Trying a style :3 I like it :DÂ
Xuebing Du
AnasAbdin
Monterey Bay Aquarium
I'd rather be in outer space 🛸

titsay
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oozey mess

tannertan36
macklin celebrini has autism
Peter Solarz
Cosimo Galluzzi
dirt enthusiast

Love Begins
Stranger Things

Discoholic 🪩
$LAYYYTER
Mike Driver
Keni
KIROKAZE
todays bird

seen from Singapore

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seen from United States
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@videvblog
Trying a style :3 I like it :DÂ
some art by me :DÂ
Testing the theme
Testing The new Theme 123
Trying to learn how Tumblr themes work so I can write my own stuff..
Day 02 - Who Stole The Gold?
it’s Day 01 on the blog, but it’s my second day on this game.
I’m still a game dev student, and right now we are taking a game networking course, we just finished Unet on Unity and I wanted to try it out with this game.
I finished some placeholders for the art, the point of the game is to pick one of three options -like Rock, Paper, and Scissors. except it can be played by more than two people, any number.
I want to turn it into an android application.
Problem #1:
I fixed this today but it took the whole day to understand how really [Command] and [ClientRpc] are handled. I think Command executes on the server but is called by the client, while ClientRpc is executed on every client but called by the server.
I met this problem while making the game start at the same time for both players if the Host presses S.
Problem #2:
Which I haven’t found a solution for... The host can see everything, but the client doesn’t get the variables from the host player in it.
I think it has to do with syncing but the problem is I can’t sync a custom class unless it’s serialized, and I tried to serialize it but it doesn’t show up,so I’ll check this tomorrow.
Peace.
-Mickehh