I wanted to draw Deoxys, but then I found digital gouache and painted him in roughly 10 minutes. I also did some practice painting over the amazing original art.
I have to say, in my head Deoxys is much more red than the official art is. I think that's due to him being more saturated in everything else but the Ken Sugimori art is so pale. Originally I didn't think it would work but I ended up finding it really pleasing to look at and actually felt more alien idk.
The blueish grey one was me fucking around with greyscale and gradients, I enjoy it.
the nerevarine and the sharmat: Death and The Devil
thinking of doing a morrowind tarot series so eyes peeled for more of these
the death card symbolises endings, change, and sudden upheavals, which i think is fitting for a character whose quest changes the religious system of an entire country and ends the lives of several living gods. also those people represent the several high ranking government officials you murder in the hortator quest, which i think is also a very Death thing to do
the devil as dagoth ur i think needs no explanation, but the two bound people are nerevar and the nerevarine, both linked to him and each other and unable to escape their fate
I love Vash the Stampede. He's a pacifist. He's a hypercompetent gunman. He's a Christ figure. He's a sillie little guy. He wears hipster glasses and a gay earring. He's perpetually in mourning. He's a manmade horror beyond human comprehension, somewhere between a nuclear reactor and a biblically accurate angel. He's pathetic. He likes doughnuts. If you squint at the lore, he's transgender. There's a cute cat that follows him around. He falls in love with a man. The tall-tale-sounding legends about him are true, and he's miserable about it. No, I meant it about that manmade horror thing, he can vaporize cities like it's nothing. There's a scene where he obliviously dances his way into a hostage situation. He wears a trench coat in the desert heat. He has an evil twin. He's emotionally perceptive but horrible at communicating. If conflict is a trolley problem, he solves it by chucking himself onto the tracks, and he's riddled with scars from it. He's a century and a half old and is destined to watch those he loves wither and die around him or fall to darkness. He loves everyone anyway, fiercely, recklessly, though usually from arm's length. When he does truly let someone in, love changes him in ways that will haunt me for years. He's painfully human
Was this necessary? No. Am I going nuts waiting for my male Vash wig to arrive so I did this to scratch the itch? Yes. I don’t even know if I can pull a male Vash off, but I wanted to try this doing more of my femme Vash in the meantime.
One Character, Six Challenges with Vash the Stampede
Found this template by Kittycouch from a Drawfee vid ages ago and wanted to do it. So I finally did, with Vash.
Queen Almalexia ☆ Alandro Sul ☆ Sotha Sil ☆ King Dumac ☆ Voryn Dagoth ☆ Vivec
Aka I’ve seen so many people described as his close companions, I’m convinced it’s an allegory atp.
Headcanons/Straight up fanfic about these relationships
Almalexia
I feel like her ruthless/soft duiality was there from the beginning, but she never showed the latter due to being afraid of any sort of vulnerability. I think maybe she was threatened by rumors of some upstart warrior preaching unity and organizing on her land and she might have even tried to kill him. I think then Nerevar would drop everything and march up to her castle dropping a blade of the assassin by her feet. Almalexia would ask "What else is a queen to do in a situation like this?" Maybe Nerevar says “A queen is to elect a general.” To which Almalexia would respond “It I would be scandalous to elevate and outsider to such a prestigious role.” Then Nerevar would go like “Then we’ll have to remedy that.” with bedroom eyes etc etc. I think maybe she was able to feel vulnerable around him for the first time, which scared her. Also possibly what here corruption spiral was about that she got from the tools. Something about expecting Nerevar to betray her first. And then later her motherly nature as a god is another mask on top of her ruthless self so she could be in total control.
Alandro Sul:
We do not know much about him but I suspect he met Nerevar when he was uniting the Ashlander tribes. I personally see one of the tribe tasks be something like defeating Alandro Sul in battle of honor, which proved his strength and resolve. I like to also think that like the claim that he was Azura's son is mainly because he was serving her to the very end, pursuing the tribunal after what happened at red mountain.
Sotha Sil:
In my mind's eye he was very reclusive and resigned due to a chronic and potentially terminal illness(an interpretation of his childhood) and perhaps offered to help Nerevar who was traveling with Vivec at the time with magical aspects of their adventures? something something, navigating ancestral tombs and dealing with daedric shrines. Maybe he taught Vivec to read and write? Idk I see Nerevar inspiring Sil to feel life and passion again. I picture his corruption train of thought to be that despite his resignation as a sagely character prepared for his fate, he still wanted to live so much and seeing godhood as his way to do it.
Dumac:
We don't know much about him but I think that perhaps he enjoyed Nerevar's company precisely because he wasn't highborn and knew of other places in the world. I picture them playing some kind of strategy board game and having long conversations. Nerevar would intently listen to everything Dumac would say about the Dwemer society(He was eager for his society to thrive too) and that intrigued Dumac. At some point he was spilling secrets he was not supposed to, and I think when Dumac realize that Nerevar did not expose that information to anyone, that he could really trust him. I think maybe he was one of the few people that Nerevar expressed doubt about not feeling confident enough to accomplish his task of unification causing Dumac to commission the Moon-and-Star ring which turned out to be a placebo, because Nerevar already had what it took. (Seriously the stats on that ring are hilarious)
Voryn Dagoth:
So before meeting Nerevar, he was a leader in his own right and a powerful mage. I feel like the way they met was: Nerevar wanted an in with the dwarves but he needed an introduction. House Dagoth was supposedly the only house the Dwemer had good relations with and so Nerevar went to Kogoruhn. I think his house would be very very traditional and uptight, without any nonsense but sort of had a strange nobility to it. Nerevar would aproach Voryn and before he would even say anything, Voryn would straight up go "Are you just here to butter me up for a reference" and Nerevar would go "So it's not working?" And I think this sort of like honest disregard for procedure and playfully terrible diplomacy is what drew him in. Eventually he would soon go from a solemn, responsible leader, to Nerevar's servant wrapped around his finger. Nerevar's advances at first would be treated without any regard for the longest of time. "I'm not your wife" Voryn would say and then one day he found himself by Nerevar's side, ready to move mountains for him. And his corruption would be around being tired of feeling like a servant and wanting to feel more equal to him.
Vivec:
I like to picture him having like a Senpai/Kouhai thing with Nerevar with a serious case of hero worship.(Based on even his name being inspired by Nerevar) To me, before ages made him the person we meet in Morrowind, he had sort of the same vibe as a kid that got famous online too soon and too far, stunting hisdevelopment in weird ways. Maybe Nerevar saw the potential in him and asked Sotha Sil to teach him how to read and write. Maybe after a lifetime spent as a brute, his creativity exploded leading to him eventually becoming worthy of being Nerevar's advisor. I do think that at first it was Vivec reading a bunch of bad poems to them and Nerevar encouraging him. And his corruption would probably have to do with wishing for Nerevar's spotlight. Like I feel like Vivec was not a balanced and wise sounding god figure for the longest of time judging by his writing and what people say about him. I also like to picture him and Almalexia competing for Nerevar's attention.
Anyway, that's what I've got, feel free to add or correct or anything.
do the pro-imperialist aspects of tes generally come from oblivion? i've only played morrowind where theyre an antagonistic colonizing force, and skyrim where they're an incompetent bureaucracy, so i was surprised to see your "pro imperialist" take in that one post😭 totally agree about the racism though
okay not to go on full autism mode but. this is highkey my special interest so this is going to be a long post. this does get kind of serious, so i want to preface that this is all just fiction, but it's important to analyze how writers' internal biases can affect the worlds they build. and like I don’t think the Bethesda writers are like “graaa!!! kill all minorities!!” in a way that’s different from the average liberal American imperialist brainrot.
TL;DR tes is pro-imperialist because the empire is constantly portrayed as either good or not as bad as the other options + characterizes racial minorities in a super "they deserve to get colonized" way.
Pretty much every tes game has aspects of pro-imperialism (the only exception I can think of is Redguard). Oblivion is 100% the most pro-imperialist, but Skyrim and Morrowind are steeped in pro-imperialist rhetoric as well, it’s just a little more subtle than “DIVINE RIGHT OF KINGS: THE VIDEO GAME”.
OBLIVION
I don’t think I need to explain too much on why Oblivion is pro-imperialist outside of the concept of “the Emperor is divinely chosen so only he and by extension the Empire can save the world”. The only way to stop the Oblivion Crisis is to relight the Dragon Fires, which only the Emperor can do because of a covenant with Akatosh that says he’ll protect Mundus so long as Alessia’s heirs (aka dragonborns) sit on the throne, and thus the Empire’s claim to dominance is legitimized because they are literally divinely chosen as the protector of Nirn. There’s also how Pelinal is portrayed as a noble hero that the player actually “becomes” when he committed genocide against the Ayleids so extensively that even his allies were disgusted (bit awkward if the player is an elf).
Now I COULD go into how Mankar Camoran’s writings can be interpreted as anti-imperialist, but that’s a huge can of worms that I don’t feel equipped to talk about because there is like. genuinely theological analysis there and I’m a filthy non-believer.
MORROWIND
Morrowind’s pro-imperialism is actually quite interesting. It’s definitely critical of the Empire, painting it as bloated and corrupt, but any attempt at anti-imperialism is stifled by other factors.
The Nerevarine is an imperialist agent. Like not “you work for the Empire”, but ACTIVELY furthering imperialism and making it easier for the Empire to colonize Morrowind. I can expand on this on a different post, but the Empire uses the Nerevarine to politically destabilize Morrowind .
The only reason Morrowind is not a fully incorporated province is because of the Tribunal. Tiber Septim understandably did not want to fight three living gods, so he instead made a deal with Vivec that allowed Morrowind to be semi-autonomous. The current Empire probably also doesn’t want to wrestle with the Tribunal, plus they’ve got Dagoth Ur and Corprus to deal with as well. The Tribunal are also generally seen positively because they’ve done so much to improve the lives of the average Dunmer.
So it’s very, very convenient for them that there’s a local prophecy about an outlander hero (who can be born within the Empire) that is destined to defeat Dagoth Ur and the Tribunal. This is best seen in the Tribunal DLC, in which Helseth (my cringe problematic failson) literally says that now that the Temple is weakened after Almalexia’s disappearance, he can better implement his policies (which are intrinsically in the Empire’s interest). The Empire basically highjacks a sacred prophecy from an indigenous people (the Ashlanders) so they can colonize better.
The Empire is definitely painted as kind of scummy for this, especially since they blackmail you and likely Caius, but only in their methods. Yes, there’s criticism of the Empire, but it’s often coming from people we aren’t supposed to agree with. The idea of the Empire taking over Morrowind is only questioned by locals who are painted as xenophobic bigots and the strangely large amount of tax evaders. Or straight up bio-terrorist cult leader Dagoth Ur. The Empire certainly isn’t perfect, but seeing as how Morrowind is a place of constant strife and danger, they’re the best choice for “stabilizing” the region and making it “safer”.
Going into a more doylist analysis, Morrowind is extremely orientalist. Like by the gods, it is SO orientalist. Let’s start with the fact that Morrowind is explicitly referred to as “the East” while the Empire is “the West”. The Dunmer are analogous to several Asian + MENA cultures, it’s stated by the writers they were inspired by the Japanese and Egyptians. Dunmeri culture is seen as backwards (slavery), violent (solve problems by killing people), mystical (elven magic), conniving (bureaucratic corruption and murder plots), and highly xenophobic. Most of the people on the player’s side are either not from Morrowind or sympathetic to the Empire’s cause (whether they know it or not). We’re clearly getting set up for a Western civilization vs. Eastern barbarism dynamic.
This is best seen in the issue of slavery. In-game, the Dunmer view slavery as part of their tradition and culture. The Empire views slavery as a backward and evil institution that must be abolished. Slavery is undoubtedly evil, and the average tes player is probably going to agree with that. At the baseline, the player is already more supportive of the Empire on this issue because their position reflects our irl values. The primary pro-slavery House is Telvanni, who are arrogant, “crazy” xenophobes. Telvanni is also extremely anti-Empire, and there are many instances where violence is literally just the only answer to problems. The primary anti-slavery House is Hlaalu, who are hypocritical, conniving opportunists. Hlaalu is pro-Empire, but only for their own economical reasons, so they don’t come out of this looking very good either. The writing on the wall is “this culture is so inherently violent and primitive that those who are against this great civilizing force hate us because of we’re bringing progress and those who are with us are doing so because they have no loyalty and are willing to betray their own kind”. Textbook orientalism.
This isn’t even talking about how in Bloodmoon you literally can found a colony, or how the Dunmer traditionally worship the “demonic” Daedra, or how living in an inhospitable place and being violent partly because of that is literally how people talk about MENA people. There is so much that could be said about how Morrowind is pro-imperialist, but I don’t want to ramble for too long.
SKYRIM
Skyrim is, in my opinion, the writers’ attempt at writing something anti-imperial that just ends up being imperialist because they don’t understand how anti-imperialism works. There is, again, a lot to talk about that I can make a separate post on, but I’ll be going over what I think is the most notable examples.
Let’s start with the Empire. Again, the Empire is NOT painted in a good light. But it is kind of telling that most people agree that they're the better of the two options because at least they aren't ethnonationalists, they're only oppressive imperialists. Kinda racist, but at least not as racist?
In my opinion, the Stormcloaks are more interesting when it comes to analyzing Skyrim as pro-imperialism.
First off, we can’t ignore the fact the Stormcloaks are white. Like THE whitest race in tes, PASTY white. They also have that christianized version of the Viking aesthetic going on (@trickstarbrave has a great post about this). They’re literally called the STORMcloaks. They’re based in Racism, the City. They are literally ethnonationalist white supremacists, and I think it’s kind of fucked up that their ideology is treated as a valid way to rule a country.
Similarly, the main negative of the Stormcloaks is the racism. But that really isn’t a negative for people who like them. At best, it’s something they can downplay (not to call anyone out but I’ve seen fics where the author explicitly says their version of the Stormcloaks is “less racist”). At worst, it’s the reason they like them. The portrayal of racism in Skyrim is also cartoonishly hamfisted and inaccurate. The other negative is them not being able to defend Skyrim against the Thalmor, but I'll go into this later.
It's also important to point out that the Stormcloaks' whole thing is that they want to rule Skyrim independent from the Empire because it's their homeland and they don't want the man to tell them what to do. However, in the lore, the Nords stole Skyrim from the Snow Elves, who they proceeded to genocide and enslave (reminder that Windhelm was built by Snow Elf slaves). This is literally the same dynamic as "the white colonists of the U.S. wanted to rule themselves because it's their land, don't ask about the people that have been living here for thousands of years".
The anti-indigenous rhetoric is RAMPANT in Skyrim, and I don't think I need to explain how imperialism begets it. The Snow Elves are said to be dead and gone, which falls into the trope of indigenous people being in the past and not existing in the present. But more importantly, THEY'RE LITERALLY STILL THERE. The Falmer are painted as mindless beasts, but they clearly have culture. They've domesticated Chaurus, they've built their own homes, they have some type of religious structure. They're people that are understandably scared of outsiders who are invading their home, which is why they attack anyone who wanders too close. Again, painting an indigenous group as "mindless savages with no culture who kill innocent people and steal babies" is like THE trick in the anti-indigenous, racist playbook.
The Reachfolk aren't treated any better either. The Forsworn is a group fighting against the people who stole their land, genocided them, and threw them in a labor camp. They are by all rights in the moral good here, but the writers have tacked on very questionable things. They have demonic, Daedric rituals where they transform their own into evil crones and mindless warriors. They wear little to no clothes to represent their "wild" nature. They're bandits who attack innocents and pillage the "civilized". Truly the ONLY quest in Skyrim that isn't about how much we fucking hate indigenous people is the Forsworn Conspiracy, and even then Madanach compromises his own values in collaboration with the Nords. At the end of the day, the Nords are portrayed as the best option for keeping Skyrim at peace. They are in the right for driving the Reachfolk and Falmer off their land.
We have now reached the point where I say probably my most controversial tes lore opinion: I'm pro-Thalmor but for a very specific meta analysis reason. I promise I do NOT like fascism or racism.
The Thalmor being fascistic ethnonationalist who manipulate 4E politics from the shadows is reflective of the writer’s pro-imperialist views and actively deploys anti-semetic + sinophobic tropes. Stripping things of their weird racist tes context: the Thalmor are a political group that rose up against a colonial power that genocided their race. They came to their peoples’ aid during one of the most horrific tragedy when the colonial power could not, and They are actively supporting other colonized peoples to fight against their oppressors (reminder that the writers felt like it was okay to say the Thalmor were behind the Argonian invasion of Morrowind).
How the Thalmor are portrayed in Skyrim is truly fucking terrible. They want to genocide the humans simply because they think they're better than them. They want to get rid of Talos worship because they simply can't accept that a human could ever ascend to godhood. They want to destroy human culture because it is inferior to their own. They are manipulating the scene, they control the Imperial government, which is ineffective and bending to their whims. They're doing evil against humans and the Empire.
I need to stress that the Altmer are in some parts inspired by East Asian cultures (the old Altmer art is literally holding a katana while wearing a shitty recreation of traditional Japanese wear), particularly the Chinese. In fact, ALL of the non-human races are based on BIPOC cultures. Combined with what I said in the previous paragraph, what does that say?
The minorities DO hate us. The minorities WILL form a coalition to destroy us. The minorities DO control everything and want to eradicate us and our culture. The minorities DO want revenge. They are a faceless hoard, a force of brutal and manipulative power that we know nothing about except for the fact that they hate us. They are lying in wait to strike when we are weak. And if we don't get rid of them first, they will do EXACTLY what we did to them.
THAT is exactly how fascism frames its victims. They are weak, but they are strong. They hate us, so we must hate them. If we win, we will return to our former glory and rule the world as its rightful kings. And if we lose?
They will exterminate us.
Now, giving them the benefit of the doubt, I don't think the people at Bethesda are like. consciously into killing minorities. I think this is just the product of that particular flavor of imperialist, borderline fascistic brainrot that every American has (source: I'm an American and I absolutely unconsciously held similar views, even as a POC). Then again, that’s like basically the same thing.
It's really hard to watch people just NOT understand that writers' conscious and unconscious biases affect their writing. I ultimately torture myself by deeply loving this series, and I don't expect people to like suddenly start hating it because it's problematic in the way 99% of fantasy and sci-fi media is.
so yeah. that's the condensed version of my opinion.