Táltos-lam: the religion of the Genáh
The Genáh, the people of the Goldhorn Empire used to be steppe nomads and their religion mirrors it. The Táltos-lam developed from the original polytheistic faith of the steppes, but as they settled and built an empire, this religion evolved.
Paths are branches of the faith focused on the worship of one specific deity. Being an adherent of a path usually does not exclude worship of other gods.
The Genáh worship the following deities and spirits:
Mother Flame: One of the two primordial gods, she was born from the Primordial Fire together with Father Fire and they created the world together. Mother Flame represents the constructive aspects of fire, and is revered by blacksmiths and families as protector and provider of heat. She is also a goddess of summer under the name of Golden Mother.
Father Fire: The other primordial god, he also had a hand in the creation of the world. He represents the destructive nature of fire and is feared just as much as he is revered. He is also a god of drought and thirst.
The Sun is thought to be the image of the two primordial gods. When it provides warmth, it is revered as Mother Flame. When it causes drought and punishing heat, it is feared as Father Fire.
All other deities are descendants of the two primordial gods.
Father Night: Lord of darkness and god of winter, Father Night is the first son of the primordial gods. He is thought to one day bring about the end of the world when the fire gods finally die of old age. As the god of silver, he is revered by merchants. His worshippers usually follow the Path of Darkness.
Mother Moon: The wife of Father Night, Mother Moon (also known as The Light in the Darkness) is the goddess of knowledge, wisdom and magic. She shows the way in the night and is the protector of sailors. She is also revered as the queen of the tides. The stars are thought to be her children from Father Night. Her worshippers usually follow the Path of Light, or, much less frequently, the Crimson Path.
Mother Dawn: The goddess of mornings and spring, Mother Dawn is considered a benevolent goddess and the bringer of life and love. She is worshipped by mothers and sacrifices are made to her during pregnancy. Her aspect of the Green Lady is revered as the protector of farmlands. Her worshippers usually follow the Path of Rebirth.
Queen of the Winds: The Queen of the Winds used to be one of the most important deities during the steppe nomad era of the Genáh. She is the lord of the steppes, the sky and of all winged animals. She is worshipped by the Kestrel Priests, followers of the Path of the Falcon. Along with his sibling, the Horse Lord, she is a protector of hunters.
Horse Lord: Horses are the revered animal of the Genáh people. The Horse Lord is thought to provide some people with special magic abilities, making them táltos. He is worshipped by the Red Riders, the Imperial Army's cavalry as well as several paths including the Path of the Great Steed. He is a protector of hunters alongside his sister, the Queen of the Winds.
The Miraculous Deer: The Miraculous Deer is the benevolent goddess of forests. She provides nourishment and protects travelers who visit her realm. She, however, severely punishes those who do not respect the woods. The Circle of the Woods - the Empire's foremost religious council - worships her and so do several paths of faith, especially in the countryside.
The Hundred Faces: The Hundred Faces are a deity representing human emotion from anger, grief and sadness all the way to love, joy and contentment. They are rarely worshipped directly, as the mere presence of emotions is seen as worship enough. People might seek their advice in times of great personal turmoil.
Guta: Guta is the god of death and of the underworld. He is feared by most, but is also thought to bring peace to the dying, should his appetite be sated by enough sacrifice. No paths worship him, and even uttering his name is thought to bring bad luck.
The Horde of Waters: The Horde is a collection of water spirits that together represent all waters of the world. Every last spring has its own spirit, and larger bodies of water have several. They are worshipped by sailors and are thought to bring about the rainy autumn.
Additionally, the Genáh revere a multitude of lesser spirits, but these are not deities. Lesser spirits can be benevolent, like the Flowerwalkers of Mother Dawn, who inhabit untouched, flowery landscapes, or malevolent, like Guta's nameless children that spread disease.
Yes I have been playing WAY too much Hades recently, why do you ask
Also, I started this world as low-magic, and I'm now writing about gods and spirits inhabiting it. I may have failed a tiny bit.