Xbox Kinect controls Korean Border
Today's news claims that an adapted version of the popular gaming technology is being used to monitor security around the demilitarised zone between North and South Korea. This no-man's land is 2.5 miles wide and 155 miles long and has accidentally become a wildlife park.
It is the Kinect's ability to differentiate between human and animal movement that is being utilised, i.e. so that the South Korean military can detect if a North Korean soldier is attempting to cross the border or if it's just a deer. Existing sensors do not have such differentiations. This measure has been taken due to recent security breaches, despite the country being on "high-alert".
Currently their version of the Kinect detects sound, movement and direction. Last year, Microsoft added the ability to monitor heart rates and body temperature to the Xbox One's version; South Korea wish to do the same to theirs.
Gaming is often the testing point for many new technologies, for instance touchscreens, robotics and movement detection; it's no longer the wider technological market or even for medical use where such technologies are being implemented. We have truly reached the age where gaming and war could combine. Isn't this what gaming skeptics have been warning for years: the lines will become blurred?
http://timesofindia.indiatimes.com/tech/personal-tech/gaming/Xbox-Kinect-sensor-used-to-guard-Korean-border/articleshow/29956379.cms








