reblog to tell prev they’re gay
Hey buddy, Ur gay
Monterey Bay Aquarium
Claire Keane
One Nice Bug Per Day

祝日 / Permanent Vacation
Aqua Utopia|海の底で記憶を紡ぐ
let's talk about Bridgerton tea, my ask is open
AnasAbdin
we're not kids anymore.
taylor price

titsay
DEAR READER
todays bird

⁂
Cosmic Funnies
cherry valley forever

Origami Around

Product Placement

#extradirty
tumblr dot com
wallacepolsom

seen from Georgia
seen from Germany

seen from Malaysia
seen from Germany
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seen from Türkiye

seen from Singapore

seen from United States

seen from United States
seen from Türkiye

seen from United States

seen from Türkiye
seen from United States

seen from Germany
seen from United States
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seen from Türkiye
@adurothefire
reblog to tell prev they’re gay
Hey buddy, Ur gay
Out of curiosity, how do my fellow DMs prepare their campaigns?
Do you open up a word doc at type out your story hook and make little bullet points from there?
Do you wing it completely?
What’s your notes system like?
I’m simply looking for new ways to plan for my d&d games!
The Over-Prepared GM
I can’t help myself. I love all the work that goes into prepping for a campaign, and I keep all of my crazy notes and papers, so today I’m gonna try and share with you my process for the latest DnD session I prepped for/ran!
Rough Notes
I always start by hand writing a full page or two of just random thoughts/story bits. I’m gonna give examples from the latest session I ran (BACKSTORY - this setting has frequent time travel moments and so every location I make also needs a past version and present version)
Writing Stonevale began with me rambling on about any vague ideas I had for the scene setting. I also find it’s useful to get the secrets and mysteries all clear and laid out straight away, and work backwards from them to slot in clues for players. “Stonevale Past” begins with me deciding that the ancestors of an important NPC live here - maybe the players never get far enough to discover that, but having the secrets and info at the heart of my process helps me keep things focussed, and it’s easy/fun to build walls around the secrets this way :)
I also generally get a feel for any creatures/NPCs that populate the area, and give them vague roles. And I try to note down key details/props/locations/events that will help the players navigate and investigate.
Session Summary
Now’s the time to check what happened last session just to make sure you know how the party characters will likely be feeling/acting at the start of the session, and to remind yourself of any items they picked up, or active statuses going on. Also a good moment to check what the party planned to do next, what their expectations could be and so on.
It’s hard to make myself fill this in at the end of every session, but the session summary page in this kit really helps me note down what’s most important.
Maps
Making a map is always an exciting prospect for me! I thought this time I wanted to give a more illustrative style of map, as I’ve been super inspired by the very cool maps made by @anywhichwayatlas ! I got onto pinterest and collected some ideas of the type of map style I was going for:
Above are the images I used to inspire me, and below is the finished Stonevale map! It’s come out a bit rough/childlike but was definitely a fun way to explore more ways of making maps!
Later on, I realised I’d got too into making this and forgotten about some sort of depiction of the INSIDE of the manor… Since I didn’t have any time to make more maps by this point, I went to where I always go when I need a DnD map in a pinch - @2minutetabletop ! I picked up Castle Keep, which is free (like so many of his maps are!) and faffed with some colours and levels in photoshop until I was happy. Printed them out on A3 card and they were good to go! I can’t recommend this resource enough, it’s saved my GM butt a lot when I run out of time to make a map of my own!
Adding in Detail
So next I need to flesh out those vague ideas to make sure I’ve covered what’s likely to be important for the party. I love using the town builder here as it gives me a bit of mental breathing room and asks the questions for me. I find having questions ready means the answers come a lot easier than if I was trying to pluck this out of my head, if that makes sense?
It was at this point I realised I’d likely need a family tree, even just so I could keep track of the time travel/ancestral stuff. I roughed one out, then made a slightly bigger, still very rough, version that I thought might be a handy clue for players. If they make it inside the castle, they’ll notice a framed family tree on the wall, and this will be it!
NPCS
Our story involved one of the players having worked at Stonevale before the adventure, so I made a staff list for that player’s reference. This way they had some basic information on their old co-workers and the residents of the manor. I also filled in an NPC list from the people & society kit to make sure I had enough NPCs to generate about the property.
Then I used the map to mark some likely locations of the important NPCs. I made sure to spread them out so that no matter how the party approached the grounds, they’d likely hit a plot hook somehow.
Quest Hooks
Time to shove as many clues as possible in here! My experience has been that players need a lot more help picking up clues and reaching conclusions than you expect (myself included!) so I make a point of writing a bunch of quest hooks to inspire both the players and myself during play. I use the quest hooks page from the session kit to note down basically little story bites and clues that I can drop in as and when I need to. It’s a useful sheet to glance at real quick during the game!
Loot
Gotta make sure there’s some loot somewhere! There’s always at least one player who ransacks every location they visit :) I hadn’t set up Stonevale to be a particularly loot-filled place but knew the manor in the centre could do with holding some of the resident’s belongings that could be steal-able. Again, I realised this quite late in my planning, and so dashed off to the @rpgtoons Patreon to grab all the free item cards I could find! Then I picked out which ones could be appropriate for certain family members and residents, and stashed ‘em in the pile ready to hand out.
Ambience
This is one of the last things I come to, as it’s fairly easy to set up, but so important if you want your players to be focussed and engaged. Every time I use music or scents its palpable how much more invested in events players are. For ambient backgrounds, youtube is a gold mine. I like to have two playing simultaneously - one for music and one for background noise. For example:
Fantasy Adventure Music + Forest Sounds Peaceful Travelling Music + Winter Storm Horror Music + Swamp Sounds
Check out Sword Coast Soundscapes or Guild of Ambience for some very cool RPG ambient soundtracks too!
As for scents, I use these a little more sparingly, but @cantripcandles does some exceptionally convincing aromas that really work for setting the mood, and taking your prep that lil extra step. My favourite is Goldwheat Bakery - the only way to get a more accurate smell would be to visit a bakery!
Finishing Up
At this point I’m almost good to go. I take one last look over everything I’ve prepped to see if there are any gaping plot holes or parts I’ve missed. For this particular session, it occurred to me there could be an opportunity for eavesdropping on an important conversation, so I wrote out a one page script for what the players might overhear should they choose to snoop.
Play!
I guess you wanna know how the session went down after all this prep? Did the players enjoy it, did they find what I’d laid out for them?
OF COURSE NOT! They made their very best effort to skirt the entire property, clinging to the edges of the map and hiding any time an NPC interaction looked likely. Predictably, I didn’t anticipate that they would attempt to avoid everything, but the Quest Hooks page kept things flexible. That, and the fact that one player’s rat companion decided to jump down a hole and became “irretrievable until further notice”…. ahem.
Hope you find this useful, I’ve tried to link to as many resources as possible because there are just so many good ones out there right now! Thanks to all DnD creators! I think it’s really cool everyone’s helping each others’ games become even more fun to play! :)
Beautiful world maps by @anywhichwayatlas
Location maps by @2minutetabletop
Item cards from @rpgtoons Patreon
Background Music - Sword Coast Soundscapes
Background Music - Guild of Ambience
Ambient scented candles by @cantripcandles
Session Kit (includes session summary page, campaign brief, encounter manager, quest hooks, world overview page)
World Building Packs (npc makers/lists, land builders, society/org creators, history packs, etc)
Game Master Kits (fillable rolling tables, cheat sheets, loot makers, paper minis, etc)
Reblogging to save
how is trump alive?? like hes rlly gone thru his whole life like That …. and no one has ever just fuckin decked him?? gave him the ole one two? knocked his lights out??? incredible
sorry to improve your day without much notice but
NEVERMIND REBLOGGING AGAIN BECAUSE THIS IS WHAT WE ALL NEED
This is cathartic
People just becoming politically aware are never going to appreciate just how fucking hated this guy was before he was in politics. He was hated for over half a century. Everyone aware of him mocked and derided him as a cheating, greedy corporate asshole and mindless bully and this is by far not the only time anyone clocked his ass but it is probably one of the only times it got caught on video. Hatred of him was bipartisan all my life and it just goes to show how easily right wingers can be suckered by anyone who kisses their collective asshole on their pet agendas.
Never forget that the reason Trump seems like an over-the-top stupidly villainous antagonist from a 90s movie is because half of them were based on Trump and making fun of him.
The reason The Simpsons and a handful of other comedies ‘predicted’ the Trump presidency was because he kept saying he wanted to run and nobody could think of anything funnier than a President Trump.
Seeing tr*mp just get fucking decked instantly made my night better
aw fuck yeah
I am happy now
Someone tell me why god hates me. Like I just messaged someone. That is not something that should trigger anxiety
„Wie fangen wir's an?Das sage mir einer!
Lang leben will jedermann, alt werden keiner.“
Eduard von Bauernfeld
Ich spreche nicht Deutsch
200 notes and I'll talk to a irl friend who I haven't spoken to in quite some time (I had her discord for a while but I'm socially anxious)
Aaa goodluck!!!
Yes
you are literally so cool :)
NUH UH
YUH HUH
U cool
nuh uh
Yuh huh
*slowly hands you a love heart that says "suck my dick"*
Which one?
10k reblogs and I’ll officially come out to my dads side as bi
let’s make this a rb game guys someone make a picrew chain
Hope they get it
Should I give one of my homophobic friends a pride flag for christmas
should they
yes
No
Unbiased buttom
It will be so funny
Hello, local enby here.
Does anyone have any good ideas for enby names that are not basic objects (sock) or anything like Alex or Sam or those sorts of gender neutral names (I am open to both, just not really basic ones, part of why I want to change my name is it's basic and very common for my agab)
Thank you all!!
Robyn
Nico
Nicky (hey it’s me)
Dylan
Noah
Cameron
Ryan
Micah
August
September
November
February
Jordan
Parker
July
Ash
Blake
Azriel
Jet
Rory
Sage
Spencer
Tatum
Wren
Basil
Oregano
Garlic Powder
Jessie
Just a one extra
Riley
Neck just clicked.
Cus I yawned
Randomly swirl your finger across the keyboard and see what word you get. I'll go first: pocket
Factory
art inexplicable
interesting
Need to
This feels like in omen
*scremas into the void*
Anyone wanna join?
*Screams into the abyss*
"oops, wrong one"
*screams into the void*
Tumblr culture is literally “HELL YEAH WE’RE A HELLSITE- oh. Wait. What the fuck. We’re a hellsite.”
We literally have @satan-offical on this. Of course we're a hellsite
I didnt am i weird
well then which of the Sauces did you as a small child have the Hungering for
Nothing
Well we all knew you were weird