Cassandra Gava as The Witch in Conan the Barbarian ‘82
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Cosimo Galluzzi

shark vs the universe

Love Begins
Monterey Bay Aquarium

tannertan36
RMH
Claire Keane
we're not kids anymore.

⁂
he wasn't even looking at me and he found me

★

pixel skylines
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I'd rather be in outer space 🛸
sheepfilms

祝日 / Permanent Vacation

Product Placement
Peter Solarz

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@bahamaat
Cassandra Gava as The Witch in Conan the Barbarian ‘82
(it's like kisses to them)
Drawing of my regular laptop who is so normal!
My shop is now open, and these seven sets are available while supplies last!
My shop is RollForAspiration on Etsy; Link on my blog!
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pink marine life stimboard for anon!
x x x / x x x / x x x
hyn. gouache watercolor painting on paper 2017
really creepy
unrelenting one 🪽
Average medieval wives can wield giant swords. Don't mess with them.
Aphrodite from Hades series
Got my hands on tales of the Valiant today (Kobold Press's d&d successor) and while most of it is largely just a better version of 5e (better layouts, some class restructuring, spells codified into 4 lists ala pathfinder) the most interesting mechanical change is their modification to Inspiration
To put it briefly, inspiration has been replaced with luck, which is a stacking resource you get whenever you fail a roll in addition to all the ways you'd normally gain inspiration. You can spend luck to boost rolls on a 1:1 basis, or spend 3 to reroll any d20 you'd roll (so it can't quite cancel out disadvantage). To encourage you to spend Luck any time you have more than 5 , you have to roll a d4 and can only keep that many.
I think it's a very interesting tool to put in player's hands, as for a while I've been considering how to keep forward momentum when the players suffer a run of bad rolls.
I might merge it with some of my other inspiration hacks, such as acting upon your backstory/character concept (inspired by bg3) or engaging with the piety system.
Dungeon: A Bleak Picture
Unsure whether they've been trapped inside a painting or been cast back in time, the party must venture through the desolate ruins of a once warm and familiar place to rescue a number of innocents that've gone missing after being abducted by some shadowy force.
Adventure Hooks:
The party arrive in the town of Valasren on innocuous business, following the rumors of a ruin, attending a nearby shrine, or visiting some old friends. When they arrive they're given an unexpectedly amiable welcome by lord Lucas Kevral, who's heard of their earlier exploits and wants to cultivate a good relationship with such aspiring heroes. While taking him up on an invitation to dine at his castle, the party spy a gloomy painting depicting Valasren in ruins. Lord Kevral explains that it was painted to commemorate the near destruction of the town some generations ago, when one of his ancestors left the settlement defenceless to go off seeking glory in war. His grandmother commissioned the painting from one of the survivors, and hung it in a place of honour so she nor any of her descendants would forget their duty to defend the people.
As the party pursue their mission around Valasren they'll begin to notice a number of disappearances that only seems to climb as time ticks on. Rumors begin to circulate about something moving in the night, stalking people, creeping into their homes when they're asleep, leaving only open doors and empty beds come daylight. These rumours become all too real when the party awake one morning to find one of their number missing, taken without a whisper from where they slept. A scattering of untrustworthy witnesses say they saw an unnatural figure carrying a sack up the hill towards the Lord's castle, giving them at least a ghost of a trail.
Following the trail back to the palace eventually leads the party to the painting, an inexplicable cold draft intermittently drifting from its now permeable surface.
Jamie Jones
Razorgor herd, using Mierce minis.
Angry Bacon!
Ebon Stronghold
Artist: Liz Danforth
The Traveller by Pavel Hristov