Been a long while! I had to freshly reinstall Windows, and I remembered I forgot about this thing. So, let's add some more stuff to this dusty ole blog.
Hands. Been studying a lot of anatomy basically.
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Been a long while! I had to freshly reinstall Windows, and I remembered I forgot about this thing. So, let's add some more stuff to this dusty ole blog.
Hands. Been studying a lot of anatomy basically.
Something different. I haven't been on in a while: shifted a lot of my work to traditional again until I feel safer with digital. Inktober's started.
Today: the Dreamer
A very ugly, 5AM speedpaint.
Time: 15 minutes
No further comment. These are all self-explanatory. Learning? Probably.
I've been doing a bunch of gestures and fundamentals lately. This one's the fifth one from today. There are many more, and they're all generally rough. This one was the most satisfying one I had. I'll get better at them tho!
Tools & time: who knows
Decided to do more of these. They're much more natural than the drawing even though I've never really taken a painting class. No idea why. It's super unfinished, but I did do some tiny rendering in areas.
Tools: s a m e o l d Time: ~2h? (maybe a lil bit lesS)
Redoing head basics (proportions most of all) as I haven't quite learnt all of this 100%. A bunch of notes, this is just one of them.
Tools: same old Time: a BUNCH of time since I was doing these while rewatching clips
These are actually mostly resized, and this image is a collage of other head drawings I've done. These are all quick, each is about ten minutes.
Tools: Photoshop CC 2015.5, Intuos 5 Large
We're still studying the stupidity of the face. Took a short break, back at it.
Tools are the same, time indeterminate.
Studying skulls and heads and EVERY thing.
Time: ~30min
Same old tools
Value is a fuck. This was a (quick??) value study, where I broke the face down into three value zones (darkest, shadow, light+highlight) and decided to see if it'd look good in a saturated colour. It did, surprisingly. I'm excessively tired, but the eyeballing practice I got here was 10/10. Protip: when they're scrawny, don't accidentally draw them with larger bodies than their actual ones.
Time: ~2h15min? Tools: Photoshop CC 2015.5, Intuos 5 Large
I am haunted by this bust. Don't fall into my trap fronds. This is basically the process I'm thinking of adopting for these studies. First, a sketch of the general light and dark areas, and contouring of the face, and then (and only then) values. The results turn out to be 1000x better so there must be something to it.
Time: way too much Tools: Photoshop CC 2015.5, Intuos 5 Large
A different take on the same bust. More proportional, less finished.
Time: ~30min
Not gonna lie, this one was hell in a few ways. I gucked the proportions up really early on so I had to keep coming back to them, and they're still not quite fixed. I didn't finish it as much as I did the previous ones (but look, Ma, he has ears!) because of this, but this oen was a pretty nasty challenge in and of itself.
I don't know why it was harder for me to do this one as opposed to the previous ones, but I'm suspecting those stupid cast shadows had something to do with it. A quick and dirty render by any means, but I didn't quite grasp the form on some bits. Fuck the lips.
Time: ~1h15min Tools: Photoshop CC 2015, Intuos 5 Large
Another one of these, done much in the same way. Lessons learnt since last time: kept the values a bit more consistent. Could have added more detail/rendered it out more/been more accurate, but this is sufficient as I'm satisfied with what I've learnt.
Accordingly, I think I did this one better. I didn't have the nerves to fiddle with the background, so some areas are actually different value than what they're supposed to be. I think I'm getting how objects are lit by reflected lighting, but I'll make sure I do by doing like 5000 more of these.
Time: ~45min Tools: Photoshop CC 2015, Intuos 5 Large
Oh how I'll regret this later.
Some short bust sketch-study. Scribbled together for the fun of it. Lesson learnt: keep the value range consistent across your painting. The eyes are under-rendered here compared to the mouth.
Time: ~35min Tool: Photoshop CC 2015, Intuos 5 Large