My (GORMENGEIST'S) games!
Me and my small team have been cooking up original rpg systems for a couple years now, which has somehow spun into being my college job(!), thanks to all of you.
Consider this a small showcase of the biggest things we've put out so far, seeing as its itch creator day...!
GREED
Our bestseller, our cash cow, our insane idiot kid. GREED is an absurdist experimental OSR game. You may have seen it before in such hits as "check it out, you can play as John F Kennedy in this game." A wide, chewy game without combat crunch.
NUCLEAR KNIGHTS
Our largest game, and my personal passion project. A high-fantasy pulp-science-fiction dungeoneering game: wizards and rayguns and psionics and unicorns; heaps of treasure; masters, apprentices, breakthrough power-ups mid fight. All the coolest shit I could think of.
BUBBLEGUM WIZARDS 2 and BUBBLEGUM VAMPIRES
A diptych of relatively short games about an infinite, enmagiced, dangerous city, and two immigrant communities that live there (Wizards and Vampires). Meant to be pliable and imaginative, these are light city-pop games with lots of flavor.
PSYCHOPUNK
Full throttle analog cyberpunk. Uses a unique card-based system, meant to evoke old FPS' like Doom. Dripping with attitude and anger, Psychopunk is one of our earlier games but its clunk may also be its charm.















