About the Fools and Their Lore
Pictured above: Oswald A. Wellington II, circa 1902 1899.
Professor Oswald Albert Wellington the Second, the Ragged Academic/Cartographer
A Professor of Surface Studies at Benthic, this laughingstock of a academic has made it his goal to uncover some mysteries and maybe, one day, return to the Surface. For now, he resorts to odd jobs and thievery to fund his experiments, inquires, and thread for repairing his jacket.
Ambition: Light-Fingers (Flondon)
Closest To- Criminals
Misc. Info: Always has a blue ribbon tying his hair back; a gift from his mother. Doesn't like his middle name. Cannot grow a beard (he tried, It sucked). His department is made up of him, a staggeringly large amount of maps, and anyone who bothers to wander in on a lecture (nobody save one or two students). Loves public speaking- which is strange for such a nervous looking guy.
Pictured above: F. G. Seidel, circa 1902 1899.
Lieutenant Frederick Gerhardt Seidel, the Prussian Swashbuckler
This newcomer to the Neath is loud, hotheaded, and fully willing to duel someone if need be. A proper army lieutenant, he is never seen without some kind of weapon on him, whether that be his saber, or the guns he wears (four of them! It's madness!). He's made a name for himself as a mercenary who will work for nearly any price, as long as the job seems 'fun'. One day, he will go to the High Wilderness, and captain a locomotive across the stars.
Ambition: Bag a Legend (When/if I ever make an account for him)/Wealth (SSkies).
Closest To- Varies- but almost never to Revolutionaries.
Misc. Info: Has a few dozen dueling scars upon his person; the flexibility of death down in the deep doesn't help his complexion much either. His locomotive is called the Freefall. He will work with the Revs, but he won't like it- and he won't tell why. Occasionally carries around four (4) Colt Single Action Army revolvers, one on his hip, and three in a belt across his chest- one he got from an American on the Surface, the rest he bought himself. He often doesn't get along well with Society either, so keep him away from any Important Society Business. He would, and might just, punch out the Jovial Contrarian’s lights. For enrichment.
Pictured above: Elise G______d, circa 1900 1899.
Elise G______d, the Last Mortician
Before the Fall, she was a charity worker, a poor Frenchman’s daughter with nothing to lose or gain. She grew up, and began running a mortuary for the less fortunate- funerals paid for, and help with anything else needed. After having everything upended in the Fall, she found a new calling- using her nascent criminal contacts to further her charity work. Now she dabbles in the Game, keeping her cards close to her chest, and her dealings (mostly) separate from her charitable activities.
Ambition: Already completed back in 1862.
Closest to- Great Game, Revolutionaries
Misc. Info: Originally she was my second Mask of the Rose player character (she did, in fact, go after the bat). Her tearoom is the same building (more or less, Treachery of Maps notwithstanding) as her mortuary practice. Her color on the chessboard is red, deep and dark as dried blood. Prefers Khaganian lightbulbs, for some ungodly French reason (it’s just a bit brighter).
Any further questions questions will be answered if they are asked. All images made using Bright's Picrew Hell. This post may be updated later on.











