worry about it kitten daddy fucked up
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AnasAbdin
Lint Roller? I Barely Know Her
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tannertan36

ellievsbear

Love Begins
dirt enthusiast
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Kaledo Art
Not today Justin
RMH
cherry valley forever

JBB: An Artblog!

pixel skylines
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Misplaced Lens Cap
occasionally subtle
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@batatafilosofal
worry about it kitten daddy fucked up
must feel good as fuck to curse a prince for being rude to you while you were larping as an old woman for no reason
Reblogging this manually. Op doesn't want credit for fear of being terminated.
[ID: A picture of the progress pride flag. The chevron with the stripes for trans people and people of color, as well as the intersex flag, have been replaced with the Tumblr "This content has been removed for violating Tumblr's Community Guidelines." /End ID]
"Old Couple. Another Spring" by Vyacheslav Zhemerikin (1973)
I don’t care if Monday’s yuck
Tuesday, Wednesday tread through muck
Thursday maybe eat a duck
It’s Friday, Flat as Fuck
"Games are art" doesn't just mean "games are good," to me it also means "games have meaning and deserve to be looked at as pieces created by people that actually reflect the circumstances of their creation." This means looking at games critically beyond a lens of "is it good on the scale of gameness?"
The Call of Duty games are actually popular not just in spite of their quality, but they're actually well-crafted games. However, there is merit in critical analysis of them that goes beyond "how many graphics" and "how much gameplay," but also looking at them via their quite real connections to the US military and how they basically mirror the ideology of the US military. This doesn't mean that you should treat the Call of Duty games as infohazards which will turn anyone who interacts with them into drones for the US military, but as reflections of real ideologies that are larger than the players themselves.
And like, there's a lot of art that carries ideologies that when transplanted into the real world would be morally repugnant to me, but as works of art they are worth engaging to me. Old-school D&D doesn't actually describe a real world but the fictional folks and structures used to populate it still say something about the people who made it, their priors, and what concessions they were willing to make in the fiction for the sake of gameplay.
This is something you should keep in mind when someone makes a point like "well the orcs/bandits/cultists deserve it because they did bad things in the fiction." These are in-setting justifications, ultimately come up with to frame the narrative of the game as heroic. There's not a lot of interesting ground to be covered in discussions of "how do we find an enemy in D&D player characters can kill without it morally compromising players" because the game isn't a cursed tome that'll turn you evil for engaging with it. What's more interesting is "what kind of priors went unexamined to uncritically make bandits/cultists/orcs the default enemies instead of, say, the lord's soldiers?"
And an unwillingness to think about these things doesn't make anyone morally deficient; however, in my opinion an unwillingness to entertain these ideas or an aggressive and vitriolic rejection of these lines of thought may be indicative of intellectual incuriosity and ultimately I feel it emerges from a similar place as "D&D must be woke or it'll infect me:" D&D must be protected from evil criticisms because otherwise D&D may seem morally deficient. Which is like so far besides the point.
And at the end of the day, I enjoy D&D when it's basically fantasy cops and robbers, or robbers and other robbers: it's a game of accumulating power by killing creatures and stealing their stuff. It's a really fun and I would even dare say good game when played that way. The reason I caution against approaching D&D from the point of view of "we must find the right type of monsters our characters can kill with moral impunity" is because you might accidentally end up from going from one unexamined trope to another but more importantly part of the buy-in of D&D is accepting that D&D the game as it exists thinks certain classes of monsters (and as we know from earlier, more equal opportunity editions, Men are also Monsters) are okay to be kill. It's literally fine, you won't be morally compromised for engaging with the game as is: but also, if you're fucked up like me you might find joy in thinking about "hey isn't it weird how this medieval fantasy world looks more like the American frontier than an actual medieval society?"
do you ever daydream about suddenly losing your ethical background and making your fortune off of inventing something like Runic Astrology
a bar comic
brushbug banging out the tunes
PMDD stands for Puella Magi Depressive Disorder
ohtori academy group chat getting into heated discourse over whether utena can use he/him pronouns as a lesbian that becomes utter chaos when utena chimes in with "im not a lesbian though I'm just a normal girl"
For a city to be walkable. It must also be sittable.
#every time I read this phrase the same thing happens#I read it as shittable and go wait that can't be right#oh right they were talking about public benches that makes more sense#but public bathrooms available without fees should also be a thing tho#cities should definitely be shittable#it happens EVERY SINGLE TIME
it must also be shittable
really good text from my sister in law