patreon
Fëanor Statue: SFS / Patreon
All credits to orginial cc creators
If you have any troubles please let me know
Enjoy!
Resources for Historical Sims (and other historical costuming needs)
Pt 1: Research and Photo References
I have been working on and off on my Sims 4 decades lookbooks for the past 6 years now, so I figured I'd share some of my favorite resources for learning about fashion history. In the age of AI, it is increasingly important that we know where we are getting our info from. I've been seeing more AI-generated "historical" images crop up from Google searches, so here are some online resources that I trust:
Fashion History Timeline: My favorite source for learning about fashion history. Published by the Fashion Institute of Technology, this site features scholarly articles for each decade from the 1400s to the 2010s, along with articles for numerous cultures across the ancient world and the Middle Ages. Cites all sources and photos, features men's, women's, and children's attire, and includes diversity and historical context!
The works of Ruth Turner Wilcox: Her illustrated books on fashion history are fantastic and available online with a free Internet Archive account. My favorites are The Mode in Hats and Headdresses, The Mode in Costume, and Five Centuries of American Costume. She covers nearly all of fashion history, up until the time of the books' publication in the 40s-60s. Her writing goes into meticulous detail, and her illustration style rocks.
The Met Costume Institute: The Costume Institute has an expansive collection of fashion plates from 1700 to 1955, which they have sorted into collections based on the year, along with other sub-categories. Includes clothes for men, women, and children, as well as theatrical costumes.
Bloshka: A visual compendium for basically all of fashion history, from ancient times to modern day. They have timelines for every decade from the 1800s to the 1990s, as well as visual infographics for the Middle Ages through the 18th century. Includes both men's and women's fashion. Good for visual reference and inspiration, but they don't cite the source of their images, so best used in conjunction with other resources.
Vintage Dancer: Primarily a site for how to put together historical costumes, they also have a bunch of fashion history guides for both men and women for each decade of the 1900s, along with some Victorian era stuff as well. One particular strength of this website is its articles featuring photos of African American fashion and culture from the early 20th century.
Gentleman's Gazette: Men's style website that also has articles on historical fashion, primarily from the late 19th and 20th centuries. Their What Men Really Wore series is particularly good and very in-depth. Since the changes in men's fashion over the last 200 years have been slower and more subtle than women's, I wanted to include a source that specializes in it. The search function on their website appears to be broken, so I recommend googling "Gentlemen's Gazette + topic" to find articles on specific eras.
Part 2 will be more Sims-specific resources!
Hunyadi Caftan
For my 100 followers gift: an Adult Male mesh mashup of @notsooldmadcatlady's Youngman bottom and @sulsulzukohere's conversion of Crusader Kings 3’s Carolingian Lower Nobility tunic that I had commissioned a while ago from @pop-sims.
The original textures I did not much care for and told lovely PopSims that she need not bother for I *in all my hubris* was planning on retexturing the mesh myself. Well, over half a year later I managed to come up with exactly one retexture that I am satisfied enough with to release. I hope someone else will have more creative juices and edit, retexture, age convert, do whatever with this gorgeous mesh.
Textures are from CK3, KCD2 and by notsooldmadcatlady. The mesh poly-count is 6923, it is using smooth hands. It has a working fat morph. Extended SimMaterialShader by Crisps&Kerosene has also been utilised for the envCube mask for the dagger and sabretache to look shinier, but it can be used without it as well and in that case I recommend deleting the envCube map. Is it historically accurate? Colors and textures were inspired by Hungarian nobility during the reign of Sigismund of Luxembourg. (the shape of the tunic itself is halfway between a Byzantine Hypokhamision and a caftan, often worn by Hungarians pre-Christian times. ) Named after my favorite military tactician of all times, for whom the bells toll at noon every day: Hunyadi János.
Finnish iron age fringe shawl
the shawl is inspired by ancient Finnish costumes that can be seen, for example, here. iron age in Finland apparently lasted from 500 BC until 1300 AD.
I've been blabbering all over the internet about my Finnish/Karelian roots anyway, but I'll mention it again just for good measure :D other than that, it's a commission.
two pattern options, both come in the 28 swatches of the historian palette. found in glasses. uses the texture space for both bracelets and ring fingers: it will conflict with anything that uses the same texture space. blurry as hell, I know. there wasn't much space to fit it in. some slight clipping around the elbows, otherwise I'm quite satisfied.
DOWNLOAD HERE
on a side note, I went to Tallinn on my birthday and got to see the Medieval Days 😭 I shot a bow and brought home a fox's tooth. the best day of my life.
"Tell my half brother that I will have my throne, or I will have his head."⚔️
House Of The Dragon | Sim Preview - Preview + CC included - Download (Patreon)
- TOTK Link Set -
Finally here comes Link's outfit! Sorry for taking so long, I've been quite busy lately ; - ;
Set includes Link's outfit (4 swatches) and shoes. As usual there's both separate and merged files you can download :)
Base game compatible
Please do not claim it as your own. Personal use - editing and recolouring - is ok~
!Please DM me if you have any issues!
Feel free to tag me ^ ^
- Download (SFS) -
(The hair used I used for Link is by @simamberrrrrrr ✨ A a big thank you to all cc creators 💕)
Download
The Great King's Crown
Hello friends! It's been a long time!
Today I'm releasing a 1.0 version of the save that has been a long time coming.
It includes a revamp of Hanford on Bagley, recreated as Whiterun Hold from Skyrim, along with most of my Skyrim conversions.
Note: The save is not the complete vision. It's very much a work in progress still. But... life has unfortunately taken over from my cc creation, so I wanted to release what I have. There may very well be future versions to come from me, but if not, this save is available for anyone who wants to take it and run with it as they wish. Most of the settlements and buildings are fully complete shells, with landscaping and partial furnishings. A few lots are more bare bones. Status of each is in the download description + instructions on Patreon.
Enjoy <3 --
More Info + Download on Patreon