Lanna and the eclipse
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Lanna and the eclipse
Comet Leonard
Sabers - WoW RP
Native to the ancient continent of Kalimdor, Sabers are a fiercely intelligent species with an affinity for the Kaldorei that spans millennia. Due to naturally occurring regional mutations as well as magical manipulation, Saber breeds are widely variant across modern Azeroth.
Anatomy
Distinct among larger felines, Sabers are characterized by canine teeth that extend downward past the lower jaw. With a long frame of lean musculature, the Saber is gifted with the same speed, dexterity, and razor-sharp talons of other big cats; however, Sabers have larger heads and up to 120 degrees of jaw extension to support the additional weight and size of their massive canines. Their agile bodies are supported by heavy paws with additional layers of tissue on the metatarsal and digital pads, granting unusual stealth to their lethal movement. Because the species is reared almost exclusively in densely forested regions, they have a competitive edge in close-quarter combat. And with exceptional vision and thunderous roars, Sabers are both respected and feared.
Breeds and Personalities*
Nightsaber The perfect nocturnal predator, Nightsabers are infamously difficult to track and even more difficult to conquer. Because their ebony and silver stripes offer flawless camouflage beneath a moonlit night, the Kaldorei believe Nightsabers were made by their lunar goddess, Elune. Their night-dark coloring also makes them the premier choice for Sentinel Ambushers and Huntresses, who rely on shadows to surprise their enemies; and though the Kaldorei’s proficiency in bonding makes Nightsabers a standard companion, the dangerous process still takes years to achieve. While the felines are renowned for their unfaltering devotion and courage, their loyalty comes at a price: The breed bonds only once in its lifetime and at the death of their Rider, they return to the wilds.
Frostsaber Owing in part to their unforgiving environments, the Frostsaber is an uncompromisingly savage breed. With thicker canines and bulkier frames, the breed is perfectly adapted to arctic regions. This heavier physique requires significant nourishment, however, making the Frostsaber’s appetite legendary—even earning it the nickname “Dragon Belly” in Darnassian. While solid coats signify an ancient lineage, common patterns range from spotted to stripped, allowing Frostsabers to blend effectively into their snow-covered hunting grounds. Despite having the longest lifespans, Frostsaber bonding begins at infancy and is cultivated through decades of shared hardship. Though ruthless in nature, the breed respects patience and strength, making them a traditional choice for Priestesses of Elune. Disclaimer: Frostsaber cubs are adorable in freshly fallen snow.
Moonsaber Undoubtedly the rarest breed of Saber on Azeroth, the Moonsabers are revered by the Kaldorei for their shimmering, moonlit coats and vibrant amethyst eyes. Unlike most Sabers, this breed does not stalk its prey from the shadows, instead preferring to run down its meal beneath the revealing starlight. There, the Moonsaber’s blessed speed can be fully unleashed; with a long body, flexible spine, and incredibly slim frame, the Moonsaber is believed to be the fastest Saber known to the Kaldorei—its sprinting form reaching unbelievable speeds. No written knowledge exists on bonding with the mysterious feline and most who journey in search of its companionship return only with stories of grounded shooting-stars fading in the distance. One thing is known: Woe to those who threaten its bonded Rider, for the Sisterhood has witnessed moonlight bend to the Saber’s vengeance.
Stormsaber With an outgoing personality and compassionate temperament, the Stormsaber is considered the most gregarious of Saber breeds. The athletic felines are covered in striped and spotted fur that is double-layered in vibrant sapphire and ivory shades. As they mature, the breed’s azure eyes lighten and dull before fading to seashell white; though not fully understood, their unrivaled vision is attributed to the biological phenomenon. Rarely found alone in the wild, Stormsaber companions perform best in groups and decline quickly when isolated. Given their name, the breed is often associated with Malfurion Stormrage, though records indicate the designation predates the Archdruid. And in bonding, Stormsabers seldom attach to the magically inclined, preferring to partner with Wardens and Sentinels.
Runesaber Hidden from view for thousands of years, the Shen’dralar claim Runesabers are native to the ley lines stretching across Azeroth. Enhanced by the raw power of pure arcane energy, these magical creatures have avoided capture for millennia. They venture from their protected shelters only when their magic is depleted, searching endlessly for new springs of power. The Kaldorei argue extensive exposure to the arcane eroded the calcium in their bodies, removing their once proud fangs; but the Sabers have never been recorded exhibiting traditional canines—in fact, stained glass found recently in the Ruins of Nar’thalas depict fangs of arcane energy extending from their upper jaws. Many mysteries surround the Runesaber but multiple bonds have been recorded since the re-discovery of Suramar, giving hope knowledge on the breed might yet be obtained.
Dawnsaber For millennia, the gentle-natured Dawnsaber was considered an ill omen due solely to its light-colored coat. Ostracized by the Kaldorei, the breed has developed a singular ferocity rooted in deep-seated distrust and sorrow. With cerulean eyes and vivid coats ranging from warm honey to radiant gold, the breed is as beautiful as it is endangered. In the rare occurrence a bond is cultivated, the Dawnsaber’s true nature blossoms, revealing a daringly independent, amiable, and unfailingly protective companion. Due to its historical treatment, the breed becomes anxious in crowded environments and does poorly in cities or large settlements. And while the Dawnsaber struggles in the chaotic setting of large-scale war, it shines in solo combat and is rumored to be undefeated in territorial disputes with its night-favored kin.
Mistsaber Queen Azshara once spent a single, passing breath in praise of Moonsabers, sparking a Highborne frenzy to artificially create the exceedingly rare breed to win her favor. Through artificial selection and arcane manipulation, the Highborne of Zin-Azshari succeeded in producing an entirely new Saber but fell short of replicating the moonlit characteristics of their desired breed. Cruelly discarded, the Mistsabers—so named for their grey coats and cloudy lavender eyes—were adopted by the Kaldorei of Hyjal. Adored for their dignified personalities, ease of taming, and unusual intelligence, the altered breed slowly earned its place amongst its natural kin. And though they are slender in build and slighter of frame, Mistsabers remain the most perceptive of all Saber breeds—rumored, in fact, to foresee danger before it arrives.
*This is 95% head-canon ^_^~ ** Big thank you to Olathan’ar, Rhenelle, Saelyla, and Azo for gif posing!
Priestess of the moon🌙🌑
Can’t risk it
The duck of creativity. I waited so long for it.
i’m desperate huhu
Please give me some inspiration oh great duck of creativity
Mogielica, Poland by Dariusz W
Highborne Ruins: -Aran Cities
Note: While -Aran has no official translation, it has been associated with words such as “home” and “well”, and may even denominate a certain type of elven city (in contrast to -Naar, for example, which is seen in town names such as Faronaar, Falanaar, Dolanaar, and Astranaar, or -Thalas, which refers to kingdoms like Quel’Thalas, Eldre’Thalas, and Nar’Thalas). The widespread usage of -Aran in the names of elven towns might suggest that it is a word for “city”. The towns listed appear to have no connection to one another other than that they are all ancient, presumably Highborne living places. However, because they share these qualities with a plethora of other settlements, it’s difficult to determine what distinguishes them in particular from other Highborne cities as places deserving of the -Aran demarcation.
Although -Aran is used almost exclusively in the names of ancient Highborne ruins and -Naar typically signifies contemporary Kaldorei towns, there is some overlap in their usage which makes it difficult to determine whether or not -Aran actually refers exclusively to ancient Highborne cities. For example, the city of Faronaar was at one point considered a “majestic city” [Item: Scroll of Town Portal: Faronaar], which means that -Naar does not necessarily indicate small or non-Highborne towns. Furthermore, Dalaran, although it is a Thalassian term, is a relatively “new” city of human origins, which similarly debunks any assumptions about -Aran being used only for ancient Highborne cities, provided that it is not an exception to the rule or that it is not translated differently in Thalassian, which it may well be. It is also worth noting that while Dalaran is considered a kingdom, it is not named as such in Thalassian.
This thread, which pieces together Thalassian and Darnassian translations, suggests that -Aran may mean “well”. Given speculative translations, then, Dalaran might mean “Starwell” and Shal’Aran might mean “Nightwell”. If this is the case, while it is a great stretch to assume so, then the -Aran cities may have been home to “wells” of sorts, perhaps even primitive moonwells.
In reality, because Darnassian and various elven languages do not operate as fully functioning languages in-game, it’s more realistic than not to assume that -Aran has no specific meaning and was just added randomly to the names of elven towns.
The Cities:
Ameth’Aran (Darkshore)
Bashal’Aran (Darkshore)
Ruins of Ordil’Aran (Ashenvale)
Morlos’Aran (Felwood)
Tethris Aran (Desolace)
Ruins of Loreth’Aran (Bloodmyst Isle)
Biel’Aran Ridge (Vashj’ir)
Shal’Aran (Suramar)
The Twin Cities of Ameth’Aran and Bashal’Aran
The Lay of Ameth’Aran:
“… Though there were many towns and places of habitation constructed upon the lakeshore, Ameth’Aran and Bashal’Aran villages were the foremost. Having the touch of Azshara, the Kaldorei’s beloved Queen, in their creation. Her favored servitors, those of the Highborne, she brought to the twin towns to reside, and to govern them she placed Athrikus Narassin (who was likely from Suramar). Though it would be that he would spend most of his days in his Tower of Althalaxx, some ways removed of the towns.
His second, a mage known of his prowess in the arcane arts as much as with his physical abilities was Asterion, who lived among the people of Bashal’Aran, and went many times to Ameth’Aran to see to the needs and wants of its people.
And so it was upon the shores of the Well of Eternity, the twin towns grew and prospered …” [Quest: The Fall of Ameth’Aran]
The pre-Sundering location of some Highborne cities has long remained unclear and even contradictory to their current positions, regardless of supposed continental shift. The cities that supposedly lined the Well’s shores included the twin cities of Ameth’Aran and Bashal’Aran, Zin-Azshari, Azshara, Galhara [The Well of Eternity, Chapter Seventeen], and even Suramar where some of its districts intersected with Zin-Azshari’s [RPG]. Bashal-Aran and Ameth’Aran are both too far and on the complete opposite side of Kalimdor to have been near the Well of Eternity. Although it is possible that Darkshore could have drifted as an island that eventually joined with western Kalimdor, according to the pre-Sundering map, Darkshore has not moved from its current location.
Ruins of Ordil’Aran
Ordil’Aran is home to three massive moonstones [Quest: The Reason Why]. While the specific properties of the ones in Ordil’Aran are unknown, moonstones are known to possess a wide variety of abilities from creating artificial eclipses and curing illnesses to acting as keys, among other functions [Page: Moonstone].
Ordil’Aran is also the site of the Heartswood tree, which was created during a battle between the Kaldorei and demons during the War of the Ancients [Quest: Heartswood]. Supposedly, as two lovers were fighting demons in the city, the female was stricken down in combat. The male Kaldorei disregarded his life in favor of his lover because he believed that he could not face the eons without her by his side. As a result, the Heartswood tree, a symbol of their undying love, grew from their last breath together.
Morlos’Aran
Very little is known about this ancient ruin.
Tethris Aran
Very little is known about this ancient ruin.
Ruins of Loreth’Aran
The green dragon aspect, Ysera, gifted the kingdom of Loreth’Aran and its ruler, Prince Toreth, with dragons of her brood. The citizens of Loreth’Aran rode, lived, and fought alongside the dragons, earning them the title Dragonriders of Loreth’Aran. Supposedly, the inhabitants of the city had been riding dragons as early as centuries before the Sundering occurred [NPC: Prince Toreth dialogue].
Biel’Aran Ridge
Unlike the other cities indicated here, Biel’Aran is not a town, but a subzone in the ruins of Vashj’ir. Given that it is somewhat removed from the main city, one could conjecture that it may have been a neighborhood for a particularly esteemed class of Highborne.
For more about Vashj’ir, see here.
Shal’Aran
Shal’Aran was most likely a subsection of the Arcway and not an autonomous Highborne city in the pre-Sundering era. The city, like the entirety of the Arcway, is located underground and acts as a receptacle for leyline energy. It may only have become known as Shal’Aran once First Arcanist Thalyssra inhabited and transformed it into a sanctuary for the Nightfallen rebellion.
Shal’Aran may have once housed an Arcan’dor pre-Sundering. One of the members belonging to the organization of proto-druids who created the Arcan’dor trees, Keeper Selentia, is initially found guarding a dead tree stump in Shal’Aran [Quest: Arcane Thirst]. Moreover, Thalyssra surmises that the massive amount of leyline energy fed into the chamber was for whatever the Keeper was guarding [Quest: Shal’Aran]. Since the current Arcan’dor subsists off of the leyline feeds flowing into Shal’Aran, it may not be too much of a stretch to assume that an ancient Arcan’dor did much the same thing, and that Shal’Aran was built to hold an Arcan’dor. For more about speculation regarding this, see here.
It is not clear what happened to this Arcan’dor, if there was indeed one there. However, because it does not resemble Falanaar’s fallen Arcan’dor, it may not have failed in the same spectacular manner. In fact, it is more likely that the Arcan’dor was abandoned (except by the Keepers, who were charged with maintaining and keeping watch over it, hence why Keeper Selentia has guarded it into her undeath) or destroyed during battles across Suramar in the War of the Ancients.
The area is also equipped with a teleportation system and a lower chamber decorated with a floor fresco of a map of Suramar and its leyline points [Quest: Shal’Aran]. Leyline energy from the rest of the Arcway can be fed into Shal’Aran through this point.
Virgo by Artem Chebokha
Ose, done by Drekky Drimm ! They took cyberpunk and lunar as themes and made perfection.
Observed today:
Two little girls playing gently with a daddy long legs.
Girl 1: can it die?
Girl 2, in a calm happy even tone: of course. Like all living things it can and must die.
The End
Watched the first WoW trailer again!
Art of Tallowick (DeviantArt)