The Alchemist’s Compendium
Hey guys! Said I’d get this out last Thursday but we wanted to make sure we could deliver on anything we promised, so I held off until today.
I’d like to introduce a new feature in Dandy, The Alchemist’s Compendium.
Here I use the PC menu, but this update is also coming to mobile.
The Compendium is Dandy’s log book/ journal. As you encounter new creatures and make your way further into the game, you’ll unlock entries about the world from Dandy’s perspective, and possibly spark ideas in him for New Candy.
The Compendium will launch with one research goal, “To discover and collect samples from all the enemies in the game”. We plan to continue growing it by adding new research goals for specific enemies (such as “letting horned globs fly past you”). We plan on molding future updates to what the community response is, so nothing is in stone.
These screenshots are a work in progress.
We’re hoping the compendium gives those having a bit of trouble with the game some smaller goals to work towards as they gain the skills to get to the end of the game. It’s also meant for those of you interested in the story and lore to get some more info.
I’d say this is only about 40% of what update will bring, but I think it’ll help the lifespan of the game, and give us the ability to add new content without confusing new players. I’d love to hear your ideas for what you would like to see come to the compendium. Let us know, we’re definitely listening!
Also, as far as spoilers, they’ll mainly take form as twitter posts with pictures and small hints instead of big blog posts like this. We want to be a lot less secretive so we can have an active dialogue with you guys. So if you’re interested in that, go ahead and follow us on twitter.
I’m really excited to share some of the ideas behind this world, and I’m incredibly happy to be able to introduce new items to the game. We’ve gotten so much great feedback, and we want to thank everyone that’s supported us the last month or so that the game has been out.