Widow Queen by Zoe Elizabeth Carter
Graphite & Adobe Photoshop, 2015
Zoebird Illustration

if i look back, i am lost
Monterey Bay Aquarium
No title available
official daine visual archive
Claire Keane
trying on a metaphor

No title available

titsay

bliss lane

pixel skylines
Today's Document
Mike Driver
he wasn't even looking at me and he found me
will byers stan first human second
hello vonnie

Andulka
ojovivo
Noah Kahan
taylor price
we're not kids anymore.

seen from United States
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seen from United States

seen from T1

seen from Canada

seen from Japan
seen from United States

seen from T1
seen from United States
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seen from Malaysia
seen from United States

seen from United States

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@zoebirdillustration
Widow Queen by Zoe Elizabeth Carter
Graphite & Adobe Photoshop, 2015
Zoebird Illustration
Wargirl by Zoe Elizabeth Carter
Adobe Photoshop, 2015
Zoebird Illustration
“It opened its eyes and they were silver fires, brighter and more terrible than anything Lirael had ever seen.” -- Lirael by Garth Nix
Stilken by Zoe Elizabeth Carter
Adobe Photoshop, 2015
Zoebird Illustration
Drowner by Zoe Elizabeth Carter
Adobe Photoshop, 2015
Zoebird Illustration
"[She] does not despise real woods because [she] has read of enchanted woods; the reading makes all real woods a little enchanted." -- C.S. Lewis
A Little Enchanted by Zoe Elizabeth Carter
Graphite, oil rub and Adobe Photoshop, 2015
Zoebird Illustration
A palentine for my lovelies, ddirtteethh and turdburg1ar! Love you <3
Mock-Up Box Art for Fort Club by Zoe Elizabeth Carter
Mocked-up game box design for a video game concept project. The game concept I pitched, Fort Club, was a team-based multiplayer capture-the-flag, themed around the way kids play 'pretend' battles. The character classes all have different roles in infiltrating, storming, and destroying the opposing team's fort, while building, defending, and repairing their own. One of my favorite illustration projects to date!
Others in this series:
Hitter
Breaker
Sniper
Builder
Ranger
Lineart
Adobe Photoshop, 2013
Zoebird Illustration
Ranger for Fort Club by Zoe Elizabeth Carter
Ranged-class character design for a video game concept project. The game concept I pitched, Fort Club, was a team-based multiplayer capture-the-flag, themed around the way kids play 'pretend' battles. The character classes all have different roles in infiltrating, storming, and destroying the opposing team's fort, while building, defending, and repairing their own. One of my favorite illustration projects to date!
Others in this series:
Hitter
Breaker
Sniper
Builder
Adobe Photoshop, 2013
Zoebird Illustration
Builder for Fort Club by Zoe Elizabeth Carter
Architect trapper-class character design for a video game concept project. The game concept I pitched, Fort Club, was a team-based multiplayer capture-the-flag, themed around the way kids play 'pretend' battles. The character classes all have different roles in infiltrating, storming, and destroying the opposing team's fort, while building, defending, and repairing their own. One of my favorite illustration projects to date!
Others in this series:
Hitter
Breaker
Sniper
Ranger
Adobe Photoshop, 2013
Zoebird Illustration
Sniper for Fort Club by Zoe Elizabeth Carter
Stealthy sniper-class character design for a video game concept project. The game concept I pitched, Fort Club, was a team-based multiplayer capture-the-flag, themed around the way kids play 'pretend' battles. The character classes all have different roles in infiltrating, storming, and destroying the opposing team's fort, while building, defending, and repairing their own. One of my favorite illustration projects to date!
Others in this series:
Hitter
Breaker
Builder
Ranger
Adobe Photoshop, 2013
Zoebird Illustration
Breaker for Fort Club by Zoe Elizabeth Carter
Tanky sapper-class character design for a video game concept project. The game concept I pitched, Fort Club, was a team-based multiplayer capture-the-flag, themed around the way kids play 'pretend' battles. The character classes all have different roles in infiltrating, storming, and destroying the opposing team's fort, while building, defending, and repairing their own. One of my favorite illustration projects to date!
Others in this series:
Hitter
Sniper
Builder
Ranger
Adobe Photoshop, 2013
Zoebird Illustration
Hitter for Fort Club by Zoe Elizabeth Carter
Melee-class character design for a video game concept project. The game concept I pitched, Fort Club, was a team-based multiplayer capture-the-flag, themed around the way kids play 'pretend' battles. The character classes all have different roles in infiltrating, storming, and destroying the opposing team's fort, while building, defending, and repairing their own. One of my favorite illustration projects to date!
Others in this series:
Breaker
Sniper
Builder
Ranger
Adobe Photoshop, 2013
Zoebird Illustration
Fort Club Character Linework by Zoe Elizabeth Carter
Character class designs for a video game concept project. The game concept I pitched, Fort Club, was a team-based multiplayer capture-the-flag, themed around the way kids play 'pretend' battles. The character classes all have different roles in infiltrating, storming, and destroying the opposing team's fort, while building, defending, and repairing their own. One of my favorite illustration projects to date!
Hitter
Breaker
Sniper
Builder
Ranger
Adobe Photoshop, 2013
Zoebird Illustration
Focus by Zoe Elizabeth Carter
Charcoal and chalk pastel on Canson paper, 2011.
Zoebird Illustration
Shay Sketch, by Zoe Elizabeth Carter
Graphite, 2014.
Zoebird Illustration
Shay (with her favorite squeaky ball), by Zoe Elizabeth Carter
Graphite, watercolor, acrylic and colored pencil on Bristol, 2014.
Zoebird Illustration
50 Followers!
Thank you and welcome to all the new people, and thank you to scientificillustration for giving me the exposure that made this possible!
I'll go ransack my hard drive for some more art to queue up, stay tuned!