Bridges
Hey, did you know that programming bridges you can walk under and then over on the same map is hard? I think I knew that, but then forgot. That is the current hold up.
Let me amend this, by clarifying my goal a bit more. I want to make bridges that the player AND other events can walk under/over. I’ve got something, it’s getting there, but as always I’m hitting snags. I’ll update as I figure it out.
















