TDK bt-Player - now the kitchenparty can start
Noah Kahan
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d e v o n
$LAYYYTER
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YOU ARE THE REASON
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"I'm Dorothy Gale from Kansas"

Kiana Khansmith
Sweet Seals For You, Always
EXPECTATIONS
TMBGareOK. The Official They Might Be Giants tumblr
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Phantogram Three
art blog(derogatory)

Game Changer & Make Some Noise
I'd rather be in outer space 🛸
Lint Roller? I Barely Know Her

tannertan36

Love Begins
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@zydake-blog
TDK bt-Player - now the kitchenparty can start
wrathofprawn:
for those not in the know, night witches were russian lady bombers who bombed the shit out of german lines in WW2. Thing is though, they had the oldest, noisiest, crappest planes in the entire world. The engines used to conk out halfway through their missions, so they had to climb out on the wings mid flight to restart the props. the planes were also so noisy that to stop germans from hearing them combing and starting up their anti aircraft guns, they’d climb up to a certain height, coast down to german positions, drop their bombs, restart their engines in midair, and get the fuck out of dodge.
their leader flew over 200 missions and was never captured.
how the fuck is this not taught in every single history class ever
pilots (◡‿◡✿)
girl pilots (◕‿◕✿)
girl pilots killing nazis ✧・゚: *✧・゚:* \(◕ヮ◕✿)/ *:・゚✧*:・゚✧
But, remember, women never did anything in history.
This is laughably incorrect.
Fact 1: Although technologically obsolete as of WWII, the Polikarpov Po-2 “Kukuruznik” biplanes flown by the 588th Night Bomber Regiment were in no way ” the oldest, noisiest, crappest planes in the entire world.” The Po-2 was first flown in 1929 and remained in production until 1953 due to its low cost and extreme reliability. It is, in fact, the second most produced aircraft in history, and the most produced biplane in history. The night bombers flew brand new, specially modified Po-2s fitted with bomb racks and machine guns.
Fact 2: The Po-2 was extremely quiet; Germans nicknamed it the Nähmaschine (“sewing machine”) due to the muted rattling sound its tiny little 99-horsepower radial engine made. The night bombers would fly these quiet little planes just a few meters off the ground, then climb to higher altitude, cut the engine, and glide to the attack point so that the Germans would have no warning of an incoming attack other than wind whistling through the wing bracing-wires. It wasn’t because the engines were unreliable, it was a planned attack pattern.
Fact 3: Saying “their leader flew over 200 missions” is both inaccurate and damning with faint praise. Whereas most combat pilots fly only one or two sorties per day, all of the 588th Night Bomber Regiment pilots flew multiple missions every night, with the record being eighteen missions flown back-to-back-to-back-to-back in a single night. By the end of the war, most of the “Night Witches” had around a thousand combat sorties under their belts.
The Night Witches were THAT fucking badass, and it pisses me off when people get it all wrong because they’re too damn lazy to do their homework.
Night Witches all day every day
Thank you tumblr poster freedominwickedness for providing necessary facts about Po-2s and the Night Witches in general, way too many people either know nothing about them or have screwy info thanks to buzzfeed et al perpetuating half-assed ~Amazing WW2 Fact~ articles
TL;DR : Watch this incredible story in video
holy fuck! so how did the penguins taste?????
this is the cutest video in the entire world. this seal is just so afraid for this dumb weird baby she thinks she’s found out in the ocean. have a bird. have another bird. no, see, eat the bird! the bird is food! why won’t this stupid baby eat. open your mouth you idiot baby i will feed you bird if it’s the last thing i do
i like when animals mistake humans for idiot, failed predators because i feel like this is a true assessment of the human condition as viewed from the outside
"mistake"
WTF
Character from Legend of the Last Princess, a not-real game story idea thought up by Anita Sarkeesian as part of her ongoing Tropes VS Women series of Feminist Frequency. I have no plans of turning it into a real game, but decided it would be a funny idea to make the character in RPG maker RTP style! Watch her series on her youtube channel, including the thought experiment that inspired this sprite.
There is a “before” variation, and a hooded version, and those two versions are both heavily edited from the RTP. The hooded version is pretty much the hooded person from the RTP with her face chucked in it, but it works. As usual, there’s also a recolour.
I’m still practicing how to draw RTP style. The last faceset expression is blank, so you can draw your own expressions on. Have fun!
These sprites are free to use, edit, and redistribute with credit. Credit me under the name SLEEP and/or the url of this blog. Since these are inspired by a character invented by somebody else, these cannot be used commercially.
I can’t control what people do with the sprites, and I generally like to see people use my creations as springboards for their own creativity. But please use these sprites in good faith, and with respect to Sarkeesian and her intentions for her character! Thanks.
These sprites are incredible, I love them!
"The average prison sentence for men who kill their intimate partners is 2 to 6 years. Women who kill their partners are sentenced, on average, 15 to 17 years. A pair of Maryland cases vividly illustrates this inequality in sentencing. In one case, a judge in Baltimore County, Maryland sentenced Kenneth Peacock to 18 months for killing his unfaithful wife. The very next day, another judge in the same county sentenced Patricia Ann Hawkins to three years in prison for killing her abusive husband. Significantly, the prosecutor in the Peacock case requested a sentence twice as long as the one imposed, while the prosecutor in the Hawkins case requested one-third of the sentence imposed.” “As many as 90% of the women in prison today [2008] for killing men had been battered by those men.” ~ The Michigan Women’s Justice & Clemency Project
Liquid is the classical state of matter with a definite volume but no fixed shape.
cats are liquid
How the fuck do cats work.
FUN FACT: I read in the books about cats that i have, and as long as their heads fit through a space, they can manuveur the rest of their bodies to fit as well.
Isn’t that what their whiskers are for? To judge if their head/body will fit?
Yep. It’s also why they generally don’t like being wet, their fur and whiskers cling to their body and it’s like being touched all over/losing your sense of space.
kitty science
one of the thousands of reasons I love cats
Everything you wanted to know about transgender people but were afraid to ask.
Sorry Mario Bros is a 2D platformer made over the course of 2 weeks by Scott and Casey Goodrow.
The game spans three of Super Mario Bros’ original levels, this time from right to left, as the Princess jumps, stomps, floats, and warps her way from the dark castle dungeon up to the bright and wonderful Mushroom Kingdom, proving that female protagonists can be just as awesome as male protagonists.
For more information and to download a copy of the game visit: http://www.thewildeternal.com/2013/07/30/sorry-mario-bros
in one of the latest episodes of Feminist Frequency, Anita describes a hypothetical video game property to demonstrate exactly how easy it is to come up with one that isn’t exploitative or sexist but still engaging and unique and surprisingly, it isn’t that difficult. She created “The Last Princess", which can be seen here by itself.
But anyway, it ended up being like, super awesome! I watched this in the episode and immediately I was ilke, why isn’t this a game??? It sounds incredible! Like a stealth version of LoZ with some old school Final Fantasy thrown in! There needs to be fanart. This has to be real. So that’s what I did.
I expanded on the designs found in the animatic and added a little bit, to create a more complex and conceptual design(not that they weren’t already, but I understand the entire thing was an ‘example’ to begin with). I was thinking… somewhere in between Medieval Scandinavian dress, some Celtic themes but a majority of a old Persian/Indian sort of style using Mediterranean-themed colours. I’d want to have the soundtrack be sort of jazzy but upbeat and energetic, like this. I think it turned out! hahaha I sort of over-thought it I guess, I hope it doesn’t sound too pretentious :B
AMAZING fan art for The Legend of the Last Princess. I absolutely love it!
Nice 16-bit Fantasy Sprite Set by @cgbarrett inspired by classic SNES and Genesis era titles complete with male & female versions of each hero. Includes all the art elements you’d need to make your own game.
Everything you wanted to know about transgender people but were afraid to ask.
cambridge university students were asked on campus why they needed feminism. here are 60 answers. click the link for over 600 more.
Yesterday I tweeted about how exactly zero of the next generation games presented at Microsoft’s Xbox One E3 event featured female protagonists. A bunch of gamer dudes on Twitter decided that they did not, shall we say, appreciate my pointing that out. But Microsoft’s Xbox One event was not...
“The Great Debate” by The Escapist’s Cory Rydell and Greg Carter
Of all the criticism thrown at Anita Sarkeesian, the bitching about her decision to disable YouTube comments in the face of an an organized campaign of harassment is the most misguided. It’s a dumb position for a couple of reasons. First, it implies that anyone who makes a video is honor-bound to lend their credibility and popularity to the opposing argument, they are not. Second, it implies YouTube comments contain anything that could remotely be called criticism, they do not. “I hope you get raped,” is not criticism. “Feminazi whore,” is not criticism. “Make me a sandwich,” is not criticism, nor is it funny.
MAC OVEN 24.09.10
My computer reaches high temperature when it’ s working!
Why do not take advantage of it?? You bring food from home and heat it!
A Social Media Fairy Tale
A Social Media Fairy Tale
Once upon a time, there was a building of giant proportions. Towering over the WORLD, it was spreading words of unquestionable TRUTH. The little people living down in the valley were listening intently.
In their little homes they were sitting in front of their little boxes – receiving words of unquestionable TRUTH. The little people would not ask and doubt, because their little boxes would not listen. Depending on their little boxes to tell them about the TRUTH and the WORLD, they were locked in their little homes.
In spite of being locked into his little home, there was a little kid having BIG DREAMS. He did not care about TRUTH and the WORLD. He turned away from the little box and looked to the CLOUD outside his window. There were a lot of faces to be found amidst the CLOUD – and they were happily exchanging thoughts and feelings. Opening the window of his little home, the little kid took flight – and left the WORLD. Because the unquestionable TRUTH was: YOU ARE LITTLE. But he didn't care.
And he tweeted happily ever after.
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Opening the window to Social Media
I enjoyed the social aspects of the internet early-on. Being part of the Austrian Ö3 online community was quite popular back in 1998. Social interactions were relying on the usage of internet handles – like masks you could wear to protect yourself from any real-world repercussions.
Being someone else was also a big incentive for playing Ultima Online on a free server. I enjoyed the online companionship of fellows all over German-speaking Europe. We co-created a virtual world – built ourselves an enjoyable place in cyberspace called Mystical Islands. Some of us would be players, others would be game masters as well. Not only creating characters, cityscapes and cultures: but also creating MEANINGFUL MOMENTS. Moments, that would make great stories back then.
Social Media as WORLDs
I think Social Media create SPACEs to express ourselves. To meet and live. Although our Ultima Online experience was not as far spread as Facebook, I still think both serve similar purposes. Facebook is a virtual world too. You look through a rectangular screen and see its features – like a spiritual MEDIUM (think ghost whisperer) staring through a crytal ball. We see faces, opinions, interesting pictures. But the content does not come from the media vendor. It comes from the users.
Social Media as GAMEs
We can also take a look at the game-like aspects of Social Media. Jon Puleston already wrote something regarding the game mechanics of Social Media. Comparing Facebook, Twitter and LinkedIn – and how their rule systems function.
Some examples of game-like pride in users of Social Media:
“I have MORE friends than you.”
“My latest tweet got RTed 10 times!”
“The photos of our new dog got liked 40 times!”
“The hashtag I created got used a lot!”
“Lady Gaga accepted my friend request!”
Social media games revolve around personal impact. Are my ideas attractive/witty enough, so people will pick them up? Do people care about my thoughts? Are they entertained? Are they frustrated? How can I get this celebrity to (openly) reply to me?
Users make games out of social interaction all the time. Most of the time we would not think about our behavior in the context of games. It is much like Jesse Schell wrote in his book The Art of Game Design: A Book of Lenses – “Play is manipulation that indulges curiosity.”
It is all about unspeakingly asking questions: Can we make it? Are we truly able to affect our environment? Are we able to make others believe in our thoughts?
The Media Re-Revolution
The social spreading of messages (or polemically spoken TRUTH) is nothing new. In fact, the archaic nature of personal communication and association with one another (clique, peer groups, clan, family) has much to do with the rampant spreading of todays Social Media. Being locked into the role of information consumer did not feel natural to me. I had to speak my mind; and I still do it almost every time I watch TV. If TV is denying me my ability to TALK BACK, Twitter is an option. Twitter is a myriad of fleeting voices and chaotic babbling; but if you take your time and tune into certain hashtags, you might catch a glimpse of what people think.
It even made the #ESC Eurovision Song Contest entertaining.
Speak your mind.