Players may place private bids or public bids (at a bonus) to win various auctions for points.
Cosimo Galluzzi

Origami Around
wallacepolsom

Andulka
RMH

titsay

JBB: An Artblog!
Xuebing Du
noise dept.
No title available
taylor price

tannertan36
One Nice Bug Per Day
No title available
YOU ARE THE REASON
Stranger Things
KIROKAZE
Jules of Nature

blake kathryn

⁂

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@dailygameidea
Players may place private bids or public bids (at a bonus) to win various auctions for points.
Players use pieces to try and push other players pieces off the board, each piece has a twin that is also pushed when the twin is pushed (and discarded when the other is discarded)
Players can choose to take as many tokens from the center as the player with the lowest number of tokens has, or buy a victory point at an equal cost.
Game Mechanic: Hex tiles, each turn you can move any tile anywhere you like or move your units.
Mechanic: Players use circular tokens of different sizes. Play a token onto a larger token to take all the actions on that stack.
Mechanic: Players draft picture cards and have a secret message to convey to a partner.
Game Theme: Hackers bid risk to alter digital things. Stock market, television, weapons info, and leverage money towards goals.
Players must wear colored glasses that wash out certain symbols on cards, and attempt to steal symbols they can't see from players' partially exposed hands.
Players flip up a set of cat cards, then buy cards with shiny thing types, then all cats go to homes that match their conditions (even cats taken in previous rounds)
Place a worker on a space to take an action, the strength of the action increases for every worker on it.
Flip up a card representing a player, players bid cards to take it. The player who has the most cards that represent the player with the most cards wins.
Players lay track cards of their color on a communal track. Some track cards have destinations, control the most cards between destinations to score them, lowest score wins.
To play a card, you must reveal cards in your hand that match 4 different types. Cards can have multiple types. Cards either generate points or attack other players' hands.
Cards have blue and red values. Flip a victory point card, and players select two cards to bid with. You must win both red and blue auctions to take the victory card, if you win either/or, you draw a new bid card.
Partner game, flip a card and each player bids to give it to their partner. Highest points loses, the loser's partner wins.
Players use charades to try and get a specific card from their partner, but if the opposing team guesses it, they can deny points.
Players take turns either adding a card to a secret sequence of cards, looking at the sequence, or adding a card to their hand. The player whose hand best matches the sequence wins.