Taglines from science fiction covers
Cosmic Funnies
Show & Tell

Andulka
I'd rather be in outer space šø

Origami Around
2025 on Tumblr: Trends That Defined the Year
PUT YOUR BEARD IN MY MOUTH
Sweet Seals For You, Always
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Product Placement
NASA

pixel skylines

Jar Jar Binks Fan Club
Aqua Utopiaļ½ęµ·ć®åŗć§čØę¶ćē“”ć
š

romaā
Stranger Things
"I'm Dorothy Gale from Kansas"
No title available

ellievsbear

seen from Malaysia
seen from South Africa
seen from Türkiye

seen from Germany
seen from Türkiye
seen from United Kingdom
seen from Russia

seen from Argentina

seen from Hong Kong SAR China
seen from Malaysia
seen from Türkiye

seen from France
seen from United States
seen from Italy
seen from Argentina
seen from United States
seen from Russia

seen from United Kingdom

seen from United States

seen from Jordan
@kaibosh
Taglines from science fiction covers
urban cyber grunge is when you are a piece of shit who goes out side at night during winter and takes a pic of a street lamp and whispers āfuck yes.. im posting this to my fuckedup side blog with no followerzā then you browse the internet and laugh about bitcoins. you love being a pice of shit. you love urban cyber grungeĀ
Artwork by šŖš¶š¹š¹š¶š®šŗ š¦šš¼šš - inspired by Robert Crumb - from the book Legends of the Blues (Abrams, 2013).
The Monster Club (1981)
someone tell OP i did it, i spent about 3 hours on it
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Meanwhile, via Bluesky...
And here is the resulting image. There is at least Someone in the U.K. government who is actually doing their job, and it is Chief Mouser to the Cabinet, Larry the Cat.
Source
Typical politician: delivering a single campaign promise years late, overbudget, and subsequently using it as a flashy distraction
They Hacked Women
i don't think i'll ever understand people who always buy the big new shiny games on release and then they're surprised when the game is bad or just plain broken
fool me once shame on you, fool me twice shame on me, fool me a couple hundred times and what are i doing here?
I remember when that shit had to be right the first goddamn time because there was no internet and no updates to be had. If it had warts, it had goddamn warts and we just had to deal.
and if you turn to ur left youāll see the emos
is that my chemical romance?
OH MY GOD not every group of emos is my chemical romance stfu tumblr
but it actually is my chemical romance
this is the funniest fuckibg thing Iāve ever seen
Iāveā¦. seen this everywhere except on Tumblr itself. Itās the blessed post.
Weāre officially deciding the LGBT National Anthem.
YMCA by The Village People
WAP by Cardi B & Megan Thee Stallion
Heather by Conan Gray
Running Up That Hill by Kate Bush
All The Things She Said by t.A.T.u
Red Wine Supernova by Chappell Roan
Montero (Call Me By Your Name) by Lil Nas X
Boys by charli xcx
Sodom and Gomorrah by Dorian Electra
james charles apology but only breathing by Gohx
Other (answer in the tags)
this sims 2 ad has like such deep gay energy to it. Like this feels like queer history to me
The funny thing is that it wasn't even an intentional stance taking. They just forgot to code a check to make sure characters genders "matched", resulting in that characters could get into relationships regardless of gender.
What the hell are you talking about? They didn't forget anything. A programmer for the sims 1 was a gay man who programmed gay relationships into the game and they kept adding it back, intentionally, in each game.
Actually, youāre both correct. It was an accident and a deliberate decision by one gay developer:
āDuring The Simsās protracted development, the team had debated whether to permit same-sex relationships in the game. If this digital petri dish was to accurately model all aspects of human life, from work to play and love, it was natural that it would facilitate gay relationships. But there was also fear about how such a feature might adversely affect the game. āNo other game had facilitated same-sex relationships beforeāat least, to this extentāand some people figured that maybe we werenāt the ideal ones to be first, as this was a game that E.A. really didnāt want to begin with,ā Barret told me. āIt felt to me like a fear thing.ā After going back and forth for several months, the team finally decided to leave same-sex relationships out of the game code.
When Barrett joined the company, in October, 1998, he was unaware of the decision. A fortnight into his new job, he found himself with nothing to do when his supervisor, the gameās lead programmer, Jamie Doornbos, took a short vacation. Jim Mackraz, Barrettās boss, needed a task to occupy his new employee, and he handed Barrett a document that outlined how social interactions in the game would work; the underlying rules for the gameās A.I. that would dictate how the characters would dynamically interact with one another. āHe didnāt think I could handle it with Jamie off on vacation, but he figured that at least Iād be out of his hair,ā Barrett told me. āNeither he nor I realized that heād given me an old design document to work from.ā
That design document predated the decision to exclude gay relationships in the game. Its pages described a web of social interactions, in which every kind of romantic relationship was permitted. That week, Barrett confounded the expectations of his disbelieving boss. He successfully wrote the basic code for social interactions, including same-sex relationships. āIn hindsight, I probably should have questioned the design,ā Barrett, who is gay, said. āBut the design felt right, so I just implemented it. Later, Will Wright stopped by my desk,ā Barrett said. āHe told me that liked the social interactions, and that he was glad to see that same-sex support was back in the game.ā Nobody on the team questioned Barrettās work. āThey just pretty much ignored it,ā he said. āAfter a while, everyone was just used to the design being there. It was widely expected that E.A. would just kill it, anyway.ā
In early 1999, before E.A. had a chance to kill the design, Barrett was asked to create a demo of the game to be shown at E3. The demo would consist of three scenes from the game. These were to be so-called on-rails scenesānot a true, live simulation but one that was preplanned, and which would shake out the same way each time it was played, in order to show the game in its best light. One of the scenes was a wedding between two Sims characters. āI had run out of time before E3, and there were so many Sims attending the wedding that I didnāt have time to put them all on rails,ā Barrett said.
On the first day of the show, the gameās producers, Kana Ryan and Chris Trottier, watched in disbelief as two of the female Sims attending the virtual wedding leaned in and began to passionately kiss. They had, during the live simulation, fallen in love. Moreover, they had chosen this moment to express their affection, in front of a live audience of assorted press.ā
- from The Kiss That Changed Video Games by Simon Parker
Close All Tabs from KQED on NPR One | 44:32
Adding this
americans after eating 2 pounds of pasta and getting sick: uh oh im about to enter a serious food coma lol
americans after eating 2 pounds of ginger beef and fried rice and getting sick: the devious CCP has agents everywhere
"A Horse with No Name" with every first beat removed
I had a dream that there was a new animal discovered and it was called the Garlic Jerboa and tumblr was shitting it's collective pants over it.
[doesn't understand jacking off] and I'm supposed to... touch my penis? [shaking my head and smiling, murmuring to myself] touching my own penis... [chuckles] what will they come up with next
Added possibly the most ominous thing possible to my dog themed bathroom this weekend