i dont know the context but i cant stop watching this tiktok
the drama???? the energy???? the facial expressions???
this brings me joy i cant explain
this is what DND should feel like
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Kiana Khansmith
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@dndates
i dont know the context but i cant stop watching this tiktok
the drama???? the energy???? the facial expressions???
this brings me joy i cant explain
this is what DND should feel like
i dont know the context but i cant stop watching this tiktok
the drama???? the energy???? the facial expressions???
this brings me joy i cant explain
this is what DND should feel like
Every NPC being LGBTQ+? In my D&D campaign?
It's more likely than you think.
#if i wanted to roleplay a straight person i'd just go to my work (via tameila) oh my gods it’s so true though
My party made a deal with a hag for some water. I sure hope nothing goes wrong sjshsh.
House Hunters: D&D Edition.
Alright, on a more serious note, I was inspired by a recent ask to redo my original building generator that I made a while back (and add a lot more tables and detail to it). It’s by no means an end-all-be-all set of rolling tables, just an outline to get things started and developed. Have fun looking for a home base for your adventurers!
The artwork used is stock by Fumar-Porros. They create all of it using SketchUp and Photoshop. It’s really impressive!
Buy Me a Coffee?
I’m back, with more common magic items! These ones aren’t entirely the kind of thing players would want to have, but they make for fun tools in a DM’s arsenal. Obviously the chandelier could be pretty strong, but it’s intended to create a “no fighting” zone.
It might look a little weird (and it probably will, going forward), because I’m working from a new computer and don’t have my previous resources, so I’m using the homebrewery (with Firefox, which it isn’t built for). Thanks for being patient with it.
Reblogging with the Homebrewery link for readability
Dust Wight Medium undead, chaotic evil Armor Class 13 (natural armor) Hit Points 120 (16d8 + 48) Speed 25 ft. Damage Immunities poison Damage Resistances bludgeoning, piercing and slashing from nonmagical attacks Condition Immunities charmed, exhaustion, frightened, petrified, poisoned Senses darkvision 60 ft. passive Perception 10 Languages Terran Challenge 7 (2900 XP) Petrifying Cloud. Each living creature that starts its turn within 5 feet of the dust wight must make a DC 14 Constitution saving throw. On a successful save, a creature becomes immune to the Petrifying Cloud of all dust wights for 24 hours. On a failed save, the creature magically begins to turn to stone and is restrained. It must repeat the saving throw at the end of its next turn. On a success, the effect ends. On a failure, the creature is petrified until freed by the greater restoration spell or other magic. Actions Multiattack. The dust wight makes two slam attacks. Slam. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 10 (1d10+5) bludgeoning damage plus 11 (2d10) necrotic damage.
These constantly-crumbling monsters were formed from the union of negative energy and elemental earth magic. They seek to destroy anything built of stone or metal, and slay living creatures. Their lairs are often full of the petrified, slowly-crumbling sandstone statues of those who tried to slay them. Often, mummy lords or desert liches will deploy dust wights in their service, and they are often used by the servants of elemental evil. Though gaunt-looking, dust wights weigh around 400 pounds on average.
Originally from the Monster Manual III.
Some Racial Feats for Aasimars, because I love them so much! I plan on adding a bunch of feats for different races, but Aasimars are my favorite so I went with them first.
Download and PDF
A 5e homebrew spell to fill in the last gap left between scry, legend lore, locate creature, and locate object. It's like a more mundane legend lore, really, but with limited information.
Picrew by Smashchu
Ryber, the last sightwitch sister, from Witchlands by @stdennard 😊
The B.O.L.O.G: A Big Ol’ List Of D&D Generators...
Ladies, Gentlemen and Everyone and Everything in-between, I present to you: The B.O.L.O.G, or the“Big Ol’ List of Generators”, something I’ve been working on for a long time.
The “Big Ol’ List Of Generators” (or B.O.L.O.G for short!) has pretty much everything, with over 100+ DM and Player Tools, Random Generators, Cheat Sheets and Reference Sheets to help take your DnD Games to the next level!
Eigengrau’s Generator
Procgen Mansion Generator (with 3D Visuals & Floorplans!)
Chaotic Shiny
rollforfantasy.com
D&D DM Tip Generator (Sly Flourish)
D&D 5e Mob Damage Calculator (Sly Flourish)
DND Speak
Random Potion Generator for D&D (GeekNative.com)
donjon.bin.sh
Azgaar’s Fantasy Map Generator
Watabou Medieval Fantasy City Generator
5eTools
5eMagic.Shop (Magic Shop Generator w/ Items and Prices)
D&D 5e Tools by Leugren
JenniferBrussow.com (D&D Library Generator)
dnd5espells.rpglist.net (D&D Spell Scroll Generator)
RPG Tinker (NPC Generator)
Mithral and Mages (5e Treasure Generator)
Site of Many Things (Random Magic Item Generator)
Kobold Fight Club (Encounter Builder and XP Calculator)
DM Heroes (NPC Generator)
Here Be Taverns (Tavern & Menu Generator)
Instant Tavern Generator (WoTC)
Red Kat Art DnD5Tools
Myth Weavers Dungeon Generator
Not Another Tavern Generator
Goblinist.com (Random Encounter Generator)
FantasyNameGenerator.com
FastCharacter.com (Character Creator)
Tetra-Cube.com (Random Character Generator)
ChaosGen.com RPG Tools
AutoRoll Tables - Github
Indie Loot Generator for D&D 5e
Kassoon D&D Tools and Generators
Sane Magic Item Prices
Weak Magic Item generator
Watabou’s One Page Dungeon Generator
D12dev
Fantasy Calendar Generator
Drugs for D&D
Poison Generator
ancientquests.com
thievesguild.cc
5thdnd.com
John’s Dungeons and Dragons Tools
enneadgames.com
springhole.net
roll1d12.blogspot.com
seventhsanctum.com
npcgenerator.com
dungeonmastersvault.com
Random Spell Scroll Generator by u/Zwets
What Do You Want? (a Character Motivation Generator) by FencedForest
Maze Generator
NPC Generator by theunburnedwitch
Cafe Arcane (D&D Tools)
Worldbuilding: Clothing and Fashion (HumanVariant)
Slyscript’s Glossary of Archaic Words
Vulgar: A Fantasy Language Generator
Megacosm Generator
The 100 Most Important Things To Know About Your Character
Nonsense Generator
Tree Description Generator (by ModernBarbarian)
Overflower (A Flower Generator by Bleeptrack)
Tiny Quests for Tiny Goons
Magic Carpet Generator (by Zoyander Street)
Potion Description Generator (by Piecewise)
The Monsters Know What They’re Doing
D&D Swarm Damage Calculator
Monster Manual Encounters (Reddit)
MapGen4 (from Red Blob Games)
Random Inn Floorplan Generator (by Inkwell Ideas)
Instant Dragon Generator (by WOTC)
TabletopAudio (Custom Soundboards and Presets)
Phanary.com (Soundboards and Presets)
Iron Arachne Culture Generator
Merchant Wagon Generator (GeekNative.com)
RPG Market Generator
Random Prophecy Generator (GeekNative.com)
TrollMystic Random Generators
RanGen Random Generators
Improved Initiative Tracker
Chicken Dinner’s Point Buy Calculator
Adventurer’s Codex
Hit Effect Description Generator
Maker’s Forge Games
1 Dot Villain Generator
MiniWorld’s NPC Generator (by Profession)
The Thieves Guild
D100 Tricks, Puzzles and Riddles
GiffyGlyph.com
Orteil’s Dungeon Generator
Character Goal Generator
Tavern Description Generator
Shipwreck Description Generator
Realm Description Generator
Quest Generator
Character Personality Generator
Forest Description Generator
Character Appearance Generator
Dragon Description Generator
Farmland Generator
House Description Generator
Fantasy Swear Word Generator
“A Wise Man Once Said…” (A Fantasy Quote Generator)
Since I posted the Big Ol’ List Of Generators, I’ve had a lot of people send over some amazing resources for both Players and Dungeon Masters, so I thought why not add them to the B.O.L.O.G itself?
100 Character Backgrounds by AideDnD
Common to Thieves’ Cant by Thieves’ Guild
SigilScribe
Traps and Tricks by Thieves’ Guild
Bardic.io, a Voice and Accent Trainer
Fantasy Poetry Generator by BoredHumans.com
Oh my Dungeon Master!
Generators by MasterTheDungeon
The Online DM Screen
Fantasy Name Generators by TheStoryShack
Free Battle Maps & Map Assets by 2MinuteTabletop
DungeonFog’s Map Gallery
Cheat Sheets for DMs & Players
Random Inn Floorplan Generator
NPC Generator by Negatherium
Curufea’s Random Cave Map Generator
D&D 5E Jump Calculator
A Flowchart To Pick Your D&D Class
The Cartographic Emporium by Gozzys.com
The NPC Birthing Sac by Last Gasp Grimoire
Michael Ghelfi - RPG Ambiences & Music
Profile, a Character Portrait Creator
Goblen Factory, a Goblin Character Creator
Picrew’s Fantasy Icon Maker
DrakaMaker
Chibi Character Maker
ELF Maker
Tiefling Maker
If you have a Tool, Resource, Website or Generator that you think deserves a Signal Boost, then Comment, Reblog and Share this post so that DMs & Players old and new can have have some fun while creating some amazing stories too!
I had this idea awhile back to replace the animals listed and make completely new abilities. I know it talks about replacing the animals and keep the abilities, but I do what I want so here you go.
If you enjoy my work and would like immediate access to exclusive content, you can find all of that here on My Patreon!
Witch of the Moors by Caio Monteiro (caiommonteiro on artstation)
💎 𝗡𝗲𝘄 𝗶𝘁𝗲𝗺! Gloves of Mimicry Wondrous item, very rare (requires attunement by a bard) ___
These brightly colored gloves extend a peculiar psychic magic to your hands and fingers. While wearing the gloves, you can use an action to cast the "mage hand" spell from them. In addition, you can use an action to cast the “arcane hand" spell from the gloves (save DC 16, spell attack +8). Once the gloves have been used to cast this spell, they can’t be used to cast it again until the next dawn. The gloves have 5 charges for the following properties. They regain 1d4 + 1 expended charges daily at dawn.
𝘼𝙥𝙥𝙡𝙖𝙪𝙙. When a creature other than you that can see and hear you rolls a Bardic Inspiration die, you can use your reaction to expend 1 of the gloves’ charges to clap your hands together and add your Charisma modifier to the total of the roll. You can choose to use this reaction after the creature rolls the die, but before the GM determines whether the roll succeeds or fails.
𝘽𝙖𝙧𝙧𝙞𝙚𝙧. When you’re hit by an attack, you can use your reaction to expend 1 of the gloves’ charges and hold your hands out in front of you, as if you were pressed against an invisible barrier. You gain a +5 bonus to AC for that attack, potentially causing the attack to miss you.
𝙋𝙞𝙣𝙘𝙝. By holding your thumb and forefinger less than an inch apart, you can use an action to expend 1 of the gloves’ charges to visually pinch a creature within 60 feet of you that you can see. That creature must must make a DC 16 Intelligence saving throw. The creature takes 3d4 psychic damage and 3d4 force damage on a failed save, or half as much damage on a successful one. If the creature was concentrating on a spell, that creature has disadvantage on the saving throw it makes to maintain its concentration.
… Continued in the comment below! ___
✨ Patrons get huge perks! Access this and hundreds of other item cards, art files, and compendium entries when you support The Griffon’s Saddlebag on Patreon for only $1 to $7 a month!
Hi Hi There.
In this map we have the secret entrance of a group of pagan priests to their hidden cave where they practice their rituals far from civilization.
The place is not that far from a town but it is quite difficult to find the cave since it is hidden at the foot of a cliff, in addition to the fact that the stones that surround the entrance are capable of blocking access with ancient magic.
There is much more on my Patreon , if you liked the map do not forget to take a look at my other maps:
https://www.patreon.com/m/GoAdventureMaps
By supporting me you will receive for each map: high quality images, special version for Roll20, map tokens, color variations, versions without props.
this is a preview of this map tiers
https://i.imgur.com/tOBxl3U.jpg
You can download the free map here:
https://www.patreon.com/posts/pagan-entrance-46768011
Now you can get my maps in Roll20:
https://marketplace.roll20.net/browse/publisher/510/goadventuremaps
All my social Media:
https://linktr.ee/GoAdventureMpas
As someone who has played a lot of assassin in D&D, let me tell you this: poison sucks. It takes a long time to make, the materials to make it are difficult to acquire, and if you don't feel like you're making it yourself then it's very, VERY expensive to buy. Not only that, but unless it's a particularly valuable poison, it almost always deals too little damage or is too easy to save against to ever be useful. I've wanted to come up with a remedy for this problem for a long time, so when the artificer class was officially released at long last, I took the opportunity to design this subclass: the poison master.
I spent a long time getting this subclass into a shape I was happy with. It may seem very lengthy (and that's because it is), but to get across what I was envisioning, I had to fit in a lot of rules and options. I wanted to allow the player to not only make their own poisons, but to also make those poisons do exactly what they wanted them to. Do you want a poison that you can deliver through the blade of a sword or tip of an arrow, or that you can feed to an unexpecting victim at a dinner party? Do you want a poison that will leave your victims blind or unconscious, or that will linger in their system and weaken them? Do you want a poison that will leave no trace on a successful save, or a poison that will even work against demons and liches? This subclass allows you to create poisons that do all of this and more. Since magic is also a big part of the artificer's toolkit, it also gives you more spells and lets you tinker around with them to make them especially toxic.
If you want updates from me, or you want to see more of my content, or you want to support me, then you're out of luck. ONLY JOKING, you can head over to my patreon and become a patron! By doing so, you'll get access to the high quality PDF version of this subclass, as well as everything else I've made, including another patron-exclusive artificer subclass: the Transforming Knight.