Perhaps this is an obnoxious take on my part, but video games should, above all things, prioritize the ability of being paused. At any point. Regardless of whether it's during a cutscene, a special animation, or a time-based puzzle. You never know when you're gonna get a phone call, or someone will need you in another room, or you get a sudden urge to go to the bathroom, or you hear your cat licking plastic, or whatever. Other entertainment mediums like books, movies, and music can be paused whenever you want. Why do some games not give you the same luxury??

















