“Notes on skirts and pants”
Source: miyuli on twitter
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“Notes on skirts and pants”
Source: miyuli on twitter
A couple of perspective notes I talked about during my webinar. I always have more notes on Patreon.
3Dpainting in Virtual Reality Space.
if you tried to explain this to a person from the 1500s they would try to kill you
https://www.the-pro-creator.com/2019/01/I-hate-adobe-and-so-should-you.html
I’m posting the links here because the link keeps on a loop with adfly
IF YOU DRAW OR DESIGN Instead of PHOTOSHOP, try GIMP Instead of LIGHTROOM, try PAINT.DOT.NET Instead of ILLUSTRATOR, try INKSCAPE Instead of INDESIGN, try CANVA or SCRIBUS
IF YOU MAKE PICTURES MOVE Instead of PREMIERE, try DAVINCI RESOLVE Instead of ANIMATE/FLASH, try OPENTOONZ or BLENDER Instead of AFTER EFFECTS, try WAX, BLENDER or FUSION
IF YOU BUILD WEBSITES OR SOFTWARE Instead of DREAMWAVER, SPARK or XD, try WIX, WEEBLY, or WORDPRESS.COM or WORDPRESS.ORG
IF YOU DO STUFF THAT REQUIRES THESE OTHER PROGRAMS Instead of AUDITION, try AUDACITY Instead of ACROBAT PRO, try FOXIT READER or PDF ESCAPE Instead of INCOPY, try LOVING YOURSELF AND USING LITERALLY ANYTHING ELSE (WHO USES THIS???)
IF YOU NEED STOCK PHOTOS OR FONTS Instead of ADOBE STOCK, try PEXELS, UNSPLASH, or PIXABAY Instead of ADOBE PHONTS, try GOOGLE FONTS or DAFONT
BONUS: If you need FREE MUSIC OR SOUND EFFECTS, try YOUTUBE AUDIO LIBRARY or SOUNDBIBLE
My bonuses:
IF YOU DRAW OR DESIGN Instead of PHOTOSHOP, try FIREALPACA , SAI , SKETCHBOOK or KRITA (these latter two are great!) Instead of LIGHTROOM, try PHOTOSCAPE
IF YOU MAKE PICTURES MOVE Instead of PREMIERE, try SHOTCUT Instead of ANIMATE/FLASH, try PENCIL2D ANIMATION, LIVE2D, OR E-MOTE
IF YOU NEED STOCK PHOTOS Instead of ADOBE STOCK, try MORGUEFILE.COM
oh hey new guide thinggg~ some basics on how to practice! there’s SO much I could add to this, so it’s just the basics :O
short (kind of): there’s more to practice than doing something repeatedly, it’s also learning new things, problem solving, and honest critique. Each of those is its own skill…also be nice to yourself!
How do you pick the colors you use? You always have such nice pretty colors
I did this small “show and tell” for Instagram so I’m going to post the story slides here too. I hope it helps!
I am self taught. So those are just some small fun things and tricks I figured out with just drawing and experimenting! It might not help everyone!
There are also better ways to explain it but it’s always hard to pull something out of my hat if I’m not actively working on a pic. Because a lot of what I do is more intuitive and I don't know how to explain it. But I hope it helps a bit and you get an idea it.
Learn Character Design, Drawing Tips & More!
Please share for your fellow animators or aspiring ones!
For a little note on how to download it, got to the site, select the Fundementals Of Animation, and then Add to Cart, and order!
how to draw arms ? ?
holy fuck
holy fuck is right… but… does it work with legs???
yes !!
but how much extend
^^^^^^^^^^
I NEARLY CHOKED
ENJFDFNFATFVFDF
finally. i can be accurate
This is too fucking great to not reblog
I give it MASCLES
BIG MACHO
LMAOOOOOO
Okay but for anyone who legit wants to know how to calculate it correctly:
The elbow joint on average rests a couple inches higher than the navel, so if you measure how long the distance is from the middle of the shoulder to that point then you have the length of the upper and fore arms!
So if anyone’s wondering about legs too, the simplest rule of thumb is that the length from the top of the leg to the knee is equal to the distance between the top of the leg and the bottom of the pectorals:
And I wanna stress that when i say “top of the leg” i’m not talking about the crotch (please don’t flag me tumblr it’s an anatomical term) i’m talking about the point where the femur connects to the pelvis, which is higher up on the hips:
It’s easier to see what I’m talking about in this photo of a man squatting:
So yeah if you use that measurement when using this technique you should get fairly realistically proportioned legs:
But remember! messing with proportions is an important and fun part of character design! Know the rules first so you can then break them however you please!
HOW THE HELL DID I FIND THIS POST OMG
Licherally in the midst of drawing a guy and crying at how bad the arms are. Thanks Tumbles
I only ever saw the part where people started drawing the limbs outrageously long and genuinely wanted to know how to fix that, so I’m really thankful to see the rest.
Love this
Jesse Ham is a cartoonist and illustrator who often shares tips on his Twitter. Here’s Jesse’s advice on an often-asked question: How do you find your style? (source)
Some quick tips for head angles.
The head rotates on an axis, where your spine meets your skull. That axis is where your jaw ends and your ears begin.
Since the head rotates around the ear, the ears actual position will rarely ever change. It will always be at the center of the head, only the face moves. The location of the face vs. the ears is what truly conveys the angle the head is at.
(Reblogs > Likes)
Here’s a breakdown for hands too ‘cause why not.
-Red
A Twitter thread of mine that I think some of you may find useful here as well! I’ll update this periodically when I update the Twitter thread.
being a self-taught artist with no formal training is having done art seriously since you were a young teenager and only finding out that you’re supposed to do warm up sketches every time you’re about to work on serious art when you’re fuckin twenty-five
someone: oh yeah, do this exercise during your warm ups! it’ll help
me: my what
What’s up I have an actual college degree in art and I was never ONCE taught to do warm ups.
when i was in undergrad, it was kind of mentioned in and offhand way that we should do warmups, but we were never shown what that meant. And, y’know, we were young so it didn’t matter so much.
Being older now and having an art job it’s…kind of essential.
So: a quick primer for those of you who are like ‘ok but how do i actually go about doing this warmup thing.’
1) you may be tempted to do ‘a warmup drawing’ which is just a drawing that will take longer than it needed to and probably be frustrating and kind of bad because you didn’t warm up first. It’s tempting but always a trick your brain is playing on you! Do not trust!
2) warmups will vary based on what feels good to you/what task you’re about to do/what motor skills you want to practice. That being said, some good standbys:
a) circles. Just a whole page of circles on whatever drawing surface you’re going to be using, whether that’s your tablet or your sketchbook or a drawing pad on an easel. For these circles you should make sure that you’re drawing from your shoulder and not your wrist. In fact, you want to be drawing from your shoulder rather than your wrist most of the time! forever! your wrist is delicate please preserve it!
In order to ensure that you’re drawing from your shoulder, when you’re holding your pencil or whatever drawing tool you’re using, the only part of your hand that should be touching the drawing surface is part of the last two fingers–some people prefer the finger tips, but I tend to favor the first knuckles. Either way, the fingers should really be ghosting over the surface, providing guidance rather than support.
I usually start with big circles and then go to smaller circles and lines of ellipses, and then try to fit circles and ellipses inside other shapes i’ve already drawn as a precision exercise, but i don’t do that unless i’m feeling loose
b) spirals! i don’t always do spirals, but if i’m stiff and the circles just aren’t cutting it, spirals are a good fall back. I start from the center and work outward, going both clockwise and counterclockwise until i feel comfortable with the whole range of motion. Some people really care about getting perfect spirals but for me it’s all about making sure i’m comfortable with how i’m moving so who really even cares about how the spirals look. Not me!
c) lines! straight lines! in parallel! i do a mix of vertical, horizontal, and diagonal. These are often more from the elbow than the shoulder, especially if I’m working on a smaller surface. For this exercise, I recommend holding the drawing tool perpendicular with the surface
d) connect the dots. This is a precision and accuracy exercise and takes two forms. The first is to draw two dots and then draw a straight line between them. The second is to draw three dots and draw the curve that connects them. This sounds a lot simpler than it is in practice. Take time to ghost over the line you plan to draw before actually committing to your line. (I don’t always remember where I picked up my warm up exercises, but I’m pretty sure I got this one from Scott Robertson. His how to draw and how to render books are very technical but also accessible and worth checking out)
e) cubes, spheres, cones, and cylinders. These help get your brain into a more volumetric space. I draw multiples of each, rotating the forms around, and I’ll often take the time to do some rough shading on at least a few of them
f) spidermans! This one is really good if you’re going to be storyboarding or working on dynamic poses. Just fill a page full of spidermans doing all sorts of acrobatics.
g) beans. I don’t do beans too much anymore, but I know a lot of people like it so I’m mentioning it here. Fill an area with different size bean shapes without lifting your pencil off the paper.
h) short medium and long line repetition. draw a short, medium, and long line on your page, and then draw directly on top of them 8 to 12 times, doing your best to exactly trace what you’ve already drawing. Repeat with a wavy line. I’m bad at this one, which means I probably need to do it more.
And there are lots more options too! Hit up youtube to see what other people recommend, put together your own go-to list, mix it up when you’re getting bored, etc.
This is a long list, I know, but I usually don’t take more than 10 to 15 minutes to warm up, and I can warm up one handed while I’m drinking coffee, so, multitasking hurrah.
Sometimes I’ll advance to a precision warmup and find that I haven’t loosened up enough yet; it’s totally ok to go back to an earlier exercise! Also, all of this has the added benefit of kind of ritualistically getting you into the drawing mode so even if I’m not feeling it before I start, by the time I’ve gotten to the end I’m usually Ready For Drawin’. Brain hacks.
so, yeah! that’s a lot of words, but! Warmups are important! Save your joints, take less advil, do better drawings!
Recent POV sketches
oh hey new guide thinggg~ some basics on how to practice! there’s SO much I could add to this, so it’s just the basics :O
short (kind of): there’s more to practice than doing something repeatedly, it’s also learning new things, problem solving, and honest critique. Each of those is its own skill…also be nice to yourself!