Ummm she's literally sensitive :/
Misplaced Lens Cap
we're not kids anymore.
Monterey Bay Aquarium
PUT YOUR BEARD IN MY MOUTH

titsay
i don't do bad sauce passes

@theartofmadeline
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shark vs the universe
Alisa U Zemlji Chuda
hello vonnie
Cosmic Funnies
wallacepolsom
let's talk about Bridgerton tea, my ask is open
Keni
noise dept.

JBB: An Artblog!

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trying on a metaphor

Kaledo Art

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@christiewryte
Ummm she's literally sensitive :/
We've all gotten just a bit too comfortable being jerks to strangers on the internet I think
So I've hidden this reply, both because it's obnoxious and because I don't want the person who wrote it being harassed for it, but I need you to understand: I don't know you. We are not friends. This is not fun or cute, we are not sharing a charming joke together. You are just being an asshole.
literally that is what the post is about, I am saying people should be less eager to jump on any chance to be snarky and rude to total strangers on the internet
DID THE JOURNAL FACTORY FUCKING EXPLODE???
you said it yourself: you're looking to vent it LITERALLY ANYWHERE
so vent it somewhere private. or at least not literally aimed AT another person, a total stranger at that
Like, this reblogger sounds so insanely self centered in their reblog. notice how both options focus on how being rude would affect THEM. "B has no consequences for me so it's perfectly fine to do"
(the only reason I didn't show their username in the screenshot is because, given how self victimizing they sound in their reblog, I believe that, if I did show their username, suddenly online stuff wouldn't seem so inconsequential to them and they'd accuse me of sending harrassment their way and putting them in danger)
You said it better than I could. Of all the inane and ridiculous things I've seen in my notes because of this post, "I NEED to say fuck you to strangers or I will literally die" is certainly one of them
My very first tiger drawing and my latest
Your skill level is unquestionable but listen.
I love him.
me also. as well.
This is the COOLEST thing I’ve seen in AGES. You both completely made my entire week.
Catbus Cosplay
[Image ID: two gifs of a wheelchair user who has created a cosplay of Catbus from the Studio Ghibli film 'My Neighbor Totoro' using the frame of their chair, they spin around to show off the full cosplay. They are also wearing a Catbus-themed dress, facemask and cat ears.]
it's meee I'm your guardian angel hiiiiii 😇 okay🙏 so. in about six months, you're gonna die of starvation. 🥺 and if I don't protect you, I will get: #fired! 🫢 and that is No Good 🙅♀️ hahaaa So. 🙏 I looked into causes of starvation, and it turns out: Your death is totally preventable! 😯 Uh oh! 😆 There's more than enough food to sustain you without interfering with anyone else's survival, but you're not allowed to have it! 🤨 Whaaat? 🤷♀️ Apparently, your death is premeditated by thousands of things called "shareholders." So. 🙏 I've been killing people,
i liked your post so i drew it i hope thats cool
finished my first semester oufh god finally blorbo time
@ perfectunion
Official Post of Massachusetts
Code reviewed by WIRED uncovered an unreleased face-recognition system embedded in Meta’s smart glasses platform. It’s designed to identify
Meta has quietly embedded face-recognition technology for its smart glasses into an app downloaded to millions of phones, according to a WIRED analysis of the company's software. Code discreetly added to Meta’s AI app over multiple updates this year shows that the feature, internally called “NameTag,” identifies people captured by the glasses’ camera and, when activated, alerts the wearer when it recognizes someone.
Note that this is system wide, for ANYONE Meta can identify via facial recognition. Users could theoretically walk down the street and learn the names of complete strangers.
The feature's not yet activated but has been quietly downloaded to 50 million devices in preparation for... something. Meta isn't saying.
Unpaywalled Wired article here.
weird question but I want to post more about my ocs on Tumblr, but I also want to turn their story into a proper comic one day once I'm skilled enough. Because of this I don't want to post too much information, since I want there to be some twists and surprises in the comic proper. How do you handle not revealing too much information for Idwtbamg, stuff that would be revealed in the hypothetical final show?
honestly i wouldn't worry about it much! i've talked about this a little bit before
💬 8 🔁 660 ❤️ 3056 · ive always had this hang up that i have to keep everything i want to turn into a commercial project super secret and p
i feel like people worry about this a lot which is fair but also when stuff like the manga -> anime pipeline exists, i think it's safe to assume that even though people might know a spoiler or what's going to happen, they'll still be excited just to see the product in a different way and care more about the execution.
but on my end, whenever i post art focusing on the cast, i keep it more to character interactions and small worldbuilding things that i think are interesting and fun for people to know without giving away the larger story. i've found solace in the fact that my audience on twitter/tumblr is a fraction of the people that go and watch the show! i've been super up front about Zira being Aika's love interest and that this is a yuri series (which could be considered a spoiler) but most users on youtube have absolutely no idea that that's the case hahaha
so truly, don't be afraid to spoil but if that's something you wanna keep close to your chest, just drawing the characters interacting in small vignettes is always a fun way to show the tone of your comic on top of familiarizing your audience with the characters.
If a spoiler makes your story not worth reading, was it worth reading even without the spoiler? Unless you're specifically writing a mystery, probably not.
Writers and audiences both love the idea of twists because they're often the most memorable moment in a story, but we have to remember they're only one moment. There's so much more going on in a story than its twist -- the characters, the relationships, the themes, the wordcraft, the animation, the dialogue, the humor, the style, on and on. That's so much more to hook your audience and satisfy them with than just the twist, and if you told a good story, all those things will still be there even if the twist isn't.
There's a reason people go back and reread or watch stories more than once. Because a twist can only surprise your reader once, but a good story can satisfy them over amd over again.
The biggest issue nowadays for such art forms is getting butts in seats, so honestly I think Furry Opera is a genius idea, because it wasn’t until I heard those words smashed together that i actually wanted to go to the opera.
She got the idea for the study while walking with her advisor at Stanford to discuss her thesis topic, and the paper she eventually published in the Journal of Experimental Psychology in 2014 is sharp enough that it should have ended the seated meeting on the day it came out.
She ran 4 experiments on 176 people. Same person tested twice. Once sitting, once walking. The creativity tasks were the standard ones psychologists have used for decades to measure how good a brain is at generating novel useful ideas.
81% of participants in the first experiment produced more creative ideas while walking than while sitting. In the second experiment, 88%. In the third, 100%. Every single person walked into a more creative version of themselves. On average, people generated 60% more novel useful ideas the moment their legs started moving.
The skeptical question is the obvious one. Maybe it was the fresh air. Maybe it was the scenery passing by. Maybe it was the change of environment doing the work, not the walking itself.
Oppezzo killed every one of those explanations with one experimental decision. She put people on a treadmill facing a blank wall. No scenery. No fresh air. No environmental change. Just legs moving in place while staring at white drywall. The 60% boost held.
Then she ran the experiment that closed the case completely. She took participants outside in two conditions. Half of them walked through a Stanford courtyard. The other half were pushed through the exact same courtyard in a wheelchair. Same outdoor stimulation. Same scenery passing at the same speed. The only difference was whether the legs were moving.
The walkers produced dramatically more novel high-quality ideas than the wheelchair group. The outdoors did almost nothing on its own. The walking did everything.
She also tested the opposite kind of thinking. Convergent thinking. The kind where there is one right answer and you have to narrow down to it. Word puzzles where 3 words share a hidden fourth word that connects them. The seated participants did slightly better on these. Walkers got slightly worse.
Walking is not a general intelligence enhancer. It does one specific thing. It opens up the divergent search inside your brain. The part that generates options. The part that produces unexpected connections. The part that takes a problem and finds five ways into it instead of one.
When you need to converge on the single right answer, sit down. When you need to find the answer in the first place, get up.
The mechanism is now well understood. Walking selectively activates what neuroscientists call the default mode network, the system inside your brain that runs when you are not consciously focused on anything. The DMN is where mind-wandering happens. Where memories cross-reference each other. Where ideas that have been sitting in separate folders inside your head finally bump into each other.
When you sit at a desk and force yourself to concentrate, you suppress the DMN. When you walk at a natural pace, the executive part of your brain gets just busy enough handling the walking that the DMN comes online and starts doing the work that focus was blocking.
The most useful finding in the entire paper is the one almost nobody quotes. The boost did not turn off the moment people stopped walking. Participants who walked first and then sat back down stayed elevated. Their next round of seated creativity work was still significantly better than people who had been sitting the whole time. The rest lingered for at least several minutes after the legs stopped moving.
You do not need to do creative work while walking. You need to walk before the creative work. The brain holds the state.
Edited down a long tweet. (x)
so much fiction is made by fundamentally knowledgeless people. Fantasy whose authress knows nothing of history, biology, or anthropology, only other fantasy. Cyberpunk writress with no understanding of political theory, sociology, or technology.
We increasingly live in a world without primary sources, or even secondary sources as the average creative is increasingly uncultured, only tertiary; ideas laundered until any context is sanded away. The median artist a dog that's never eaten food, only other dogs' vomit, some only their own vomit as franchises stumble through decades of self-referential undeath.
So much vitriol against AI art is that it is the previous norm at its most efficient: a mechanical dog that can imagine other dogs' vomit and conjure her own without first heaving.
Also on windows 10!! go to typing settings- how ai has helped you- typing insights-off
if you build “community” around hating other people, just know that the second you step out of line—regardless of your moral uprightness or the hypocrisy on their part—you’re the next person they’re going to tear to pieces.
idk anything about this but I love it
If any competition needed to be on Tumblr, it's this one.
Zelda puzzle training simulator