A shot of the campus map and some of the locations you can visit in the game! (CREDITS TO OVERHEAD MAP GO TO SFU, ALL OTHER PHOTOS TAKEN BY ME)
cherry valley forever
Lint Roller? I Barely Know Her

Janaina Medeiros
noise dept.

Product Placement

★

Andulka
Peter Solarz

pixel skylines
Aqua Utopia|海の底で記憶を紡ぐ
Xuebing Du
d e v o n
KIROKAZE
Cosimo Galluzzi
he wasn't even looking at me and he found me
ojovivo
Mike Driver

#extradirty
art blog(derogatory)

No title available
seen from Argentina
seen from United States

seen from Malaysia
seen from Trinidad & Tobago
seen from United States

seen from Malaysia

seen from France
seen from United States
seen from United States
seen from United States
seen from United States
seen from United States

seen from United States
seen from United States
seen from United States
seen from United States

seen from United States
seen from United States

seen from United States

seen from Germany
@universitystudentsim
A shot of the campus map and some of the locations you can visit in the game! (CREDITS TO OVERHEAD MAP GO TO SFU, ALL OTHER PHOTOS TAKEN BY ME)
Wanna know what it's like to be a university student? Why not add in a crazy prof and goat girlfriend?
The prototype is finished!
A story board done for the game, highlighting possible routes at each point of the day. Levels within the game are seen as “Days” and sublevels are “Early Morning”, “Morning”, “Early Afternoon” and “Evening. Different locations are available at different times of day, as well as people in each location will be available accordingly. The game spans a total of 5 days, however day 1 and day 5 are more “automatic” and provide users with little choices aside from how they want conversations to go.
Concept art for characters and campus map
Script - Draft 1
Day 1 (Tutorial Day)
Fade in Bedroom - Morning Your dorm: a slightly messy dorm, small enough that you think you need more space, but large enough that you can’t really complain
Character: First day already? Man, I feel like it was only yesterday I was writing my finals last semester. It was a bad idea to go out with Channing last night…
Phone: Beep beep!
Character: Mom never fails to text me this early, does she?
[phone.jpg]
Phone: Good morning honey! Another semester for you away from home, and as always, I miss you! Remember that you can pull out the map by pressing TAB, and that your academic progress bar is at the top of your screen. Be sure to check your map often. Don’t get lost now, and I better not hear about you skipping your first day of class from Channing. Also, no matter what, remember school comes first! Make good choices, dear! - Love mom
Character: Damn, guess there goes my plan of sleeping in. I better get to class before Channing tattles.
FADE OUT
Classroom - Morning Classroom: a university lecture hall, with SMART screens in front, and the seats reminding you slightly of a U.N. Conference Hall. It looks like students even have their own mics for each seat. Fancy.
Character: This guy looks pissed already...
Dr. H: Hello class. My name is Dr. Barnaby Higginbotham and welcome to Introduction to Philosophical Measures of Human Interactive Activities… Everything in the syllabus is what you need to know, and classes are every Monday, Wednesday and Friday. I won’t be available for any office hours, nor do I answer emails regularly. Try not to ask questions, everything is available on the course website.
Character: What a lovely professor.
Dr. H: I know you might think this class is an easy A, and I’m here to tell you that it’s not. It’s not a “GPA booster” by any means, and to prove that, I have an assignment for you due at the end of the week.
Character: Are you kidding me?
Dr. H: This is your T.A. Evelyn Hirsch. Her office hours aren’t solidified yet, so I will email you the morning of on days she is available.
Evelyn: Hello everyone. As Dr. H said, I am Evelyn, and I am determined to help you succeed this semester. Please feel free to reach out to me during office hours as needed. I also try and answer emails as soon as possible, but if you do reach out after 6pm, I may not answer until the next day.
Character: Hello semester savior.
Dr. H: Well… that seems to be it. I don’t have anything else to teach today. The readings are in your syllabus. Lecture notes are online somewhere. See you next class, and don’t forget your assignments due on Friday. This assignment counts for 30% of your grade.
Character: Wait what? What’s the course website though? Did he even mention what the assignment was?!
Fade out
Interactive Map: A bird’s eye view of the campus. Places marked are your dorm, your classrooms, and various other study spots and hang out areas to relax.
Character: Well, Mom DID say I should check my map often. It’s not embarrassing at all, this campus is complicated! I think I want to check out that new coffee shop nearby.
Interactive map: use mouse to select where to go. Classroom: You’re already here! Bedroom: You should probably head to the coffee shop. Blenderz: I’m excited for some coffee. Cafeteria: Not really hungry.
Blenderz -Morning Blenderz: a quaint little coffee shop at the edge of campus.
Barista: One vanilla frappuccino!
???: Right here! Thanks Arin!
Character: Oh shit, she’s really really cute… And also really familiar. Did I have a class with her before?
Arin: Not a problem. Thanks for your patronage! Are you heading out to study soon?
Really cute girl: Yeah, I know it’s still the first day, but I need a head start on all my classes.
Arin: Goody goody as always, I see.
Really cute girl: Hmm? [Character name] is that you? Hi!
Character: Oh my god she remembers me.
> Heeeeeeey! (+1 Love Points) Really cute girl: Haha no need to look like a deer in headlights! I’m just really good with names. I’m Claire, from your sociology class last semester? Character: Of course I remember you. How’ve you been? Claire: Pretty good. This is a good friend of mine, Arin. Arin makes the best drinks. You should try his specials sometime. Character: He? Arin: Haha you flatter me Claire. But hi, any friend of Claire’s is a friend of mine. I just started here, but the manager is so lazy that I basically run the place. I send out emails to students about drink specials, if they sign up. They’re proven to help with school! >Sign up (+1 Love Points) Arin: You won’t regret it! Claire: You really won’t! Her drinks have helped me get through some tough papers. Anyways, I gotta get going. See you two around! Character: Wait.. Her?
CLAIRE LEAVES
Arin: Well well, interested in Claire huh? Character: What? No! How would you know? Arin: *Laughs* Don’t be too embarrassed. She’s a cutie. But really dense, like really really dense. And hey! As a thank you for signing up for special drinks, whenever you need some love advice about her, feel free to ask anytime! Character: Thanks? Arin: Alright, well, here’s a your drink, I gotta get back to some customers. See you later! Character: When did I order this?
FADE OUT
> Don’t sign up Claire: Awwww come on… Pretty please? Character: Well… Damn it, how can I say no? Fine. Arin: You won’t regret it! Claire: You really won’t! Her drinks have helped me get through some tough papers. Anyways, I gotta get going. See you two around! Character: Wait.. Her?
CLAIRE LEAVES
Arin: Well well, interested in Claire huh? Character: What? No! How would you know? Arin: *Laughs* Don’t be too embarrassed. She’s a cutie. But really dense, like really really dense. And hey! As a thank you for signing up for special drinks, whenever you need some love advice about her, feel free to ask anytime! Character: Thanks? Arin: Alright, well, here’s a your drink, I gotta get back to some customers. See you later! Character: When did I order this?
FADE OUT
> Who are you again? Really cute girl: No need to be so rude about it, I’m just really good with names. I’m Claire, from your sociology class last semester? Character: Oh yeah. How’ve you been? Claire: Pretty good. This is a good friend of mine, Arin. Arin makes the best drinks. You should try his specials sometime. Character: He? Arin: Haha you flatter me Claire. But hi, any friend of Claire’s is a friend of mine. I just started here, but the manager is so lazy that I basically run the place. I send out emails to students about drink specials, if they sign up. They’re proven to help with school! >Sign up (+1 Love Points) Arin: You won’t regret it! Claire: You really won’t! Her drinks have helped me get through some tough papers. Anyways, I gotta get going. See you two around! Character: Wait.. Her?
CLAIRE LEAVES
Arin: Well well, interested in Claire huh? Character: What? No! How would you know? Arin: *Laughs* Don’t be too embarrassed. She’s a cutie. But really dense, like really really dense. And hey! As a thank you for signing up for special drinks, whenever you need some love advice about her, feel free to ask anytime! Character: Thanks? Arin: Alright, well, here’s a your drink, I gotta get back to some customers. See you later! Character: When did I order this?
FADE OUT
Interactive map: use mouse to select where to go. Classroom: Unavailable Bedroom: I’m hungry, I wanna head to the caf before bedtime. Blenderz: You’re here already! Cafeteria: Awesome, I’m starving.
Cafeteria - Evening Cafeteria: A huge eating space for Somin Fresar University students.
Character: This place has all-day breakfast?! How could I not know this. Poutine sounds good too… > Classic breakfast Character: I’ll take a classic breakfast. ???: Make that two, part of the same order please! Character: Channing, I swear… Channing: Hey friend! Thanks for grabbing dinner tonight. Next time’s on me!
> Whatever Channing: Don’t need to be such a sourpuss about it. Character: I wouldn’t be if you would stop mooching. Channing: You would me! But it’s because you’re such a good friend! Anyway how was your first day going? Character: I met this girl… Channing: It’s been one day at school and that’s what’s on your mind? Character: She’s really cute! Channing: What SHOULD be on your mind is the series final of my favorite TV drama! Character: I thought you would say school. Channing: Nah, school is school. This is the ending of a beautiful, heart wrenching story that has touched my heart from episode one. > Dude... Channing: You got a problem with me showing you my sensitive side? Character: Nah, you just seem reeeaally into this. Channing: Well it’s my favorite. Who are you to judge? You’ve watched a few episodes too!! Character: Alright alright. I have a feeling you’re trying to get at something by bringing this up anyways. Channing: We NEED to watch the finale together! Come on, I’ll come over on Friday night. Character: I told you, I only watched a few episodes. Channing: Then just binge the rest! Come on, our friendship depends on it! > Fine Channing: HA! I knew you had it in you! I’ll come on Friday so we’ll watch it together. If you ever wanted someone to watch with you, I’m always here in Meckaznie Caf. Character: Sure. Now after we eat, I gotta head back to my dorm. Channing: Cool.
> I can’t, bro. Channing: You say that now. But I’ll still drop by on friday in case you change your mind. If you ever wanted someone to watch with you, I’m always here in Meckaznie Caf. Character: Sure. Now after we eat, I gotta head back to my dorm. Channing: Cool.
FADE OUT
> I’ve watched a few episodes too. (+1 Nitfleks Pts) Channing: YES! FINALLY YOU ADMIT IT! Character: I never had a problem with admitting I watch Korean Dramas, but you just seem reeeaally into this. Channing: Well it’s my favorite. Character: Alright alright. I have a feeling you’re trying to get at something by bringing this up anyways. Channing: We NEED to watch the finale together! Come on, I’ll come over on Friday night. Character: I told you, I only watched a few episodes. Channing: Then just binge the rest! Come on, our friendship depends on it! > Fine Channing: HA! I knew you had it in you! I’ll come on Friday so we’ll watch it together. If you ever wanted someone to watch with you, I’m always here in Meckaznie Caf. Character: Sure. Now after we eat, I gotta head back to my dorm. Channing: Cool.
> I can’t, bro. Channing: You say that now. But I’ll still drop by on friday in case you change your mind. If you ever wanted someone to watch with you, I’m always here in Meckaznie Caf. Character: Sure. Now after we eat, I gotta head back to my dorm. Channing: Cool.
FADE OUT > You say that every time. Channing: You wound me! But it’s because you’re such a good friend. Channing: You would me! But it’s because you’re such a good friend! Anyway how was your first day going? Character: I met this girl… Channing: It’s been one day at school and that’s what’s on your mind? Character: She’s really cute! Channing: What SHOULD be on your mind is the series final of my favorite TV drama! Character: I thought you would say school. Channing: Nah, school is school. This is the ending of a beautiful, heart wrenching story that has touched my heart from episode one.
> Dude... Channing: You got a problem with me showing you my sensitive side? Character: Nah, you just seem reeeaally into this. Channing: Well it’s my favorite. Who are you to judge? You’ve watched a few episodes too!! Character: Alright alright. I have a feeling you’re trying to get at something by bringing this up anyways. Channing: We NEED to watch the finale together! Come on, I’ll come over on Friday night. Character: I told you, I only watched a few episodes. Channing: Then just binge the rest! Come on, our friendship depends on it!
> Fine Channing: HA! I knew you had it in you! I’ll come on Friday so we’ll watch it together. If you ever wanted someone to watch with you, I’m always here in Meckaznie Caf. Character: Sure. Now after we eat, I gotta head back to my dorm. Channing: Cool. > I can’t, bro. Channing: You say that now. But I’ll still drop by on friday in case you change your mind. If you ever wanted someone to watch with you, I’m always here in Meckaznie Caf. Character: Sure. Now after we eat, I gotta head back to my dorm. Channing: Cool.
FADE OUT
> I’ve watched a few episodes too. (+1 Nitfleks Pts) Channing: YES! FINALLY YOU ADMIT IT! Character: I never had a problem with admitting I watch Korean Dramas, but you just seem reeeaally into this. Channing: Well it’s my favorite. Character: Alright alright. I have a feeling you’re trying to get at something by bringing this up anyways. Channing: We NEED to watch the finale together! Come on, I’ll come over on Friday night. Character: I told you, I only watched a few episodes. Channing: Then just binge the rest! Come on, our friendship depends on it!
> Fine Channing: HA! I knew you had it in you! I’ll come on Friday so we’ll watch it together. If you ever wanted someone to watch with you, I’m always here in Meckaznie Caf. Character: Sure. Now after we eat, I gotta head back to my dorm. Channing: Cool.
> I can’t, bro. Channing: You say that now. But I’ll still drop by on friday in case you change your mind. If you ever wanted someone to watch with you, I’m always here in Meckaznie Caf. Character: Sure. Now after we eat, I gotta head back to my dorm. Channing: Cool.
FADE OUT
> Poutine Character: I’ll take a poutine. ???: Well look at you getting the freshman 15. Character: Shut up, Channing. Channing: I’ll take a classic breakfast. Character: What’s up? Channing: How was your first day going? Character: I met this girl… Channing: It’s been one day at school and that’s what’s on your mind? Character: She’s really cute! Channing: What SHOULD be on your mind is the series final of my favorite TV drama! Character: I thought you would say school. Channing: Nah, school is school. This is the ending of a beautiful, heart wrenching story that has touched my heart from episode one. > Dude... Channing: You got a problem with me showing you my sensitive side? Character: Nah, you just seem reeeaally into this. Channing: Well it’s my favorite. Who are you to judge? You’ve watched a few episodes too!! Character: Alright alright. I have a feeling you’re trying to get at something by bringing this up anyways. Channing: We NEED to watch the finale together! Come on, I’ll come over on Friday night. Character: I told you, I only watched a few episodes. Channing: Then just binge the rest! Come on, our friendship depends on it!
> Fine Channing: HA! I knew you had it in you! I’ll come on Friday so we’ll watch it together. If you ever wanted someone to watch with you, I’m always here in Meckaznie Caf. Character: Sure. Now after we eat, I gotta head back to my dorm. Channing: Cool. > I can’t, bro. Channing: You say that now. But I’ll still drop by on friday in case you change your mind. If you ever wanted someone to watch with you, I’m always here in Meckaznie Caf. Character: Sure. Now after we eat, I gotta head back to my dorm. Channing: Cool.
FADE OUT
> I’ve watched a few episodes too. (+1 Nitfleks Pts) Channing: YES! FINALLY YOU ADMIT IT! Character: I never had a problem with admitting I watch Korean Dramas, but you just seem reeeaally into this. Channing: Well it’s my favorite. Character: Alright alright. I have a feeling you’re trying to get at something by bringing this up anyways. Channing: We NEED to watch the finale together! Come on, I’ll come over on Friday night. Character: I told you, I only watched a few episodes. Channing: Then just binge the rest! Come on, our friendship depends on it!
> Fine Channing: HA! I knew you had it in you! I’ll come on Friday so we’ll watch it together. If you ever wanted someone to watch with you, I’m always here in Meckaznie Caf. Character: Sure. Now after we eat, I gotta head back to my dorm. Channing: Cool. > I can’t, bro. Channing: You say that now. But I’ll still drop by on friday in case you change your mind. If you ever wanted someone to watch with you, I’m always here in Meckaznie Caf. Character: Sure. Now after we eat, I gotta head back to my dorm. Channing: Cool.
FADE OUT > You say that every time. Channing: You wound me! But it’s because you’re such a good friend. Channing: You would me! But it’s because you’re such a good friend! Anyway how was your first day going? Character: I met this girl… Channing: It’s been one day at school and that’s what’s on your mind? Character: She’s really cute! Her name is Claire. She was in Sociology with me last semester. Channing: Oh yeah, I remember her. Her last name is Fontaine-Han right? But never mind that for now! What SHOULD be on your mind is the series final of my favorite TV drama! Character: I thought you would say school. Channing: Nah, school is school. This is the ending of a beautiful, heart wrenching story that has touched my heart from episode one. > Dude... Channing: You got a problem with me showing you my sensitive side? Character: Nah, you just seem reeeaally into this. Channing: Well it’s my favorite. Who are you to judge? You’ve watched a few episodes too!! Character: Alright alright. I have a feeling you’re trying to get at something by bringing this up anyways. Channing: We NEED to watch the finale together! Come on, I’ll come over on Friday night. Character: I told you, I only watched a few episodes. Channing: Then just binge the rest! Come on, our friendship depends on it! > Fine Channing: HA! I knew you had it in you! I’ll come on Friday so we’ll watch it together. If you ever wanted someone to watch with you, I’m always here in Meckaznie Caf. Character: Sure. Now after we eat, I gotta head back to my dorm. Channing: Cool. > I can’t, bro. Channing: You say that now. But I’ll still drop by on friday in case you change your mind. If you ever wanted someone to watch with you, I’m always here in Meckaznie Caf. Character: Sure. Now after we eat, I gotta head back to my dorm. Channing: Cool.
> I’ve watched a few episodes too. (+1 Nitfleks Pts) Channing: YES! FINALLY YOU ADMIT IT! Character: I never had a problem with admitting I watch Korean Dramas, but you just seem reeeaally into this. Channing: Well it’s my favorite. Character: Alright alright. I have a feeling you’re trying to get at something by bringing this up anyways. Channing: We NEED to watch the finale together! Come on, I’ll come over on Friday night. Character: I told you, I only watched a few episodes. Channing: Then just binge the rest! Come on, our friendship depends on it! > Fine Channing: HA! I knew you had it in you! I’ll come on Friday so we’ll watch it together. If you ever wanted someone to watch with you, I’m always here in Meckaznie Caf. Character: Sure. Now after we eat, I gotta head back to my dorm. Channing: Cool. > I can’t, bro. Channing: You say that now. But I’ll still drop by on friday in case you change your mind. If you ever wanted someone to watch with you, I’m always here in Meckaznie Caf. Character: Sure. Now after we eat, I gotta get some sleep. Channing: Cool.
FADE OUT
Day 2 - Tuesday Early morning: Bedroom
Phone: (2) new messages. > Arin Hello hello! Thanks so much for signing up to be part of the Blenderz Special Drinks Program! Today’s special is the Smart Latte! This drink is GUARANTEED to make you live that academic life and get you through your assignments and studying! Only $5! > Channing Morning [character name]! I know you have to get that assignment done and all, but a little birdie told me that Claire was gonna be at the library this afternoon. (P.S. how’s your progress binge watching the drama????)
Character: Well, let’s get today started. Then. What should I do this morning? >Self-study (+1 Academic progress, go to Afternoon) >Watch the drama (+1 Nitfleks progress, go to afternoon) >Sleep through the day (Skip to Day 3) >Go to map >Cafeteria Channing: Yo! Character: Hey, you seem chipper for so early in the day. Channing: I’m just happy you stopped by. I’ll grab your breakfast today. Character: Thanks, I’ll set up the laptop. I’m ready to watch a few episodes this morning. Channing: FUCK YEAH!
FADE OUT
>Blenderz Arin: Welcome! What can I get you this morning? >Your special drink Character: I got your email. Arin: Oh yeah? I swear you’ll feel smarter at the first sip. Character: Sure. As long as there’s no poison in there… Arin: No promises! One Smart Latte, coming up! You receive a Smart Latte. Character: Here goes nothing. You feel smarter (+3 AP) >I’m having some love trouble… Character: A cup of coffee with a side of advice would be great. Arin: I’ll get that started for you. And as for the other thing, you having some trouble with Claire? Character: How do I talk to her? What does she like? Arin: Look, she’s just a normal girl, talk to her nicely and you’ll be golden. As for her interests… aside from studying, she’s always on her laptop. She’s watching something, but I’m not sure what it is. I’ll let you know next time! Good luck with asking her out :) >Aggie Enston Centre >Study (+1 AP) Character: This looks like a good place to get some of my assignment done. You spend the morning working on your assignment. >Watch Nitfleks (+2 NP) Character: This looks like a good place to get some progress on that drama. You spend the morning binge watching Neverending Rainfall on My Sleepless Soul. Day 2 - Afternoon
Character: I’m getting a bit restless. Maybe I should head somewhere for a change of pace.
Open map >Bedroom >Self-study (+1 Academic progress, go to Evening) >Watch the drama (+1 Nitfleks progress, go to evening) >Sleep through the day (Skip to Day 3) >Cafeteria Channing: Yo! Character: Hey, how’s it going? Channing: I’m just happy you stopped by. Let’s keep watching? Character: I’m ready to watch a few episodes. Channing: FUCK YEAH! >Blenderz Arin: Welcome! What can I get you this afternoon? >Your special drink (+3 AP) Character: I got your email. Arin: Oh yeah? I swear you’ll feel smarter at the first sip. Character: Sure. As long as there’s no poison in there… Arin: No promises! One Smart Latte, coming up! You receive a Smart Latte. Character: Here goes nothing. You feel smarter (+3 AP) >I’m having some love trouble… Character: A cup of coffee with a side of advice would be great. Arin: I’ll get that started for you. And as for the other thing, you having some trouble with Claire? Character: How do I talk to her? What does she like? Arin: Look, she’s just a normal girl, talk to her nicely and you’ll be golden. As for her interests… aside from studying, she’s always on her laptop. She’s watching something, but I’m not sure what it is. I’ll let you know next time! Good luck with asking her out :) >Aggie Enston >Study (+1 AP) Character: This looks like a good place to get some of my assignment done. You spend the morning working on your assignment. >Watch Nitfleks (+2 NP) Character: This looks like a good place to get some progress on that drama. You spend the morning binge watching Neverending Rainfall on My Sleepless Soul. >Library >Go sit by yourself >Study (+1 AP) Character: This looks like a good place to get some of my assignment done. You spend the morning working on your assignment. >Watch Nitfleks (+2 NP) Character: This looks like a good place to get some progress on that drama. You spend the morning binge watching Neverending Rainfall on My Sleepless Soul. >Go sit by Claire Character: Okay, be charming. Be fun. Hey, anyone sitting here? Claire: [Character name]! Hi! No, not at all! Feel free to sit! >How is it going? Character: How is everything? Claire: Pretty good! Just trying to keep up with readings. You? Character: Same, this assignment is killing me… Claire: I can try to help! I mean, I’ve never taken this class, but maybe I took something similar if I see the material? >That would be really nice. (+5 LP) Character: Wow, really? Thanks I’d appreciate that. Claire: Not a problem. I’m happy to help. Character: Can I have your number so I can text if I have a question? Claire: Sure! After a few hours of studying with Claire, you head back to your dorm. You feel like you two are closer. >Nah I’d rather do it myself. (-3 LP) Claire: So.. is everything… ok? Character: Yeah, I just wanted to find a place to sit in the library so I can get some work done. Claire: Oh, right yes of course, I’ll stop bugging you. Character: Cool. >Stay quiet. (-3 LP) Claire: So.. is everything… ok? Character: Yeah, I just wanted to find a place to sit in the library so I can get some work done. Claire: Oh, right yes of course, I’ll stop bugging you. Character: Cool.
Day 2 - Evening
Go to map: >Bedroom >Self-study (+1 Academic progress, go to Evening) >Watch the drama (+1 Nitfleks progress, go to evening) >Sleep through the day (Skip to Day 3) >Cafeteria Channing: Yo! Character: Hey, how’s it going? Channing: I’m just happy you stopped by. Let’s keep watching? Character: I’m ready to watch a few episodes. Channing: FUCK YEAH! >Blenderz Arin: Welcome! What can I get you this afternoon? >Your special drink (+3 AP) Character: I got your email. Arin: Oh yeah? I swear you’ll feel smarter at the first sip. Character: Sure. As long as there’s no poison in there… Arin: No promises! One Smart Latte, coming up! You receive a Smart Latte. Character: Here goes nothing. You feel smarter (+3 AP) >I’m having some love trouble… Character: A cup of coffee with a side of advice would be great. Arin: I’ll get that started for you. And as for the other thing, you having some trouble with Claire? Character: How do I talk to her? What does she like? Arin: Look, she’s just a normal girl, talk to her nicely and you’ll be golden. As for her interests… aside from studying, she’s always on her laptop. She’s watching something, but I’m not sure what it is. I’ll let you know next time! Good luck with asking her out :) Day 3 - Wednesday Early morning: Bedroom
Phone: (1) new message >Evelyn Hirsch Hello class. As Dr. H is currently occupied, I would like to inform you that I will be holding office hours this afternoon in the Somin Fresar Library. Please come see me if you have any questions regarding your assignment or class content. -Evelyn
Day 4 - Thursday Early morning: Bedroom
Phone: (2) new messages. >Evelyn Hello class. As Dr. H is currently occupied, I would like to inform you that I will be holding office hours this afternoon in the Somin Fresar Library. Please come see me if you have any questions regarding your assignment or class content. -Evelyn >Arin Hello hello! Thanks so much for signing up to be part of the Blenderz Special Drinks Program! Today’s special is the Smart Latte! This drink is GUARANTEED to make you live that academic life and get you through your assignments and studying! Only $5!
Day 2 - Friday Early morning: Bedroom
Phone: (2) new messages. >Evelyn Hirsch Hello class, as you probably know, your assignment is due today. Please come to class as we are not accepting any online submissions. >Channing Hey! Just a reminder that I’ll be dropping by tonight for the series finale of Neverending Rainfall on My Sleepless Soul. You better have caught up! >Claire Hi [Character name]! I’m sorry to bug you so early in the morning. If you’re free this afternoon, could you come meet me on the roof? It’s kind of important. -Claire
Character: Well, I guess my day is pretty much set. I should head to class.
FADE OUT
Morning - Classroom
Evelyn: Hello everyone, I hope your assignments have all gone smoothly this week. Dr. H will be coming momentarily.
Dr. H: *huff* *huff* Stupid bus, elevator doesn’t work….
Evelyn: Dr. H, today is the assignment due date.
Dr. H: Yes, yes. Everyone please hand in your assignments up front. Keep in mind that if you don’t hand this in, your class grade will be in jeopardy. In this class, due dates are asserted very strictly.
>Hand in your assignment Evelyn: Oh [Character name], it’s nice to see you on top of your assignments. Hold on I’ll take a look at it quickly right now. > If you get >10 AP Evelyn: Wow, it looks like you’ve taken this class very seriously. You should look forward to an acceptable mark. Dr. H: This is going to take forever to mark, so let’s not waste any time with lecture. I’ll see you all next week. Character: Whew, finally. It feels great to get that stupid assignment off my chest. I should probably go meet up with Claire soon. I wonder what she would want. Maybe I should take the chance to finally ask her out… Go to Map: Rooftop > If you get <10 AP Evelyn: [Character name], I’ve noticed that you didn’t do too well in this assignment. I understand that this class may be different from others, but due to your inability to keep to class standards, I have to ask you to set up a time with Dr. H later today to see what your next steps are in this class. Dr. H: Don’t bother. You might as well drop the class. Broken and dejected, you cancel the rest of your plans and head back to your dorm. You give your mom a call and she encourages you to take a break from school. In reality you know that you won’t go back. What kind of student could you ever be? No need for academics at all.
THE END >Do not hand in your assignment Evelyn: [Character name], I’ve noticed that you haven’t handed in your assignment. I understand that this class may be different from others, but due to your inability to keep to deadlines, I have to ask you to set up a time with Dr. H later today to see what your next steps are in this class. Dr. H: Don’t bother. You might as well drop the class. Broken and dejected, you cancel the rest of your plans and head back to your dorm. You give your mom a call and she encourages you to take a break from school. In reality you know that you won’t go back. What kind of student could you ever be? No need for academics, just work any 9-5 job to get through life.
THE END
Afternoon - Rooftop
Character: Hey Claire!
Claire: [Character name]! I’m so happy you could make it. I had to talk to you about something.
>Sure what’s up?
Claire: For the past couple of days, it’s been really great seeing you. I just wanted to tell you I was really grateful for that. It’s really hard to keep people around in university. That’s why I wanted to share this place with you! >Confess Character: Claire, these past few days have been awesome for me. I really do look forward to seeing randomly around campus. You know so much about everything, and you even know about Korean dramas! We have a lot of common… And we have a lot of fun… I was just hoping… would you.. Want to go out sometime? With me? …. On a date? I like you. >If you get > 10 LP Claire: [Character].. Yes! Yes, I’d love that. Sometimes I’m usually so dense about these things, but I’m happy I noticed this time. I’d love to. I’d love that… I like you too. >If you get < 10 LP Claire: [Character]... I’m so sorry. I didn’t know you felt that way. I really cherish you as a friend but I don’t see you like that. Character: Oh, of course yeah. I really like where we are too. It was worth a try right? Don’t worry too much about it. Claire: Yeah… Thanks for understanding. Feeling incredibly awkward, you end the conversation quickly after that and head back to your dorm. >Don’t confess Character: Thanks Claire. I’m the same, glad to see we’re on the same page. Claire: Of course. I wanted to let you know though, I think your friend Channing is really cute. Do you think.. Maybe… You could put in a good word for me? Character: Oh. Yeah. Sure. Claire: Thanks so much! I would really appreciate it. But for now, let’s just hang here for a little while? Character: I’d like that. You stay back for a while, happy with where your friendship is with Claire. Just kidding. You feel like your heart just got ripped out and stomped on when she said she was interested in Channing. Maybe you can change her mind somehow. In any case, love doesn’t look like it’s in the cards for you for now.
>Actually I have something to tell you first…
Claire: Sure. Is something wrong? >Confess Character: Claire, these past few days have been awesome for me. I really do look forward to seeing randomly around campus. You know so much about everything, and you even know about Korean dramas! We have a lot of common… And we have a lot of fun… I was just hoping… would you.. Want to go out sometime? With me? …. On a date? I like you. >If you get > 10 LP Claire: [Character].. Yes! Yes, I’d love that. Sometimes I’m usually so dense about these things, but I’m happy I noticed this time. I’d love to. I’d love that… I like you too. >If you get < 10 LP Claire: [Character]... I’m so sorry. I didn’t know you felt that way. I really cherish you as a friend but I don’t see you like that. Character: Oh, of course yeah. I really like where we are too. It was worth a try right? Don’t worry too much about it. Claire: Yeah… Thanks for understanding. Feeling incredibly awkward, you end the conversation quickly after that and head back to your dorm. >Don’t confess Character: Thanks Claire. I’m the same, glad to see we’re on the same page. Claire: Of course. I wanted to let you know though, I think your friend Channing is really cute. Do you think.. Maybe… You could put in a good word for me? Character: Oh. Yeah. Sure. Claire: Thanks so much! I would really appreciate it. But for now, let’s just hang here for a little while? Character: I’d like that. You stay back for a while, happy with where your friendship is with Claire. Just kidding. You feel like your heart just got ripped out and stomped on when she said she was interested in Channing. Maybe you can change her mind somehow. In any case, love doesn’t look like it’s in the cards for you for now.
Evening - Dorm Room
Character: The series finale is supposed to start any minute… Is Channing coming?
KNOCK KNOCK
Channing: [Character name]! Let me in! Character: What took so long!
Channing: Class ran a little late.
Character: You went to class for once?
Channing: Shut it. Did you catch up on the series in time?
>If you got > 10 NP Character: Of course I did. How could you doubt me? Channing: That’s awesome. To be honest, I didn’t know if you would or not in time. Character: You seemed really into it, how could I not? Channing: Yeah, thanks. Let’s get into watching this! TV: I’m not in love with you anymore. Get the hell away from me! TV: I pushed her away. I can’t believe myself, I can’t live without her. TV: I can’t live. TV: NO! YOU CAN’T LEAVE ME LIKE THIS. TV: As long as you’re happy. Character: Wow… That was like, really good. Channing: *sniff* Totally. Character: Are you crying?! Channing: He sacrificed himself for the one he loves! She almost died like, twice! How much drama could you pack into 45 minutes? Character: It was a cute story though. Besides all the drama. Two best friends falling in love, and all that sacrifice. I can’t imagine anyone doing that for me. Channing: Well, I would do it for you. Character: What? Channing: I mean, if you wanted me to. Character: Are you trying to say that you…? Channing: I don’t know! I just wanted to say you were important. That’s all. I thought we couldn’t keep up being friends since being university. But it’s as easy as ever. > Accept his feelings Character: Channing… You’re really important to me too. I’m glad we’re together after all this time. Channing: Are you saying that you feel the same way? Character: Maybe we could give it a try. But regardless of what happens, we stay friends. Channing: I’ll see you to that.
THE END
>Reject his feelings Character: Channing, I can’t feel the same way. Claire… Channing: No no, I get it. I just wanted to say you were important, that’s all. I still can’t believe you got through nearly 15 hours of this series just because I wanted you to. Character: Anything important to you is important to me. Let’s just forget this part and rewatch some episodes? Channing: I’m definitely down.
THE END
>If you got <10 NP Character: I have to tell you the truth… Channing, I couldn’t finish in time. Channing: Are you serious? Character: I’m sorry. Channing: Look, I get that it’s kind of stupid that I like this kind of stuff, but I thought we knew each other long enough that it was okay. Character: It is okay! I just couldn’t do this one thing. Why can’t you accept that? Channing: This was important for some reason! Character: If you’re gonna freak out over something stupid like this, maybe you should just leave. Channing: I will. See you around. Character: Just fuck off. For some reason, Channing took this drama very seriously, and really wanted to share it with you. But that’s all it was. A drama. There was no need for him to freak out over you not watching it. At least you still have Claire and school to keep you occupied, but you see Channing less and less since that day. Maybe you two weren’t meant to be friends after all.
THE END
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University Student Simulator - Design Document
Premise and Purpose
University Student Simulator is all about trying to get that grade while at the same time, squishing in as much relaxation time as possible. Experience the fluctuating emotions of a student across campus, through the quiet library, to the coffee shop downstairs. As a student in university, you have one week to get through that netflix series while studying and trying to ace your assignment, and maybe (with some luck) get a date with that special someone. We want to give our users a relatable experience while maybe including a few laughs here and there.
Medium, Platform, Genre
The genre that the University Student Simulator falls under is Role Playing Simulation/Visual Novel Game on a web-based browser for PC or Mac. The strengths of this medium is that anyone can access it as long as they are able to connect to the internet. Another advantage is that there are not many graphic limitations. We plan to take advantage of this medium by sharing it with many people and students, integrating several interactive choices and building a rich storyline that develops the environment and characters.
However, this medium does include some weaknesses. One such disadvantage is that it will not be available to console gamers and if the user does not enjoy reading text then it will be difficult to keep them interested in the story. Our strategy of dealing with this problem is to keep the script concise and only include necessary dialogue. We will also try and overcome this problem by including visually appealing graphics and music.
Intended Audience and Market
Our main intended audience is young adults aged 18 to 23, mainly university students. Due to the rise of video games in the entertainment industry, many people, especially in this age group enjoy playing video games. Therefore, this is a perfect platform to appeal to the technologically savvy population. This should appeal because it is basically an over exaggeration of university life, for students to laugh about similar experience and create that connection since they may have had these experience first hand. Therefore, the intended audience would be interested in our application because it is related to their life and experience at university.
The visual novel simulation genre does increasingly well in Japan, where it originated. It has expanded to the Americas with the increase of cross-culture interest, and is a very good way for new gamers to experience gaming in general. Gameplay is a simple point and click, but the relationships between characters and unfolding narrative appeals especially to younger adults or those that have seen the premise of the story and find that they can relate.
Access Click Start Game or Continue on the Main Menu Screen to get started.
On your first visit: The screen will prompt for your name upon first visit. Internal dialogue will then prompt you to wake up and begin the tutorial through text messages from your Mother.
Return Visit: Choosing Continue will take you back to the beginning of the day you last saved on.
Gameplay
University Student Simulator is all about trying to get that grade while at the same time, squishing in as much relaxation time as possible. Experience the fluctuating emotions of a student across campus, through the quiet library, to the coffee shop downstairs. As a student in university, you have one week to get through that netflix series while studying and trying to ace your assignment, and maybe (with some luck) get a date with that special someone.
Each day has different choices and different maps for you to choose from, to make sure you get that assignment handed in on time. Follow the dialogue and get through a week as a University Student! You need to get to at least 20 AP to have you assignment completed.
Reward After you’ve completed each day, you are one step closer to getting your assignment in on time depending on the choices you’ve made to increase your Academic Progress (AP), Nitfleks Progress (NP), or Love Progress (LP).
Completion of chosen objectives will either get you the Good Ending or Bad Ending.
Content Leveling
Day 1 - Monday (Tutorial Day) Before the day begins Bedroom Wake up and internal dialogue Phone Text from Mom - Tutorial Morning Classroom Get instructions for assignment (+5 AP) Bedroom Game ends immediately, you fail your assignment because you never knew it would be due Blenderz Game ends immediately, you fail your assignment because you never knew it would be due Aggie Enston Game ends immediately, you fail your assignment because you never knew it would be due Afternoon Bedroom Self-study (+1 AP) Nitfleks progress (+2 NP) Sleep: skips to evening Cafeteria Meet Channing (+5 NP), skip to Day 2 Blenderz Meet Arin (+3 AP) and meet Claire (+1 LP) Evening Bedroom Self-study (+1 AP) Nitfleks progress (+2 NP) Sleep: skips to Day 2 Cafeteria Meet Channing (+5 NP), skip to Day 2 Blenderz Meet Arin and meet Claire (+1 LP)
Day 2 - Tuesday Before the day begins (morning phone check): Phone Email Special from Barista Text from Channing Morning Bedroom Self-study (+1 AP) Nitfleks progress (+2 NP) Sleep: skips to Day 2 Cafeteria Watch Nitflex with Channing (+5 NP), skip to evening Blenderz Arin has a special drink to help with studying (+3 AP) Arin has advice for you regarding Claire (+2 LP) Aggie Enston Self-study (+1 AP) Nitfleks progress (+2 NP) Afternoon Bedroom Self-study (+1 AP) Nitfleks progress (+2 NP) Sleep: skips to Day 2 Cafeteria Watch Nitflex with Channing (+5 NP), skip to evening Blenderz Arin has a special drink to help with studying (+3 AP) Arin has advice for you regarding Claire (+2 LP) Library Meet Claire here (+5 LP/-3 LP) Aggie Enston Self-study (+1 AP) Nitfleks progress (+2 NP) Evening Bedroom Self-study (+1 AP) Nitfleks progress (+2 NP) Sleep: skips to Day 3 Cafeteria Watch Nitflex with Channing (+5 NP), skip to Day 3 Blenderz Arin has a special drink to help with studying (+3 AP) Arin has advice for you regarding Claire (+2 LP)
Day 3 - Wednesday Before the day begins (morning phone check) Phone Email from Dr. H about TA Office hours Text from Claire Morning Classroom Pay attention in class (+1 AP) Watch Nitflex (+1 NP) Bedroom Self-study (+1 AP) Nitfleks progress (+2 NP) Sleep: skips to evening Blenderz Arin has a special drink to help with studying (+3 AP) Arin has advice for you regarding Claire (+2 LP) Aggie Enston Game ends immediately, you fail your assignment because you never knew it would be due Afternoon Bedroom Self-study (+1 AP) Nitfleks progress (+2 NP) Sleep: skips to Day 4 Cafeteria Watch Nitflex with Channing (+5 NP), skip to Day 4 Blenderz Arin has advice for you regarding Claire (+2 LP) Library Meet your TA (+5 AP) Aggie Enston Meet Claire here (+5 LP/-3 LP) Evening Bedroom Self-study (+1 AP) Nitfleks progress (+2 NP) Sleep: skips to Day 4 Cafeteria Watch Nitflex with Channing (+5 NP), skip to Day 4 Blenderz Arin has advice for you regarding Claire (+2 LP)
Day 4 - Thursday Before the day begins (morning phone check): Phone Email from Dr. H about TA Office Hours Email special from Arin Morning Bedroom Self-study (+1 AP) Nitfleks progress (+2 NP) Sleep: skips to evening Cafeteria Watch Nitflex with Channing (+5 NP), skip to Day 5 Blenderz Arin has a special drink to help with studying (+3 AP) Arin has advice for you regarding Claire (+2 LP) Aggie Enston Self-study (+1 AP) Nitfleks progress (+2 NP) Afternoon Bedroom Self-study (+1 AP) Nitfleks progress (+2 NP) Sleep: skips to Day 5 Cafeteria Watch Nitflex with Channing (+5 NP), skip to Day 5 Blenderz Arin has a special drink to help with studying (+3 AP) Arin has advice for you regarding Claire (+2 LP) Library Meet TA here (+5 AP) Aggie Enston Meet Claire here (+5 LP/-3 LP) Evening Bedroom Self-study (+1 AP) Nitfleks progress (+2 NP) Sleep: skips to Day 5 Cafeteria Watch Nitflex with Channing (+5 NP), skip to Day 5 Blenderz Arin has a special drink to help with studying (+3 AP) Arin has advice for you regarding Claire (+2 LP)
Day 5 - Friday (auto day) Before the day begins (morning phone check): Morning Classroom Hand in your assignment If you have > 20 AP, you will get an A If you have < 20 AP, you will not pass Afternoon Rooftop If you confess to Claire If you have > 12 LP, she will agree to a date with you If you have < 12 LP, she will not agree to a date with you If you decide not to confess to Claire She’ll tell you she thought you two had something more, and then will say she’s happy to have a FRIEND like you, will proceed to tell you about someone else she is interested in Evening Bedroom If you have > 12 NP, Channing will watch finale with you happily If you have < 12 NP, Channing will not watch, be disappointed and leave your room
Functionality
On entering the Module 1. Play Background: mainmenu.jpg 2. Play background music:
Introduction Functionality 1. Tutorial (played on day one) 1. Player wakes up and begins internal dialogue to wake himself/herself up and give context for game 2. Phone rings, play dialogue from Mom: playerphone.jpg 3. Go to Gameplay 1. Go to Gameplay (last save point)
Gameplay Interaction
Display 1. Map Interface/Areas: 1. An interactive image map of the university which allows the user to view the different locations and chose where to go next. In terms of different modules, each “day” is considered one module that a player has to get through, and each day will include different interactions with different characters and environments. 2. map_interface.jpg (FX still), bgmusicmap.wav 3. Map_sprites, FX still 4. Bgclassroom.jpg, FX still 5. BgBlenderz.jpg, FX still 6. BgLibrary.jpg, FX still 7. BgCafeteria.jpg, FX still 8. BgAggieCentre.jpg, FX still 9. Bgbedroom.jpg, FX still 10. Bgrooftop.jpg, FX still 1. Dialogue boxes: in-engine code (“”) 1. The player controls their own avatar, and gameplay includes conversing with different characters through correct choices of dialogue. The game lasts over the course of a week - starting on a Monday when the professor character hands out the assignment to the player - and the assignment is due on Friday. The game revolves around complex character and branching dialogue trees, and having the player chose responses as the player character would say them. 1. Labels (Note: located at the top right of the screen, they will display the name and number in each category) 1. AP, NP, and LP, program integrated conditional statement 1. Characters 1. Player (bgmusicbedroom.wav) 1. Female_neutral.jpg, FX still 2. Male_neutral.jpg, FX still 1. Dr. H (bgmusicdrH.wav) 1. drH_neutral.jpg, FX still 2. drH_angry.jpg, FX still 1. Evelyn (bgmusicEvelyn.wav) 1. Evelyn_neutral.jpg, FX still 1. Arin (bgmusicArin.wav) 1. Arin_neutral.jpg, FX still 2. Arin_happy.jpg, FX still 3. Arin_angry.jpg. FX still 1. Channing (bgmusicChanning.wav) 1. Channing_neutral.jpg, FX still 2. Channing_happy.jpg, FX still 3. Channing_angry.jpg. FX still 1. Claire (bgmusicClaire.wav) 1. Claire_neutral.jpg, FX still 2. Claire_happy.jpg, FX still 3. Claire_angry.jpg. FX still 1. Arin’s special drink: specialdrink.jpg, FX still; bgmusicspecialdrink.wav 2. Phone: playerphone.jpg, FX Still; bgmusicphoneringing.wav
Game Art 1. Backgrounds will be real-life stills taken from my own camera 2. Characters will be drawn 1. Designed in sketchbook from written descriptions 2. Scanned and colored in as digital art
Storyworld and Sub-Settings
1. Classroom (Academic Progress Finale)
This classroom is in the top floor of the Somin Fresar campus with a conference room-style setting. The room comforts you as it greets you with views of the suburban landscape through the windows at the far side of the room. It is an open and bright space that is furnished with long desks and swivel chairs. The space also features SMART boards (none of which are actually used by your professor, much to your dismay), and an array of audio-visual equipment that you are unable to identify at the corner of the room. A desk in the back is the usual spot of your eager teaching assistant, where she marks assignments during class time. In this area, you can only interact with your professor. You can either pay attention in class (+1 Academic Progress) or watch your Korean drama (+1 Nitfleks Progress). This area is only available in the morning on Monday, Wednesday, and Friday, and coming to class will take up ⅓ of your day. In this area, an automatic event will also occur on the final day of the week for you to hand in your assignment.
1. Blenderz Coffee Shop
Blenderz is the place to be if you wanted to hang out with Arin, the barista. Arin keeps the places spick and span throughout the day, with Blenderz being at the bottom floor of Somin Fraser, giving easy access to caffeine for students. Blenderz features comfy couches with small tables in a lounge area, as well as cafe tables where students can study near the classrooms. Music from Arin’s phone is often playing in the background, where she sets up Spofity playlists for cafe patrons. Blenderz is easy to spot with a stand up chalkboard that often states the drink specials, many of which are made by Arin without the permission of the manager (which does not really matter, as the manager is never really there in the first place).
In this area, you can interact with Arin the barista, or Claire on Wednesdays. Here you can either try Arin’s Special Smart Drink (+3 Academic Progress), ask Arin about Claire (+2 LoveLife Progress), or if you visit on Wednesday, you can find Claire herself and talk to her (+5 LoveLife Progress/-3 LoveLife Progress). This area is available all the time, and coming to Blenderz will take up ⅓ of your day.
1. Library
The Somin Fresar Library (SFL) is probably one of the quietest places on campus. The 3 story library features extensive reading and study areas, with each floor characterized by its amenities. The first floor of the library is has a 24 hour computer lab, as well as providing printing and copying facilities to all students and faculty. The main front desk can also be found here, where students can borrow and return books and equipment. The second floor features all the teaching assistant offices, and where Evelyn, your teaching assistant, can be found on certain days. The third floor is the silent study area, where students can divulge in silence as they attempt to get through assignments and revision for exams. It is rumoured that your crush can be found at the library, as she is a regular reader. Maybe you should ask Arin?
In this area you can interact with this Evelyn the T.A. on Wednesday or Thursday, or see Claire here on Tuesday. Evelyn can help you with your assignment here if you talk to her (+4 Academic Progress). Claire is available to talk to here as well (+5 LoveLife Progress/-3 LoveLife Progress). This area is available only in the afternoon every day, and coming to the library will take up ⅓ of your day.
1. Meckaznie Cafeteria
Meckaznie Cafeteria is a short walk away from Blenderz, and is the perfect place to find some cheap eats. There is a plethora of food choices found here, including poutine, sandwiches, and all-day breakfast foods. The place was recently remodeled, where TV screens can be seen at every corner of the cafe, and walls are filled with contemporary art. Meckaznie is not a good choice if you wanted to study, as it is almost always teeming with people coming and going regularly. It is difficult to find a seat unless Channing is hanging around. That being said, Channing can usually be found here anyway, where he lounges and hogs an entire booth to himself, often just watching TV shows on Nitfleks.
In this area you can only interact with Channing at any time. Talking to Channing will lead you to talk about the new Nitfleks series that is about to end. Channing invites you to watch the series finale with him at the end of the week and offers to help you catch up on the series (+5 Nitfleks Progress). This area is available all the time, and coming here will take up ⅔ of your day.
1. Aggie Enston Centre
This building is connected to the main academic building on the Somin Fresar campus, through an overhead walkway above the road. Named after one of the main patrons of the school, the Aggie Enston Centre (AEC) is the main student lounge building on campus. The five story building features information regarding school clubs, the student representative society, student unions, student health services, career services and admission services. At AEC, students can also find another food court, but more importantly, comfortable study spaces. At the bottom floor is where you can find Claire on Thursdays, studying for her evening class by the leather couches.
In this area you can only interact with Claire. Claire can be found here on Thursday, and you can speak with her (+5 LoveLife Progress/-3 LoveLife Progress). In this area, you can also self study (+1 Academic Progress), or watch the Nitfleks series on your own (+2 Nitfleks Progress). This area is available only available in the morning and afternoon on every day of the week, and coming here will take up ⅓ of your day.
1. Roof - Confession (LoveLife Progress Finale)
Your crush asks to meet you here at the end of the week to enjoy the view after a hard first week at school. This part of the school sports fantastic landscape views of the surrounding mountains to the east, and the city skyline of downtown to the west. Tables and benches are set up for students to enjoy the scene and to relax in between classes. There are also a few flowerbeds here, maintained by the Somin Fresar Gardening Club as well as some experimental plants from the Biology department. In the centre of surrounding flowerbeds, there is a glass dome, allowing students in the top floor of the building to enjoy the natural light as well, on the occasion it’s too cold to go outside. This site in particular is very popular for couples to hang out, is this a sign that Claire likes you? Maybe you should ask her out here…
You can only come here at on Friday in the afternoon (endgame). You can only talk to Claire here, and decide to ask her out or not.
1. Bedroom (Nitfleks Progress Finale)
You begin the game here. Your room is as simple as it gets, with a built in closet directly in front of your bed, a bookshelf to your right and the doorway to your left. You were never really all too particular about furnishing your room, seeing as how you might move out soon after you graduate. The only real personalization is a couple picture frames on your bedside table of your family, and one of you and Channing in elementary school. How cute. In the corner of your room beside the door is your desk, where you have poured endless hours into studying, and is the regular spot of your laptop. Your pride and joy is your office chair however, with its back support and headrest, this chair cost you most of your pay check, but it pays to be able to sit at your desk for hours on end. You can watch Nitfleks or do homework for hours, depending on how productive you want to be.
In this area, you can self study (+1 Academic Progress), watch the Nitfleks series on your own (+2 Nitfleks Progress), or go to sleep. This area is available at all times, and coming here will take up ⅓ of your day. You wake up here every morning, and this is where daily AM phone checks will occur to inform you of that day’s events. In this area, an automatic event will also occur on the final day of the week for you to watch the series finale with Channing.
Character Design
1. Professor (adversary) - found in Classroom Mon Wed Fri Dr. Barnaby Higginbotham just got tenure after teaching for 20 years at the “ripe” age of 57. Over the time teaching students, he has grown gruff and uncaring in his teaching style, often correcting students to call him Dr. Higginbotham. Many of his students have little to no interest in his course, as it is only a prerequisite for that new-fangled Field Study Course in the Bahamas coming up on campus. He gets his happiness from rewriting the same required textbook every other year, and slightly hiking up the price every time. Dr. Higginbotham is a short, stout man with a receding hairline, and seems to be going through his mid-life crisis. He takes his frustrations out on his students, and proceeds to be unhelpful, lazy, and inattentive during classes. The fact that he had assigned students a major assignment in the first week of classes is a testament to his compassion for a student’s schedule. He does not hold weekly office hours, and instead will email students the morning of the day their teaching assistant will be available for additional homework support. 1. T.A. (ally) - found in library Wed Thurs Evelyn Hirsch recently finished her masters degree and is currently aiming for her PhD in History. It is a blessing to have her as a Teaching Assistant, with her quick wit and intelligence. She’s a true professional and holds herself as such, maintaining a certain distance from her students. Despite her stern demeanor, you can tell she cares about her students’ success. Whenever you meet her you notice her stationery, writing utensils, and all of her belongings as a matter of fact, feature a cat on them. Although she seems stern with her narrow glasses and hair in a perpetual bun, Evelyn is an approachable teaching assistant who loves to help her students. She is dressed usually in a long skirt and blouse buttoned up all the way to her chin, with some accessory featuring a cat on it. She may unexpectedly bring up cats in conversation but will promptly correct herself and get back on task.
1. Barista (ally) - found at coffee shop all the time Arin Blake is the mysterious and graceful barista at Blenderz Coffees. Arin’s brewing techniques can soothe the soul. He (or she? You’re not really sure) does have a tendency to invent new (and sometimes questionable) drinks and put them on special without the manager’s permission. Arin is a good friend of Claire and usually will give helpful tidbits about her whereabouts and interests, rooting for you two to get together.
1. Friend (ally) - Mon (auto - Grand Hall), found in cafeteria all the time Channing Wilde is #44 on the Somin Fresar Beavers Rugby Team, on scholarship. He has been a friend since your elementary days, and although his exterior is rugged and well-built, you have known him long enough to know that he is quite sensitive and loves a good romance. Channing recently introduced you to the new and amazing series Neverending Rainfall on My Sleepless Soul, a Korean melodrama that had you hooked since episode one. He’s invited you to watch the series finale at the end of the week, and has offered to help you catch up on the season before then.
1. Love interest (adversary) - Mon (Blenderz) Tues (Library) Wed (Aggie Enston) Thurs (Aggie Enston) Fri (Roof) Claire Fontaine-Han. She’s the prettiest girl you’ve ever seen. You and Claire met the previous semester in your world literature class, and you’ve been smitten ever since. She made group projects worth it, and you know she has a good head on her shoulders, but not much else is known about her. She’s shy, but generous with her smiles, and you hope to ask her out before someone else realizes how amazing she is. Claire has light brown, flowing hair, always tucked behind her ear. She is a few inches shorter than you, and always seems to wear a sweater that seems a bit too big for her, but on her it’s cute. Her eyes always seem clear with curiousity, although she is quite demure. It seems that if you talk to her about a certain show, she gets very excited and is very willing to open up. She likes to explore the campus and can be found at different places every day. Claire is does not sense your romantic interest in her at first, and is oblivious if you try to flirt with her too early in-game.
Narrative/gaming elements:
The tone of this narrative is a light hearted, slice-of-life type of story to help a student succeed in his/her everyday life. The basic storyline follows the main protagonist as he or she attempt to get through the first week of school as a good student. Each day is considered as another tier in the story (i.e. another level), where the protagonist can make different choices in different environments. In order to fulfill the objective of being an overall successful university life, the main protagonist must fill Progress Bars through choices in the game’s environments or interactions with other characters.
The main complications in narrative have been identified with the player character having the following main three objectives to be completed over the course of the week:
Major Storyline Objective: 1. Your assignment (get a full Academic Progress bar)
Bonus objectives 1. Get a date (get a full LoveLife Progress bar) 1. Finish the season of the Nitfleks show (get a full Nitfleks Progress bar)
The multiple ways to increase Progress Bars and their different classes are outlined as follows: Academic Progress * interact with TA +3 * self study +2 * focus in class +1 * Barista’s special smart drink +3 LoveLife Progress * talk to crush +5/-3 * talk to barista about crush +2 and knowing where crush is Nitfleks Progress * go back home +1 * watch series in class +1 * watch netflix with Channing +3
User’s Role and Point of View (POV)
The user directly impacts the character’s academic and love life and gradually learns more about the character’s environment, classes, and relationships. The user is also able to choose between two options at each stage of the game to determine his/her outcome. At the end of the game, the character either fails or passes the assignment - and that all depends on the decisions the user makes. An interactive image map will be used to provide the user with a way to access the different environments where paths of the narrative can take place. The user will view this world in the first-person perspective and therefore feel more connected and impacted by the decisions they make in the game.
The user’s role is critical in navigating through relationships and interactions with different characters and their environments. In conversation, the player will determine whether or not a Progress Bar will increase toward their objective through player’s choices in conversation. For example, a player may be talking to his/her romantic interest and compliment her, causing an increase in LoveLife Progress. In choices with the environment, the player will navigate using a point-and-click interactive map, and each area will provide the player with different story choices, and characters they can interact with.
University Student Sim - Story Bible
Story Bible - University Student Simulator
Twitter: @unistudentsim
Tumblr: https://www.tumblr.com/blog/universitystudentsim
Premise and Purpose
University Student Simulator is all about trying to get that grade while at the same time, squishing in as much relaxation time as possible. Experience the fluctuating emotions of a student across campus, through the quiet library, to the coffee shop downstairs. As a student in university, you have one week to get through that netflix series while studying and trying to ace your assignment, and maybe (with some luck) get a date with that special someone. We want to give our users a relatable experience while maybe including a few laughs here and there.
Medium, Platform, Genre
The genre that the University Student Simulator falls under is Role Playing Simulation/Visual Novel Game on a web-based browser for PC or Mac. The strengths of this medium is that anyone can access it as long as they are able to connect to the internet. Another advantage is that there are not many graphic limitations. We plan to take advantage of this medium by sharing it with many people and students, integrating several interactive choices and building a rich storyline that develops the environment and characters.
However, this medium does include some weaknesses. One such disadvantage is that it will not be available to console gamers and if the user does not enjoy reading text then it will be difficult to keep them interested in the story. Our strategy of dealing with this problem is to keep the script concise and only include necessary dialogue. We will also try and overcome this problem by including visually appealing graphics and music.
Intended Audience and Market
Our main intended audience is young adults aged 18 to 23, mainly university students. Due to the rise of video games in the entertainment industry, many people, especially in this age group enjoy playing video games. Therefore, this is a perfect platform to appeal to the technologically savvy population. This should appeal because it is basically an over exaggeration of university life, for students to laugh about similar experience and create that connection since they may have had these experience first hand. Therefore, the intended audience would be interested in our application because it is related to their life and experience at university.
The visual novel simulation genre does increasingly well in Japan, where it originated. It has expanded to the Americas with the increase of cross-culture interest, and is a very good way for new gamers to experience gaming in general. Gameplay is a simple point and click, but the relationships between characters and unfolding narrative appeals especially to younger adults or those that have seen the premise of the story and find that they can relate.
User’s Role and Point of View (POV)
The user directly impacts the character’s academic and love life and gradually learns more about the character’s environment, classes, and relationships. The user is also able to choose between two options at each stage of the game to determine his/her outcome. At the end of the game, the character either fails or passes the assignment - and that all depends on the decisions the user makes. An interactive image map will be used to provide the user with a way to access the different environments where paths of the narrative can take place. The user will view this world in the first-person perspective and therefore feel more connected and impacted by the decisions they make in the game.
The user’s role is critical in navigating through relationships and interactions with different characters and their environments. In conversation, the player will determine whether or not a Progress Bar will increase toward their objective through player’s choices in conversation. For example, a player may be talking to his/her romantic interest and compliment her, causing an increase in LoveLife Progress. In choices with the environment, the player will navigate using a point-and-click interactive map, and each area will provide the player with different story choices, and characters they can interact with.
Storyworld and Sub-Settings
1. Classroom (Academic Progress Finale)
This classroom is in the top floor of the Somin Fresar campus with a conference room-style setting. The room comforts you as it greets you with views of the suburban landscape through the windows at the far side of the room. It is an open and bright space that is furnished with long desks and swivel chairs. The space also features SMART boards (none of which are actually used by your professor, much to your dismay), and an array of audio-visual equipment that you are unable to identify at the corner of the room. A desk in the back is the usual spot of your eager teaching assistant, where she marks assignments during class time.
In this area, you can only interact with your professor. You can either pay attention in class (+1 Academic Progress) or watch your Korean drama (+1 Nitfleks Progress). This area is only available in the morning on Monday, Wednesday, and Friday, and coming to class will take up ⅓ of your day. In this area, an automatic event will also occur on the final day of the week for you to hand in your assignment. 2. Blenderz Coffee Shop
Blenderz is the place to be if you wanted to hang out with Arin, the barista. Arin keeps the places spick and span throughout the day, with Blenderz being at the bottom floor of Somin Fraser, giving easy access to caffeine for students. Blenderz features comfy couches with small tables in a lounge area, as well as cafe tables where students can study near the classrooms. Music from Arin’s phone is often playing in the background, where she sets up Spofity playlists for cafe patrons. Blenderz is easy to spot with a stand up chalkboard that often states the drink specials, many of which are made by Arin without the permission of the manager (which does not really matter, as the manager is never really there in the first place).
In this area, you can interact with Arin the barista, or Claire on Wednesdays. Here you can either try Arin’s Special Smart Drink (+3 Academic Progress), ask Arin about Claire (+2 LoveLife Progress), or if you visit on Wednesday, you can find Claire herself and talk to her (+5 LoveLife Progress/-3 LoveLife Progress). This area is available all the time, and coming to Blenderz will take up ⅓ of your day. 3. Library
The Somin Fresar Library (SFL) is probably one of the quietest places on campus. The 3 story library features extensive reading and study areas, with each floor characterized by its amenities. The first floor of the library is has a 24 hour computer lab, as well as providing printing and copying facilities to all students and faculty. The main front desk can also be found here, where students can borrow and return books and equipment. The second floor features all the teaching assistant offices, and where Evelyn, your teaching assistant, can be found on certain days. The third floor is the silent study area, where students can divulge in silence as they attempt to get through assignments and revision for exams. It is rumoured that your crush can be found at the library, as she is a regular reader. Maybe you should ask Arin?
In this area you can interact with this Evelyn the T.A. on Wednesday or Thursday, or see Claire here on Tuesday. Evelyn can help you with your assignment here if you talk to her (+4 Academic Progress). Claire is available to talk to here as well (+5 LoveLife Progress/-3 LoveLife Progress). This area is available only in the afternoon every day, and coming to the library will take up ⅓ of your day.
4. Meckaznie Cafeteria
Meckaznie Cafeteria is a short walk away from Blenderz, and is the perfect place to find some cheap eats. There is a plethora of food choices found here, including poutine, sandwiches, and all-day breakfast foods. The place was recently remodeled, where TV screens can be seen at every corner of the cafe, and walls are filled with contemporary art. Meckaznie is not a good choice if you wanted to study, as it is almost always teeming with people coming and going regularly. It is difficult to find a seat unless Channing is hanging around. That being said, Channing can usually be found here anyway, where he lounges and hogs an entire booth to himself, often just watching TV shows on Nitfleks.
In this area you can only interact with Channing at any time. Talking to Channing will lead you to talk about the new Nitfleks series that is about to end. Channing invites you to watch the series finale with him at the end of the week and offers to help you catch up on the series (+5 Nitfleks Progress). This area is available all the time, and coming here will take up ⅔ of your day.
5. Aggie Enston Centre
This building is connected to the main academic building on the Somin Fresar campus, through an overhead walkway above the road. Named after one of the main patrons of the school, the Aggie Enston Centre (AEC) is the main student lounge building on campus. The five story building features information regarding school clubs, the student representative society, student unions, student health services, career services and admission services. At AEC, students can also find another food court, but more importantly, comfortable study spaces. At the bottom floor is where you can find Claire on Thursdays, studying for her evening class by the leather couches.
In this area you can only interact with Claire. Claire can be found here on Thursday, and you can speak with her (+5 LoveLife Progress/-3 LoveLife Progress). In this area, you can also self study (+1 Academic Progress), or watch the Nitfleks series on your own (+2 Nitfleks Progress). This area is available only available in the morning and afternoon on every day of the week, and coming here will take up ⅓ of your day.
6. Roof - Confession (LoveLife Progress Finale)
Your crush asks to meet you here at the end of the week to enjoy the view after a hard first week at school. This part of the school sports fantastic landscape views of the surrounding mountains to the east, and the city skyline of downtown to the west. Tables and benches are set up for students to enjoy the scene and to relax in between classes. There are also a few flowerbeds here, maintained by the Somin Fresar Gardening Club as well as some experimental plants from the Biology department. In the centre of surrounding flowerbeds, there is a glass dome, allowing students in the top floor of the building to enjoy the natural light as well, on the occasion it’s too cold to go outside. This site in particular is very popular for couples to hang out, is this a sign that Claire likes you? Maybe you should ask her out here…
You can only come here at on Friday in the afternoon (endgame). You can only talk to Claire here, and decide to ask her out or not.
Bedroom (Nitfleks Progress Finale)
You begin the game here. Your room is as simple as it gets, with a built in closet directly in front of your bed, a bookshelf to your right and the doorway to your left. You were never really all too particular about furnishing your room, seeing as how you might move out soon after you graduate. The only real personalization is a couple picture frames on your bedside table of your family, and one of you and Channing in elementary school. How cute. In the corner of your room beside the door is your desk, where you have poured endless hours into studying, and is the regular spot of your laptop. Your pride and joy is your office chair however, with its back support and headrest, this chair cost you most of your pay check, but it pays to be able to sit at your desk for hours on end. You can watch Nitfleks or do homework for hours, depending on how productive you want to be.
In this area, you can self study (+1 Academic Progress), watch the Nitfleks series on your own (+2 Nitfleks Progress), or go to sleep. This area is available at all times, and coming here will take up ⅓ of your day. You wake up here every morning, and this is where daily AM phone checks will occur to inform you of that day’s events. In this area, an automatic event will also occur on the final day of the week for you to watch the series finale with Channing.
Character Design
1. Professor (adversary) - found in Classroom Mon Wed Fri
Dr. Barnaby Higginbotham just got tenure after teaching for 20 years at the “ripe” age of 57. Over the time teaching students, he has grown gruff and uncaring in his teaching style, often correcting students to call him Dr. Higginbotham. Many of his students have little to no interest in his course, as it is only a prerequisite for that new-fangled Field Study Course in the Bahamas coming up on campus. He gets his happiness from rewriting the same required textbook every other year, and slightly hiking up the price every time.
Dr. Higginbotham is a short, stout man with a receding hairline, and seems to be going through his mid-life crisis. He takes his frustrations out on his students, and proceeds to be unhelpful, lazy, and inattentive during classes. The fact that he had assigned students a major assignment in the first week of classes is a testament to his compassion for a student’s schedule. He does not hold weekly office hours, and instead will email students the morning of the day their teaching assistant will be available for additional homework support.
2. T.A. (ally) - found in library Wed Thurs
Evelyn Hirsch recently finished her masters degree and is currently aiming for her PhD in History. It is a blessing to have her as a Teaching Assistant, with her quick wit and intelligence. She’s a true professional and holds herself as such, maintaining a certain distance from her students. Despite her stern demeanor, you can tell she cares about her students’ success. Whenever you meet her you notice her stationery, writing utensils, and all of her belongings as a matter of fact, feature a cat on them.
Although she seems stern with her narrow glasses and hair in a perpetual bun, Evelyn is an approachable teaching assistant who loves to help her students. She is dressed usually in a long skirt and blouse buttoned up all the way to her chin, with some accessory featuring a cat on it. She may unexpectedly bring up cats in conversation but will promptly correct herself and get back on task.
3. Barista (ally) - found at coffee shop all the time
Arin Blake is the mysterious and graceful barista at Blenderz Coffees. Arin’s brewing techniques can soothe the soul. He (or she? You’re not really sure) does have a tendency to invent new (and sometimes questionable) drinks and put them on special without the manager’s permission. Arin is a good friend of Claire and usually will give helpful tidbits about her whereabouts and interests, rooting for you two to get together.
4. Friend (ally) - Mon (auto - Grand Hall), found in cafeteria all the time
Channing Wilde is #44 on the Somin Fresar Beavers Rugby Team, on scholarship. He has been a friend since your elementary days, and although his exterior is rugged and well-built, you have known him long enough to know that he is quite sensitive and loves a good romance. Channing recently introduced you to the new and amazing series Neverending Rainfall on My Sleepless Soul, a Korean melodrama that had you hooked since episode one. He’s invited you to watch the series finale at the end of the week, and has offered to help you catch up on the season before then.
5. Love interest (adversary) - Mon (auto - Grand Hall) Tues (Library) Wed (Blenderz) Thurs (Aggie Enston) Fri (Roof)
Claire Fontaine-Han. She’s the prettiest girl you’ve ever seen. You and Claire met the previous semester in your world literature class, and you’ve been smitten ever since. She made group projects worth it, and you know she has a good head on her shoulders, but not much else is known about her. She’s shy, but generous with her smiles, and you hope to ask her out before someone else realizes how amazing she is.
Claire has light brown, flowing hair, always tucked behind her ear. She is a few inches shorter than you, and always seems to wear a sweater that seems a bit too big for her, but on her it’s cute. Her eyes always seem clear with curiousity, although she is quite demure. It seems that if you talk to her about a certain show, she gets very excited and is very willing to open up. She likes to explore the campus and can be found at different places every day. Claire is does not sense your romantic interest in her at first, and is oblivious if you try to flirt with her too early in-game.
Narrative/gaming elements
The tone of this narrative is a light hearted, slice-of-life type of story to help a student succeed in his/her everyday life. The basic storyline follows the main protagonist as he or she attempt to get through the first week of school as a good student. Each day is considered as another tier in the story (i.e. another level), where the protagonist can make different choices in different environments. In order to fulfill the objective of being an overall successful university life, the main protagonist must fill Progress Bars through choices in the game’s environments or interactions with other characters.
The main complications in narrative have been identified with the player character having the following main three objectives to be completed over the course of the week:
Major Storyline Objectives:
Your assignment (get a full Academic Progress bar)
Get a date (get a full LoveLife Progress bar)
Finish the season of the Nitfleks show (get a full Nitfleks Progress bar)
The multiple ways to increase Progress Bars and their different classes are outlined as follows:
Academic Progress
interact with TA +3
self study +2
focus in class +1
Barista’s special smart drink +3
LoveLife Progress
talk to crush +5/-3
talk to barista about crush +2 and knowing where crush is
Nitfleks Progress
go back home and watch +1
watch series in class +1
watch netflix with Channing +3
Design Interaction/Interface
The interface features simulations of different locations of a university campus (e.g. classroom, library, coffee shop) and each location acts as a stage of the game. Initially, the user will be able to choose the gender and name for their player - they will feel like a real university student! The simulation focuses on the different narrative choices a student has to make based on what they want for their academic career. The game is structured so that different outcomes occur based on decisions made throughout the simulation via a non linear branching storyline.
The player controls their own avatar, and gameplay includes conversing with different characters through correct choices of dialogue. The game lasts over the course of a week - starting on a Monday when the professor character hands out the assignment to the player - and the assignment is due on Friday. The game revolves around complex character and branching dialogue trees, and having the player chose responses as the player character would say them.
An interactive image map of the university which allows the user to view the different locations and chose where to go next. In terms of different modules, each “day” is considered one module that a player has to get through, and each day will include different interactions with different characters and environments.
Concept Document
Concept Document - University Student Simulator
Twitter: @unistudentsim
Tumblr: https://www.tumblr.com/blog/universitystudentsim
Premise and Purpose: University Student Simulator is all about trying to get that grade while at the same time, squishing in as much relaxation time as possible. Experience the fluctuating emotions of a student across campus, through the quiet library, to the coffee shop downstairs. As a student in university, you have one week to get through that netflix series while studying and trying to ace your assignment, and maybe (with some luck) get a date with that special someone. We want to give our users a relatable experience while maybe including a few laughs here and there.
Intended Medium and platform: Web-based (Browser) PC or Mac
Genre:
The genre that the University Student Simulator falls under is Role Playing Simulation/Visual Novel Game. The strengths of this medium is that anyone can access it as long as they are able to connect to the internet. Another advantage is that there are not many graphic limitations. We plan to take advantage of this medium by sharing it with many people and students, integrating several interactive choices and building a rich storyline that develops the environment and characters.
However, this medium does include some weaknesses. One such disadvantage is that it will not be available to console gamers and if the user does not enjoy reading text then it will be difficult to keep them interested in the story. Our strategy of dealing with this problem is to keep the script concise and only include necessary dialogue. We will also try and overcome this problem by including visually appealing graphics and music.
Intended Audience and Market:
Our main intended audience is young adults aged 18 to 23, mainly university students. Due to the rise of video games in the entertainment industry, many people, especially in this age group enjoy playing video games. Therefore, this is a perfect platform to appeal to the technologically savvy population. This should appeal because it is basically an over exaggeration of university life, for students to laugh about similar experience and create that connection since they may have had these experience first hand. Therefore, the intended audience would be interested in our application because it is related to their life and experience at university.
The visual novel simulation genre does increasingly well in Japan, where it originated. It has expanded to the Americas with the increase of cross-culture interest, and is a very good way for new gamers to experience gaming in general. Gameplay is a simple point and click, but the relationships between characters and unfolding narrative appeals especially to younger adults or those that have seen the premise of the story and find that they can relate.
Narrative/gaming elements:
Although at this stage in development the full storyline has not been fully fleshed out (in terms of specific dialogue) we have identified a basic storyline. The main complications in narrative have been identified with the player character having the following main three objectives to be completed over the course of the week:
(1) get your assignment done
(2) get a date by friday
(3 - bonus objective) finish that tv series you are currently obsessed with
The tone of this narrative is a light hearted, slice-of-life type of story to help a student succeed in his/her everyday life.
User’s Role and POV:
The user directly impacts the character’s academic and love life and gradually learns more about the character’s environment, classes, and relationships. The user is also able to choose between two options at each stage of the game to determine his/her outcome. At the end of the game, the character either fails or passes the assignment - and that all depends on the decisions the user makes. An interactive image map will be used to provide the user with a way to access the different environments where paths of the narrative can take place. The user will view this world in the first-person perspective and therefore feel more connected and impacted by the decisions they make in the game.
Characters:
The main character is a university student and the user is allowed to chose both the gender and name of the character they will be playing as. There are also several non-player characters:
Professor (adversary)
Librarian (helper figure)
Barista (ally)
Friend character (ally)
Love interest character (adversary almost)
Structure and interface:
The interface features simulations of different locations of a university campus (e.g. classroom, library, coffee shop) and each location acts as a stage of the game. Initially, the user will be able to choose the gender and name for their player - they will feel like a real university student! The simulation focuses on the different narrative choices a student has to make based on what they want for their academic career. The game is structured so that different outcomes occur based on decisions made throughout the simulation via a non linear branching storyline.
The player controls their own avatar, and gameplay includes conversing with different characters through correct choices of dialogue. The game lasts over the course of a week - starting on a Monday when the professor character hands out the assignment to the player - and the assignment is due on Friday. The game revolves around complex character and branching dialogue trees, and having the player chose responses as the player character would say them.
An interactive image map of the university which allows the user to view the different locations and chose where to go next. In terms of different modules, each “day” is considered one module that a player has to get through, and each day will include different interactions with different characters and environments.
Storyworld and sub-settings:
The central fictional world is Somin Fresar University, the Library, Blender’s Coffee, and the Player character’s bedroom. Geographically, they’re all in the same city, and will have views of character’s classrooms and everyday environments. Each location will have a different character able to interact with the player (i.e. the prof in the classroom, the barista at the coffee shop). The story is contemporary and takes place in the present day. The storyworld will feature both pleasing and challenging interactions:
Pleasures: unexpectedly seeing your crush at the coffee shop too, seeing your crush on campus
Challenges: going to your classroom and finding your professor there to ask you a pressure-inducing question
User Engagement:
The user will want to unveil the story and choose right options in order to see multiple endings - to either pass or fail the assignment. The important goal would be to complete the story in a way the user would want a satisfactory ending (i.e. getting the girl/boy, getting an A on the assignment). To add tension to the story, the player only has 5 days to do this. There are several rewards and penalties associated with each decision at each stage:
Rewards: more points toward a relationship, more points toward an A, more points toward finishing the series
Penalties: less points toward a relationship, less points toward an A, less points toward finishing the series
The game features meaningful interactivity in the form of allowing the player to have direct power over all the choices the character makes, meaning the player chooses how the story will progress.
Overall Look and sound:
There will be a mix of text on the screen and graphics, including interactive maps and pictures of all environments and characters. The environment will be realistic and based on different locations you can find at a university campus. The non-player characters may speak based on if willing voice actors are found for the dialogue - there will be ambient sound and royalty free background music in every different environment.