TTRPGs ✧˖°.Art ✧˖°.Ridiculous shenanigans. ✧˖°. All this and more here at Sequence Break. Posting twice a week on Youtube and way too much here. We've got our own TTRPG Arask and enjoy poking fun and bullying our own crew through bad memes and silly things. Kat has the brain to run our social media and is the puppeteer to everything.
You're probably wondering erm....what the fuck did I just wander into?
That's a very good answer my friend!
We post regularly on Youtube, the hellsite, where we put out D&D, World of Darkness, and our primary hyperfixation a JoJo's TTRPG by Christian/AfroMenace.
Currently our JoJo's content is our primary viewership pull so check out our little synopsis of each game beneath the tab!
Yo here's a little elevator pitch of all our current JoJo series for you! Be wary of minor spoilers of episode 1 of each series.
JoJo's:
Starting with Star Road Now, we approach a city called Electros City in Japan during the year 2130. An average city from afar but underneath is something brewing, like all good ttrpg games. Our party is made of: A rich realtor Jojo named Jona, an Irish ex gang member called Begolji, a parkour enthusiast named Renegade, an occult vampire? named Sebastian, and an assassin named Mercury. All of them join together to figure out what happened to Jonah's mother years ago, leading them into something bigger than they imagined.
Then we have The Quiet Decay , a prequel to Star Road Now, focusing in Electros 42 years prior to the first game. The Speedwagon foundation is gathering a team to look into some seemingly targeted attacks on their warehouses and other locations. All the attackers have one thing in common which are these white eyes and black tears. The foundation is sure it's a stand user using these people to take revenge of some kind so they bring on Hidari Hitoshi, a bank teller, Eizen Veil, a horror author, Sen Sakahara, one of the foundation's employees, and Guiseppe Gibson or Gigi to his friends, a young German scientist with a brain almost too big for himself. Together they look into the black tears and hope to find the source before some real damage can be done.
Severed Strings, the next and a currently ongoing game, set in 2140 ten years after the events of Star Road Now. The Joestar Estate has hired a group of stand users to babysit the current Joestar heir, Jodie Joestar. As Jonah's daughter she's expected to at some point develop a stand and with the recent deaths surrounding the family, it seems someone was out to get them and may be after Jodie as well.
Our most recent game that is also ongoing is Learned Mortality. When a signal is received from a research station in Antarctica a party is sent out to investigate and stop whatever stand or non stand related issues they find down there. With the impending anxiety of the antarctic night they have to move quickly and make sure that everyone is safe while also dealing with horrific monsters from the ice.
Romance is great and all, but wow friendship is amazing. Like the feeling of laughing with a group of people you’ve hung out with a few times and realizing you’re becoming actual friends. It’s such a good feeling. I’m on a friendship high right now.
Spoilers ahead for the episode, as per usual! Watch it here if you haven't yet!! It's a killer episode...
To Quote Mikey, "Dad's gone."
Milli is having a really rough time as everything is crumbling around her. Eso-Tiller shows signs of rust, decay, broken chairs and fractured walls, and all of her closest family are disappearing left and right.
Ancelor, meanwhile, is trying to keep himself calm with his favorite game that he cannot win.
Here's a big ol' fuzzy moth boi.
Don't hurt me, dad.
Dr. Tiller, aka the Defense Protocol for the Millenium AI. She's just doing her best to keep everyone alive, unfortunately she's not been granted the free will to do so to her best abilities.
What is free will, but the ability to make choices that are fundamentally incorrect?
Being Milli is suffering.
Next time, we will see the continuation of the Eso-Tiller breakdown arc. Stay tuned, thanks for watching, and have a good day!
Starting off first, I made a bunch of map icons for all of the Frostbitten so that the party could keep track of their whereabouts! Here's all of the frostbitten that have been seen thus far.
Val shared the construction blueprints for the shuttle loop. I'm very happy with how stylized this turned out ^-^
Nextup, the "hole" in the underground shuttle loop, and the den of the Watchdog Water Dragons.
And the monsters themselves, the aforementioned Watchdog Water Dragons - one of my favorite names in this entire series. These large predators use spatial manipulation to turn themselves into large monsters, and occupy the pipes within the subterranean tunnels. They can turn the cold air inside the pipes into a beam of cold air using expansion. They don't do direct damage, instead choosing to slow their prey down as much as possible and cut off their escapes.
They are also the first Glacier class! The largest Frostbitten seen thus far.
That's all for now folks, thanks for watching and reading!
Today was the the second stream for the Sequence Break Lost Ascension One Shot:
Qobold Kwest
And to celebrate, I thought I’d share all the art showcased on these streams! Now the thing is, I must be careful, or a certain boss man will destroy me, so only stuff that was shown and stuff given consent from said boss man will be shown.
Spoilers for both streams and the Lost Ascension Campaign
First off are the two player characters I was given the privilege, “Minion” played by Mikey and “Noks” played by Amy. All Mikey told me about Minion was to make him magical, so I did just that, along with the requested orb and scale color. Then Noks was requested by Amy to have a very Bloodborne style of dress and a crossbow, and while he has black scales I’ve chosen to give him a purple tint so the scale color doesn’t clash with his line art.
Then there’s this “recolor” of minion. Now that’s in quotes because the actual canvas file for Minion got corrupted and was unsalvageable, so I just found the same picture and redrew it from scratch at a higher scale. This was a bitch do to.
After that, are these two monsters. The prompts for each were a corrupted frog and a corrupted sheep. Both have black bodies with the white veins to symbolize what I interpret the corruption to look like in game. The orange on the corrupted sheet is to give a design flare for the fiery powers it has, and the frog is just all around adorable!
The Kobolds! These little bastards were fun to draw, especially my children: Gehro, Zett, and Mog. The first three at the top right were meant to be the “Metallic” Kobolds, which were discriminated against due to their scale color, which I utilized in their roughed up demeanor. The chromatic I drew weren’t important characters, and were more generic npc designs, which is why they are recolors for the most part.
Now these Kobolds are more filler characters, but for specified enemy types, those being casters and brutes. I chose the colors they have based on the scale color lore to see what fit what scale type. The brutes have a bit of permanent corruption on them to give them some uniqueness as well.
These three were some generic designs made for the campaign as civilians. The human male was done for recolors so there were differences between the characters Richard assigned them. The cat girl was a design made with the intent of crossing a halfling with a tabaxi, and it works even better with a corrupted tail.
These 5 were commissioned afterwards as more civies, but for combat oriented ones. The orc lady, Myve, was designed to be one of two main close combative guards, and is the stronger of the two. The human knight, The Radish Knight, was designed with bravado but to be the weaker of the two guards. The Firbolg was designed to be the caster of the guards, a Druid caster, and was a pretty unique design to do, but fun nonetheless. The other two, the tabaxi adult and child, weren’t used, but were showcased on stream.
And that’s a wrap for the art done for the Qobold Kwest set of one shot! These streams were super fun to watch and be a part of! Thanks again to Richard for commissioning me, it is always a joy to talk shop with ya on these character designs!
Go check out @breaksequence on YouTube to watch the stream vods and see their other content! Lost Ascension, Learned Mortality, Severed Strings, and the Daily Eclipse are some of the best actual play content I’ve seen in a while, and they’re all hosted by the lovely crew on the channel.
Hey folks! Night 3 has come and gone, if you have yet to see it go check it out over on Sequence Break.
Spoilers ahead, obviously
So not much art this episode, but what did appear were some heavy hitters. First off we have the Emperors themselves, empty archways to an unknown snowy landscape where blood red hands threaten to grab you from.
Honestly one of my favorite frostbitten designs, these guys hit me in that "horror thats only scary if you look closely" desire.
And last but not least; The Good Doctor and the blood red hounds.
I'm sure this guy is giving off no red flags.
Thanks for checking out the art, make sure to go support the series over on Sequence Break and in the discord!
Psssst hey did you know we're promoting fan art at the end of episodes now? Yeah go post your fan art! Dewit!!
I've literally been spelling that word wrong my entire life. 2 decades of reading D&D books and I've never once realized that's not how the word is spelled.
Hooo boi we're goin wayyy back with this one here. Gonna start archiving all my artwork here for folks who are curious.
I only really started pursuing artwork "seriously" in 2019, but I've been drawing all my life. Never really considered myself an artist until like halfway through SRN, though im not sure why because looking back at some of this stuff it's actually still halfway decent. Obviously old and unfinished but yknow, its still nice.
So yea, come with me as we dive into the past of old tali art containing some neat and some really bad art! ✧∘* ✧・゚
2018 was a big year for me as I was still pursuing game design and didn't really have a direction in life. I was creating one game for most of the year, that game being Aether Drift. Duncan was the primary artist for the game and I the coder / musician, but that being said I did still do quite a few pieces of concept art.
The game is still live and playable on Steam if you're interested!
Aether Drift is an Arena-Based Bullet Hell Arcade game with an emphasis on speed and intensity. Fight your friends in intense Multiplayer ba
Honestly some of these pieces, while clearly being messy, are still quite nice and I like 'em a lot. The Jhin piece in the middle-right is traditional w/ Blik markers, and you can definitely tell I was more comfortable with trad art at that point in my life.
I particularly remember the Yojimbo piece (the green bird at the bottom) took me like a full two or three days to finish. Crazy honestly.
Ontop of that, I was working on a rhythm RPG game called "Harlow's Piano" at that point. The game never got very far into development but I did make quite a few pieces of art for it.
(yes one of these is done on Roll20 lmao)
A few more traditional pieces I did at the time.
I really like this one. Concept art for a game titled "The Crowman", basically this personification of death whose made their purpose to help those with tragic deaths.
(He's spooky but he's nice I swear)
And last for this post, a few trad arts of my girl Minka from a canceled project / book titled "Tyranopolis the City of Thunder". She was a mechanic who worked with the main rebel organization in the world called Force. Grimy cooky gremlin.
So anyways, yea! There's more 2018 artwork I will post in a followup post but these are the main ones that stuck out to me (also I hit the 30 artwork limit for a post lmao).