i imagined an animation to this song a lot so i made it
this is gorgeous and everyone should see it
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@i-kin-these-bitches
i imagined an animation to this song a lot so i made it
this is gorgeous and everyone should see it
was thinking about that one blind professor post earlier today and how well it applied to the aptly named Team Dark
(really 'Team Dark' just sounds a lot cooler than 'Team Saves-On-Electricity')
bonus gag from late last night:
you ever wake up from a dream amd immediately think "well that was a bit heavyhanded"
“One morning … you will set your wickedness aside like a rich garment you are weary of.”
— Tanith Lee, from Delusion’s Master
this is so Merlin and I'm so heartbroken
story outlining methods, pt. 1:
take off your pants!! (“take off your pants!: outline your books for faster, better writing” by libbie hawker)
this outline starts with a character — specifically their biggest flaw — and leads to five points that will make up the core of your story. it’s best for plots and subplots that focus on overcoming the flaw!
this outline doesn’t just have to be used for coming of age novels. it is just as important in your dystopian, fantasy, or thriller novels that the main character learns something or has changed by the end.
STEP ONE: think about your character
your main character — what is their name, and what are their important features?
what are your character’s flaws? what about their FATAL flaw? ex: hubris, overconfidence, stubbornness, etc.
STEP TWO: think about the end of the story
the story (whether the main plot, a subplot, or a facet of the main plot) is the journey lead to overcome the flaw. now that you know the character’s flaw, you know what lesson they need to learn.
the end of the story = the flaw mastered, the lesson learned.
STEP THREE: think about the external goal
the external goal is the plot, the outer motivation to push the character to the end of the story where the goal is mastered. if you remember my post on quests, you know that a quest has two reasons to be there: the external factor (shrek saving fiona for his swamp), and the real reason (the lesson learned)
the external goal should provide a chance for the character to recognize their flaw and begin to change. how does your plot tie into their character development?
STEP FOUR: think about the antagonist
thinking about the external goal should reveal who the antagonist is. the antagonist should want to achieve the same goal or a goal that impedes with the protagonist’s goal. the antagonist should be the biggest obstacle to the character.
STEP FIVE: think about the ally/allies
the character(s) that is capable of forcing the protagonist down the correct path. where your protagonist most likely will resist changing and confronting their flaw, the ally will help force them to do so anyway.
STEP SIX: think about the theme
so what’s the point of your book? if you are struggling to boil it down to one sentence, you might want to think about it a little longer. this is what keeps the story feeling coherent. what are you trying to tell us?
STEP SEVEN: think about the plot
each main plot element should somehow relate to the core of the book, aka the character’s development in overcoming their flaw
OPENING SCENE - set the stage. address the flaw or the theme
INCITING EVENT - what forces the character out of their everyday life and into the story?
REALIZING EXTERNAL GOAL - what makes the character begin seeking their goal?
DISPLAY OF FLAW - if the character’s flaw hasn’t been made blatantly clear, now is the time. make it known to the reader.
DRIVE FOR GOAL - what is your character’s first attempt to reach their goal?
ANTAGONIST REVEAL - how do you first show your antagonist’s opposition to your character?
FIRST THWART - what happens to your character that keeps them from reaching their goal?
REVISIT FLAW - show the character’s flaw again, even if they themselves aren’t aware of it yet.
ANTAGONIST ATTACKS - what does the antagonist do that makes things worse?
SECOND THWART - where your character fails most likely due to the attack
CHANGED GOAL - the character finds a new goal or focuses on the external goal in a different way
ALLY ATTACKS - what does the ally do to force the character to see the flaw?
AWAKENING - the character knows what they must do to reach the external goal. how will you show that the character has also awakened to their flaw? how will you show them changing?
BATTLE - the final showdown with the antagonist!
DEATH - the character’s flaw dies here. how will you show that the character truly is different now?
OUTCOME - show whether the character won or lost the external goal, reveal the theme of the story.
naturally, you don’t have to follow that outline exactly, but it can be a good place to start ;)
How To Avoid Plot Armor
Plot armor is when important characters seem to survive each and every treacherous obstacle that is thrown their way just for the sake of the plot. The readers know that your protagonist is important and won’t meet their demise because who else will defeat the bad guy in the end? This can result in underwhelming battle scenes, loss of suspense and an overall boring experience.
Here are some ways to avoid having your readers notice the plot armor (because let’s be honest, it’s there whether we like or not) or at least make it more realistic:
1) Injure your characters. Let it be known that no one is safe. During the heat of battle, the prized soldier loses his sword arm. The invincible superhero receives PTSD after witnessing a terrible event. Raise the stakes!
2) If they escape, make it believable. Did they sacrifice something to escape? Did a past experience give them the wits and knowledge to outsmart the danger? Justify your protagonist’s escape. Don’t make it an easy get away just because you need them out of the situation.
3) There are consequences. Every action sparks a reaction. Have there be realistic push back. Your character shouldn’t be immune to the rules and laws of your world.
4) Detailed Explanations. So, your character needs their limbs, their sanity and anything else you could strip them of. How do you make it seem like they’re not immune to everything then? Equip them with what they need (knowledge, weapon, confidence, etc) and really sell it to your reader on how they survived.
There’s no way a teenaged girl stakes a 400 year old vampire just by picking up a branch and defending herself. Equip her with some knowledge of vampires (fanfics to the rescue?), an ancient relic that she unknowingly wears around her neck and an insane amount of adrenaline… and maybe I’ll believe it.
5) Kill off other characters. Have their deaths affect the protagonist.
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alien c!purpled but insecure and also raccooninnit! ive decided grabbing things that’s not his is second nature to him
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Halloween 👻 🎃
And then Hitoshi, feeling his Quirk fix into place, puts his hands around Izuku’s neck. He leans close, the cut on his cheek pressing against Izuku’s cold, salted skin. Hitoshi whispers to Izuku’s ears.
“Die,” Hitoshi tells him.
The water engulfs them both.
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