I've been resource gathering for YEARS so now I am going to share my dragons hoard
Floorplanner. Design and furnish a house for you to use for having a consistent background in your comic or anything! Free, you need an account, easy to use, and you can save multiple houses.
Comparing Heights. Input the heights of characters to see what the different is between them. Great for keeping consistency. Free.
Magma. Draw online with friends in real time. Great for practice or hanging out. Free, paid plan available, account preferred.
Smithsonian Open Access. Loads of free images. Free.
SketchDaily. Lots of pose references, massive library, is set on a timer so you can practice quick figure drawing. Free.
SculptGL. A sculpting tool which I am yet to master, but you should be able to make whatever 3d object you like with it. free.
Pexels. Free stock images. And the search engine is actually pretty good at pulling up what you want.
Figurosity. Great pose references, diverse body types, lots of "how to draw" videos directly on the site, the models are 3d and you can rotate the angle, but you can't make custom poses or edit body proportions. Free, account option, paid plans available.
Line of Action. More drawing references, this one also has a focus on expressions, hands/feet, animals, landscapes. Free.
Animal Photo. You pose a 3d skull model and select an animal species, and they give you a bunch of photo references for that animal at that angle. Super handy. Free.
Height Weight Chart. You ever see an OC listed as having a certain weight but then they look Wildly different than the number suggests? Well here's a site to avoid that! It shows real people at different weights and heights to give you a better idea of what these abstract numbers all look like. Free to use.
MapCrunch. Environment artists rejoice. Random locations, filter by indoor or outdoor, rural or urban, specific country. Great for realistic/authentic building ref.
So you can avoid them stealing things from you, the artist/writer, etc.
Pro GenAI websites/Programs:
Facebook
Instagram
X/Twitter (Remember, Grok gives people cancer)
Threads
Pro Writing Aid
Grammarly
Duolingo
Google Docs
Microsoft Word/all Microsoft products Takes from and will feed their machine.
Youtube (taking advantage of people who are hearing impaired. ==;;)
Adobe Products. All of them. If you HAVE to use them (Some businesses require it), save offline because there is a film of at least some privacy protections there, so if you have to sue, you can say it violates US privacy law. Remember, contracts do not circumvent US law.
Corel won't feed the machines, but still uses AI stolen from other artists. Which sucks since Corel Draw is the second best overall for vector programs. (Plus I love Painter, but I bought the offline version to avoid AI). (Canadian company)
Canva Takes and feeds their machine.
Deviant Art Not only supports AI, but put a tool in and said they are going to steal your work if you like it or not for their machine.
Sketchup went Pro-GenAI. The thing is that you can do the same thing in Blender these days with precise measurements.
Autodesk has stated they are Pro-Gen AI here. It is not clear if they will use your models to feed their machine. But be on guard. They make Maya and 3Dmax. You can replace it with Blender.
Neutral ground:
Tumblr (there is a way to opt out [Link] and they don't have an active AI machine.) https://www.tumblr.com/dookins/743519550598987776/heres-how-to-disable-third-parties-like-ai
Etsy allows GenAI, but still has some (minor) restrictions. I'd still be cautious. (Also be cautious of drop shippers). Complaints about too much AI and AI images+patterns made by Ai still exist on the website. They lean slightly more pro-AI, but still won't let it run completely amok, say like Facebook. They won't feed your work into a machine, but also don't ban it through robots.txt.
Bluesky They don't use an AI algorithm except for in the "Discover" section of their website, but while they are anti-GenAI strongly, they don't seem to block the Gen AI bots from entry, so you'd still have to use Nightshade or Glaze (links below). There is no opt-out because they don't need an opt out. (Leaning towards strong position on AI, but I wish they would block GenAI bots).
Searxng- If you super want to screw over Google, in general, and have some tech savvy, you can set up your own search engine through searxng. It's easier on Windows and Linux than it is on a Mac. (Mac you need Docker), but if you're determined on privacy, Searxng adds a layer of privacy. Some of it sometimes uses bits of AI, but most of it doesn't and you can fuss with the settings so it doesn't spit out AI results. At sheer minimum Google will stop spitting out weird videos on Youtube at you because in your private browsing, you searched for the origin of ball bearings while not logged in for a book and Google likes to break privacy laws.
Strong positions against AI:
Scrivener (Creator vowed against AI) Writing program. There is an active forum, and versions for Mac, Linux and PC. It is paid, but at ~60 USD, it's cheaper than most programs. There is usually a holiday sale around Christmas. It has a learning curve, but with an active forum with the programmer of it there to ask obscure questions it's not a dead zone. They often take suggestions and implement them over time. (Especially if you rank the importance, applications, etc) US company.
LibreOffice Open source and free Spreadsheet and Word processor program that can replace Microsoft Word. Some people might have seen older versions where it was called Neo Office (now extinct) and Open Office. LibreOffice is still populated, plus the forums are super helpful if you get stuck. The UX is pretty intuitive if you've used Microsoft Word. Scrivener, BTW, supports exporting to odt (the native file) as well as .doc, and this can open both. The slight thing is that sometimes it doesn't export to .doc smoothly. And I DO wish more magazines, and agent (big clue here) supported .odt files since it is free. Part of the reason .odt isn't as supported is because Microsoft and Adobe have a deal with the devil with each other, so Adobe's Book formatting program InDesign doesn't support ODT. (BTW, if you have a good open source replacement for InDesign that supports ODT, let me know.)
Dabble (as suggested by SF stories, see reblog) is a writing program. Similar to Scrivener. Has vowed against AI and to resist it. 108 dollars a year for Basic. It is almost twice the price of Scrivener who lets you update for fairly cheap. 29 dollars a month, v. 59 dollars for the whole program (Scrivener) for the same features of Premium. You choose.
yWriter is a free Writing program and like Scrivener, and has vowed against AI Last I looked it had some UX issues, but some people swear by it. The learning curve is higher than Scrivener which is saying something.
Ellipsus is an online writing program and vowed against AI. The main feature I like (which Scrivener doesn't have) is the ability to change spellcheck based on region/language. It is a requested feature of Scrivener, but lower priority. So if you have a Brit, you can get the spelling for the character. They are a British-based company.
Cara.app (The creator of the website sued GenAI there is no chance they'll convert) is an artist website. Cara is trying to institute an auto Glaze/Nightshade into the website if given enough funds. People see it as a soft replacement for deviant art. (which went fully AI) If you believe in human art, please donate if you can. Zhang Jingna, the Creator,is Chinese-Singporean. She lives in Singapore.
Clip Studio Paint added AI, but saw the light and decided to protect artists instead because of protest and removed it. There are tutorials and a good forum if you get super stuck. Based in Japan, so the UI and UX is really clean.
Davinci Resolve Pro is a film editing software that's super good. There is a free version and a paid version. The forums are responsive. The programmers aren't always present. There is a healthy group of tutorials. US company. Clean UX. It does take a little bit of time to remember the shortcuts.
Tahoma2D is anti-AI and open source animation program. Takes a little getting used to, but is good for animations and doesn't crash as often as Animate. Programmers are in the forums and some bugs are fixed within hours. The forums are super responsive and helpful.
Krita open source and free, no AI. I'd rank it secondary to Clip Studio Paint (which is paid) I haven't tried the forums, but it's pretty intuitive and can stand for a lower level replacement for Painter, and do a lot of the basics of Photoshop. It's usually ranked higher than the equally open source Gimp.
Writer P AKA Writer+ (app for when you're on the go) is a simple word processor app for your phone that doesn't use AI. The original programmer stopped updating, so Writer+ person took over and isn't out to make a profit since it's free in the spirit of the original app. It has subfolders you can use. Since it was programmed before GenAI it doesn't have AI. Intuitive, easy to use. Fairly easy to upload the files through three dots->share. The files can save to your card or phone with some settings fussing. Simple word processor.
Inkscape is a free vector program and no AI. It is harder to use than illustrator and has less features. But if you're doing smaller vectors for one-offs with less complexity, it'll do you after some learning curve. Best of the lot. I hate Affinity Designer which is the same thing, only paid. (Neither Affinity program was worth the money paid)
Affinity (Designer, etc) swore to be AI-free and does Vector and Photos. The UX is messy, I dislike the program and regret paying for it. Inkscape and Krita are better UX and do the same thing. The forums aren't as friendly since there has been an onslaught of people seeing it's supposed to be a replacement for Photoshop and Illustrator, but the programmers aren't present. The people on the forums are often on edge about this assertion. And the capabilities of the program don't outshine basically Krita or Inkscape capabilities (both free). What is usually intuitive is not. UK company. If you're going to pay for a program, go for Clip Studio Paint which rivals Corel Painter.
Blender is a 3D art program and does not use GenAI. It can do 2D animation, but Tahoma is easier to use in this regard. It's open source and free. Plus there are plenty of tutorials. The forums can be touch and go sometimes, but there are plenty of sub Blender communities that might be responsive. It can also do animation.
Handmade vowed against AI and promised to never sell itself for stock prices to prevent AI (as a replacement for Etsy.)
Discover a world of creativity and craftsmanship through Handmade, an innovative platform connecting passionate artisans with discerning buy
Proton (to replace Google Suite) as suggested by SF Stories (see reblog) Vowed against AI. They are missing a spreadsheet, but have online and offline capabilities, plus a built-in VPN.
But you need a pro website...
Look up robots.txt and AI bots: https://www.cyberciti.biz/web-developer/block-openai-bard-bing-ai-crawler-bots-using-robots-txt-file/
Use cloudflare:
Use Nightshade:
https://nightshade.cs.uchicago.edu/whatis.html
which will poison the algorithm
Use Glaze:
Take Away:
The thing is you think you doing it alone will do nothing, but the more AI feeds on itself, AI images, the worse they become, and the less detailed so, denying it the images, adding poison or not being able to read the human text is eventually going to lead to an AI collapse.
Analysis shows that indiscriminately training generative artificial intelligence on real and generated content, usually done by scrapi
And why not help that along?
I don't want to give cancer to poor people [Link] or make the planet burn faster [Link]. So GenAI collapse is everything I dream of. GenAI apocalypse is not.
i'd like to add that the shadow color isnt necessarily dictated entirely by the primary light source, but the bounce light! so for the example of a sunny environment, the reason the shadows are blue are because of the light from the blue sky reflects across the environment; but, if the character were to be under tree cover, the bounce light would be coming from the leaves and thus the shadow would look greener.
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The Taste of the World: Writing Food as Storytelling
Food is never just food. It’s culture, history, survival, and, perhaps most importantly, a language that characters and worlds use to speak when words fail. The way food is grown, prepared, and consumed reveals the structure of a society—its priorities, its fears, and its memory. And in storytelling, the smallest detail about what’s eaten or how it’s shared can carry a world’s worth of meaning.
When used well, food becomes a subtle but powerful tool. It can reflect emotional tension without anyone saying a word, or quietly thread deeper themes through the narrative. It doesn’t have to overwhelm your story with excess description; it works best when it’s an organic part of the world, shaped by the same forces that drive everything else.
Let’s break down how to think about food as more than a detail, crafting it as an integral part of the characters, the setting, and the stakes.
Why Food is Fundamental to Worldbuilding
Culture and Identity
Food defines a culture as much as its language or traditions. The ingredients people rely on are determined by the land they inhabit, the technology they have access to, and the values they hold. It’s not just about what is eaten, but how—and why.
Think About:
What ingredients are unique to this region, and how did they come to rely on them?
How is food served—shared communally or divided by status?
Are there specific rituals tied to preparing or consuming meals?
These questions help frame food not as a decorative detail, but as a way to demonstrate how a culture lives and interacts with its environment.
Food as Survival
Food exists on a spectrum from abundance to scarcity, and its availability often tells the story of who holds power and who doesn’t. This doesn’t need to be stated outright—simple contrasts in what’s on the table (or missing from it) can highlight social divides or tensions.
Consider:
What foods are considered everyday staples, and what are reserved for moments of celebration or mourning?
How do people preserve food in harsh climates or through difficult seasons?
What compromises are made when survival is at stake?
Survival shapes cuisine, and cuisine, in turn, shapes the people. Food that may seem unremarkable to outsiders can carry in-depth meaning for those who rely on it to live.
Food as Memory
Meals are tied to memory in ways that few other experiences can match. They evoke places, people, and moments that might otherwise be forgotten. For characters, food can serve as a reminder of what was lost or what still needs to be protected.
Ask Yourself:
What does this food remind your characters of?
How does this memory shape their present choices?
What foods do they miss, and why can’t they have them anymore?
The emotional weight of food often lies in its connection to something larger—home, family, or an ideal that has slipped unreachable.
Integrating Food Into Your Narrative
The Subtle Art of Symbolism
Food works best as a storytelling element when it doesn’t announce itself. It’s not about drawing attention to the dish for its own sake but letting it naturally reinforce the scene or the character’s state of mind.
Example in Practice: A meal served quickly, with little conversation, could underscore a sense of unease or urgency. Meanwhile, the deliberate preparation of a dish might reflect care, control, or tradition.
It’s less about describing what’s on the plate and more about how the act of eating—or not eating—interacts with the story.
Building Tension Through Meals
Sharing food is inherently social, and like any social act, it can carry undercurrents of conflict or connection. Meals can be settings for negotiation, subtle power plays, or suppressed resentments. What’s not said during a meal can matter more than what’s served.
Think About:
Who prepares the food, and what does that say about their role or status?
What’s the mood at the table? Is the act of eating itself a kind of performance?
Are there unspoken rules about who eats first, how much they take, or what they avoid?
Food as tension is about the surrounding interaction, not the food itself.
Grounding the World in Small Details
Food is a powerful tool for grounding your world in a sense of place. By focusing on how ingredients are sourced, prepared, or consumed, you create an ecosystem that feels real without needing an info dump. A brief reference to a seasonal delicacy or the preparation of a daily staple can communicate volumes about the setting.
Use Sparingly: The best world building happens in glimpses. A short mention of pickling methods during a harsh winter or the fragrance of a common herb can paint a vivid picture without dragging the narrative down.
Applying Food to Character Development
What Food Says About Relationships
Meals are a social construct as much as they are a necessity. Who characters eat with, what they share, and how they interact during a meal reveal their connections—or lack thereof.
Consider:
Do your characters share food equally, or does one person dominate the meal?
Is a meal an act of kindness, a manipulation, or an obligation?
How does the way they eat reflect their personality?
Preferences, Habits, and Rituals
The foods a character gravitates toward can say as much about them as how they speak or dress. Perhaps a soldier instinctively chooses ration-style meals even in peacetime, or a merchant avoids exotic imports as a quiet protest against their origins.
Ask Yourself:
Does your character have a ritual or habit when it comes to food?
How do they react to unfamiliar dishes?
What’s their relationship with food—joy, necessity, or something else?
The Absence of Food
Every so often, what’s missing can be more telling than what’s present. A lack of food could signify poverty, oppression, or desperation. Even in abundance, what isn’t served can carry weight—certain foods might be taboo, seasonal, or too painful to prepare because of their associations.
The absence of food doesn’t need to be highlighted directly. Instead, its weight can be felt through the absence of conversation, the careful rationing of resources, or the visible strain it places on characters.
Final Thoughts: Food as a Storytelling Tool
Food is one of the most powerful yet understated tools in your storytelling arsenal. It connects your world to its people and its people to each other, revealing layers of culture, memory, and emotion without needing to over-explain.
When used thoughtfully, food doesn’t just flavor your story—it deepens it, grounding your world in something tangible and human. Instead of asking, What do my characters eat? ask, Why does it matter? Because when food becomes more than sustenance, it transforms into something far greater—a story in itself.