Lyric exploration.
sheepfilms
he wasn't even looking at me and he found me
$LAYYYTER
Stranger Things

JVL

No title available

tannertan36
Lint Roller? I Barely Know Her

#extradirty
d e v o n
Monterey Bay Aquarium
Mike Driver
No title available

Janaina Medeiros
cherry valley forever

roma★

Origami Around

titsay
h
will byers stan first human second
seen from United States
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seen from United States
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seen from Spain

seen from Mexico

seen from Malaysia

seen from United States
seen from United States
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seen from United States
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@friedpixels
Lyric exploration.
Doomscrolling isolation.
Doomscrolling. VR doodle from Quill rendered in Redshift.
Some watercolor early lookdev when we wanted to try a spot inspired approach to the logo reveal. Across The Spider-verse
am.tv
First time opening up the new Toon shader for Redshift in C4D by youme.academy -- can't wait to play more, but this was my first blind test, still gotta read the documentation lol.
Updated painted pass on this VR sculpt done in Adobe Modeler. Painted in Substance Painter. Rendered in Redshift.
Work in progress on a VR sculpt being painted in Substance painter from our last twitch stream. Excited to keep working on this dude.
Filmograph.tv asked if I could help them on a main on end title sequence for We Have A Ghost. I created a semi-procedural particle animation using Stardust inside After Effects. Goal was to create something "simple" but with lots of variations and control. Mission Accomplished. Out now on netflix.
VR doodlisms. Medium sculpt for the rock geo and quill for the vegetation and arch. RS to make into non VR pixels.
Crash landed. VR exploration.
Formations. VR sculpt. Work in progress.
Put this process edit together of the Treason title sequence. Design by@filipecarvalho created with @FilmographLA
Was fun to get a stack of design frames and figure out an animation language. Mostly all 2D work a sprinkle of 3D help.
#titlesequence #art #design #tv #netflix
Accessing the memory vault, scanning monuments of the past for memories.
Art vs Artist 2022 -- my year of personal work at a glance.
Lots of exploration in VR sculpting, working on that skillset and as always tons of exploration in 3D and 2D work as well. I keep pushing myself in C4D / Redshift to get better at rendering, lighting and the sort. Here's to another year of pixel pushing.
Some more process for our Wednesday Netflix title sequence. Showing the design frames by Joseph Ahn up top, some work in progress in the middle and final at the bottom. At one point we tried to make the image of wednesday turn into a page from the typewriter but it didnt feel right, so we ended up just doing a wipe transition. https://www.filmograph.tv/project/wednesday
Saw a photo on a gaming blog of a board game and wanted to recreate a similar scene. I found some free figure sculpts from cgtrader and setup a scene to play with. as fun to try and match a photo reference.
Anatomy of a shot. Breakdown of the hero grave shot in the new title sequence for Wednesday on Netflix. Collaboration with Filmograph.tv