I have a theory. About deltarune.
Mr. Fox says that there’s just one ending, but also says “there’s more important things than reaching the end”
The ending might be a bad one
Theorization has been going on, that you can twist the normal and weird routes together into a third, distinct route
And I don’t think that route would have a happy ending.
A lot of the time, a game will allow you to play multiple routes to unlock a “true route”. And usually that route is happier than the others
What if that ending, the thing so many people strive for, is an unambiguously bad thing compared to what would happen if you just stopped playing the game after the normal route?
I feel like… it would be a sort of similar situation to undertale.
The genocide route was completely optional.
But so many people played it anyways.
Even though it makes the ending, the story, the lives of the characters, unimaginably worse
And I think, that desire for completion might be what the fox is challenging.
The idea that, if you have an option to do something in a story, then you have to.
I’ve seen people complain about undertale before.
That, “why would the story try to make us feel bad for doing something it made us do?”
It didn’t make you do anything.
You can put down the game at any point
You don’t have to reach the end
And maybe… you don’t want to.