Hello everyone! This time I'm presenting something I've been wanting to do for a long time.
This file overrides the appearance of the potions included in the Realm of Magic pack.
Personally, I found the original potion design too simple and out of place with the aesthetics of the pack, but after several attempts, I arrived at a design that was more in keeping with the mystical aesthetic of the pack. The new design is inspired by the crystals that appear in the magical world and various decorative objects in the pack.
5 swatches (Each potion already has its assigned color)
New Mesh.
New texture.
New specular map.
Custom thumbnail.
Requires the Realm of Magic pack to work.
Version 2 does not include the bottle cap, which makes more sense with the particles that come out of the potions and when Sims drink them.
Notes:
Choose only one file! (V1 or V2)
These files do not affect potion recipes or effects, only their appearance.
If the potions in your inventory have the old appearance, you just need to clear the Thumbnail cache.
The number 108 is sacred in Hinduism, Jainism, and Buddhism. So this set includes 108 recolorable Build/Buy/CAS items converted from Black Myth: Wukong for TS3, as your sims await the birth of the Destined One! 🐒🍑🐵
FLAWS: Apologies in advance for the high poly meshes--some of these were 100k+ polys before I decimated as much as possible without utterly obliterating the mesh quality. The highest offenders (that say High Poly in the name) are like 10k, so you've been warned.
There's 7 sets for download separately, or just nab them all in 1 file:
BMW Buddhism Set (Mediafire | Simfileshare)
Bell as Radio
Buddhist Halo Niche as Misc Surface (High Poly)
Incense (WA EP) (under Debug)
Large Drum as Radio
Partition Decor (High Poly)
Vajra Ceiling Light
Vajra Wall Decor (for use with round windows)
Carved Column
Turtle Column
Turtle Column (2-Story) as Decor
BMW Clouds Set (Mediafire | Simfileshare)
Chinese Couch as Bedframe (Decor)
Cloudy Meditation Wall Shelf (SN EP)
Cloudy Mirror
SN EP Magic Mirror
Cloud Column
Cloud Column (2-storey) as Decor
Octagonal Column
Octagonal Column (2-Storey) as Decor
Octagonal Stalactites Decor (under Misc Decor)
Cloud Staff ACC
BMW Fire & Brimstone Set (Mediafire | Simfileshare)
Bungalow Fireplace 1 (High Poly)
Cauldron as Spherefish Modded Fireplace (Mod REQUIRED)
Fire Rat Vessel as Smoke Alarm
Huaguoshan Tian di Ling Shi as SN EP Faery House
LN EP Pub Table
Tiny Cauldron as Pedestal Cube (Misc Decor/Surface)
Magic Furnace as SN EP Gemcutter (High Poly) (under Hobbies & Skills)
Magic Furnace as SN EP Philosopher's Stone (High Poly) (under Debug)
Magic Furnace as Fireplace (High Poly)
Medicines Furnace as Fireplace
BMW Floral Set (Mediafire | Simfileshare)
Keeper's Bell Anklet as Male ACC
GEN EP Keeper's Cane (Hobbies & Skills) | Keeper's Cane ACC (DR Mod)
Keeper's Wand (SN EP)
Keeper Shrine C1 as Wishing Well
Keeper Shrine C1 Flowers (High Poly)
INSP Smoke Trails as Table Light
Lotus Candle as Table Light
Lotus Shelf as End Table
Lotus Dining Table
Lotus Plate (Stackable)
Lotus Planter Bowl (SN EP)
Lotus Yaoguai as LN EP FX Machine
Lotus Column
Lotus Column (2-Story) as Decor
Horn Vase Decor
Branch Vase Decor
Hozuki Plant (Fullbright Glows)
Trumpet Flowers as Outdoor Light
Trumpet Flowers (Glows)
Coffin as IP EP Treasure Chest (under Debug)
Floral End Table
Leaf Plate (Misc Slots)
Shrooms (under plants)
Shrooms as AMB EP Hygienator (under Plumbing)
Shroom Hat ACC (Plain Flip)
Shroom Hat ACC (High Poly)
BMW Gourds Set (Mediafire | Simfileshare)
Gourd Clouds ACC (Unisex, under Rings)
Gourd Net ACC (Unisex, under Rings)
Gourd Skulls ACC (Unisex, under Rings)
Gourd on Hip ACC (Unisex, under Bracelets)
Gourd Clouds (Arsil Beverage Mod REQUIRED - Tea)
Gourd Net (Arsil Beverage Mod REQUIRED - Booze)
Gourd Skulls (Arsil Beverage Mod REQUIRED - Booze)
Yuan Shoucheng Goard ACC (High Poly) (Unisex, under Necklaces)
Hanging Gourds Decor
Pot as UNI EP Juice Keg
Pot as IP EP Treasure Chest (under Debug)
BMW Sundries Set (Mediafire | Simfileshare)
Desk 1x1
Divider Decor (High Poly 10k)
Pedestal Sink
Sidetable
Wooden Dining Table 1x1
Skull Flag as SN EP Teleporter (under Transportation)
Skull Flag as Teleporter (under Debug)
Skull Flag as Outdoor Lamp
Chinese Arch Decor as Curtain
Corners Column
Corners Column (2-Story) as Decor
BMW Yaoguai Set (Mediafire | Simfileshare)
Dragon Stave ACC (Unisex, under Rings)
Kang-Jin Star Dragon Necklace ACC
Kang-Jin Star Face Tatts (CmarNYC Tatt mod REQUIRED)
Dragon Stair Risers Decor (Left | Right)
Jar as Decor (High Poly)
Dragon Vase
Dragon Wall Decor (for use with round windows)
Bowl of Eyes as Pets EP Dog Bowl (Bottomless)
Carapace Hat ACC
Octagonal Column
Octagonal Column with Heads (2-Storey) as Decor
Peacock Wall Decor (High Poly) (for use with round windows)
Porthole Wall Decor (for use with round windows)
Skull Topknot ACC (Unisex, under Earrings)
INSP Long Scroll as Decor
INSP Yuxi Scroll Decor
Snake Stool as Dining Chair
Snake Decor
Snake as LN EP FX Machine
Cave of Wonders Tiger as Decor (High Poly)
Cave of Wonders Tiger Tongue as §108 Moneybag (LiveDragEnabled) (ANI Moneybag Script REQUIRED)
Carp-Squid Relic as LN EP FX Machine (15k Polys!)
Giant Jingubang as Decor (HIGH POLY!)
Monkey King Throne as Arm Chair
Yaksha Column
Yaksha Column Base Decor
Yaksha Inscription Column (Regular | Flipped)
Enjoy!
Download ALL sets together: Mediafire | Simfileshare
Descriptions & preview pics under the cut:
Most of this CC is straightforward, but I wanted to highlight some important stuff real quick. Click the links for extra images--Tumblr's 30 pic limit is NOT conducive to closely examining 100 pieces of CC:
The 2-storey column versions are only decorative, cuz IDK how to make them as real multi-storied columns.
The Chinese Couch as Bedframe (Decor) is the spiritual successor to the other one I made here--it's just a new design for variety's sake, since BMW had one I could convert too:
I actually HATE how the Cloudy SN EP Magic Mirror turned out; it's really bad, seeing the transition from a round mirror to a rectangular magic mirror (TBH my gif actually removed several frames)--but heck if I know how to fix it. Which is why I also included just a regular basegame Clouds Mirror:
The Octagonal Stalactites are under Misc Decor, fully routable. They also have no backfaces, so you can easily see your room from a birdseye pov.
The Cloud Staff ACC & Dragon Staff ACC are Unisex, Teen - Elder, Everyday - Outerwear, etc etc.
The Bungalow Fireplace 1 (High Poly) is freaking enormous, but I couldn't resist.
As usual, the Cauldron as Spherefish Modded Fireplace 100% REQUIRES Spherefish's cauldron/fireplace mod at MTS to work. The mesh is a tad too big &Y bulky, but I wanted it that way, so....
Huaguoshan Tian di Ling Shi as SN EP Faery House is the magic rock Sun Wukong is believed to have been born/asleep inside of. Only the fae know for sure what's going on in there, though! 👀👀👀
The Magic Furnace as a Fireplace is self explanatory, but it also comes in 2 extra types:
SN EP Gemcutter (High Poly) (under Hobbies & Skills)
SN EP Philosopher's Stone (High Poly) (under Debug)
I'm REALLY sad that I don't know how to add a fire FX, so they burn like an actual furnace/fireplace would. Instead, you'll just have to use the Fog Emitter. I used s30_fireplace3x1raging in my gameplay pics. (I warned y'all that it's high poly AF, but tbh I have like a dozen of these on the same lot and everything's fine, so.... YOLO? 🤷)
The GEN EP Keeper's Cane (Buy Mode) | Keeper's Cane ACC (DR Mod) made me so frikkin happy. (I used it with the Canes for All Ages mod at MTS, but that mod is NOT required!)
Buy the Cane in Hobbies & Skills with the rest of the GEN EP canes. The ACC file isn't an actual accessory you can pick in CAS, it's the cane animation that the sim uses when walking around. Without it, EA's default cane will appear instead, so you NEED both files for it to work right (I didn't wanna risk Merging the files in S3PE).
Ngl I kinda borked the Keeper Shrine C1 as Wishing Well | Flowers (High Poly) | Smoke Trails as Table Light (Animated Texture).
Because there's a decorative slot on the shrine (for the Incense), you might have to place the Flowers and Smoke down FIRST, and THEN place the Shrine. So just a heads up! (If you squint you can barely see the Snake as FX Machine on the right in the gif.)
I wanted the Lotus Yaoguai to be a functional Cowplant SO DANG BAD, but I couldn't get it to work for the life of me. 😔 So instead it's just a LN EP FX Machine.
Y'all know me: when I see Hozuki in the game files, I HAVE to convert them. This time, I gave them the Fullbright Glow effect. (The Trumpet Flowers have the Fullbright Glow, too, btw.)
The Coffin and Pot are both IP EP Treasure Chests, found under Debug.
There are regular basegame Shroom plants, but I also added Shrooms as AMB EP Hygienator (under Plumbing), so that they spray out air freshener (read: SPORES) whenever sims walk past.
The Shroom Hat ACCs are direct matches, ofc.
I made the Gourd ACCs (Unisex, under Rings) specifically to go with my No Ghost Hunter Gun mod; to try mimicking the spirit-absorbing ability BMW gourds have. Otherwise I wouldn't've bothered; esp. since I also made the Gourds functional drinks (see my gif here) with the Arsil Beverage Mod (which is REQUIRED).
Pot as UNI EP Juice Keg
I'm experimenting with more plumbing, and made a Pedestal Sink.
FLAWS: There are no faucet pieces, so the animation is kinda goofy-looking, but oh well.
There are 3 different Skull Flags:
SN EP Teleporter/TARDIS/LLAMA (under Transportation)
Basegame Teleporter (under Debug)
Outdoor Lamp
The Dragon Stair Risers (Left | Right) are just Decor, and best believe I was giddy AF to have these in my game. 😍
Bowl of Eyes as Pets EP Dog Bowl (Bottomless) (under Debug) includes 3 different eye color variations (Red, Blue, Mixed).
I forgot to take proper pics of the Carapace Hat ACC, oops.
The Skull Topknot ACC, Unisex, under Earrings, etc etc I'm so tired.
The Long Scroll as Decor & Yuxi Scroll Decor only include the 6 chapter mural scrolls. (I'll do the Ruyi Scroll separately, later.)
The Cave of Wonders Tiger as Decor (High Poly) can be used on 2-tile stairs without routing issues.
FLAWS: I wanted the Tongue to be a functional WA EP Rubble Pile for Tombs, so it could actually obstruct entrance unless sims demolished it, but nothing I did made it work. In the end I decided to make it a §108 Moneybag that REQUIRES Ani's Moneybag Script. It's LiveDragEnabled, so you can just drag it into your sims' inventory if they're too stupid to autonomously pick up the "money bag" to collect the cash themselves. 🤦
I was really stumped on what else I could do with the Tongue that made sense. If anyone has any bright ideas, please feel free, cuz I got nuthin! 🤷
And that's that--for now! 😈
Enjoy!
Download ALL sets together: Mediafire | Simfileshare
Better Grocery Bag Default Replacement for The Sims 2
This is a 4to2 conversion from MomoCC, medium poly (3k). It's a default replacement for the grocery basket in game.
DOWNLOAD HERE
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If you want to support my creations, you can send me a donation with Paypal or Ko-fi ☕ If you want to ask for a Paid Commission, HERE you can find more details. Thank you ❤️
LEGEND OF THE FEMALE GENERAL 锦月如歌 (2025) dir. Jeffrey Chiang
— I'm looking to see if there are any holes. If there are, I can mend them. Seems like they're fine. Commander, I'll head back then. Rest early .
This is so beautiful. Her hand holding on to his arm, his hand on her head, the wet strands of hair, staring right into each other’s souls and the slightly open mouths. I’m going insane.
Stop the car, are you ready for your happily ever after? 🧪
I’m presenting you the one and only, the Fairy Godmother. 🧚♀️
There hasn’t been a better time to introduce her than with the release of Enchanted by Nature.
Starting off with Dama’s hair, which comes in 2 variants – with and without glitter. You can also use both simultaneously, although the glitter version has a higher poly count.
We actually watched Shrek 2 like maybe last week, honestly who can't forget about this ICONIC character? I tried my hardest to recreate her.
HAIR, GLASSES, AND EARINGS ARE BY DTERGENTCC.
I DON'T HAVE THE FAIRY PACK BUT I HAVE SPINNING PLUMBOB'S FAIRIES VS WITCHES MOD. I have a WHOLE legacy challenge with her... and lore for my upcoming save.
I wanted some change within my game so I decided to change up the nap animation's in beverlyallitsims BA_Nap_replecementposes. I used MademSims Goodnight Animation Pack for the Nap on bed animations & Drugged sit animation by VMS Animations
They aren't perfect seeing it was my first time overriding anything but I enjoy change and needed it for my own gameplay so this is for those who need/want some change as well. The nap on sofa is obv the Drugged animation but in my head I see it as a sim struggling to stay awake lol. Enjoy!
It’s finally here! Well, the first part of it—because let’s be real, this beast of a project is too massive to drop all at once ( unless we suddenly gain the ability to compress/expand time ) ;)
For now, we’re rolling out the first wave of k-707, covering :
- Base Game/Seasons ( Willow Creek, Oasis Springs, Newcrest )
- Get to Work ( Magnolia Promenade )
- Outdoor Retreat ( Granite Falls )
- Vampires ( Forgotten Hollow )
- Cottage Living ( Henford-on-Bagley )
- High School Years ( Copperdale )
- Life & Death ( Ravenwood )
Yes, we know ... you want more—but trust us, this is already a lot. The rest will come soon-ish ( don’t ask for dates, we’re not EA ) and as we say again and again, this is a work in progress, time for us to understand some more things with blender managing vertex painting and so on ;)
For everything related to instructions, how-to and so on, see the previous post or the "Download Page" of the k-707 on our website.
We replaced, reshaped, optimized, and obsessed over hundreds of trees and plants. Everything is optimized for directX11 ... Now, in theory, all should move right, look right, and fit right :D If you encounter a purple question mark on this new release, just send us a message. We'll see this together :)
Do not be surprised, some trees ( very very few ) are not yet modified ( -> I think about topiaries ) and some others have been fully replaced ( such as the ugly majestic and royal palms in base game )
Never forget this is still a work in progress and some changes will be done later ;)
As soon as we do some minor modifications and checks, we'll release a SECOND wave ( which should be very soon indeed )
Later ( End of February ) a THIRD and final wave will be released ...
Installation & Warnings
Each Expansion has 2 folders : one for plants, one for trees
The base game is split into 4 folders : 2 lots + 2 debug
Expansions with minimal greenery ( City Living, University, Get2Work ) are in single folder named k-hippie-k707-multi-greeny-2025
Do NOT mess with the folder structure unless you love chaos. If you merge files and something breaks, that’s on you. We won’t be able to troubleshoot Frankenstein mods ... More information on our website or into the previous post ;)
Final Notes
K-707 isn’t perfect ( yet ) :D We’re still tweaking, improving, and fixing things. We are aware some textures and styles need to be refined/modified. It will be done in time. But this is already a massive upgrade. So, enjoy your lusher, greener, better-integrated Sims world—and if you spot a tree acting weird, just pretend it’s haunted until we fix the green :D
Remember the k-mods are still and always free. Thanks to freely give a little something if you can. This is a massive piece of work and so, a massive piece of time ;)
If you think it’s good enough to drop our way : PayPal link
We added few missing plants to the base game ( both lot & debug ) and some modifications to some plants ( azalea - hydrangea ) ... Some textures have been fixed. As we said, there will be adjustments and tiny updates. You know, a work in progress ;)
Tonight, a bit in advance, we release too :
k-707 ( 2025 ) for Sulani ( Island Living )
k-707 ( 2025 ) for Tomarang ( for Rent )
We know the gameplay bug related to for rent expansion but we finished trees & plants for this expansion, so better to release :)
By the way, as Windenburg and Britechester, Sulani will get a small k-505 redux quite soon. It won't be huge but it will correct details here & there. That was the Sunday late news and releases. Have a great week everyone !
Sorry for the delays but real world got massive changes and I confess I didn't have time to make more k-707 stuff this time ...
We added few missing plants to the base game ( both lot & debug ) and some modifications to some plants ( azalea - hydrangea ) ... Some textures have been fixed. As we said, there will be adjustments and tiny updates. You know, a work in progress ;)
Tonight, we release :
k-707 ( 2025 ) for Batuu ( Journey to Batuu )
k-707 ( 2025 ) for Glimmerbrook ( Realm of Magic )
k-707 ( 2025 ) for San Sequoia ( Growing Together )
k-707 ( 2025 ) for Tartosa ( My Wedding Stories )
k-707 ( 2025 ) for Nordhaven ( Business & Hobbies )
We added modifications to some plants and of course the release of 6 expansions ... Some textures have been fixed. As we said, there will be adjustments and tiny updates. You know, a work in progress ;)
Today, we release :
k-707 ( 2025 ) for Windenburg ( Get Together )
k-707 ( 2025 ) for Komorebi ( Snowy Escape )
k-707 ( 2025 ) for Ciudad Enamorada ( Lovestruck )
k-707 ( 2025 ) for Chestnut Ridge ( Horse Ranch )
k-707 ( 2025 ) for Strangerville ( Strangerville )
k-707 ( 2025 ) for Moonwood Mill ( Werewolves )
Be your Summer a fantastic one \o/ ... See you soon !