CTS B | Compulsory Question 2
My artistic vision begins with the belief that design is more than what we see. I understand design as an emotional language—a medium that communicates through color, texture, atmosphere, and movement. Small details act as emotional cues that shape how people feel, respond, and connect. I want my work to offer warmth, empathy, and quiet moments of reflection, allowing viewers to pause and rediscover themselves. To express these emotions clearly, I believe that a carefully constructed underlying story is essential. My strengths in illustration, compositional balance, and storytelling help me build these sensory experiences with intention and care.
CTS B deepened this understanding by showing me how design is shaped by social, cultural, and historical contexts. Through the module, I realised that design never exists in isolation; it continually interacts with the world and can subtly shift how people perceive their surroundings. I also gained a new perspective on technology. Rather than distancing us from emotion, technology can enrich sensory experience when used thoughtfully. Elements such as digital movement, interactivity, and spatial responsiveness expand the ways people experience design.
This became even clearer when I studied teamLab’s A Forest Where Gods Live. Installed within the historical Mifuneyama Rakuen garden, the work uses projection mapping, sensors, and light to animate ancient rocks, trees, and ponds. As visitors walk through the space, flowers bloom, colors shift, and light responds to their presence. The harmony between tradition and technology revealed a new way of perceiving nature, not through replacement but through heightened awareness. (“VOLVO TeamLab”) Experiencing this helped me realise that movement and technology can transform a space into something emotionally resonant. They can guide people into noticing details and forming deeper connections with their surroundings.
This realisation naturally flowed into my current Studio project: an architectural festival poster combined with a rotating 3D building animation. Inspired by the structural rhythm of architectural blueprints, I wanted to explore how motion could enhance a graphic experience. By integrating a 360-degree rotation of the building, I experimented with how movement can create a sense of spatial depth and guide emotion—similar to what I observed in teamLab’s work. Instead of staying as a static image, the poster becomes something viewers can engage with visually, following the layers and lines as they transform. Through this process, I began to see graphic design as a form of experience, not only a visual outcome.
Looking ahead, I hope to grow as an experience designer working across exhibitions and interactive environments. I aim to create spaces where design is sensed rather than simply viewed, using light, texture, movement, and narrative to shape emotional connection. To achieve this, I plan to deepen my skills in spatial design, digital tools, and story-driven visual communication. Ultimately, I hope to create experiences that gently stay with people and offer them new ways of seeing the world around them.
(479 words)
Reference resources :
“VOLVO TeamLab: A Forest Where Gods Live | TeamLab.” VOLVO TeamLab: A Forest Where Gods Live | TeamLab, www.teamlab.art/e/mifuneyamarakuen/.
Smiley, Joe. “Mastering the Art of Visionary Design: Skills You Need to Succeed.” Medium, UX Planet, 22 July 2024, uxplanet.org/mastering-the-art-of-visionary-design-skills-you-need-to-succeed-2a215e0dca3c. Accessed 20 Nov. 2025.
















