the final masquerade (ongoing)
https://archiveofourown.org/works/64691812
rated e; arranged marriage au

Andulka
Three Goblin Art
Xuebing Du
i don't do bad sauce passes

tannertan36
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AnasAbdin

@theartofmadeline

Love Begins

Janaina Medeiros
Mike Driver
Lint Roller? I Barely Know Her
he wasn't even looking at me and he found me
d e v o n

Discoholic 🪩
Show & Tell

JVL
Keni
I'd rather be in outer space 🛸
TVSTRANGERTHINGS

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@evrlaine
the final masquerade (ongoing)
https://archiveofourown.org/works/64691812
rated e; arranged marriage au
ruby red, golden ichor
https://archiveofourown.org/works/64615498
rated t; fluff; 2.1k words
insert cow pun here
https://archiveofourown.org/works/64476304
rated e; pwp; 2.1k words
hammer and anvil
https://archiveofourown.org/works/64120786
rated t; uni au; 5.5k words
chasing the sun; crowned at night
https://archiveofourown.org/works/63554026
rated e; pwp; 1.9k words
A Closer Look at the Phaidei Memory
I've seen so many people talking about this scene with Phainon and Mydei and making fun of how blatantly obvious Phainon is about his... respect for Mydei's... conspicuous body, but one thing I feel like a lot of people missed (or at least I haven't seen anyone discussing) is that this memory seems to come from very early on in their acquaintance.
Looking at it closely, it's clear that the two aren't particularly familiar with each other yet in this memory sequence. For one, Phainon questions things that he should easily know if he was well-acquainted with Mydei already.
First, very comically: "Do you even bathe, bro?"
And second, Phainon questions why Mydei isn't immune to the black tide:
This suggests that, up to the point of this memory, Phainon had not been in enough battles with Mydei (or at least close enough to Mydei) to see him be affected by the black tide. Apparently, this memory-Phainon-and-Mydei don't have years of rushing into battle side-by-side to defend Okhema yet.
It's also hilariously clear that the Phainon in this memory has absolutely no idea how to talk to Mydei.
Breaking this scene down, it's literally Phainon just trying really hard to strike up conversation, doing his best to try to crack the tough exterior and get Mydei to actually interact with him. He jumps around through topics rapidly--the baths, the black tide, their personal sparring--looking for anything that will catch Mydei's attention.
Meanwhile, we can tell that Mydei is not particularly familiar or comfortable with Phainon yet because his dialogue is so different from any of his other scenes in the game. Although Mydei is obviously not the game's biggest yapper, he does always have full sentences to contribute to other conversations and banters readily with Phainon whenever he's baited into it.
In this memory, he instead starts off polite but also completely aloof:
This is the exact sort of response you'd have to a vague acquaintance coming up and trying to talk to you like you're best friends. Phainon skipped at least four steps of familiarity here, and Mydei is obviously at a loss for why the conversation is even happening.
He responds by blatantly stonewalling, answering Phainon's (slightly pathetic) attempts to start an actual conversation in nothing but single word answers:
You can even see Phainon recognize how bad he's failing half way through the conversation, which prompts him to vocally declare that he's going to make a complete topic switch:
And this time, it works!
When Phainon brings up their personal duel or spar, whichever it was, finally, finally Mydei caves and engages in the conversation with him:
Which prompts Phainon to laugh (in relief? lol) and flat out crow about how he's finally cracked the code and figured out how to get Mydei to notice him:
Poor Mydei, however, did not seem to realize his slight display of interest was going to lead him into a full conversation, and he responds to Phainon's blatant invitation to keep talking with a confused:
Witness Mydei accidentally turning down Phainon's request for a date in real time.
The only thing that complicates the situation is what Phainon says late in the memory: that they've battled "all this time." However, looking at his earlier comments, this last statement may just be in a general sense, as in "two Chrysos Heirs who have been fighting the titans for years," especially as the rest of the line "How do you train? Would you consider teaching me?" once again indicates a lack of close familiarity.
(It's also possible this line is just poorly translated in English, and was actually meant to refer to their legendary ten-day-long duel: "We battled all that time, yet I never saw you fatigued." Given the rest of the lines in the memory, I think "dodgy translation" honestly makes the most sense here, and would also just have really funny implications: Phainon and Mydei didn't fall in love at first sight; they fell in comically-long-duel at first sight. Okay, maybe for Phainon it was both.)
Phainon's earlier statements in the memory make it clear that he isn't very experienced with fighting Mydei specifically, with the overall implication of the dialogue being that they've just had their first duel against each other recently:
So anyway, where I am going with all this?
I know a lot of people got distracted by Phainon's (accidental?) pass at Mydei in the first line, but I think taking a step back and looking at the scene as a whole, in context, makes it even more hilarious and off-the-cuff:
Phainon and Mydei aren't well-acquainted in this scene.
Phainon literally walked up on a guy he barely knows and the first words that fell out of his mouth were "Dan Nicky your bobbies." "I would know that body anywhere."
Even Mydei was weirded out at first!
Like, Phainon has absolute foot-in-mouth syndrome around his new "friend." He spends the whole conversation narrating his own attempts to communicate ("Ah, I see I am unwanted. Instead of leaving, I shall try another tactic. Is it working yet?" and "Yes, yes, yes, it worked!") like this is a remotely normal thing to do around a person you're not even close with yet.
You can see his puppy tail wagging. He wants to be friends with Mydei so bad.
He is actively making up excuses to try to get Mydei to spend time with him here--first the comment about "Yay, you're here!" at the baths like he expects them to bathe together, then the whole "Why don't we go somewhere and have a long conversation about the insights we gained from rolling around in the dirt together?" to finally just flat out asking Mydei to train with him.
It's so charmingly earnest, straightforward, and even a bit awkward that I think this scene is really under-rated by the fans. It's not just another example of Phainon commenting on Mydei's muscles--it's a glimpse into what they were like before they were close and just how much Phainon wanted to connect to Mydei, how willing he was to explore to discover exactly what Mydei would be interested in so that he could seize that common ground between them.
Really a masterclass in showing us fans characterization right on the cusp of changing, and for showcasing both Phainon's charming audacity and Mydei's surprisingly-reserved-around-strangers behavior.
And, since we know the future that memory-Phainon-and-Mydei are headed toward... we also know it worked! Mydei is smiling by the end of the conversation! He and Phainon are going to become vitriolic best buds--er, rivals--and Phainon is going to get all the spars he wants.
Persistence pays off!
Fact Checking Some Myths About Aventurine and the IPC
Especially in light of Jade's new myriad celestia trailer and the reveal of the other Stonehearts, I've seen a ton of wild claims about Aventurine--particularly how he's an unwilling member of the Stonehearts and needs to be saved from the IPC--that just aren't sitting right with me because they're based significantly more on the fanon take that Aventurine is an "innocent victim" than any actual evidence displayed in the game. So I wanted to take the time to collect some in-game evidence to see if we can sort out what Aventurine's actual relationship to the IPC is. Time to do some fact checking--this is a long one, buckle up!
Claim #1: Aventurine was sentenced to die by the IPC.
Verdict: There's no actual evidence that Aventurine was ever sentenced to anything.
This entire idea that Aventurine was actually successfully sentenced to die by the IPC comes from two pieces of "evidence" in the game. First, the scene with Dr. Ratio where those words are stated:
Leaving aside whether the IPC legally has the right to sentence anyone to anything by themselves (they're a corporation, not an actual governing body), this is the exact line that Dr. Ratio fans have been bending over backward to prove is "just an act" and that Ratio would never actually mean this (because if he actually meant this, it would make him pretty racist). So if we've already busted our asses to prove this line isn't true and was just Ratio and Aventurine acting... why would we be using this line as evidence that Aventurine was actually sentenced to anything?
We can't say "This entire scene was an act because Sunday/the Family was listening in!" and then go "Okay, but this one part is definitely true (despite there not being any other evidence in game to corroborate the statement)." Either this scene is acting, and this line isn't true--or the line is true, and Ratio's kind of a racist. Make up your minds, people. 😂
Actually, I can help make up your mind. We can prove that this line is likely a strong part of Aventurine and Ratio's deliberate act because Ratio's comment (which took place in 2.0) doesn't actually make any sense once Aventurine's story is fully revealed (in 2.1).
Ratio relates Aventurine's slave brand to the IPC, suggesting that the brand is proof that Aventurine is "doomed" and "sentenced to die by the IPC." Ratio even goes so far to say "Or was it from the Amber Lord himself?"
But from 2.1, we know that Aventurine's brand had nothing to do with the IPC, and his former slave owner was definitely not an IPC employee (as he refers to the IPC the same as Aventurine's sister did, "the guys in black").
Aventurine's brand came from being owned by a non-IPC-affiliated slaver--it had nothing to do with the Stonehearts or even Oswaldo Schneider.
So Ratio's entire comment linking the brand to the IPC makes no sense, and therefore his statement that the brand marks Aventurine as a "doomed Sigonian thrall sentenced to die by the IPC" also makes no sense.
Instead, I would argue that this line is a perfect example of the kind of exaggerated acting that Ratio and Aventurine were doing specifically to make the eavesdropping Family see Aventurine as an easy target. With this line, Ratio is emphasizing that Aventurine is a sitting duck without his Cornerstone, that he'll be weak and helpless--and that no one in the IPC will come help him, because they've already sentenced him to die. This is Ratio deliberately baiting Sunday into thinking that Aventurine will be easy, isolated prey without his Cornerstone--which is exactly what Aventurine wanted Sunday to think.
This line, which comes from a scene that we've already established is a deliberate act to mislead someone, cannot be used as evidence of Aventurine's real situation within the IPC.
"But then what about the trial scene with Jade?!" I already hear people saying. "Aventurine was definitely going to be sentenced to death!"
I'm not arguing that death wasn't a possible option for Kakavasha initially; it's clear that committing severe enough crimes can earn you the death penalty in Star Rail's universe. But I think we need to take another good look at this scene and see what really happened here.
First, we need to clarify that this scene with Jade was not an actual trial. The scene begins with a broadcast which clarifies that the suspect in the "Egyhazo-Aventurine Fraud Case" was just caught, and the IPC are conducting investigations into the "motive of the suspect."
So Jade's scene with Aventurine is not an actual trial (I mean... Jade's not even legally a judge!); it's an investigation with the goal of determining why Kakavasha would have tried to scam the Intelligentsia Guild and IPC at Egyhazo.
We can confirm that this scene with Jade is not an actual trial because she is even says "We haven't been able to find you any defense [lawyer], so you perhaps will have to defend yourself."
To which Aventurine responds that he easily could defend himself from the charges--but that it's pointless to do so. Why? Because he never intends to get to a trial in the first place.
He's there to gamble with Diamond (who he asks to see right on the spot, indicating that he's done his research in advance and knows who the head honcho he needs to talk to is). Instead, Jade says that he'll have to gamble with her, to which he agrees, and lays down his terms.
(He even says "I bet you won't send me to the gallows." We know that Kakavasha always wins his bets--he bet she won't send him off to a trial to be executed, and he once again won his bet!)
Jade, known for picking out "unpolished stones with great potential" and promoting them into positions of power to extract their value, agrees immediately, and literally tells Kakavasha to go change his clothes right then and there. She really said "I like your confidence; you're hired on the spot."
So... This was not a trial, Kakavasha never went on trial, and because he never went on trial, we have zero evidence in-game that he was ever sentenced to anything.
The IPC doesn't give a shit about the murder of some no-name slaver (I mean come on, think of how many other murders they've covered up at this point--do you really think they're holding one past murder of a no-name NPC over Aventurine's head years later?).
They might give a shit about the money they lost on Kakavasha's schemes, but Jade's entire schtick is one of equivalence--having Kakavasha join the IPC as a Stoneheart means he will ultimately generate infinitely more wealth for them than his schemes ever cost them in the first place, and that's the central piece of Jade's statement in this scene:
Is Aventurine's whole role in the Stonehearts exploitative, focused on his endless ability to win bets and generate profit? YUP. But that's ALL the Stonehearts' goal at this point--he's not unique in being "exploited" for his value. One look at Topaz confirms that.
So, ultimately, we have no evidence that Kakavasha was ever sentenced for his crimes, let alone that he was sentenced to die specifically by the IPC.
Claim #2: The Stonehearts will execute Aventurine if he tries to leave or fails his mission(s).
Verdict: There's no actual evidence for this either, beyond the obvious that most people in a powerful enough position in an evil corporation probably can't just up and quit their jobs without consequences.
I've seen this idea that the Stonehearts are planning to execute Aventurine--either for his past crimes, for failing a mission, or for trying to leave the IPC--many, many places, and unfortunately, I really think people are reaching this conclusion strictly on "The IPC is evil" vibes alone.
The IPC is evil; they coerce nice people like Topaz to buying into lifelong contracts; they're colonizers and exploitative capitalists, so of course they would threaten to execute poor innocent Aventurine!
Look, I won't defend the IPC. They are evil. But post hoc, ergo proctor hoc--just because one thing is true, doesn't mean the other statement naturally follows.
Just because the IPC is evil and exploitative (and probably does kill people to shut them up) does not automatically mean they're out to execute Aventurine for the slightest mishap.
I've seen many people say "He was going to be executed for his past crimes, so what do you think will happen if he tries to leave the Stonehearts?" But A) We just established he never went to trial for those past crimes in the first place, so we have no idea if he would have actually been sentenced to death anyway, and B) We have no evidence in-game that any of Kakavasha's past crimes would be back on the table if he were to try to quit the IPC. This is literally just fanon, based on the vibes of the IPC being evil alone. Probably informed by Topaz's "lifelong contract" situation giving people the impression that everyone who works for the IPC has to have a lifelong contract.
What evidence do we have that Aventurine is not at-risk of being executed for screwing up a mission? I mean, Aventurine himself says it. When Jade first states that Aventurine might be punished for destroying a Cornerstone, the only two possible punishments he states are:
If execution was on the table, wouldn't that have been the first punishment Aventurine listed?
And Jade's myriad celestia trailer also states that the only punishment on the table is whether Aventurine will be expelled from the Stonehearts:
And the biggest proof that execution isn't on the table?
The fact that Diamond himself agrees that Aventurine should not be punished even for the serious act of willingly breaking a Cornerstone. If Aventurine can do something as serious as breaking part of Qlipoth's will and body, something he was told to treasure more than his own life, and still get away with it... You can bet the IPC really does not give a shit about his old schemes anymore. Aventurine is way too valuable alive for them to be constantly threatening to kill him.
(But then what about Obsidian's statement that she wants a "bloodbath"? Surely that's evidence that he would have died if they voted against him?
First of all, "bloodbath" is a pretty common metaphorical term. I don't know about you, but any time people get into big drama at my work, this term comes up ["They were all talking shit; it was a total bloodbath"]. "Bloodbath" can mean any intense struggle; it's often not literal death.
However, I'm inclined in this case to say that the real reason Hoyo threw in this "bloodbath" line was just to double down on Obsidian's obvious vampire aesthetic. She's a "vampire." Duh, of course she needs to say something about blood. I think this line speaks more to establishing Obsidian's character as a violent, self-centered person than anything to do with Aventurine's actual situation.)
So, there is no actual evidence in the game that Aventurine is still being held accountable for his past crimes, or that the IPC is planning to execute him for messing up on a mission.
In fact, there are several pieces of evidence in the story suggesting the opposite, that multiple people, including the other Stonehearts, think he's kind of crazy for trying to get himself killed every mission he goes on.
When Aventurine was affected by the Harmony's power, the "future" Aventurine asks him this directly.
"Why does every one of your schemes put your own life at risk?" And players are told the answer to that isn't because of the IPC--it's not because the Stonehearts are out here forcing Aventurine to gamble with his life. When the "Future" Aventurine suggests Aventurine might be taking these risks because of the IPC, real Aventurine flat out says "You don't know me at all." He's not taking the risks for the IPC--he's taking them for himself.
Later, "Future" Aventurine even says that if Aventurine just used tactics like Opal's--which he claims Aventurine could easily do--then he would have been able to claim Penacony for the IPC without putting himself at risk at all. But Aventurine chose not to do that; he chose "death."
Because Aventurine is actually, at least slightly, suicidal. I don't personally think Aventurine would ever have turned a fully-loaded gun on himself and pulled the trigger, but he was actively seeking opportunities to die. Before Penacony ended, he was deliberately putting himself into situations where his life was at risk, taking unnecessary gambles with his life on the line--because then he would win either way. If he won the gamble, he would get whatever prize was promised, and if he lost the gamble, then he would have the "freedom" of death, to be reunited with his family. (It's important to note that the only time the word "freedom" is used in Aventurine's story through 2.1 is in direct reference to death--it is never used in reference to getting "free" from the IPC.)
Aventurine's plans were not self-destructive because of the IPC. They were self-destructive because he was self-destructive. And, in fact, multiple other members of the Stonehearts call out this behavior as a bad thing.
Jade describes Aventurine's ploy in Penacony as "overplaying his hand."
Topaz describes Aventurine's work habits as:
Then there's even Sugilite, who clocks Aventurine's suicidal tendency directly by stating that Aventurine's "death" scheme in Penacony wasn't for the IPC at all--it was entirely for himself.
If the Stonehearts were holding execution over Aventurine's head at all times, why would death be an "unnecessary [personal] extravagance"?
The takeaway from all the other Stonehearts' dialogue about Aventurine is that they actually think he goes too far and that his methods are more risky with his own life than they need to be.
Does that sound like a group of people who are planning to kill him on the drop of the hat?
Okay, okay, I can hear you saying "But that still doesn't mean he can leave the Stonehearts without consequences. They would kill him if he tried to leave."
To that I say: A) There's no actual in-game evidence for that statement; it's literally just "IPC is evil so they definitely would do this" vibes, but B) Is that statement really unique to Aventurine? Do you think Topaz could leave the Stonehearts without consequences? Do you think Jade could just fuck off and leave the IPC if she got the desire to?
It's pretty typical, I would think, that anyone who achieves a high-ranking in a stereotypical "evil capitalist mega-corporation" is not free to just abandon their high up position without consequences. The phrase "You know too much" comes to mind.
I'd argue that people are probably right--Aventurine probably could not leave the Stonehearts without something severe happening, at the very least a memory wipe--but that this is probably true of all the Stonehearts. They're too far up the chain. They know too much about the inner-workings of the literal planet-destroying world-domination company. They've had too much access to insider info to easily leave their positions.
Not being able to easily leave the position has nothing to do with Aventurine personally or his past crimes. It's just (at least likely) a basic fact of being too high up in the morally-grey-at-best super organization. (Well, then again, apparently no one even knows if Agate is dead or not, so maybe they actually don't even care lol.)
Claim #3: Aventurine didn't want to join the IPC; he's working with the IPC only because he's forced to.
Verdict: The game suggests in several places that Aventurine joined the IPC of his own free will. Whether he's still loyal to them is not 100% clear.
I think this is the biggest question mark I'm left with when reading other people's posts about Aventurine--this enduring idea that Aventurine never wanted to join the IPC and was only forced to do so because he was captured and death was his only other option.
But that is literally not what the game is telling us at all. The game tells us--in multiple places--that Aventurine orchestrated his own circumstances so that he could gain an audience with Diamond and win a position within the Stonehearts by his own gambles.
First, let's re-examine that scene with Jade. One of the first things Jade says is "What kind of person would come up with a scheme [the Egyhazo fraud] that doesn't benefit them in any way?"
The takeaway from this is that Kakavasha did not actually stand to gain anything from scamming the Intelligentsia Guild into digging for Tayzzyronth's remains in the desert at Egyhazo. All he achieved with this fraud was putting himself at risk of being caught by the IPC.
Does that sound like Aventurine to you? The guy whose mantra is literally:
So obviously, Aventurine stood to gain something from scamming the IPC at Egyhazo. What could he possibly have wanted to achieve by creating a scheme that seemingly didn't directly benefit him? Well, he says it himself:
Aventurine wanted to be brought before the IPC. He got caught on purpose. He once again gambled with his own life, betting that, instead of being put on trial for all his past crimes, he could convince Diamond (though it ended up being Jade) to invest in him. The game literally tells you, in multiple places, that Aventurine was taking another one of his stereotypically crazy, potentially self-destructive gambles to try to achieve something:
Aventurine wanted the IPC to invest in him. He wanted in on their power and wealth. No one in the IPC forced him to target their organization not once but twice with his "desert-digging schemes" when it is clear that Aventurine could easily make money elsewhere. No one forced him to suggest this gamble with Jade to convince the IPC to invest in him. No one forced him to, in the words of the game itself, "seek a Cornerstone."
Aventurine's character stories are the only indications we have (for now) about what his motivations for joining the IPC might have been:
They suggest he joined with the intention of gaining wealth and power to help his people and others who aided him in the past--only to find out that that was no longer possible, invalidating his original reason for joining and likely leaving him without motivation or will to really even stay in the powerful position he had worked to get into. Part of his suicidality is likely linked to this--that he set himself a massive, unbelievable goal in an attempt to gain power and wealth to finally help his people--only to be entirely too late. But in any case, these character stories make it clear that he did personally seek to join the IPC of his own free will.
(And I mean, hello? The whole point of Jade as a character is being the one who sees people's desires and then grants them--ergo, Aventurine's desire was, in fact, to join the IPC himself.)
If we needed any more corroborating evidence for this, just consider everything post-Penacony, when Aventurine has decided that he does actually value his life now and wants to live. Aventurine would have had so many chances to "escape" the IPC if he so chose. First, he could easily have pretended to actually die within the Nihility. He could have entirely fucked off with Argenti's help, created a new identity, and made himself a pile of independent wealth from gambles, all without the IPC ever knowing where he went. But he didn't.
Then, he had a second chance to betray the IPC and fuck off again with Boothill's help. Boothill had already knocked out Aventurine's bodyguards at the door--there was literally no one else around. A little blood on the floor and no one would have doubted that the IPC-hating, wanted vigilante Boothill had done away with Aventurine.
Hell, Aventurine knows the Trailblazer. One word to the Trailblazer, and Aventurine could board the Astral Express and be whisked off to the other side of the universe.
But none of those things happened. Aventurine made no effort to remove himself from the IPC--even though he knew he had broken a Cornerstone and would be facing possible punishment. He didn't even make a single mention of trying to "escape" the IPC at all.
Because he isn't trying to.
(And edit, an addendum, because I kept seeing this on Twitter too: A bunch of people were claiming that because Aventurine wasn't smiling when he got his Cornerstone back, that was evidence that he hates the IPC and doesn't want to be there:
Like... did they forget that every single time Aventurine makes his major gambles, he has such anxiety that he can never convince himself to believe he'll actually win, to the point that the "Future" Aventurine accuses him of clenching his trembling hand beneath the table? Is it really that surprising that someone who never actually believes he's going to win would have a shocked face when he does win here, especially after witnessing the literal power of an aeon restore something he thought was broken forever? Come on now...)
Would the guy who always wins his gambles bet that he would get a promotion if he absolutely didn't want his job?
People really, really seem to struggle with this aspect of Aventurine's character, going out of their way to ignore the game's text and suggest that he definitely absolutely would never, ever have joined the IPC of his own free will. People really hate the idea that Aventurine is a morally-grey character who makes choices that are actively harmful to himself, like willingly joining an organization that is exploiting him.
Knowing that the IPC played a part in the Avgin extinction, people literally cannot fathom that Aventurine would willingly join them.
But I think that denying this part of Aventurine's character is bad. There's no need to reduce Aventurine to an innocent, helpless victim who is being exploited against his will and who would never do a single evil thing himself. That's not who the game is telling us he is.
The game tells us, repeatedly, that Aventurine is a survivor who will do whatever it takes to succeed at whatever he sets his mind to--even up to murdering innocent people to survive himself. Up to willingly joining the IPC to seek wealth and power. He's not a 100% good person who is still being forced through an existence he has no control over.
He's a self-destructive gambler who makes terrible choices with his own life, and willingly joining the IPC to let the Stonehearts exploit his abilities is one of the most obvious indications of that in the game.
Please stop denying Aventurine his complex, three-dimensional character writing to make him your pure, innocent trauma woobie. I'm begging people.
Claim #4: Aventurine wants revenge on Oswaldo Schneider.
Verdict: There's no evidence in the game (yet) that Aventurine is even aware of Oswaldo Schneider's role in the Avgin extinction, let alone actively trying to seek revenge for it.
Personally, this one hurts me the most, because this is where I'd like to see the story going. I want it to be that Aventurine was partially motivated to join the IPC specifically to orchestrate an inside job and get the Avgins' revenge on Oswaldo Schneider.
But even I have to admit that there's currently no evidence for this at all in the story.
For one, we have no confirmation in-game that Aventurine actually knows Schneider's direct role in the Avgin extinction. Aventurine clearly knows that the IPC could have intervened (he was there; he saw they didn't do anything), but we have no actual confirmation in the game's text that Aventurine knows Schneider told his people not to get involved, leading to the massacre. The only reason we players know of this is relic text, which isn't available canonically to characters in the game.
It is very likely that Aventurine is smart enough to figure this out or do the research to learn it, but as of right now, we don't have that confirmation in game.
Similarly, we players are given no access to Aventurine's actual conversations with Boothill. We have no idea what they talked about other than this one statement:
It seems likely, based on this, that Aventurine did say something to Boothill about being willing to go after Oswaldo Schneider, but we won't know for sure until the game reveals more.
What we do know is that even if Aventurine does give Boothill information on Oswaldo, it might not really be because Aventurine wants personal revenge.
Oswaldo's Marketing Development Department is basically the sworn enemy of the Stonehearts' Strategic Investment Department. The two groups are in an internal cold war, vying for "votes" from the seven board members who are actually leading the IPC.
So even if we see Aventurine taking actions against Oswaldo, it might not be because of a personal grudge, but because literally Aventurine's entire department hates Oswaldo Schneider's guts on principle in the first place.
So it's very difficult to say what is going on with Aventurine and Oswaldo Schneider at this point, and in the end, we just need to wait for more information.
Phew, all right! That was definitely long enough. I've gotten it all off my chest. I hope I've managed to give people some more canon material to chew on for another look at Aventurine's character, which is rich and complex and definitely cannot be reduced to simply "pure innocent victim babygirl."
Maybe now I'll be a little less salty when I see misinformation spreading like a wildfire again on Twitter.
Maybe.
Ha ha, who am I kidding.
A Look at Ratio and Aventurine... and Ratio/Aventurine
I was morally obligated to use this picture.
Anyway, I got an ask about my understanding of Ratio and Aventurine's relationship both in canon and as a ship that I have been holding on to for a while now because... phew, there's like... a lot to talk about there... But I felt I should at least give it a try, so here is my attempt to comment on the intersection of two of Star Rail's most complicated personalities. Long post is longgggg; you have been warned.
First, Aventurine's canon relationship to Ratio:
In the interest of not hitting tumblr's image limit, let's just throw out some of the information we have in one go:
It's pretty complimentary. (Yet somehow...)
The implication of the infamous "Keeping Up with Star Rail" video is that Ratio understands Aventurine better than anyone else, and Aventurine knows this. At the very least, putting all shipping aside, Ratio is the person who can explain Aventurine's behaviors best. He's the person Aventurine chooses do so. This suggests significantly more knowledge of each other's lives than the game first led us to believe.
Other people (read as: my GOAT Owlbert) perceive respect from Aventurine to Ratio, and although I read them as a bit sarcastic, the 2.1 mission logs not only repeatedly confirm that Aventurine views Ratio as smart and reliable, but that Ratio is reliable "as always," again indicating a longer and closer history of collaboration than we get to actively see in game. The devs were working hard to tell us "Penacony isn't Ratiorine's first rodeo," which is interesting--given Topaz's voiceline recommending the Trailblazer avoid working with Aventurine whenever possible, we're led to believe through 2.0 and 2.1 that not many people will willingly work with Aventurine more than once, let alone many times.
While going through psychological scrutiny from the Ghost of Christmas Yet to Come his Harmony-infused self, the "Future" Aventurine suggests that Ratio and Aventurine are quite similar, and that Aventurine puts a surprising amount of trust in Ratio, to be willing to hinge such a dangerous plan on something as untested as Ratio's ability to act. At the very least, Aventurine's own psyche is pondering on Ratio and whether or not their connection has any emotional meaning.
But despite all this evidence suggesting Ratio and Aventurine spend significantly more time with each other than we get to see in game, Aventurine's own thoughts cast strong doubt on whether he and Ratio are actually close.
Aventurine's "About Dr. Ratio" voice line suggests that Aventurine believes Ratio does not particularly like him. He seems to think that Ratio would prefer to stay away from IPC operations where possible, and it's "unfortunate" for Ratio to be stuck with Aventurine as a conversation partner. He's tolerated, rather than enjoyed. His overall impression seems to be that Ratio mostly views them as distant coworkers.
When the "Future" Aventurine suggests Ratio did not betray Aventurine willingly, actual Aventurine immediately pushes back:
(Personally I'm on the fence about whether this was real doubt or just a ploy to continue sussing out Sunday; see my other post about this scene for some more thoughts.)
But if we take this statement to be played straight, it implies that Aventurine doesn't fully believe Ratio will side with him, even (maybe especially) in dire circumstances. If this statement is real doubt, then despite considering Ratio the person who best understands him, despite building an entire life or death gamble around Ratio's loyalty... Aventurine still doesn't think Ratio even likes him.
Aventurine's not stupid or blind, so theoretically he should be able to read the situation better than that. But actually, there's plenty of evidence both in the game and outside it to suggest that Aventurine is not the most accurate judge of his own relationships to others and is a down-right terrible judge of his own worth as a person.
"Future" Aventurine suggests that one of Aventurine's deep inner flaws--the truths that he rejects about himself--is a massive inferiority complex. This is backed up well by the mission text, where Aventurine's thoughts about himself spiral into self-harm, and the scene in the maze, where "Future" Aventurine taunts our Aventurine with the unforgettable fact that his entire life was only worth pennies:
There's also pretty consistent self-deprecation, with both "Future" and real Aventurine noting several times that he's a pathetic mess of a person that other people don't trust or like.
The overall impression 2.0-2.1 left me with is that Aventurine is perfectly capable of respecting and caring for others, but virtually incapable of accepting other people genuinely respecting and caring for him.
Part of this seems to stem from the directly-stated sense that he's a failure whose only worth is in transactional exchanges, using and being used by others (there's so many layers to this--internalized racism even), but I also suspect that much of his inability to accept genuine connection from others is defensive behavior.
Aventurine's true self, Kakavasha, is deeply hidden away, like the ghost of the child that manifests from his Harmony delusion in the Dreamscape. Although Aventurine clings to that person, claiming that he has "never changed," he actively coats over his beliefs, his kindness, and his authenticity with the mask of a "cavalier gambler," with glitz and glamor and showy distractions. No one gets to see Kakavasha. No one gets to know him, because being buried deep in the dirt is the only way to remain untouchable, and fiercely keeping one's distance is the only safe bet. (For both Kakavasha and any fools who would doom themselves by daring to care for him.)
So: Canon is telling us that Ratio is one of, if not the, closest people in the world to Aventurine. But canon is also telling us that that still means absolutely nothing at all, because Aventurine won't let himself be close to anyone living.
Aventurine's senses of self-worth, trust, attachment, and safety have been warped so badly by ongoing and untreated trauma and mental health issues that, at least until the end of 2.1, I just don't think he was capable of even accepting genuine friendship from Ratio, let alone anything more.
(Interesting side note here: Ratio is actually one of the people Aventurine calls "my friend" the least. He only says it directly to Ratio a single time in all of their lines of dialogue across 2.0 and 2.1, and even then, does so only when right outside Sunday's door, while almost certainly being spied upon by the Family. Anyone who knows how often "my friend" is peppered into Aventurine's dialogue otherwise should know that the absence of the phrase is actually pretty telling. It almost feels like canon Aventurine's not even sure he can call Ratio his friend, at least to Ratio's face.)
Which makes Ratio's canon relationship to Aventurine quite sad and ironic:
From start to finish, Ratio canonically esteems Aventurine more highly than almost any other character in the game. I'm not even talking about shipping when I say that there is no character Ratio is closer to in the entire game.
At present, Ratio has only four voice lines about other characters, and of those four, Aventurine's is the only one that isn't someone from the Genius Society. The only one. Ratio's voice lines are also notably, uh, not very complimentary. Herta is "talented but not helpful to others" and "sees no one as her equal" (read as: she's self-absorbed). Screwllum is a "monarch, rather than a genius" (with the vague implications of being a tyrant), and Ruan Mei is overly ambitious and "fooling everyone."
Meanwhile, Aventurine is "our man" (who is "our" Ratio? who?) whose success "can't all be chalked up to luck," implying that part of Aventurine's success must come from skill. Ratio notes that Aventurine questions his own ability... but as far as Ratio's evaluation goes, he seems to doubt that Aventurine will ever experience a downfall. For someone who thinks 99% of the people he meets are mediocre failures scrambling around in the filth of existence, to be recognized as skilled and unlikely to fail is quite obviously glowing praise.
Then, of course, there are numerous moments that echo Aventurine's hints, implying that Ratio spends significantly more time with Aventurine than we see on-screen, that he knows Aventurine extremely well, and, although he tries (vainly) to pretend he isn't, he's clearly quite concerned with what Aventurine thinks of him.
Especially this last one. "No wonder that gambler likes you so much" is pretty intentional on the devs' part, confirming that Ratio and Aventurine are having off-screen conversations we players are not privy to, which obviously would indicate a closer relationship than the in-game cutscenes could cover.
Then, Trailblazer has the option to flat out ask Ratio to "rate" Aventurine. (Star Rail ship bait is not even subtle.)
At first, this line might read as all over the place:
"The bosses say we're partners but I wouldn't say that" -> Read as: Ratio wants people to know how their relationship is classified but doesn't want to admit to being actually invested.
"I see myself as the teacher to everyone I meet" -> Read as: Ratio at least pretends that he doesn't view anyone as his equal; everyone is either above him--geniuses--or below him--students.
"Aventurine is not that bad of a student" -> High praise; even Ratio can't pretend Aventurine's untalented.
"Actually, Aventurine's probably in metaphysical danger" -> Read as: Ratio is aware of the "void" Aventurine is experiencing and his mental struggles.
The ultimate takeaway of Ratio's "rating" actually says more about Ratio than Aventurine. When it comes down to it, Ratio's choice to answer this question for the Trailblazer instead of dismiss it tells us that Ratio has spent time quantifying and trying to define his relationship with Aventurine, is willing to at least discuss that relationship with other people (when we have no evidence he ever discusses any other personal/non-academic matters with anyone), and that Ratio pays attention to Aventurine's mental states.
Canon Ratio is not beating the allegations, I'm afraid.
But actually, I think the biggest tell about Ratio's canon relationship to Aventurine is that Ratio's behavior completely changes the moment Aventurine appears in the game.
In every single one of Ratio's other appearances, two facts are hammered home again and again:
First, Ratio hates interacting with fools and "noisy" people. He wears his plaster bust so that he doesn't even have to see them. Canonically, we're informed by both March 7th and Argenti that Ratio brought and was wearing his headpiece in Penacony. Curiously though...
The players never see it throughout 2.X--probably because 90% of Ratio's scenes are with Aventurine, and Ratio is never shown wearing his bust on screen with Aventurine--even in their very first meeting in the Final Victor lightcone. Aventurine clearly knows of the bust, but despite Ratio verbally going on and on about how Aventurine is the most "flashy" and "devoid of logic" person Ratio knows... the devs deliberately send their message: Ratio has chosen not to cut himself off from Aventurine.
Aventurine can be more "clamorous" than a screaming peacock, but Ratio will still not put up walls against him. This isn't accidental. The devs had every opportunity in the world to go the opposite route and make jokes about Ratio refusing to take the bust off in Aventurine's obnoxious presence; instead they decided that Ratio apparently has a glaring, Aventurine-shaped exception to his "I don't want to perceive you fools or be perceived by you" life rule.
This "willing to tolerate shenanigans only if Aventurine is involved" behavior continues basically throughout all of Penacony's plot. In 2.3 for example, if you turn around and talk to Ratio again on the Radiant Feldspar, he flat out says:
But there's no actual explanation for why he's there in the first place. He mentions he was assigned to watch over "the IPC's ambassadors," which theoretically should apply to Jade and Topaz, yet we never see him interacting with them in any capacity. He's never even shown in the same room as Jade or Topaz, and he's not shown doing any other form of business for the IPC on the Feldspar either. Theoretically, he could have been on the Feldspar to meet regarding the Divergent Universe... except Screwllum wasn't there yet, and Ratio doesn't mention a single word about the Divergent Universe to the Trailblazer.
The only person Ratio talks about in his dialogue on the Feldspar is Aventurine, and the only non-Trailblazer he talks to in 2.3 at all is also Aventurine, replying to him and only him in the group chat.
He looked like he might give it a shot to try to befriend Boothill and Argenti at the end of 2.3... but immediately changes his mind and leaves without saying a word to them.
It's not really a stretch to suggest that the only reasonable excuse for Ratio to attend the party on the Feldspar was if he was there for Aventurine, a behavior that he himself notes is out of character. ("A waste of time" he says, as he stands there anyway.)
But, second and even more importantly: Ratio's single most defining character trait is that he believes people need to pick themselves up. The entire point of his debut appearance in the game was to present his philosophy that if the powerful or privileged intervene to continually "save" the mediocre, ordinary people will never learn for themselves or get the chance to grow. It is in times of desperation, he says, that fools exceed their limits and reach greatness.
This is why, in 1.6, he insisted on Asta and the Trailblazer being the ones to solve the attacks happening on the space station, without relying on Screwllum or the other geniuses. Although Ratio did actively intervene a little (using the phase flame to save the researchers from death), he did so only from behind the scenes, where his actual help would not be noticed by those affected and where it had no impact on their decision-making or their struggles to solve the mystery.
He let Asta and the Trailblazer panic. He let them flounder. He even deliberately misled them at points, claiming that Duke Inferno must have kidnapped the researchers (when it was actually Ratio himself who re-routed them).
Ultimately, Ratio let Asta and the Trailblazer grow from their experiences.
This is also why he lets the Trailblazer go blazing in to fight Ruan Mei's faux emanator of the propagation, despite knowing that Trailblazer was not actually strong enough to win. Ratio watched and was ready to intervene... but in the end he did not, because it was the Trailblazer's fight to lose.
Ratio's most defining character trait is that he believes standing back and observing is the true kindness, rather than inserting oneself and denying people their autonomy or opportunities to grow.
Buttttt... then there's Aventurine, and suddenly the story is completely different.
Suddenly, Ratio isn't an observer but becomes essential to the plan. He's even walking around making big claims about being the manager of the task, flexing all of his C+ acting ability to actively carry out their mutual ploy.
In 2.3, he claims he was just there to watch, and his Penacony sticker asserts he's only "a supporting character"--yet we have never seen Ratio take a more active role in the entire game. Unlike with the Trailblazer in 1.6, he's not primarily watching events unfold from shadowy corners. He's in Penacony as Aventurine's active partner in crime.
And, even more telling--he later jeopardizes their entire mission just to ask if Aventurine needs help.
What? Huh? The character who is famous for the voice line "You look distressed. Is something troubling you? If so, you can figure it out for yourself" is suddenly offering his assistance entirely unprompted?
The guy whose motto might as well be:
Is suddenly out here throwing his own core philosophy out the window to solve Penacony's mystery for Aventurine and save him from himself in Aventurine's hour of greatest need?
A lot of people get hung up on the second half of Ratio's letter, the part about staying alive, which of course is very sweet. But I think the second half causes people to forget that the first part of Ratio's letter is, quite literally, the answer to Penacony's mystery.
Ratio gave Aventurine the answer.
This is like if your professor just gave you and you alone the score key to the final exam and then turned around to insist he "doesn't play favorites."
Of course, Aventurine is brilliant and didn't need Ratio's answer about dormancy, which makes the fact that Ratio went out of the way to give it to him even more odd. Ratio despises unnecessary repetition. If he wasn't dead worried, he would never have given Aventurine an answer that Aventurine had the power to find on his own.
And, as far as canon tells us, Ratio has never done this for anyone else.
The difference is night and day. It's literally the Gordon Ramsay meme, with everyone else in the entire game being the "fucking donkeys" to Aventurine's "Oh dear. Gorgeous."
So: Even if we entirely put aside shipping, if we look strictly at what we're given in canon:
Ratio treats Aventurine with more respect than he treats most other characters in the game.
He involves himself in Aventurine's struggles in a way that he flat out refuses to do for anyone else.
He compromises his own beliefs purely out of concern for Aventurine.
So, at least as far as we've been shown in canon, it is accurate to state that Aventurine is the closest character to Ratio--and unlike Aventurine (king of self-gaslighting), Ratio isn't even good at acting like he doesn't care.
Frankly, the whole thing is a little sad. Ratio's behavior is so blatantly out of character that a smart person like Aventurine should easily be able to determine it is genuine, but Aventurine's personal hang-ups and ongoing trauma make it difficult for him to even see that authenticity, let alone put faith in it. Even in canon, Ratio is mostly unable to help himself when it comes to Aventurine, which is especially unfortunate given how badly skewed Aventurine's perception of himself and others is by the start of Penacony's story.
PHEW! I finally made it through canon content!
Now there's just... everything else... 🫠
Well, to be honest, I don't think I could ever manage to put all my thoughts about this ship into one post. Probably not even fifty posts.
So rather than trying to say everything there is to say about Ratiorine, what I want to focus on is how fantastically these two characters just fit together. Like puzzle pieces that need to be mirror opposites in order to link, these two characters parallel each other while also perfectly filling in each other's voids. It's some of the best character pair writing I've seen in a long time (though I'm still sort of convinced it was at least 50% sheer luck on Hoyo's part), and my perspective on their ship can really be tied to my underlying perception of Ratio and Aventurine's characters as remarkably similar individuals:
It's obvious that Aventurine is not a healthy or well-adjusted adult man, but like... neither is Ratio.
Both of these characters are "not quite right" marginalized people who, at least in my interpretation, have essentially given up on even faking normality and are now just vaguely play acting their way through being functioning members of a universe that is entirely unequipped to accept them for who they are. In a world full of cyborg cowboys and people with wings growing from their heads, the game still manages to somehow convince us that Aventurine and Ratio are odd ones out.
Kakavasha can't even exist in the dystopian capitalist hellscape of the IPC's machinations. "Aventurine" isn't even a real person, just a never-ending performance, a slick, devil-may-care persona without a single ounce of substance.
Ratio, meanwhile, is a world of one, rejected from the only place he thought he could find validation and acceptance but unable to lower himself to fit in anywhere else.
Aventurine is so bad at making genuine connections that he turns everyday conversations into gambles because he doesn't believe people will care enough to keep talking to him without tangible incentive.
Ratio's insistence on treating everyone as students, not as equals, also means he has an excuse to never emotionally engage with anyone he meets. (This is not at all a textbook method of intentional avoidance to prevent any chance of social rejection. Not at all.)
At the end of the day, Aventurine and Ratio both come across as desperately lonely, and so caught up in their own situations that they really don't have the ability to climb out of that hole on their own.
Preventing them from even being able to maintain any form of relationship is also the fact that neither one of them can even find justification. Neither one of them has a reasonable answer to the question "Why am I alive?" anymore, because Aventurine's reason died on Sigonia and Ratio's reason died with an IPC invitation instead of a Genius Society letter. Though their differing perspectives have led them on opposite paths pursuing their own answers to that ultimate question of "Why should I keep living?" (Aventurine was headed toward giving up before the end of Penacony, while Ratio has invented an immeasurable, impossible goal to distract himself from feeling purposeless), both of them are pretty much miserably unfulfilled in their current lives.
They're also both violently allergic to emotional vulnerability and to having any of their flaws or true desires actually be perceived. Both of them put up insanely high walls. Aventurine pushes boundaries with everyone he meets to provoke their hatred in advance, before they can come to disdain him for his "real" flaws. He acts out harmful racist stereotypes to use others' preconceptions for advantage, manipulating every situation he's in--incidentally affirming the stereotypes against his people by doing so.
Ratio puts a physical wall of plaster between himself and others, but the plaster bust actually doesn't have anything on the mental and emotional gymnastics he's engaged in to justify his isolation from the world, doing everything in his power to convince himself that he's isolated by choice, that it's perfectly logical for Veritas Ratio to have nowhere to truly belong, no one to truly belong with. He's so mundane after all. Of course the geniuses don't want him, that's just commonsense. But everyone else is so... different, so foolish, so illogical... It just wouldn't be reasonable of him to try to become one of them either, to be their friend instead of their distant educator. (You know, if you never try to integrate with others, then they can't reject you. Ratio has learned his lesson.)
Somehow, Aventurine and Ratio are two of the most competent and successful people in Star Rail's entire universe and simultaneously also two of the most misfit, reject, dysfunctional messes in the game. Like... Blade has a better support network than Aventurine and Ratio combined. The 7000-pound murderous mech with a disabled, genetically-modified war veteran who never got to live a normal human life hiding inside it is more capable of making friends than Aventurine and Dr. Ratio.
Which is why I love that the devs decided to make their canon backstory: "Some absolute treasures in the IPC and the Intelligentsia Guild had the galaxy-brained idea of pairing Ratio and Aventurine as strategic partners." The game's writing really said: "These two characters are so socially stunted, they have to be assigned a relationship like it's homework."
They may not have it all figured out yet, but the fans see the design: Now that Ratio and Aventurine have each other, they're not alone anymore. I have never seen two characters better fit the "Is anyone going to match my freak?" meme only for the actual answer to be "Yes."
Ratio is "plays chess with himself" levels of loner weird? No problem--Aventurine is "Wanna take bets on who's going to die today?" weirder. Ratio wears a plaster bust to ward off idiots? Aventurine transforms into a monster on command, which is pretty much guaranteed to achieve the same effect.
Ratio wasn't chosen by Nous? That's fine, Aventurine's one job as a "chosen one" was to save his people and now they're all dead. Nobody can keep up with Ratio in conversation? Watch a single comment from Aventurine turn him into a fumbling mess on live television.
Ratio's inability to relate to the experiences and development of any peers his own age have left him extremely isolated and with a permanently scarred sense of self-worth? Wow, I wonder if Aventurine knows exactly what that feels like.
They just... fit.
And, changing focus a little here at the end: While I personally think that recovery from trauma requires internal motivation and self-kindness foremost, I also think that Ratio and Aventurine's relationship should be considered from the perspective of how they help to fill each other's gaps.
Unlike any connection at the Genius Society who will always evoke unpleasant memories of Nous's rejection, Aventurine isn't going to make Ratio feel intellectually inferior. Aventurine has nothing but good things to say about Ratio's intelligence, and it's even apparent that Ratio felt comfortable enough to at least mention his Genius Society woes to Aventurine, something he explicitly does not do with anyone else.
Even when it comes to social interactions, Aventurine isn't going to make Ratio feel inadequate, because honestly? Aventurine's almost as bad at them as Ratio. Aventurine is much better at faking it socially, but when it actually counts? When he's trying to be real with others? A solid 70% of the people who meet Aventurine still end up wanting to strangle him. The guy tried to apologize for threatening to detonate the Trailblazer like a bomb by buying them a model train...
Then there's this:
Aventurine is the only character explicitly called Ratio's equal in game, and more than just treating him respectfully as an equal, Aventurine also exhibits one extreme appeal that no one else in game has ever shown to Ratio: Aventurine makes Ratio feel needed. For Aventurine, Ratio is not a forgettable after-thought as he is to Herta and most of the other geniuses. He's not just "some weird guy who scolds me about school" like he is to the Trailblazer. Ratio's intellect and skill were integral to Aventurine's plan from step one to the very end. Ratio has a place in Aventurine's plots. For a character who directly assesses worth by how beneficial a person can be to others, the fact that Aventurine can make Ratio feel wanted and valued probably produced some of the strongest personal fulfillment Ratio has had in years.
On the opposite side, Ratio's in a unique position. Out of every relevant character in Aventurine's story, Ratio is the only one who has nothing to lose by choosing Kakavasha over "Aventurine." Ratio doesn't profit off Aventurine or take any expensive gifts from him, like the Trailblazer does. He doesn't need Aventurine's luck for anything at all. He'd be able to work for the IPC even if Aventurine wasn't in it. Ratio certainly doesn't want the glitz and glamour of a shallow gambling hustler persona. His work doesn't require Aventurine's continued involvement like Topaz's and Jade's does. He'd probably prefer not to know any Stonehearts at all, thank you for asking.
Outside of deliberate-acting insults about Sigonians for Sunday's sake, we're not told that Ratio has any connections to--and therefore has no preconceived biases against--Sigonians. Being a person who values self-determination and a refusal to live in mediocrity above all else, he would have nothing but esteem for how far Aventurine has managed to come despite the harsh circumstances of his life. Ratio probably wouldn't even think Aventurine's belief in Gaiathra is that strange; one of Ratio's doctorates is actually in theology.
Unlike literally everyone else in the universe who needs "Aventurine," we have every indication that Ratio's respect and admiration will only grow when he finally gets to meet "Kakavasha."
Loneliness, rejection, betrayal, a lack of understanding from others--all of these can leave wounds that only genuine, deep bonds with others can heal.
On death's doorway, in the darkest shadow, when Aventurine had to make the choice between passing on to be with the family that loved him and choosing to return to a reality without them... Ratio's letter was there, telling Aventurine the exact thing he needed to hear to choose life: Someone is waiting for you to come home.
If the resounding rejection of Star Rail's Nihility is belief in humanity's power to make meaning in our own lives through our connections to others, then the ultimate message of Ratio and Aventurine's arc in Penacony is that no one needs to be alone. The world is not as empty as you fear.
And that is a message that Ratio and Aventurine can learn best through each other.
(I just... love them so much...)
Teyvat's "Most Down Bad" Award Goes to Alhaitham for a Second Year Running
Seeing everyone making fun of Alhaitham for his "stalkerish" tendencies in this event is funny, because I feel like a lot of people missed that "Be literally everywhere Kaveh is" has been Alhaitham's MO from the day Kaveh appeared in the game.
From only grabbing his house keys after Kaveh returned from the desert (he couldn't have had both sets of keys at the end of the Archon Quest unless he went home and got Kaveh's copy) to ditching conversations to get back to his house only after Kaveh came home, to showing up without any warning or explanation in Kaveh's hangout with some ridiculous excuse about hearing his voice through noise-cancelling headphones... Refusing to offer any help in the Temple of Silence story quest other than staying in the library with Kaveh...
Since when does Alhaitham willingly cover anyone else's duties?
But this trend of "Be everywhere Kaveh is" didn't start when they were adults. It was already in place when they were still Akademiya students--and it's a trend that didn't end even when they had their fight.
Even when they weren't speaking, Alhaitham dogged Kaveh's every step through published responses to Kaveh's research articles in academic journals. He insisted on keeping a line of communication between himself and Kaveh open, even if the only way to do that was through very public ideological clashes. Pulling Kaveh's pigtails to get his attention lolol. It's implied that, for at least the few years between their fight and Kaveh moving in, this was the only communication between them--Alhaitham's refusal to allow their connection to entirely fade away. (And the fact that this is revealed in Kaveh's character stories--through his precious journal that records the moments of his life that had the most impact on him--shows just how deeply he values the fact that Alhaitham didn't give up.)
Another relevant side note: Alhaitham never asked Kaveh to give up his half of their house. Knowing half of it belonged to Kaveh, knowing that Kaveh may one day want to reclaim his part of it, knowing that it was listed as theirs, Alhaitham moved into the house and made zero effort to change its ownership. He was completely fine with living in "his and Kaveh's house." The stories suggest it was only months later (or even longer) that Kaveh even noticed he had the house, and he transferred away ownership of his portion without Alhaitham ever asking him (or even seemingly wanting him) to do so.
Please, let that sink in. Alhaitham actively left his grandmother's (presumably comfortable) house to move into "his and Kaveh's house," with no apparent explanation for why, and after doing so, he made no attempt to change that "his and Kaveh's" label. He moved into the house with no promise that Kaveh wouldn't show up on the doorstep the very next day and move in too. It almost feels like another deliberate provocation--I've moved into our house, are you going to come stop me? LBR, if Alhaitham had had his way, Kaveh would have been living there with him from Day 1...
There's also the fact that Kaveh literally can't write on a single message board anywhere in the entire nation of Sumeru without Alhaitham hunting his messages down and responding to them (which absolutely no one else does, by the way).
"NUH-UH!" "UH-HUH." "NUH-UH!"
Alhaitham's own character stories tell us explicitly that one of Alhaitham's defining character traits is "He is never where you need him to be," yet somehow...
Shot, and chaser:
Any time Kaveh is in the slightest bit of need or danger or just wants Alhaitham near, Alhaitham is "coincidentally" exactly where Kaveh needs him to be, whenever Kaveh needs him to be there.
Alhaitham didn't just "happen" to run into Kaveh in Port Ormos, an entirely different city from where he was supposed to be working. He didn't just "happen" to read the same terrible book as Kaveh when we know he otherwise would not waste a moment of his time on poorly-written literature...
He didn't just "happen" to appear when Kaveh was upset and needed a distraction in the House of Daena during Kaveh's hangout. He didn't just "happen" to be sitting around waiting when Kaveh needed answers after the Archon Quest. He didn't just "happen" to find Kaveh's academic publications and every single message board posting and respond to them at length and in public.
The only person for whom Alhaitham just "happens" to be available is Kaveh, over and over and over again--because he is very deliberately making himself a constant presence in Kaveh's life.
Which is exactly what Kaveh's mother told Kaveh he needed.
(Like, out of all things, I think people really underestimate the devs deliberately paralleling the romantic relationship between Kaveh's mother and father with Kaveh and Alhaitham's relationship. If you want to point to one thing that says "These two characters are intentionally queer-coded," it doesn't get any more obvious than this.)
Alhaitham, are you not embarrassed to be this transparent??? 🫣
An Archive of Our Own, a project of the Organization for Transformative Works
Luffy's a vampire, and Law is the fool who indulges.
rating: E
wc: 2.2k
An Archive of Our Own, a project of the Organization for Transformative Works
Law sees a shrouded person standing in front of his door, unrecognisable from the shower of snow blocking his vision.
As he gets closer to his home, he notices that he doesn’t recognise the guy examining his store through the glass. The wind howls deafeningly, but Law raises his voice to say, “I’m closed for the day. Go to the–”
Shit.
There’s a pirate at his front door.
or; Law has managed to live a quiet life, until he meets an intriguing pirate that won't leave him alone.
chapter 1/5
wc: 10k
An Archive of Our Own, a project of the Organization for Transformative Works
Law doesn’t know how he's gotten himself into this situation.
Well, he might have a clue, but he swears it was out of his hands.
for @truffyfest week 3 , prompt: touch-starved
rating: E
wc: 1.5k
fantasy au where law is a bunny witch healer and luffy is a werewolf that goes to him because of his injuries from a fight
luffy has no money, and law tries to say that it doesn't matter, but luffy decides to pay him back in the one way he knows how to ....
An Archive of Our Own, a project of the Organization for Transformative Works
Running into Luffy again has to be an unfortunate circumstance, but Law’s good at avoiding topics he’s not interested in thinking about. Despite decades of this horrible habit, he fails to get a certain problem out of his mind.
Well, a problem is an understatement, to say the least.
or; Law regrets involving himself with Luffy (he doesn't).
rating: E
wc: 3.8k
An Archive of Our Own, a project of the Organization for Transformative Works
Law realises just how much he loves Luffy, and how much they would give up for each other.
prompts: confessions / heart swap / i thought i'd lost you
for @truffyfest summer of lawlu 2024
rating: T
wc: 2.5k
An Archive of Our Own, a project of the Organization for Transformative Works
In more recent days, Law has learnt to take breaks more often, in the form of the boy bouncing towards him at the moment.
“Welcome back, Torao! You hungry?”
rating: E
word count: 2.4k
An Archive of Our Own, a project of the Organization for Transformative Works
Law doesn't know where he’s been led to, but he’s pretty sure he’s been set up. "Fuck, were you two planning on jumping me?!”
On their last night at Wano, Law finds himself caught between the two other captains.
rating: E
word count: 13.0k
