Chiron update
In the latest update we may have fixed any issue with repair, leap, and armor. To start off, the Combat phase as been renamed to action round. With that, you now have two options with it, either make it an aggressive round or passive round. As you may have guessed, on your aggressive round you can only make actions that harm enemies health or stats. As for the passive round you cannot make attacks but rather make actions like repair, leap, drop items. We also changed the rules for some of these actions. Repair for instance, now can be done multiple times on the same round, as long as you gained the skill multiple times. As for armor, there was a scaling issue that we never thought about. It was the reason no one chose armor. Now armor is scaled in a way that makes it more appealing. We also got rid of frames having a limit on what armor they can have. It just complicated things. I believe right now all frames are a little sketchy on pricing. We keep noticing inconsistencies due to over editing and possibly not exporting all of them to the new system. Just a possible error on our part that we may need to fix. Stay tuned for updates! After December we plan on getting all legal forms ready. After that we may start hiring artists to do art for the book. If you are an artist or know an artist that can do well with a very basic sketch style for cheap and fast, please contact us!















