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An Archive of Our Own, a project of the Organization for Transformative Works
Made a fanfic of a fanfic, inspired by Electrozeistyking's Ghost Drone AU.
Thought I'd give self-promoting this another go
An Archive of Our Own, a project of the Organization for Transformative Works
Made a fanfic of a fanfic, inspired by Electrozeistyking's Ghost Drone AU.
TADC Theory: The Abstracted are Escaping
In "hjsakldfhl", Caine takes Pomni away just as she's about to bite a sandwich and when she returns she returns covered in knives. That's the setup for the TADC's teaser, meaning it actually happened during "hjsakldfhl".
And in the teaser, as Caine is snapping his fingers, we can see an Abstracted poking out through a doorway, starting at 0:22. If this means it happened during "hjsakldfhl", could this mean that with Caine focusing more than ever on the Players and with the Circus going belly-up, some of the Abstracted are starting to escape the cellar?
With the final episode, there's no way they won't play a part after all.
The Disassembly Drones' Resurrection Significance
I feel a rather unaddressed part of Murder Drones is that all the Disassembly Drones, J, N and V, know can be redeployed with clones; J's statement in "Dead End" is that "effective drones were cloned more". It's an addition to a fact already known, which doesn't surprises N or V (their only comments are that it's "Classic J").
It's a brief thing but it explains so much about the characterisation the three Murder Drones show in the series, and was likely to reconcile the differences in character between the pilot and main series made by the change in story focus.
N's willingness to let his enemies take him apart, like Alice, Beau and the Solver and why he holds nothing against V or J for attacking him when he rebelled. He didn't know by that point that the Solver was in charge of their redeployments, not until a Possessed Uzi told him his backups would forgive it in "Mass Destruction". It also adds to the significance of him alerting V to Cyn at the near-cost of his own life, as he'd only just recently learned that his immortality meant a loss of freedom but risked it anyway.
J's attempts to kill N via virus, and to give him and V to Cyn for killing despite the implications she still somewhat cares about both V and even N. They're to keep N in the dark and the both of them on the same side as her; abusive and self-serving expressions of affection, which, yes, are just as bad as not caring at all despite being more complex. She's the one, after all, who says there's no escape for them, even in death.
And why V, despite still caring about N, didn't have any reaction to his absence when J attempted to off him (and logically, J wouldn't have been able to keep what she'd done a secret forever). This might even be the comics' reason for her ignoring what J did, though there certainly should have been a reference.
This helps validate certain headcanons held by myself and likely several others, like Snowballflo here.
I think I predicted Reanimal (Possible Spoilers for Endgame)
A long while ago, I was watching some YouTube videos by a channel called GamerJoob, with one of their series being "What Needs to be in Little Nightmares". I was able to pitch to them on Facebook a hypothetical LN level of my own, which is as follows (sorry for it being so large);
"Oh wow, thanks. There's an idea for a level in Little Nightmares I have. I call it the Battleground, where a massive battle rages in the distance. Since it's a much more active location than what we're used to, the fear factor would come from the risk of getting hit from some passing bullet or missile, which would force the character to be constantly on their guard. The main terrain are wide-open spaces with the aforementioned dangers with trenches filled with barbed wire and lingering clouds of gas. Basically, this is an area that is overflowing with danger, even when compared to other locations. This would be a chapter where there are multiple enemies to avoid, like the Pale City and the Viewers. In the case of the Battleground, it is the Soldiers. Think of dozens of Hunters, except wearing WW1 or 2 era style equipment and carrying machine guns that you will have to bait them into emptying before you can sprint past them. Furthermore, there are in fact two different factions of Soldiers, and you can deal with members of either side by luring them into fighting others. Whenever they do, the winner of the fight that follows will take the body parts of their vanquished foe to replace whatever they have lost, making themselves stronger in the process. Eventually, the Soldier that claims the most body parts for himself will becoming the hulking frankenstein-like General, serving as the final challenge of the level. The protagonist will have to pick up and carry a ballistic shell they find and make they keep it with them (there are others on the way should they somehow drop it) and load it into a tank to blow the General away. After that, they are able to escape the Battleground with a raft. This is intended to be the penultimate chapter of a hypothetical LN game, with the entire story being a commentary on war itself, like how the first LN was on greed and the second was on television addiction and influence."
And what happens in Reanimal, a spiritual successor to Little Nightmares? A battlefield scenario where there are bullets, bombs, enemy soldiers and the need to use the weapons left strewn around. I only just remembered today that I made this pitch (it never got made into a video, I just got to share it with them on a Facebook chat) and it totally surprised me.
Here's a screenshot for proof (it's the first part of the pasted paragraph, GamerJoob's encouragement and the date)
Added some evidence of my statement
I think I predicted Reanimal (Possible Spoilers for Endgame)
A long while ago, I was watching some YouTube videos by a channel called GamerJoob, with one of their series being "What Needs to be in Little Nightmares". I was able to pitch to them on Facebook a hypothetical LN level of my own, which is as follows (sorry for it being so large);
"Oh wow, thanks. There's an idea for a level in Little Nightmares I have. I call it the Battleground, where a massive battle rages in the distance. Since it's a much more active location than what we're used to, the fear factor would come from the risk of getting hit from some passing bullet or missile, which would force the character to be constantly on their guard. The main terrain are wide-open spaces with the aforementioned dangers with trenches filled with barbed wire and lingering clouds of gas. Basically, this is an area that is overflowing with danger, even when compared to other locations. This would be a chapter where there are multiple enemies to avoid, like the Pale City and the Viewers. In the case of the Battleground, it is the Soldiers. Think of dozens of Hunters, except wearing WW1 or 2 era style equipment and carrying machine guns that you will have to bait them into emptying before you can sprint past them. Furthermore, there are in fact two different factions of Soldiers, and you can deal with members of either side by luring them into fighting others. Whenever they do, the winner of the fight that follows will take the body parts of their vanquished foe to replace whatever they have lost, making themselves stronger in the process. Eventually, the Soldier that claims the most body parts for himself will becoming the hulking frankenstein-like General, serving as the final challenge of the level. The protagonist will have to pick up and carry a ballistic shell they find and make they keep it with them (there are others on the way should they somehow drop it) and load it into a tank to blow the General away. After that, they are able to escape the Battleground with a raft. This is intended to be the penultimate chapter of a hypothetical LN game, with the entire story being a commentary on war itself, like how the first LN was on greed and the second was on television addiction and influence."
And what happens in Reanimal, a spiritual successor to Little Nightmares? A battlefield scenario where there are bullets, bombs, enemy soldiers and the need to use the weapons left strewn around. I only just remembered today that I made this pitch (it never got made into a video, I just got to share it with them on a Facebook chat) and it totally surprised me.
Here's a screenshot for proof (it's the first part of the pasted paragraph, GamerJoob's encouragement and the date)
Kevin Norton = Clark Kent
In Worm, given his close relationship to the Superman of the setting Scion, Kevin Norton is often considered a Jimmy Olsen stand-in. However, I recently thought that instead, Kevin's meant to be the stand-in for Superman's civilian identity, Clark Kent.
After all, the narration makes Kevin technically the strongest person in the world because he controls Scion. That's not really something given to Jimmy Olsen in the comics because, whilst he's important to Superman, he's doesn't really direct him as a "handler" - that job falls to Clark Kent, the true will behind Superman.
Scion otherwise doesn't have an alter-ego save for his human familicide and even then it's heavily weighed down by his alien thinking, so there's no distinction between the man and alien there.
Kevin's the reason Scion started to do good and in DC, it's pretty much a given that Superman's humanity - the life and identity given to him by the Kents - is why he's a hero.
And the only reason Scion takes a break doing good deeds constantly is to talk to Kevin; in a metaphorical manner, it's the hero taking off their costume and mask to be their civilian self.
And just for another minor point, Clark Kent is a reporter, a profession requiring the acquisition of information - since he's homeless, the only way Kevin can tell what's happening in the wider world is by keeping an ear out for chatter on the street.
Scion and Kevin are essentially the hero and civilian parts of Superman split into two different beings.
TADC's Tin Moment
IHNMAIMS is the inspiration for TADC, everyone knows that. So everyone looks for parallels between the two stories and I think I've found one myself.
One of IHNMAIMS main moments is the protagonists journeying through another of AM's tortures to get some tinned goods, only to find the journey in vain because they don't get a tin opener.
Now, in TADC Episode 7, the protagonists go through what they think is a journey to freedom only to find that no, they are still trapped, with Caine putting them through it just to make sure they'd want to stay with him.
In both situations, the groups have just gone through another trial that turns out to be no different than the others, as per the AI's design. This is the moment the IHNMAIMS group finally cracks but also when they figure out how to free themselves.
With the TADC nearing it's own end, these two moments may line up even more.
J's Moment of Hesitation
A moment that seems rather overlooked in Murder Drones (from what I can tell) comes from "Dead End". After being told by "Tessa" to watch the ship whilst everyone else goes into the labs, J casts a look between N and V, clearly hesitating before following the order.
In light of what's revealed later on, along with what J really knows, one realizes that logically, she didn't want to leave them alone with Cyn or even separate from them. It was a demonstration that, in some way that ultimately proves toxic, she still cared about them both. And that at this moment, she seemed to considered saying something, maybe some sort of warning or perhaps even a protest.
Unfortunately, we all know what she chose to do.
How Worm's Endbringers Reflect Villain Archetypes
Looking at the Endbringers, their abilities and reputations, I've noticed that they bring to mind certain villain archetypes.
Behemoth is known outright as the Herokiller, first appearing to deal devasting causalities to the Hero populace and setting the trend for the Endbringers and their deadliness. He can ignore the Manton Limit to devastating effect which normally protects capes = He's Hero Killer villain, like Doomsday, created to be the literal death of a powerful superhero
Leviathan is introduced fairly early into the story, establishing to the readership how dangerous the Endbringers are and how they overshadow any parahuman villains. It's after his introduction that the story steadily gets more brutal and horrific, especially since the 9, the follow-up villains, show up to take advantage of the chaos he wrought = He's the Knight of Cerebus, whose attack shifts the direction and tone of the story
The Simurgh sets up plans that are impossible to fully predict. Everything about the other characters she can learn, they do everything she expects them to and even the countermeasures against her she can incorporate into her schemes. She accounts for everything and remains in control through sheer intelligence = She's a Chessmaster Villain, who's so intelligent and strategic everything goes the way she wants it to, even when it shouldn't, like Master Xehanort in the Kingdom Hearts series.
Khonsu, Bohu and Tohu are fairly clustered. Individually, they have the overpowered abilities you'd expect in an antagonist (time control, world-control and power-copying) but it's the fact they all show up after Behemoth's death as a response that's significant = They're the follow-up villains, how even after each "world ending crisis" say similar to DC or Marvel's many cataclysmic multi-comic events, there always seems to be another right around the corner.
And of course, all of them invoke the crisis crossover villains, when heroes and villains work together to combat their greater threat.
They were created due to the drives and perceptions of a single human, so it makes sense they reflect all these archetypes and abilities in-universe, even if some are out-of-universe due to the designs of Wildbow.
So not only did I listen to Gravity numerous times when it came out...
But I also evidently listened to three different versions of the same video.
Alternate Invincibles - Spyro Edition
Re-Posting Here from my DeviantArt. Wrote it Because I Can't Draw. Wanted to Join the Trend
Mountain of Malefor Dark Spyro
During his battle against Gaul the Ape King, Spyro was corrupted by the pillar of Dark Aether into Dark Spyro, killing Gaul in short order. Cynder was unable to knock him from the pillar he floated in, perishing in the process, leaving Dark Spyro free to rampage through the Realms unopposed.
Belt of Fire Dark Spyro
The second time Dark Spyro emerged was through Spyro's grief and rage at losing Ignitus to the Belt of Fire. Killing Cynder before she could calm him down, Dark Spyro made a beeline for Malefor; unable to bring down the Dark Master via his hate-filled assault, seeing as the older dragon had decades more control over his own dark self, the Destroyer set the world's end in motion.
Terror of the Skies Spyro
Instead of Cynder's egg being taken by the Apes during their assault on the Dragon Temple, it was Spyro's. Able to kill two birds with one stone, Gaul corrupted Spyro into an artificial adult form, using him to set into motion every stage of Malefor's release. After that, the Dark Master took the reins so that the corrupted dragon could help bring about the world's destruction.
Tall Plains God Spyro
After defeating the rampaging Stone Sentinel of the Tall Plains, the Atlawa offered to make Spyro their new deity. In a moment of weakness, Spyro accepted, and the Atlawa lavished him with gifts and servitude, eventually turning him decadent and away from his mission.
Ancient Grove Spyro
When Ignitus sent Spyro's egg down the river to safety, a change in currents saw it swept away from the Swamp towards the Ancient Grove, where the mysterious harmful essence of the environment twisted the unhatched baby dragon. He emerged with the same skin pattern as the other creatures of the Grove, and the same vicious aggression.
Caged and Drained Spyro
In a twist of fate, after saving Terrador from Cynder, Spyro found himself captured by the black dragoness and taken to Concurrent Skies. Locked in a cage, all four of his elements were drained, a painful process. Though he eventually broke out, his elemental mastery was replaced with savage melee, and his heroic mind overcome with pain-inflicted madness.
Chronicler's Prisoner Spyro
The Chronicler brought Spyro to the Celestial Isles for one reason; to weather out the storm that was Malefor's return to the world. When Spyro's feelings for Cynder compelled him to try and leave, the Chronicler froze him in ice alongside a similarly-trapped bandicoot. Missing his chance to save Cynder, when Spyro was freed, only anger towards the Chronicler remained; with the similarly angered bandicoot, they killed him.
Fellmuth Champion Spyro
Having killed Arborick, Spyro was captured by the Skavengers to replace him in the Fellmuth Arena. Originally desiring to escape, the thrill of winning and earing the adoration of the crowd locked Spyro in a power high, to the point where he killed even Cynder and Hunter. Thus, he took permanent residence at the Arena as its reigning champion.
Dam Breaker Spyro
The plan to slow the Destroyer down was as thus - open the dam and cool its lava-based legs to halt its march. However, complications with the mechanisms forced Spyro and Cynder to blow a hole in the dam, but the sudden and greater release of water swept over both the Destroyer and the city of Warfang. Thus, the reputations of both dragons were forever tarnished.
Time Crystal Spyro
When Spyro used the Time Fury to save himself, Cynder and Sparx from the Well of Souls' collapse, something went wrong. Instead of being suspended in a sleep-like statis, Spyro was instead aware of his trapped self, unable to move, breath or talk. By the time he was finally freed, three years of this had driven him to breaking point, and he emerged a screaming berserker.
Frozen Undead Spyro
The first Dragon Guardian Spyro was to rescue was Volteer, from the frozen fortress of Dante's Freezer. However, unused to the colder climate, Spyro was unable to prevent himself from freezing to death. His corpse didn't stay idle however and he soon became an undead berserker just like the goblins, trolls and Ice King.
Shadow Spyro
After being freed from the Well of Souls, Malefor set about cursing the apes as punishment for their conditional service. Spyro had managed to escape the Well of Souls without needing to use the Time Fury and so Malefor extended the curse to him. Spyro was reduced to a shadowy spectral form, hunting from the shadows as the world became embroiled in war.
Assassin's Mount Spyro
Like "Terror of the Skies Spyro", this Spyro was taken and corrupted by the apes on the night they attacked the Dragon Temple. The Ape Assassin, skilled with riding Dreadwings, was given the artificially-grown dragon as a mount. Forming a bond based on bloodlust and battle, the two decimated the Dragon armies in service to the Dark Master - and perhaps even their own agenda of hunting the deadliest prey.
Snake Chain Spyro
After being awakened from the Time Crystal, Spyro and Cynder were tethered together with chains made of green crystalline snakes. The chains made acting independently a hassle but it reached a horrible degree when the pull of the Golem on Cynder caused her head to tear from her body, leaving Spyro with her rotting skull for company and a horrified, broken mind.
Grublin Spyro
Not a true Spyro but rather one made by Malefor. As he was creating his new minions as dark reflections of other species, he realized he could do the same regarding his greatest enemy. Thus, a Grublin in the form of Spyro was crafted and proved great enough to slay the original.
Pure Element Spyros
Five Spyros grouped together due to sharing the same origin but with a slight variation; in their attempts to master each element, they were instead consumed by them, becoming pure elemental beings of Fire, Earth, Lighting, Ice and Aether.
Malefor's Heir Spyro
Forced to leave home, fight in a war he barely knew about and lose his friends, Spyro's will to fight back against Malefor's claim that purple dragons destroy the world crumbled. When the Belt of Fire spread across the world, Spyro and Malefor were left the only living beings; whilst the planet would soon be seeded with life once more thanks to the spirits of the past, Spyro would be there to once again erase it.
How Eren Yeager can be used in Death Battle. (Spoilers for AoT)
Since Eren changes so drastically as a character and power-set wise during Attack on Titan (basically, pre-timeskip and post-timeskip), it would seem that the DB crew would have to pick which of the two they'll use in an episode featuring Eren. The likely answer is his later version, though that would render him unable to use his prior, signature arsenal.
I believe this could be circumnavigated through AoT's Paths, since as the Founding Titan, Eren can use them to look into alternate timelines. So the first half of a battle could be Eren watching his pre-timeskip self fighting against his opponent and the second half being his post-timeskip self fighting the same opponent in a "main" timeline.
Wavelength Cancellation
Whenever I'm having a casual discussion with someone regarding superheroes and superpowers, when asked what power I would like to have, I answer with "manipulation and cancellation of wavelengths", which is so specific it actually surprises whoever I'm talking with.
This is because in the deconstructive superhero work Worm by Wildbow, this is something the character Scion is capable of, which is what puts him at the top tier of the verse. As Wildbow explains, this lets him take the energy out of basically anything, including powers, and render them inert. This can also be used to break down molecular bonds, meaning a person or their defenses can be sheared straight through.
(If this is scientifically accurate I'm unsure, I'm going by this description he gave https://pastebin.com/nc87b6cU and moments in the story Scion does take the energy out of something)