Normal update, spring XXVI
Barely on time. I'm so tired.
Current game stuff
The things I said I should finally work on? Yeah, not done. Instead, we have three projects to talk about, two of which have a real chance of being finished for otome jam. But let's go in order.
Project I - I'm not sure yet whether I'll even link it since I kinda dipped there and left the team. Probably depends on whether it manages to get released fully during the jam or remains a demo. The work seems to progress, though, so who knows. I was supposed to draw BGs but everyone who knows me also knows I don't like working on details so I don't draw them often. Since I dipped, I drew 3 of the 5 bgs I was originally supposed to work on but, like, it seemed significant enough to report here.
Project II - unnamed only because we don't have a proper title yet. In short, it's a story of Vered who plans to move due to her operation - by which I mean getting a replacement eye, it's a futuristic setting but no one can escape capitalism - and focuses on her tour of the neighbourhood. It was basically a way to keep me motivated to read some stuff I had to research so, like, win-win. Genre wise it's otome, cause it's for otojam, fluffy SoL[?] technically set in a post-apo like setting but that part isn't super important. It's present everywhere but y'know. As you could've guessed by my comments, I'm the writer. But dw, I got a proofreader so at least all the dialogue tags should be correct and stuff. The script is fully finished, the art and programming are progressing so it's highly likely to either release on time or soon after. As usual, I prefer writing in nvl so that's what we went with. Tbh, I feel like my style is characteristic at this point. ESLs be calqueing.
Project III - also no working title but oh well. I'm the writer, yet again. And yes, it's a jam game. Specifically, for CGDCT [Cute girls doing cool things] so I watched action and mecha anime claiming it's research. Story wise, we're aiming for something 5-10k words long. A science fantasy. Nothing much considering the wordcount but we'll have humanoid living weapons, researchers, magic battles and all that jazz. The point is to make it cool af. If it's not cool, I have failed.
Other projects are currently on hiatus. Tbh I shouldn't eveen be working on these ones, even if my role for I and II has been fulfilled, but since I make bad decisions, we'll have new games. Such is life.
Pariiish noootiiiceees
I should finally modify my blog theme, the font is kinda small on bigger resolutions...
Underwater jam starts in a little over a month. We've gotten over 100 people already so you could consider it a success. We might even get over 20 entries this year? As usual, I'll announce when it actually starts.
The next year's jam theme is most likely to be veggies. I thought of maybe naming it 'produce jam' or something to also include fruits and stuff but settled on veggies since that allows me to expand the scope to include works focused on plan based diet experiences and such. I don't expect to receive a lot of them, or even one, but leaving the possibility open is my aim here. Of course, it's not fully decided and I considered hosting fossil jam and some other things next year instead but my heart seems to have settled on veggies for now. Tho, of course, we'll know definitely and for sure when the winter update rolls out. So there's still plenty of time.
Nothing more that actually has a chance of coming true for now so that's it.
Over.











