Chadow

oozey mess
TVSTRANGERTHINGS
Claire Keane

Product Placement
Jules of Nature
Show & Tell
Aqua Utopia|海の底で記憶を紡ぐ

Kiana Khansmith

JBB: An Artblog!
Acquired Stardust
NASA

★

No title available
Today's Document
tumblr dot com
No title available

祝日 / Permanent Vacation
Peter Solarz
we're not kids anymore.
sheepfilms
seen from Sweden

seen from United States

seen from United States

seen from United States
seen from Brazil
seen from Germany

seen from Sweden
seen from Malaysia

seen from Germany

seen from Germany
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seen from United States

seen from United States

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@chaaancewe
Chadow
Teto
Baby get a coat!
Open the door or I'll throw bricks throw your window
"You're not him, Metal Sonic"
"[I'm not trying to be]"
A mimir!
a slay has hit the cuntagon
I think they would be epic friends. Besties even
They call him the sleeper
I think at some point in time we need to sit down and start explaining to artist who want to make a career out of art that there are FAR more options than just "living off of commissions" and "posting my art online and praying I get paid for it".
There's also far more options than joining a specific, difficult to get into industry.
I don't know where this idea that the only way to make a living off of your art online is to simply do commission work, become a social media star, or join an industry comes from. I've fallen into this pitfall before as well, but I don't understand how it came to be.
I broke out of this mindset, though after I started helping a working artist. She had been an artist for over 40 years and started at a young age, and her main source of income? Doing local craft and garden shows. She had owned a gallery, done gallery work, done charity work, and now mainly works in using upcycled materials to create all sorts of products.
I used to think that my only options as an artist were to become popular enough that people would commission me or just give me money via patreon, but that's not the case. You can sell at craft fairs and conventions, you can provide a specific service, you can create assets and asset packs people can pay for, and you can create all sorts of physical or digital products to sell... and that's just the tip of the iceberg!
If you are constantly turning art into a numbers game to see how you can make enough money by posting the right™ stuff online at the right time, you're only going to make yourself miserable.
The best way to make a living off your art has NOTHING to do with popularity, getting lots of engagement online, or besting an algorithm, it's all networking. It's all about finding the right people who want what you make. If all you focus on is your follower count and post engagement, you're just going to end up hating art.
"Having fun doesn't pay the bills", who told you that? Why did you believe them?
I'm seeing people reblog the original post without the addition and I think yall should reblog this version instead
Also I made a mistake, the artist I work for has been working for over 50 years, not 40.
He can whip, he can nay-nay, look who has come to par-tay!!
Meta Knight :D My beloved
2 bad bitches walk into a mcdonalds
finals week is finally over so 😭 !! I had time to draw more of shadarthur 🫶🏽
I think their interactions would be rlly fun while theyre both so confused like wdym sonic is a king-
Sorry for the messiness im still getting used to drawing sonic characters 😅
Credit to @josharko300 for some of the dialogue!!
yeah i want this here too
Bruh why this 🤖 look so bad
Bath Time!