I have moved to @deathfishstyx!
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Mike Driver

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YOU ARE THE REASON
let's talk about Bridgerton tea, my ask is open
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@honeywinesims
I have moved to @deathfishstyx!
My account @deathfishstyx was just randomly terminated this morning.
I’m actually really upset. I hope I will hear back from support. For now you can get in touch with me here on my old account if you need to. 😢
Thankfully my blog is back up now :)
My account @deathfishstyx was just randomly terminated this morning.
I’m actually really upset. I hope I will hear back from support. For now you can get in touch with me here on my old account if you need to. 😢
Hi friends. I know I’ve been a little MIA; I’ve been pretty unwell.
For personal reasons, I have decided to start a new simblr over at @deathfishstyx.
Hope to see some of you over there. :)
I’m not deleting this blog or anything, but I am going to transition to posting on my new one. That's where you will find me for now on.
Right after Christmas Eve, the family took a train ride to a very special village on the mountains for the rest of the holidays!
ruby moretti 💗
she's only a teen but she's already so pretty 😭 i had to share
Hey Moss :)
How are you? I hope you're having a pleasant weekend?!
I have a couple of questions regarding the post about polycount you made a while ago: I've found contradictory instructions on which polycount value to look at in different tutorials. As far as I understand it now, you'd want to look at the MLOD 00000000 High detail mesh, but another tutorial says look at the MODL, which is actually the low resolution one. Which polycount values did you look at for your list of average polycount for EA items? The MODL one or the highest MLOD one?
My second question is: How did you open the EA items that came with the game in order to check the polycount? Do you know a tutorial? I tried googling it but couldn't find any tutorial on how to do it…
Hi! :)
I used this tutorial by @simlicious, which explains how to use TSR Workshop to check polycounts. For my average polycounts of EA items project, I always used the polycount of the mesh with the highest level of detail.
Using TSRW to check EA item polycounts
To check the polycount of an in-game EA item using TSRW, follow the tutorial I linked above. However, instead of clicking “New import,” you’ll select the category of the item you’re looking for under “Clone an item,” such as Clothing, Makeup/Facial Overlay, Hair, Accessory, Object, etc. From there, navigate to the item you want, and then the instructions stay the same: find the “Mesh” tab and select “Highest level of detail” from the dropdown menu (or whichever lod you want to check).
I use the version of TSRW linked in this post from @greenplumbboblover.
Extracting EA Meshes with S3PE
I’ve always used TSRW to extract EA meshes because it works well for me, and that’s how I first learned to do it. But there are other methods too, and maybe this post could help: How to extract items from the game, the KL way. (I've never done this).
MODL/MLOD
I hadn’t used the S3pe method for checking polycounts since TSRW worked fine for me, but your ask made me curious, so I tried following this tutorial. You’re right—the MODL is showing the polycount for lower level of detail rather than the highest, which seems to contradict other instructions.
I’m wondering if someone more knowledgeable than me could provide further explanation on why we might want to check the MODL file instead of the highest level of detail in this context—I might be missing something. :)
Anyways, for my project of recording average polycounts of objects and CAS items, I used the highest level of detail for reference, based on my findings in TSRW!
Some more Sunlit Tides appreciation.
CAW for Absolute Beginners – a guide
It took me long enough, but I made a guide for CAW for those of you who always wanted to try to build your own worlds for Sims 3 but never knew where to start. And for those of you who tried but got frustrated because information is hard to find, outdated or just doesn’t cover what you were looking for.
For now it’s a PDF for you to download. And maybe sometime in this century it will be turned into a website for better navigation. Stay tuned! And don’t hesitate to ask if you have questions!
Download PDF Guide
This is an incredible resource that I used a few years ago when first learning how to use CAW, and I think it should be required reading for anyone who’s interested in learning how to create their own worlds for The Sims 3. Reblogging in case newer worldbuilders aren’t aware that this amazing guide exists, as it contains a lot of crucial information + existing accumulated knowledge from talented & experienced world creators. 🖤
PLAYTEST ME!
CC FREE, MEDIUM SIZED, ALL EPs REQUIRED. Play and tell me in a month or so if any issues arise.
show me what you are , i am desperate to know
Confession: I've never played in Sunlit Tides before, but I opened it up for some storytelling stuff and was kind of blown away by how beautiful it is.
I feel like there's so much I still haven't experienced in The Sims 3 because I move so slowly with my gameplay and/or I tend to repeat similar storylines instead of branching out.
For example, despite owning all the expansions/store content and playing this game since its release, I haven't played in most of the store worlds, and I've barely touched anything from a few of the expansion packs (like Pets, Showtime, or Into the Future!) 🙈 Anyone else have this problem? Maybe I need to do a store world legacy on the side or something....!
An Update on the Tumblr Android App
For those of you who access Tumblr through our Android app, we wanted to share that starting today you may see some differences for search queries and posts that may contain specific types of sensitive content. In order to comply with Google’s Play Store Guidelines, we have adjusted what you’re able to access as it relates to potentially sensitive content while using the Android app.
To remain available within Google's Play Store, we have added more measures and limit exposure to potentially sensitive content in order to comply with their guidelines and to provide a safer experience to you. To learn more about Google’s Play Store Guidelines, click here.
How you may experience these changes
When browsing Tumblr through Dashboard, Search, Communities and other surfaces you might experience less content and some searches might not produce any results unless you enable “show mature content” in Tumblr settings. Please refer to our Help Center article to learn more.
Why these changes are being made
We want to make sure Tumblr is available everywhere you would like to access it. In order for us to remain in Google’s Play Store and for our Tumblr Android app to be available, we needed to make changes that would help us be more compliant with Google’s policies around sensitive content.
We understand that, for some of you, these changes may be very frustrating – we understand that frustration and we apologize for any disruption that these changes may cause.
Who this impacts
These changes will only impact those who are accessing Tumblr through the Android app. If you are using our iOS app, accessing Tumblr through mobile web or online through tumblr.com, your experience will remain unchanged.
For more information on our guidelines or to understand these changes more fully, please visit:
Tumblr’s Community Guidelines
Tumblr’s Help Center
Ok. We can change it in settings. Good.
Hopefully this solves some of the absolute chaos of this morning
colorful row houses by framedarchitecture at tsr! :3
~ ainali 🌲