Between NARC, Smash TV and Total Carnage, what was up with Midway's obsession with bosses that are just a giant head?
I think of Midway’s giant head era quite fondly.
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Xuebing Du
Noah Kahan
Misplaced Lens Cap

oozey mess
cherry valley forever
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Love Begins

blake kathryn
Game of Thrones Daily
🩵 avery cochrane 🩵

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Between NARC, Smash TV and Total Carnage, what was up with Midway's obsession with bosses that are just a giant head?
I think of Midway’s giant head era quite fondly.
Sony MDR-V6 Review
Is the 31-year-old Sony MDR-V6 the best headphone ever made? It might just be! https://medium.com/@Xander51/sony-mdr-v6-review-checkmate-27ac2d6eb09d#.3cjoha82e
I really liked Galavant. It’s silly. The songs are fun. The actors are good. The plotting is well-done, with proper use of cliffhangers. It does a fine job of subverting many fairy tale and hero’s journey cliches. You should go watch it.
People are complaining about there not being a 4K Blu Ray playing in the PS4 Pro but it will still stream 4K content right? Who are these people building massive Blu Ray collections anyway? Most people just use streaming services these days and I bet Sony are aware of that.
I think the argument works like this: If you care enough to go buy a big 4K TV with HDR and all that shit, why would you want to watch extra-compressed streams or downloads? The disc is going to have a better version of the movie on it. And since you bought all this bullshit specifically to see things better, shouldn’t you then start buying/renting movies in the best-looking format?
I think, practically, people will eventually see what their TV can do at its “best” and go back to whatever the most convenient route is for them. Netflix or whatever. But the PS4 Pro not even offering that as an option is… shitty. It’s less than Pro. It’s “hey, go spend another $300 on a dedicated UHD BD player or an Xbox One S or whatever” territory.
Modern Art
Oh my GOD @evion @johnhawkens @londrieved
Oh man so much lint
I just cleaned out the lightning port on my iPhone, because my digital headphones kept losing their connection, and holy crap. There was soooo much dusty lint built-up in there! I had no idea. I mean, I had some idea, but I didn’t think it was going to be that intense.
My headphones work better now, and I suspect that my phone will have an easier time charging now as well. I also cleaned the headphone port out while I was in there. It had some crap in it too.
In the past, I’ve used a paper clip end carefully wrapped in a thin layer of masking tape. That worked okay. However, on the suggestion of random article on the internet I can’t remember the address of, I decided to go with a flexible plastic flosser stick thing. The kind that bends around and has little plastic bits sticking out of it like cactus needles. My dad happened to have some in his bathroom, which I snuck in and stole while he was asleep. >.>
This tool worked amazingly well, to the point where I’m kind of shocked that Apple doesn’t sell their own colored, branded version. It was more precise than canned air, and safer than using something metal against the contacts inside the phone. Pleasant!
Now, I can get back to my late-night work...where late night work really just means listening to a couple of New Years Day songs on repeat and writing out this blog post. ;)
Bruh they some power rangers
Black Knight 2000 (System 11B), 1989 Brian Schmidt, Dan Forden, Steve Ritchie
He rides again.
Despite my resequenced version of Black Knight 2000′s main theme being the most popular post on this blog by a considerable margin, I have never been totally happy with it. PinMAME is the only emulator that will play the complete track at the correct tempo (which is pretty important for synching up the vocals), and by default, the drums are much too quiet! But then I found out you can adjust the volume of the YM2151 and the DAC separately, and I felt very dumb. Oops. So. Here’s the main theme, Now With Drums. Enjoy!
As an added bonus, I have made available acapella versions of the Choir Of Angels and Black Knight. If you had the strange inclination to do a remix, but couldn’t be bothered to rip and sequence the vocals yourself, hey, now you can. These vocals are performed by Stephanie Rogers & Glo Van Vlack, and Steve Ritchie, respectively.
If you’ve never heard this, do yourself a favor. It’s the greatest music ever created for a pinball game, and one of the greatest pieces of video game music period.
Scrivener Version Differences
Oh no. I’ve just learned about the feature gap between the two versions of Scrivener. The MacOS and even iOS versions are way ahead in terms of development and features compared to Windows.
I do not own a Mac. I have an iPhone. But I don’t really want to write a book on my phone. I don’t even know if I would use these additional features. But knowing they are out there is bothering me. I should try and pretend I don’t know this stuff.
The book is about a third plotted now. I don’t know if I’ll hit my deadline of the end of today.
so my bf and I came across this free chair sitting on the side of the road…
Man, Ubisoft is gonna keep getting dragged over this until they step up and start giving us some decent female characters.
(Not that Blizz is remotely perfect in this regard, but c’mon. At least the characters *exist*.)
I think Aveline is the lone shockingly-great standout female character in the Ubisoft stable. And Syndicate had some cool ladies in it. But other than that I agree.
Twine and HTML reminiscing
Predictably, I’m running behind schedule on my new Interactive Fiction adventure. But! Like all the writing that I’ve done, I’m learning a great deal about what to do and not do in the future. I’ve already secured a new URL for all of my game work, and that site should go live by Monday at the latest.
It’ll be the most simplistic site I’ve ever built, too. I’m building it, and the interactive fiction I’m writing, in Twine. It’s really great. I can think of only two other times I’ve enjoyed working with HTML this much:
1)The very first time I learned about making web sites in Netscape Navigator 3.0 Gold. Netscape was great and I’ll not have you tell me otherwise. The fact that the Gold version included its own basic HTML editor was super cool. I used to build web sites that lived on floppy disks, before uploading them to places like my ISP personal webhosting, geocities, and space I was provided on school servers.
2) Learning about how to properly code HTML from scratch in college, in a basic text editor like notepad. My programming language patience has always topped out at something like...BASIC, so HTML is the perfect level of complexity for me personally.
I was able to pick up most of the facets of Twine in an afternoon...and then my project grew to an absurd level of sophistication overnight. I may start working on something intentionally tiny alongside it to help limit my brain a bit, and also so that I can actually get something writing-related out one of these days. :)
I’m trying to figure out how much of my game logic to expose to the player. Since it’s a text adventure, I’m tempted to not show very much at all, so that the main focus is on the text itself and not the underlying mechanics. This makes it more accessible to non-hardcore gamers, but will probably frustrate those just trying to “do the best.” Further, all of my random elements are truly random, which may also frustrate people that want to beat the numbers instead of experiencing a story. Hmm.
The problem of most writers is’t style or structure, pacing or plot. It’s that they aren’t writing.
(via writingdotcoffee)