This makes me laugh so hard EVERYTIME
I almost sent this to the chair of my department once.
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@warriorvictory
This makes me laugh so hard EVERYTIME
I almost sent this to the chair of my department once.
I'm ready to start flipping accent expectations. Gonna write a Minnesotan villain.
âWell hey âdere hero it seems yooâve follen for mye daysterdly playn, aâyup.â
YOURE A GENIUS
âOh yah, doncha know, thatâs a real dayngerus thing I trapped ya in.â
What is it like to have a ghost of his kind fighting by your side?
my hot take
Hey tumblr, long time no see
Hi my monstober list had âmoneyâ for #23 when it was supposed to say âmummyâ lmao.Â
Can you tell i was stressed over bills lol
So my twin brother called me from prison
He said, âSo you know how we finish each othersâ sentences?â
Jeff, we talked about your username.
guys weâve been attacked
This is so me I want it to not exist
How did you distill my entire fucking childhood into a single meme
When you finally get out of the sketching stage and into the lineart:
Heyyy iâm alive! I was trying to finish my drawings but i ended up drawing this instread (and i actually finished it ! wow ! )Â
hhh anyway, iâll be back with more drawings soon hopefully :,D
Donât repost/trace/use!
Video Game Idea.
A game that is marketed as your standard fishing game and for the first 20 minutes or so you catch normal fish like bluegill and bass and what have you. But the further you go into the lake you start to catch fish with mutations and it gets more and more intense until youâre pulling in Eldritch horror monsters and sometimes severed human limbs. You realize you donât recall how you got to this lake in the first place and the objective becomes to find your way back to shore. You have no real weapons but you can throw the creatures youâve caught far away from the boat as a means to distract whatever is underneath you, bumping into the boat sometimes. Additional items for the game.
A fishing pole with a radar that starts out with just beeps but later includes noises with hidden messages.
A GPS that displays texts and story elements.
You meet other boaters, all from various backgrounds, countries, and time periods. Some are friendly, others want to sacrifice you to the lake monsters.
You can also take the route of sacrificing others to the lake monster.
Or you can assemble a party and work to keep them safe.
The more fucked up looking the fish you catch, the closer youâre getting to a boss fight, which is usually running from something you can only see part of in the water.
????
And thatâs my game idea.
More details.
It never stops being a fishing game. You are always fishing and searching for new areas where there is more activity in order to progress the story.
Depending on the choices you make and the amount of mutant fish you consume, you may start to mutate yourself. The fishing pole is part of your arm, you donât notice it until later. If you consume mostly non-mutated fish and donât sacrifice to the monsters you can keep the mutations to a minimum.
You can go full mutant and the boat becomes part of your body as well. This makes the monsters pay less attention to you, but you can no longer befriend or trade items with humans. You can still catch human remains and most of them are carrying items.
If you stay mostly human you can work to gather as many surviving humans as you find and assemble a fleet. The possibility of one of them turning on you always stands.
If youâre mutant you gain the ability to capsize yourself and view things under water. This is how you find ultimate monster.
If youâre human you can explore small abandoned docks and islands. These are where you find portals leading to different time periods and countries. You deliver members of your party to these. Only the person who originally belongs there can go through it.
Possible end game situations.
You find the portal leading back to your world, where you wake up on the river bank. You can catch normal fish before going home, making sure they are all free of mutations (they might not be.)
You join the monster, eventually overtaking it. You gain the ability to open time portals near water. You use lures to draw in humans.
I canât think of anymore endings right now, I may have ruined the game with these new details so feel free to just enjoy the first part.
Terrible concept art. Mini game idea. Compete with members of your party to catch the most fucked up fish. Points awarded based on how many extra body parts it has and if it communicates telepathically with you.
Added my No-Romo posts to this because I feel they are the most important additions. (I am not a writer or game designer or really capable of making anything so this idea is just wishful thinking at best.)
Concept art if it was a more stylized, cute game. You would be able to customize your character and your boat. Sorry this became so big Iâm tagging it with itâs working title âLureâ for now. I legit expect nothing at all to come from this, I just like to design and concept out things a bit.
The ultimate ending to the game would be to ignore all plot points and just keep fishing. Meet a person? Tell them youâre not interested in working with them. Feel like youâre getting close to a boss monster? Turn the boat a different direction. Just keep catching and cataloging the fish until you run out of room in your journal. After that the sky opens up and sucks you into it. You wake up exactly where the game started but the first page of your journal now says âYOU DID A REEL GOOD JOB!â And thatâs the ending I would shoot for.
More shitty concept art! Iâm done now. Anything else pertaining to this will have itâs own post. (I ruined it after the first post, I know I did.)
reblogging again to let OP know that they didnât ruin anything and I loved the whole post
@squidbiscuit i love this! I hope youâre making it and Iâd love to hear even more if possible !!??
holy shit this game sounds amazing
Grown-up gardener Lili c:
Kelpie concept art
The mighty post. Might be 100% nonesense.
// Please do not repost! //